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Returning 35 results for 'before before died constructs rating'.
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Lich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses
, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in its lair has a challenge rating of 22 (41,000 XP).
Lair Actions
On initiative count 20 (losing initiative
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the dark and can detect vibrations in the earth around them. They take the scent of their own dead as a warning and avoid areas where many other kruthiks have died. Slaying a sufficient number of
Constructs, Elementals, Oozes, and Undead, and they use such creatures to help guard their hive. They are smart enough to barricade some tunnels and dig new ones that keep their neighbors away from their eggs.
Monsters
Curse of Strahd
the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in
its lair has a challenge rating of 22 (41,000 XP).
Lair Actions
On initiative count 20 (losing initiative ties), Exethanter can take a lair action to cause one of the following magical effects
Monsters
Waterdeep: Dungeon of the Mad Mage
and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy
recesses, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in its lair has a challenge rating of 22 (41,000 XP).
Lair Actions
On initiative count 20 (losing
Species
Van Richten’s Guide to Ravenloft
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn.
Reborn Origins
d8
Origins
1
You were magically
Valindra Shadowmantle
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Tomb of Annihilation
reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb
the lich’s work.
A lich encountered in its lair has a challenge rating of 22 (41,000 XP).
Lair Actions
On initiative count 20 (losing initiative ties), the lich can take a lair action to cause
Monsters
Mordenkainen Presents: Monsters of the Multiverse
kruthiks have died. Slaying a sufficient number of kruthiks in one area might cause the remaining hive members to move elsewhere.
Although they can feed on carrion, kruthiks prefer live prey. They kill
more lethal.
Kruthiks abide the presence of Constructs, Elementals, Oozes, and Undead, and they use such creatures to help guard their hive. They are smart enough to barricade some tunnels and dig new ones that keep their neighbors away from their eggs.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
warning and avoid areas where many other kruthiks have died. Slaying a sufficient number of kruthiks in one area might cause the remaining hive members to move elsewhere.
Although they can feed on
a single foe, they become frenzied and even more lethal.
Kruthiks abide the presence of Constructs, Elementals, Oozes, and Undead, and they use such creatures to help guard their hive. They are smart enough to barricade some tunnels and dig new ones that keep their neighbors away from their eggs.
Monsters
Eberron: Rising from the Last War
is built to carry wizards, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks
.
A colossus might be filled with monsters and secrets, in addition to the corpses of those who died inside it. In chapter 4, map 4.8 illustrates an inactive warforged colossus, and the text that
Beholder
Legacy
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Monsters
Monster Manual (2014)
minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs and undead.
Petrification Ray. The targeted creature must make a
closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP).
Lair Actions
When fighting inside its lair, a beholder can invoke the ambient magic to take lair
Monsters
The Book of Many Things
actions (see below) while astride the palanquin. When encountered on the palanquin, Malaxxix’s challenge rating is 19 (22,000 XP).
The Unborn Palanquin
The Unborn Palanquin is a wormlike
hear an incessant scraping sound in their minds.
Grinding Gears. Constructs within 1 mile of the palanquin move sluggishly. Constructs’ speeds are halved, and they have disadvantage on Dexterity
Death Tyrant
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
asleep and remain unconscious for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs and undead.
Petrification Ray
it contains more trappings of death and decay. A death tyrant encountered in its lair has a challenge rating of 15 (13,000 XP).
Lair Actions
When fighting inside its lair, a death tyrant can invoke
Monsters
Curse of Strahd
"} hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The Abbot magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
nameless holy figure, whom others call the Abbot, was drawn to the abbey after Saint Markovia died by Strahd's hand. He sought to restore the abbey after it fell to corruption, but was himself
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
powerful guardians and traps. Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in
shadowy recesses, emerging to destroy those who dare to disturb the lich’s work. A lich encountered in its lair has a challenge rating of 22 (41,000 XP). Lair Actions On initiative count 20 (losing
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
palanquin. When encountered on the palanquin, Malaxxix’s challenge rating is 19 (22,000 XP). The Unborn Palanquin The Unborn Palanquin is a wormlike leviathan of screeching gears made up of hundreds of
hours within 1 mile of the palanquin hear an incessant scraping sound in their minds. Grinding Gears. Constructs within 1 mile of the palanquin move sluggishly. Constructs’ speeds are halved, and they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
where many other kruthiks have died. Slaying a sufficient number of kruthiks in one area might cause the remaining hive members to move elsewhere. Sharper Weapons. Although they can feed on carrion
foe, they become frenzied and even more lethal. Shared Lair. Kruthiks abide the presence of constructs, elementals, oozes, and undead, and use such creatures to help guard their hive. Kruthiks are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
lawful good. They have 35 (10d6) hit points each. They lack the Horrifying Visage action. They speak Common and have a challenge rating of 3 (700 XP). The children don’t like it when the characters
disturb their toys, but they fight only in self-defense. Unlike the illusions outside the house, these children know that they’re dead. If asked how they died, Rose and Thorn explain that their parents
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
a good alignment is a horrifying rarity. Celestials include angels, couatls, and pegasi. Constructs are made, not born. Some are programmed by their creators to follow a simple set of instructions
, while others are imbued with sentience and capable of independent thought. Golems are the iconic constructs. Many creatures native to the outer plane of Mechanus, such as modrons, are constructs shaped
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
enormous Constructs appear here (the flesh colossus and the runic colossus), as well as an Ooze that lives in giants’ bags—the aptly named bag jelly. Tables at the end of this chapter list all the creatures herein by giant kind, challenge rating, and creature type. Dmitry Burmak
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
laws of nature, and sought instead to use her mind to master the world. The brain of
Baron Rudolph von Aubrecker
constructs a new body Eventually, Dr. Mordenheim became convinced that she could do
. Mordenheim desperately hastened her experiments, employing anyone who would bring her bodies—both newly dead and still living. On her operating table, victims were killed, returned to life, and died again
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and later animated by Ogrémoch’s Bane (see “Settlers, Squatters, and Invaders” later in this chapter). They have the statistics of animated armor, except they are elementals instead of constructs
. Treat them as giant wolf spiders with a challenge rating of 1/2 (100 XP), resistance to cold, fire, and lightning damage, and immunity to poison damage. They are also immune to the poisoned condition
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged who follow the Lord of Blades constitute the closest thing to a humanoid society that can be found in the Mournland. Similarly, golems and other constructs were largely unaffected by the Mourning
where they died, and the corpses that litter an abandoned battlefield might rise up to continue fighting whenever a living creature comes near. Some of these entities are similar to undead that might be
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
being saved by a Battle Smith and a steel defender. In the world of Eberron, Battle Smiths played a key role in House Cannith’s work on battle constructs and the original warforged, and after the Last
the mending spell is cast on the defender, it regains 2d6 hit points. If it has died within the last hour, you can use your smith’s tools as an action to revive it, provided you are within 5 feet of it
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.
