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Returning 19 results for 'before been derived collect returned'.
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Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
, prophecy, clan history, and other esoteric factors. Tabaxi names can apply to both males and females, and most use nicknames derived from or inspired by their full names.
Clan names are usually based
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Conclusion After ridding the temple of Xia’s Cult, the characters can return to Greysmere to collect their reward. Even if they didn’t remove every threat, Oriann trusts the characters accomplished
their mission and pays them accordingly. The innkeeper gladly takes custody of any stolen goods the characters retrieved from the temple and ensures that they are returned to their proper owners
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
vaulted hall, the Stoa of Shadows, are covered with coded engravings that collect their wisdom. While the research of the Returned rarely leads them to epiphany, some of the few living mages who have stolen
the Despair Lands. The Returned of Asphodel seek to be left alone with their ennui. They rarely leave the city, venturing out only when spurred by fugues of emotion or fleeting memories. The streets
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Lore to collect knowledge and magical secrets. Cleric. Invoke divine magic to heal, bolster, and smite. Then harness the Life Domain to be a master of healing. Druid. Channel nature magic to heal
, shaping the power to your will. Then channel Draconic Sorcery to breathe the magic of dragons. Warlock. Cast spells derived from occult knowledge. Then form a pact with the Fiend Patron to call on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Underworld. During the River Guide’s ages of toil, he has inspired a number of legends.
The Athrean Obols. Some claim that Athreos doesn’t collect coins out of greed but because he’s looking for five
mortal to delay their death or temporarily return from the Underworld. These individuals were restored as living beings (not as Returned) to complete particular tasks. As a record of these exceptions
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Tabaxi Tabaxi are catfolk who hail from the land of Maztica. The ultimate wanderers, Tabaxi rarely stay in one place for long. They love to collect interesting artifacts, gather tales, and lay eyes
tabaxi use the same names, and most use nicknames derived from or inspired by their full names. Tabaxi clan names are usually based on a geographical feature located in or near a clan’s territory
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge and magical secrets.
Valor to wield weapons with spells.
Cleric. Invoke divine magic to heal, bolster, and smite
Sorcery to harness cosmic forces of order.
Draconic Sorcery to breathe the magic of dragons.
Wild Magic to unleash chaos magic.
Warlock. Cast spells derived from occult knowledge. Then form a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge
magic of dragons.
Wild Magic to unleash chaos magic.
Warlock. Cast spells derived from occult knowledge. Then form a pact with the...
Archfey Patron to teleport and wield fey magic.
Celestial
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
(Persuasion) check, though, Khea admits them immediately. A character has advantage on this check if they mention that the sage’s name is inscribed on the mask of a Returned. Khea’s usual consultation fee
followers. Orestes was said to be a master thief and an oracle who foresaw who would become Returned. According to myth, the site also holds “Phenax’s Silence,” though none know if the name is that of an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
chains binding the city to the infernal iron posts sinking into Avernus must be severed, and the city must be returned to the Material Plane. FORGING THE BLADE OF AVERNUS
At some point after the
freshly forged weapon must be quenched in the blood of a celestial, a demon lord, and an archdevil. Zariel can supply her own blood, but her servants must collect the other two sacrifices. Zariel names
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
are touched by magic, and many of them are talented in the Art. They and their land vanished during the Spellplague, but just as mysteriously returned after the second Sundering. Most Halruaans have
have their own language, in addition to Common. Most human languages are written in Thorass, the alphabet of Old Common, derived from the Chondathan language that traders used as their common tongue
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
an attendant magically deliver it into the dungeon, where it falls into the adventurers’ hands. Once a magic item is delivered to the dungeon, it can’t be returned. After the magic item is submitted
(aging 100 years) to witness the end of the battle. On seeing the battle’s end, a creature can use the gate to return to Fortune’s Wheel and collect any winnings they’ve earned from Amber. Losing the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
lost has resurfaced, as though an old spell has faded away, allowing you to feel the loss as sharply as if it happened yesterday.
The Witchlight Carnival has returned, and you find yourself standing
carnival. All such thefts can be traced back to the hags of Prismeer, who use thieves to acquire and collect all manner of strange things and to whom the carnival owners are beholden. For each
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, Oshundo is amused and tries to cast detect thoughts to find out where the fragments are. Unexpected Discovery. Oshundo returned to Illithinoch a few months ago to collect some mind crystals. Oshundo
specifics, but when Golcuus was returned to the labyrinth, it was no longer a threat to Illithinoch. Rift in Reality. The rift leads to a Far Realm location called the Labyrinth of Eyes. Once the domain of an
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
academic who keeps unreasonable hours. To aid her ongoing research, she occasionally hires adventurers to investigate locations suffused with planar magic—or collect samples from the planes themselves
left behind by drinkers who never returned. Most of it is junk, but Barkis lets interested parties rummage through it in exchange for completing odd jobs or serving as temporary bouncers.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
is grateful if at least his longsword is returned to him. 6. Hobgoblin Barracks The Cragmaws are a mixed tribe of goblinoids, with a handful of bugbears lording over larger numbers of miserable
by Snarl, a wolf with 18 hit points, and a doppelganger disguised as a female drow. The doppelganger, Vyerith, is a messenger from the Black Spider, come to collect Gundren Rockseeker and the map of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, roll a d8. Alternatively, you can allow the characters to reach the headquarters ship (see “On Board The Maverick” below) any time after they’ve returned from three other destinations. With the
the four checks necessary to collect a group of items, their lackluster performance causes a bearded devil productivity specialist to appear and attack the party (including Dagdra) for 1 round. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
back of the room is all but obscured by the clutter.
Ilvaash thrives on frustration and dismay. Two of Ilvaash’s zealots living in area B18 collect mundane items with defects. They store the items
the saving throw at the end of each of its turns, ending the stunned condition on itself on a success.
Nouashu and Groushim recently returned from an assassination mission on the Material Plane. On
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Twilight Grove.”
What about the lost human adventurers? “They went to fight the goblins and never returned.”
What about the stolen wyrmling dragon? “The goblins stole our dragon! If you return Calcryx
minutes old, and the humanoid tracks are almost a month old and were made by four human-sized individuals moving across the area to the north. Only three of those individuals returned south. Treasure






