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Returning 35 results for 'before beast drawn could resist'.
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Spells
Xanathar's Guide to Everything
You transform up to ten creatures of your choice that you can see within range. An unwilling target must succeed on a Wisdom saving throw to resist the transformation. An unwilling shapechanger
automatically succeeds on the save.
Each target assumes a beast form of your choice, and you can choose the same form or different ones for each target. The new form can be any beast you have seen whose
Monsters
Acquisitions Incorporated
statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence, Wisdom, and Charisma scores. Her attacks in beast form are magical. While in
beast form, Walnut can use a bonus action to expend one spell slot and regain 1d8;{"diceNotation":"1d8","rollType":"roll"} hit points per level of the spell slot expended.
Spellcasting. Walnut is a 7th
Monsters
Tomb of Annihilation
following properties while attuned to the dagger, provided he has the weapon drawn:
Cause a blue gem set into the dagger’s pommel to shed bright light in a 20-foot radius and dim light for an
must be modeled after a beast with a challenge rating of 2 or less. The ice creature has the same statistics as the beast it models, with the following changes: the creature is a construct with
Monsters
Curse of Strahd
"} hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The Abbot magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
nameless holy figure, whom others call the Abbot, was drawn to the abbey after Saint Markovia died by Strahd's hand. He sought to restore the abbey after it fell to corruption, but was himself
Species
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While they’re usually found in the Feywild, satyrs do wander to other planes of
;s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These
Species
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures
Magic Items
The Book of Many Things
cards you intend to draw and then draw them randomly. Unless a card allows you to draw additional cards, any cards drawn exceeding this number have no effect.
As soon as you draw a card, its magic
from the deck and take effect simultaneously.
Unless it is the Fool or the Jester card, a drawn card immediately takes effect, fades from existence, and reappears in the deck, making it possible to
Species
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Monsters
Fizban's Treasury of Dragons
that can hold their own against me must teach me how—whether they want to or not.
7
I cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented
beset by swarms of giant spider;giant spiders drawn to the area when a sapphire dragon took up residence nearby. Ridding the village of the spiders means tampering with the dragon’s food supply
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
personality: a feline shifter may be cool and distant, driven by predatory instincts, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
Monsters
Fizban's Treasury of Dragons
;whether they want to or not.
7
I cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire
threatens to sink a town into the Underdark unless the authorities find and turn over a thief who stole from the dragon.
6
A village is beset by swarms of giant spider;giant spiders drawn to the area
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Mere of Dead Men Travelers on the High Road, which skirts the mere to the east, must resist being lured into the cold and desolate waters. Many have perished in the mere, drawn by tales of ruined castles half-sunk in the mire. For more information on this location, see “Missing Patrol.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Mere of Dead Men Travelers on the High Road, which skirts the mere to the east, must resist being lured into this cold and desolate swamp by will-o’s-wisps. Countless adventurers have perished in the
mere, drawn by tales of ruined castles half-sunk in the mire. The Mere of Dead Men contains a ruined keep that once belonged to the lich Iniarv. For more information on this location, see “Iniarv’s Tower.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Mere of Dead Men Travelers on the High Road, which skirts the mere to the east, must resist being lured into the cold and desolate waters. Many have perished in the mere, drawn by tales of ruined
Monsters
Fizban's Treasury of Dragons
cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6
unless the authorities find and turn over a thief who stole from the dragon.
6
A village is beset by swarms of giant spider;giant spiders drawn to the area when a sapphire dragon took up residence
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
water—must remain in equilibrium. If one element were to gain power over the others, the world could be destroyed, drawn into one of the elemental planes and broken apart into its component
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Timeless Body, Beast Spells
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
your choice that you can see within range. An unwilling target must succeed on a Wisdom saving throw to resist the transformation. An unwilling shapechanger automatically succeeds on the save. Each
target assumes a beast form of your choice, and you can choose the same form or different ones for each target. The new form can be any beast you have seen whose challenge rating is equal to or less than
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a shifter with a lupine spirit is drawn to find and protect a pack. When a shifter fully embraces this beast within they physically transform for a short time. This beast within is reflected by the
The Beast Within Early in childhood, a shifter forms a bond with a beast within: a totemic force that shapes their body and mind. Some shifters believe that these spirits are independent entities
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast within they physically transform for a short time. A shifter’s beast within
The Beast Within Wildhunt Shifter Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their body and mind. Some shifters believe that these spirits are
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
resist the lure of a beautiful sparkling treasure, the kenku plotted to steal the item and escape to the Material Plane.
Unfortunately for the kenku, their master discovered their plan before they could
might sound like fun, but it can prove distracting and could slow down the game.
