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Returning 25 results for 'before been deceased change reside'.
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Species
Eberron: Forge of the Artificer
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face may reveal an aspect of
might change clothes. However, many changelings develop identities with more depth, crafting a persona complete with history and beliefs to go with each shape. A changeling adventurer might have
Changeling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
changelings with suspicion.
A Hidden People
Wherever humans live, changelings reside also; the question is whether their presence is known.
Changelings are born to one of three paths. A few are raised
others might change clothes. A casual shape — one created on the spur of the moment, with no depth or history — is called a mask. A mask can be used to express a mood or to serve a
Ki-rin
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
.
Move. The ki-rin moves up to its half speed without provoking opportunity attacks.Lair of Luxury
On the celestial planes, ki-rins reside in lofty, elegant aeries filled with luxurious objects. In the
concentrate for the change in weather to persist.
Within 3 miles of the lair, winds buoy non-evil creatures that fall due to no act of the ki-rin or its allies. Such creatures descend at a rate of 60 feet
Monsters
Mordenkainen Presents: Monsters of the Multiverse
over, and one ki-rin might safeguard an area that encompasses several nations.Lair of Luxury
On the celestial planes, ki-rins reside in lofty, elegant aeries filled with luxurious objects. On the
change in weather to persist.
Pure Waters. Water flows pure within 3 miles of a ki-rin’s lair. Any purposeful corruption of the water lasts for no longer than 3 minutes.
Realm of Respite. Curses
Species
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face may reveal an
others might change clothes. However, many changelings develop identities with more depth, crafting a persona complete with history and beliefs to go with each shape. A changeling adventurer might have
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
centuries. Though most inhabitants reside in the city or the surrounding hills, more stalwart folk brave the Burning Dunes, where kenku scavengers scour the ruins of old civilizations and rocs soar
, philosophers, and merchants has formed a secret coalition known as the Silent Roar that seeks to oust Atash and revive the city by instituting rule by the people. Meanwhile, pernicious anarchists called the Ashen Heirs foment unrest, striving for change at any cost.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a
faded, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, kobold females aren’t exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are killed, some survivors change over several months until the
rock outcroppings, creating warrens above the water line.
Kobolds reside most commonly in hilly or mountainous terrain. Such locations usually have natural caves suitable for living space, plenty of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
ushers each one in and out on schedule, but when angered, she might refuse to change to the next season, or even call upon one out of its proper time. Mortals pray to her to ward off unseasonable
many of those who killed wantonly in her sacred Nessian Wood. Nylea’s association with metamorphosis makes her the target of prayers from those who seek to dramatically change their own nature or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deathly Interludes When a character dies, their adventures don’t need to end. The Underworld presents an opportunity to provide a sense of closure for deceased characters—as adventurers’ ends tend to
don’t change. For characters who embrace heroic virtues and live as a beneficial force in the world, they might spend a few hours or days in the idyllic embrace of Ilysia. On the other hand, those who
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
2d4 less damage (this change can’t reduce the damage below 1). Exploring the Kingdom The Pixie Kingdom is a tranquil oasis compared to the rest of the bustling carnival. The air is filled with the aroma
of blackberry wine and flower blossoms. Eight brightly painted doorways are nestled in the bark at the bases of the surrounding trees.
