Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 29 results for 'before became diffusing changelings rarely'.
Other Suggestions:
before became diffusing changeling rarely
before become defusing changeling rarely
before become defusing changelings rarely
Monsters
Forgotten Realms: Adventures in Faerûn
dracoliches, magically bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and
circle of the Cult of the Dragon, from whom he commands obedience.
Sammaster rarely remains in one place for long, as he thinks no one can oversee the Cult of the Dragon activities across the Realms as
Monsters
Forgotten Realms: Adventures in Faerûn
bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and megalomaniacal
the Dragon, from whom he commands obedience.
Sammaster rarely remains in one place for long, as he thinks no one can oversee the Cult of the Dragon activities across the Realms as efficiently as he
Monsters
Vecna: Eve of Ruin
. Little happens there without the Darklord’s knowledge, although Strahd rarely pays attention to what he considers the uninteresting dealings of lesser beings.
History
In life, Strahd von
. He had become a vampire, and Barovia became a Domain of Dread.
Now the Dark Powers keep Strahd trapped in his realm, tormenting him with his inability to escape for all eternity. He spends his days
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel—to find new tales to tell, new skills to learn, and new discoveries
were a young runaway or orphan, befriended by a wandering bard who became your mentor. Or you might have been a spoiled noble child tutored by a master. Perhaps you stumbled into the clutches of a hag
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Into the Tomb After devastating the island’s native villages, Acererak constructed one of his tombs here. Though outsiders rarely visited the Isle of Serpents, whispers of an island complex laden
with treasures spread across Oerth. Over time, this complex became known as the Tomb of Wayward Souls, since explorers would venture inside only to die. Laysa and her crew made some progress exploring
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tyrants Villains The Tyrants are a covert force. They operate in the shadows, trade identities, and like to manipulate their enemies into fighting each other. Tyrant villains rarely show their true
changelings shares an identity as a Sharn Watch captain. They use the disguise to free criminals from prison. 3 A changeling assassin murders members of the Boromar Clan, Daask, and House Tarkanan
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the earth — an event that accounts for both the gnomes’ love of gems and the cozy embrace of their underground warrens. It is said that mystic diamonds became the rock gnomes, emeralds birthed the
even among their allies. Indeed, members of other races sometimes thoughtlessly treat gnomes as second-class citizens, perhaps thinking highly of their gnome friends but rarely giving credit to gnomes
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. The machinations among elves, medusas, kraul, and other creatures rarely bring any significant improvement to the lives of the swarm’s countless members, but often cause disruption and occasionally
combination of advisory parliament and spy agency. These high chancellors rarely convene publicly, preferring to disperse themselves throughout the swarm to keep information flowing from the nucleus to every
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
would have been destroyed if not for Tira Miron. This paladin was called by the Silver Flame and battled the mighty fiend. When it became clear that the overlord couldn’t be destroyed, Tira gave her life
in Breland and Aundair, and followers across Khorvaire. Members of the Pure Flame sect treat some species—notably shifters and changelings—with suspicion, but the faith holds that people of all races should stand together.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, and strife. Yet with the passing of time, he became bored with his position. Then one day three mortals, each a powerful adventurer, met Jergal in the lands of the dead, determined to destroy him
the rulership of the dead, and Bhaal the portfolio of murder. Jergal lost his former stature and became a scribe of the dead. Jergal is now seen as an uncaring custodian of the dead. He is thought to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
between dwarves and humans became renowned throughout the North, and the surface city of Sundabar was built up into a mighty fortress of commerce. However, as the humans flourished above, the dwarf
state, the city remains one of the wealthiest in the North, though most of that coin rarely leaves the city now. The notion of kingship has come up among the dwarves in the undercity, but the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the war, and it only grew worse. When Thrane became a theocracy, Karrns seized on this act as proof that the nation had abandoned the traditions of Galifar. When Karrnath integrated undead into
forced to react. Though the Valenar regularly raid their neighbors, these attacks rarely target civilians. The elves aren’t interested in wealth or territory; they are looking for challenging battles
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
at night to set up camp. Vistani bands occasionally camp near welcoming communities to trade and resupply, but rarely stay more than a week—though this can be complicated if a Darklord closes a
aid she trapped within her tarokka deck, which became known as Luba’s Tarokka of Souls (detailed in Tasha’s Cauldron of Everything).
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Strahd von Zarovich Martin Mottet
Strahd von Zarovich is the Darklord of Barovia, a Domain of Dread. Little happens there without the Darklord’s knowledge, although Strahd rarely pays
, and Barovia became a Domain of Dread.