Kenku Names
Given that kenku can duplicate any sound, their names are drawn from a staggering variety of
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
safety and security, more adventurous souls are often drawn to coastal towns, unable to resist the siren’s call of exploration and new experiences offered by life at sea. The southernmost region of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger Subclasses A Ranger subclass is a specialization that grants you features at certain Ranger levels, as specified in the subclass. This section presents the Beast Master, Fey Wanderer, Gloom
Stalker, and Hunter subclasses. Beast Master Bond with a Primal Beast A Beast Master forms a mystical bond with a special animal, drawing on primal magic and a deep connection to the natural world
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
drawn from this deck to determine which rune appears and what it does. Elder runes function as symbols cast using the symbol spell, with these changes: An elder rune has two possible effects: one
effect activates, the elder rune disappears and the spell ends. A creature doesn’t make a saving throw against an elder rune’s boon effect. Saving throws made to resist the bane effect of Halaster’s elder rune have a spell save DC of 22.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rises, the curse becomes too strong to resist, transforming the individual into its beast form — or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast
Lycanthropes One of the most ancient and feared of all curses, lycanthropy can transform the most civilized humanoid into a ravening beast. In its natural humanoid form, a creature cursed by
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
powdered rust. Artifacts are immune to this corrosion. Any metal object not being worn or carried that enters the room is instantly drawn to the shield if it weighs 150 pounds or less. Any creature
wearing or carrying metal items that enters the room or starts its turn there can feel the pull of the statue and must succeed on a DC 10 Strength (Athletics) check to resist it. On a failed check, the
Monsters
Fizban's Treasury of Dragons
they do, they obviously cheated.
6
Any creature that can hold their own against me must teach me how—whether they want to or not.
7
I cannot resist a game of dragonchess—which
stole from the dragon.
6
A village is beset by swarms of giant spider;giant spiders drawn to the area when a sapphire dragon took up residence nearby. Ridding the village of the spiders means
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her meal. As long as the characters keep their distance, the White Wyrm ignores them. Awakened Beast The frost druids of Icewind Dale use awaken spells to imbue native beasts with an Intelligence
score of 10 and the ability to speak Common or Druidic. The druids use these awakened beasts as spies and messengers. Roll a d8 and consult the Awakened Beast Encounter table to determine what kind of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Walnut Dankgrass The war ever rages. Growing up in an all-female clan of druids, healers, and rangers, Walnut Dankgrass was drawn to the role of protector from her earliest years. Dedicated to
, Wisdom, and Charisma scores. Her attacks in beast form are magical. While in beast form, Walnut can use a bonus action to expend one spell slot and regain 1d8 hit points per level of the spell slot
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, most are drawn to it by strange visions and corrupting madness. Like weeds breaking through the foundation of Khorvaire, Cults of the Dragon Below can spring up anywhere, at any time. Unlike other
Kyrzin, the daelkyr Prince of Slime, keeps a gibbering mouther in the basement and feeds their elders to this creature, believing their voices can still be heard in the whispers of the beast. 4 A cult of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s Location in the Castle Drawn from the high deck, the fifth card in the card reading determines the location of the final showdown with Strahd—the place in Castle Ravenloft where the
darkness where the morning light once shone—a sacred place.
Strahd faces the characters in the chapel (area K15). Beast (Jack of Diamonds) The beast sits on his dark throne.
Strahd faces the characters
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
picture of the location, or you can draw what they see on a piece of graph paper, copying what’s on your map while omitting details as appropriate. It’s not important that your hand-drawn map perfectly
off threats from the Mere of Dead Men. Mere of Dead Men Travelers on the High Road, which skirts the mere to the east, must resist being lured into this cold and desolate swamp by bobbing will-o
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
;
Thanks to Agdon Longscarf, brigand prince of Prismeer!
Four of the brigands have their weapons drawn, and the other two browbeat their pack animal, a giant snail (see appendix C). The snail is
to win over the giant snail, turning it into a friendly ally. Roleplaying the Brigands If the characters don’t attack immediately, one of the brigands with weapons drawn signals the others to stop
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
can impersonate the creature as it was in life. But the truth of the matter quickly becomes apparent to those around it, because a dybbuk can’t resist pursuing its vices with a maniacal single
, such as vomit blood, twist its head all the way around, or cause a quadruped to move as a biped. Any beast or humanoid that sees this behavior must succeed on a DC 12 Wisdom saving throw or become
Magic Items
Infernal Machine Rebuild
in front of you, and points toward you. The DM determines whether a creature currently looking for you is drawn to your location. Additionally, when a creature attacks you for the first time during
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly. Unless a card allows you to draw additional cards, any cards drawn exceeding this number have no
chosen number, the remaining number of cards fly from the deck and take effect simultaneously. Unless it is the Fool or the Jester card, a drawn card immediately takes effect, fades from existence, and