Twelve pixies reside here during carnival hours. They are
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
found on the Material Plane. The rest reside on the Elemental Planes, where they rule from lavish palaces and are attended by worshipful servants. Genies are as brilliant as they are mighty, as proud as
polymorph spell one to three times per day, possibly with a longer duration than normal. Such genies can change only their own shape, but a rare few can use the spell on other creatures and objects
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Avernus, the war-torn first layer of the Nine Hells. Clever Fiends and mages can change the gate’s destination, warping the pillar into an icy mirror that leads to the glacial layer of Cania or a noxious
Thalamra Vanthampur, a deceased duke of Baldur’s Gate, claws her way out of the depths of Avernus and emerges in Ribcage as a death knight. A vengeful conqueror, she calls on the characters to help topple
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
reside in lofty, elegant aeries filled with luxurious objects. On the Material Plane, a ki-rin chooses a similar location for its lair, such as atop a tall pinnacle or within a cloud solidified by the ki
spell’s point of origin is always the point outdoors closest to the center of its lair. The ki-rin doesn’t need to maintain a clear path to the sky or to concentrate for the change in weather to persist
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
among the Lords of Waterdeep to not only reverse it, but to restore titles and lands to noble families who lost them through folly. The change has won her much support among the nobles. Now Zhents and
legal to bury the deceased. It is used by many citizens as a public park during the day, a lovely green space of pretty mausoleums and grand statues in which to escape the city’s hustle and bustle
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
moves up to its half speed without provoking opportunity attacks.
Lair of Luxury On the celestial planes, ki-rins reside in lofty, elegant aeries filled with luxurious objects. In the world, a ki
change in weather to persist. Within 3 miles of the lair, winds buoy non-evil creatures that fall due to no act of the ki-rin or its allies. Such creatures descend at a rate of 60 feet per round and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
knew about Ronnom’s crimes, the dragon surely would act differently. Quest Accepted. Should the characters agree to help, Anish tells them that Ronnom and his bodyguards reside on the lower level. If
deceased’s ashes is stored here under a portrait the monks have painted of the deceased. Each clay urn is etched with the name of the hierarch whose ashes it contains. (Examples include Abul-Zaar
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
passive Perception 12
Languages Abyssal, Common, Infernal
Challenge 4 (1,100 XP)
Grave Magic. When the master of souls cast a spell that deals damage, it can change the spell’s damage type to
deceased. Myrkul has the power to call forth the soul of any slain creature and bind it into a wax skull. Myrkul can use this ability only if he claims some part of a creature’s physical body, grinds
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
energy cell is drained. Treasure. Spread among the deceased audience members are five pieces of gem-encrusted jewelry worth 300 gp each, as well as 24 pp. S36: Kitchens Apart from their locations, these
music halts with an abrupt record-scratching sound, and the androids attack. Digital DJ. If the characters are working for Aphelion, the computer offers to change the music to a genre that better
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the chamber inside each stone giant settlement where they “reside.” A dead (or sometimes merely dying) stone giant is carried into the ancestors’ chamber and leaned upright against the end of one of
’ social order and initiating a new age. Some would welcome such a change; others would oppose it bitterly and do all they could to stop it, possibly resorting to all-out war. Out for Themselves In the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, and started Baldur’s Mouth as a way to empower the city’s poor via what he saw as the greatest weapon of social change: information. In the beginning, he simply paid local lantern bearers
deceased for her experiments, replacing them with pauper’s corpses and weighted coffins. Should any of the family’s misdealing come to light, it would doubtlessly shock the city to the core and potentially
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patriars, and started Baldur’s Mouth as a way to empower the city’s poor via what he saw as the greatest weapon of social change: information. In the beginning, he simply paid local lantern bearers
cultists and necromancers. Chief among these latter customers is the family matriarch, Leylenna Candulhallow, a neutral evil female moon elf mage who takes the choicest and rarest of the deceased for her
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
clouds anymore, but most do reside atop high mountains, inside or even above a near-perpetual cloud layer. A select few — those at the apex of the clan’s ordning — claim the last of the ancient cloud
individual might change masks many times during the day as its emotions shift. A mask is prized both for its material value and for its accuracy in expressing the mood it represents. Only the richest of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the cracked stems of cobwebbed wine glasses. The floor is littered with overturned cocktail tables, looted snack dispensers, and the skulls of long-deceased passengers.
Some stubborn passengers lived
pocket inside each room. The rooms otherwise contain nothing of value. S16b: Elders’ Quarters. A vegepygmy moldmaker and five vegepygmy scavengers reside in this spacious former lounge. These