A poltergeist has a
challenge rating of 2 (450 XP) and gains the following additional trait:
Invisibility. The poltergeist is invisible.
The poltergeist has the following action options in place of the specter’s Life Drain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks. A colossus might be filled with
monsters and secrets, in addition to the corpses of those who died inside it. In chapter 4, map 4.8 illustrates an inactive warforged colossus, and the text that accompanies it explains how the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
soldiers tell stories of nearly dying before being saved by a Battle Smith and a steel defender. Battle Smiths played a key role in House Cannith’s work on battle constructs and the original warforged
. If the mending spell is cast on it, it regains 2d6 hit points. If it has died within the last hour, you can use your smith’s tools as an action to revive it, provided you are within 5 feet of it and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ray has no effect on constructs and undead. Petrification Ray. The targeted creature must make a DC 16 Dexterity saving throw. On a failed save, the creature begins to turn to stone and is restrained
is typically a large, spacious cavern with high ceilings, where it can attack without fear of closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP). Lair
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
in the Monster Manual) has a challenge rating of 8 (3,900 XP). IRON TOKEN
An annis hag can pull out one of her iron teeth or nails and spend 1 minute shaping and polishing it into the form of a coin
challenge rating of 9 (5,000 XP). Bheur Hag
Medium fey, chaotic evil
Armor Class 17 (natural armor)
Hit Points 91 (14d8 + 28)
Speed 30 ft.
STR
13(+1)
DEX
16(+3)
CON
14(+2
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
drove hordes of trolls south to claw at the fledgling city, and amid this danger, Nimoar died of old age. Many bloody struggles unfolded between local folk and trolls, until the magic of a youth named
serpent. When the serpent struck Raurlor, he died in full view of his shocked followers. Ahghairon then gathered the leaders of Waterdeep’s armies and powerful families. While runners sought to bring
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
auctions up and down the Sword Coast, and such golem-like constructs are usually the province of wizards, not tinkerers. Nelanther Take an old salt’s advice and beware the Pirate Isles of the Sea of Swords
time since we last spoke, all those captains have died, and I can’t question them further about what they know of the place. If you have cause to sail south by Chult, keep a wary eye on the skies. It
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs and undead. Petrification Ray. The targeted creature must make a DC 17 Dexterity saving
encountered in its lair has a challenge rating of 15 (13,000 XP). Lair Actions When fighting inside its lair, a death tyrant can invoke the ambient magic to take lair actions. On initiative count 20
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
progress, all of the pieces are in their starting locations. The constructs don’t attack unless one of them is attacked first, or unless they are commanded to do so by Sansuri or Thullen. A chess piece
gains the Spellcasting feature described below. He speaks Common, Draconic, Druidic, and Giant. He has a challenge rating of 10 (5,900 XP). Spellcasting. Thullen casts one of the following spells
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mountains, in the Mournland, filled with secrets and waiting to be explored. History of the Colossi House Cannith spent much of the war working on various kinds of constructs that could serve as soldiers
the operator gave an alert (or simply left their station, or died), the master docent would send a signal through the network to seal the doors, activate the arcane wards, and arm the traps in any area
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
dragon’s followers have left the shrine or died of old age, leaving only a few guardians, mostly older humans and a few dwarves and elves. Members of the Scaly Eye wear faded blue tabards displaying a
hallucinations of her friends dying, her enemies triumphing, and other unspeakable horrors. Lhammaruntosz is an adult bronze dragon, with the following additional features that increase her challenge rating to 16
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
archmage Hoobur Gran’Shoop. The constructs remain motionless until the adventurers move close or attack. These scarecrows can cut the rope holding them with their claws, but they prefer to remain hanging
) bludgeoning damage from the fall. Climbing the rough walls requires a successful DC 10 Strength (Athletics) check. Development. If the characters defeat the scarecrows and search the constructs, large