Now the Dark Powers keep Strahd trapped in his realm, tormenting him with his inability to escape for all eternity. He spends his days amusing himself as best
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
prizes and use their ill-gotten loot to develop their schemes. In combat, Crushing Wave cultists excel as skirmishers. They value mobility and opportunism, rarely making a stand in one place for long
other people, remembering only his harsh treatment by the merchant crew and the brutality of the pirates. But in time he became aware of a call to a higher purpose, impelling him to find other
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
years, as I earned Gyrt’s respect and she mine, we became friends, and I came to know her three sons as well. Though Gyrt died some decades ago, I still visit her children, whom I played with when they
tribal settlements for food, plunder, and sport.
The Uthgardt are spread across the North, rarely found farther south than the High Forest. There is no nation of Uthgardt to which they belong
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
take the hobgoblins firmly in hand. From him they learned discipline, and thus they became the natural leaders among all the goblinoids. The goblinoids are bound together by Maglubiyet’s subjugation
the battlefront. Auxiliary Units. A host rarely consists of nothing but goblinoids, especially if it has been on the move for a while. In addition to wolf and worg mounts and flocks of squawking ravens
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. Whatever the case, innumerable Fey pursued these two paths, which became the two courts, and there have been squabbles between them ever since. Each court tries to destabilize and demoralize the other
territorial dispute can arise. Until this dispute is resolved, other Fey denizens of the overlapping domains must defer to both rulers. Such disputes rarely last long; in the end, one archfey is given
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
miners haunt the caves and tunnels under Kelvin’s Cairn, rarely emerging except to trade ore for food. Most of Icewind Dale’s inhabitants, however, live in ten permanent settlements collectively known
catch sight of her in the sky overhead. Rarely does she condescend to meddle in the affairs of land dwellers; however, if one or more characters neglect to take cover, she swoops down for a closer look
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
before the Rain of Colorless Fire destroyed the Suloise Empire. Others claim Korenth is a red dragon—a former consort of Tiamat who became trapped in human form. Whatever the true story, the Father of
have also transcended their origin on this world to impact the broader multiverse. Two of these, Tharizdun and Vecna, are described in appendix A. The greater gods of Greyhawk rarely get directly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, ogres, bugbears, and goblins died that day. The survivors fled, only to stumble into an Uthgardt ambush. At that point, it became clear to those who remained alive that Lob and Ogg were poor guides and
goblins outside Goldenfields are equipped with helmets. A goblin rarely survives the experience of being hurled through the air in this fashion. The goblins here stand ready to be flung at enemies on the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. If an ambitious fire giant ever became a master of strategic planning (or captured and enslaved a cooperative general), little could stop a tribe of fire giants that enjoyed this additional advantage
. Some allow trolls to roam free in rarely used parts of their fortresses, serving as perimeter guards of a sort. Trolls require little maintenance, able to survive on the fire giants’ scraps and on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
not carrying light sources, they can try to hide from these Barovians, who carry pitchforks (+2 to hit) instead of clubs, dealing 3 (1d6) piercing damage on a hit. Barovian commoners rarely leave
Ravenloft. They fled the castle after Strahd became a vampire but couldn’t avoid their master’s wrath. They still wear bits of tattered livery, and they attack the living on sight. Swarms of Bats The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
incorporeal types such as wraiths, specters, and ghosts. These restless spirits seem content to remain in the forest and rarely trouble travelers who stay away from their territory. Waterdeep The City
became of the villagers or whatever attacked them. Zelbross has been abandoned for more than ten years. Suggested Encounter If the characters search the ruins of the Sly Fox, they encounter a runaway
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
anything that requires no specialized alloys or treatments. They can temper swords and reinforce armor, and they often repair tools and weapons. The Tanturs rarely emerge from their smithy. They work
-dealing sort who knows almost nothing of the current mood and troubles in Red Larch, since he’s so rarely away from his forge. His wife Laefra, who orders metals via the merchants she deals with, hears
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
romantics, taking the god Lurue as their inspiration, have called themselves the Knights of the Unicorn. Over time, what began as a light-hearted lark became a real force for good in the world, and several
otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to jeopardize its standing by pitting
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lurk in the shallow tunnel to the north. These are the spirits of grimlocks that died here long ago and became infused with the evil that permeates the fane. They attack any living creature that
venerated the Eye, long before the days of Besilmer. The elemental prophets come here to seek visions and boons from the Eye, although it is a fickle and uncommunicative power that rarely responds in
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
romantics, taking the god Lurue as their inspiration, have called themselves the Knights of the Unicorn. Over time, what began as a light-hearted lark became a real force for good in the world, and several
blessings, magical or otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
western side of the garden. The statues in the garden are particularly lifelike.
The statues are the handiwork of Marlos Urnrayle. He rarely visits the monastery now, but he lived here when he was
lichdom, but he became a lich only because his brother fed him a lichdom potion on the battlefield rather than let him die. The Black Earth cult naturally tried to make an ally of Renwick, but he






