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Returning 22 results for 'before been depend creating revealed'.
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Cleric
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on
.
Creating a Cleric
As you create a cleric, the most important question to consider is which deity to serve and what principles you want your character to embody. The Gods of the Multiverse section
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Presence of Time Travelers Should the characters be revealed as time travelers, Netherese might be less surprised than the characters assume. Magical travel of all kinds is pervasive among Netheril’s
grudging acceptance or wary suspicion among Low Netherese. The dangers of the characters being discovered as time travelers depend on the reaction of greedy Netherese mages, who might want to take control
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
closure, lingering in a place until they bring about the completion of the work they hoped to accomplish in life. In addition, consider the following genre tropes when creating your haunted domain: All
events. Look for ways to test heroes’ psychology with your hauntings. Heroes need agency—a way to put spirits to rest. Once the story is revealed, ensure the way to combat the haunting is clear. Spirits are often evil, but they need not be. A spirit might appear to warn heroes of impending doom.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
gothic villains are most effective when they are slowly revealed as shockingly cruel, immoral, or the antithesis of goodness. Gothic Horror Villains d10 Villain
1 A reclusive noble who
creating the perfect poison, machine, or lifeform
4 A beloved magnate who abducts commoners to steal their blood for his beauty rituals
5 A celebrity who openly murders innocents but uses
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, including holy symbols and domains. This section provides a more direct look at what your faith means to you and how to reflect that devotion through your actions. In creating a devout character, it
you had a personal, transcendental experience? Do you believe that you have a divine destiny to fulfill, or are you still waiting for your purpose to be revealed? Choosing Archetypes
While the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Adventure in Red Larch Red Larch serves as the starting point for two different adventure narratives in this book. The clues and rumors provided by the NPCs in Red Larch depend on which phase of the
their own, allow them to explore the site whenever they find it. If the adventurers don’t find the tomb or explore other sites nearby first, the tomb’s secret is revealed by the appearance of a large
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
pursuits, such as creating the perfect mortal form and visiting dream realms within an individual’s psyche. As Hazlik advanced in power, he developed rivalries with his fellow Red Wizards. Through
impress his people’s rulers and gain their patronage. Instead, the zulkirs revealed that Indreficus had not betrayed him. Rather, the zulkirs had watched the pair’s ascent and, wary of their potential
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
agriculture and trade. Most rural folk depend on farming to eat, and Faerûnians who live in cities ply skilled trades or use brawn to earn their keep, so they can purchase the goods and food provided by
entertain people in taverns, inns, and castles. Adventurers also spread news — while also creating it! The common folk of Faerûn look on adventurers with a mixture of admiration, envy, and mistrust. Folk
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the characters resort to magical trickery (for example, creating an illusory dress), the Abbot becomes hostile toward them once the deception is revealed.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Creating a Rival In essence, a rival is a somewhat specialized NPC. You can use chapter 4 of the Dungeon Master’s Guide to build a new NPC for this purpose, or pick one from your current cast of
worried that recent misdeeds will be revealed To add the right amount of detail to a rival you want to create, give some thought to what that NPC is trying to accomplish and what resources and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the orc army camping in the characters’ territory is revealed to have been invited there by a competing franchise. Other complications might draw a rival in, as when a greedy noble decides they want
a piece of the franchise’s action. Rival NPCs can be worked up using the rules in chapter 4, “Creating Nonplayer Characters” of the Dungeon Master’s Guide, incorporating schemes, methods, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through them. When the pages are held up to the light of the moon, instructions for creating the gloves of soul catching are revealed. Bak Mei knows this fact but won’t share it with anyone, not even
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
celebrities—also fill a sovereign’s role. When choosing or creating a sovereign to serve, consider whether that leader commands a government organization or another faction. While this section assumes your
depend on the nature of your group patron and their nation. While some of your missions involve official tasks—missions undertaken in the sovereign’s name—others might be covert, making your patron’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the tables and see if the result sparks your imagination or read the entries on the tables until you find something that grabs you. Levels 1–4: Local Heroes The fate of a village might depend on the
rivalry between two merchant families escalates from mischief to mayhem. 6 A new sinkhole has revealed a long-buried dungeon thought to hold treasure. 7 Miners discovered an underground ruin and were
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with the dark god, Bhaal. Just a few years ago, the city saw the terrifying return of the Lord of Murder. Following a number of deaths, one of the city’s dukes, Torlin Silvershield, was revealed as
Calimshan have found a home away from that southern nation, and largely depend on themselves for trade, culture, and defense. Buildings have also been constructed along Wyrm’s Crossing over the Chionthar
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used the last vestiges of her personal power to pull dead memories from the Shadowfell about her, creating a cloak of identities that sustained her. Over centuries, those dark memories accumulated and
individuals are adventurers who know of the Raven Queen’s terrifying power yet nevertheless travel to the Shadowfell to undergo her trial, letting the secrets of their souls be unfolded and revealed. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
them well, even though it’s not entirely deserved. Ordning of Extravagance A cloud giant’s position within the ordning doesn’t depend on talent or skill. It depends on wealth. The more treasure a
unsurpassed skill at creating and building things.
In the fire giants’ world, fire is strength. It burns away impurities and leaves behind only what is strong enough to withstand the heat, such as
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
of the apparatuses that bear his name, he arranged the statues throughout the city streets, creating a bizarre tableau of life within the city’s dead zone. Unless they brought a fully sealed vehicle
any light shining through them creating a rainbow pattern. A successful DC 15 Wisdom (Perception) check also spots this difference. Dimensional Gateways. Touching a crystal bauble, or connecting with
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tower might teleport from place to place. Or doors within a tavern could be revealed as a magical portal connected to various locations in far-flung lands. The DM has final approval over the method
like standard D&D, the DM should consider creating a low-magic campaign, and letting the benefits of company positions and franchise features fill in the magical gaps. A standard campaign played with
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
share that information until Valin’s true nature is revealed to her. With suitable roleplaying or a successful DC 15 Charisma (Persuasion) check, Alessia agrees to escort the characters through area T3
cover this area and hang as freestanding walls inside it show a super-realistic reflection of everything in the room, including the other mirrors—quickly creating a confusing cascade of images. Any
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, creating giant wheels.
Two robed figures whip five sorry-looking humans into pushing against the crossbeams of the westernmost wheel with all their might. As the wheel turns slowly counterclockwise
, attacking any creatures that fall into it. When the moat is full, the golem is hidden under dark waters. As the moat drains, the golem is revealed. The golem never leaves the moat. The Besilmer dwarves






