Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before behind deceive concept reflective'.
Other Suggestions:
before behind decide concept reflective
before behind decline concept reflective
before being decide concept reflection
before behind decide conceal reflective
before being decide conceal reflective
Monsters
Quests from the Infinite Staircase
talents to charm and deceive the faction’s opponents.
Mages of Usamigaras
The Mages of Usamigaras are Cynidicean spellcasters who worship Usamigaras, a god of magic, messengers, and lies. They
hide their identities and intentions behind silver masks depicting the face of their god. Secrecy is key among the Mages of Usamigaras. Members whisper in the presence of outsiders and pepper their
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Backgrounds
Acquisitions Incorporated
Sure, accidents happen. But they seem to happen an awful lot when Acquisitions Incorporated operatives are on the scene. Naturally, nothing ever happens when there are no witnesses left behind. But
and realms of magic and mystery just a dungeon away, you left your old life behind. Now a world of adventure is yours. Just initial here and sign here and here. Absolve Acq Inc of all former claims, and
Species
Sword Coast Adventurer's Guide
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
mirror between 9 and 13 feet tall.
Astral explorers who have encountered fractines attest that the creatures are intelligent and often allow themselves to be used as scrying sensors, their reflective
of itself behind. The destruction of a fractine is accompanied by a loud sound reminiscent of shattering glass.
A fractine attacks by falling on its targets, dealing damage as it passes through them
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Tiefling Names Tiefling names fall into three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language
, passed down through generations, that reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Tiefling Names
Tiefling names fall into three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal
concept and then try to embody that concept. For some, the chosen name is a noble quest. For others, it’s a grim destiny.
Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Appendix E: Concept Gallery Just as most adventurers don’t walk into a dragon’s lair without a plan, neither were D&D’s iconic monsters developed without considerable forethought. This gallery
explores some of the behind-the-scenes development that went into creating Tyranny of Dragons, as well as defining a spectrum of monsters, allies, and enemies that would feature in Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
behind them, the characters hopped on a ship to the Moonshae Isles and escorted traders around the Sword Coast area. They fought privateers and oceanic monsters in their bid for high adventure. 3 The
. Adventure became less of a priority as they settled into domestic life. 5 Obsessed with the concept of the multiverse, the characters studied the realms that make up existence, traveling between
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Appendix E: Concept Gallery Just as most adventurers don’t walk into a dragon’s lair without a plan, neither were D&D’s iconic monsters developed without considerable forethought. This gallery
explores some of the behind-the-scenes development that went into creating Tyranny of Dragons, as well as defining a spectrum of monsters, allies, and enemies that would feature in Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of
primarily remain a member of your original class with just a few levels in another class, or you might change course entirely, never looking back at the class you left behind. You might even start
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of
primarily remain a member of your original class with just a few levels in another class, or you might change course entirely, never looking back at the class you left behind. You might even start
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Appendix E: Concept Gallery Just as most adventurers don’t walk into a dragon’s lair without a plan, neither were D&D’s iconic monsters developed without considerable forethought. This gallery
explores some of the behind-the-scenes development that went into creating Tyranny of Dragons, as well as defining a spectrum of monsters, allies, and enemies that would feature in Dungeons & Dragons
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
sent Kurtulmak to retrieve it. Garl lured his pursuer into a maze-like cavern, then collapsed the exits behind him, trapping Kurtulmak for all eternity. Kurtulmak is a hateful deity, one who despises
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
rests open atop a wooden lectern bolted to the floor. Set into the wall behind the lectern are eight human skeletons, arranged so that they appear to be falling and screaming.
The skeletons are
of the secret compartment open, revealing a brass lever inside. If the lever is pulled, the octagon seal on the skeleton gate in area 71 rolls aside, revealing an octagonal keyhole behind it. The
Monsters
Fizban's Treasury of Dragons
deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to
creators abandoned them, taking great interest in the artifacts and architecture they left behind. Visitors who manage to convince the dragon they are not a threat are treated to a tour of the vaults, with
Monsters
Fizban's Treasury of Dragons
":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
of the remaining areas of the vaults as they were when their creators abandoned them, taking great interest in the artifacts and architecture they left behind. Visitors who manage to convince the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
embodying a concept. Their final work was the Material Plane, where all ideas would become manifest: a realm that could know war and peace, life and death, order and chaos. But cruel Khyber sought ultimate
flayers, beholders, and the foul creatures that created them. Today these civilizations are known only through the remnants left behind.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in relief. Behind the sarcophagus, resting atop a marble pedestal, is an ornate crystal box with a small humanoid skull floating inside it.
If the characters enter this tomb from the secret passage
Charisma checks to deceive her, of if they simply ignore her, Nepartak grows increasingly anxious, then flies into a murderous rage. The voice shrieks in horror as the skull’s eye sockets flare with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
manipulate and deceive, and by the time they reach adulthood most have been involved in dozens of schemes and feuds, some of which persist well into adulthood. Even a gnome with a good heart and noble
mysterious Trust, the conspiracy behind the Triumvirate’s throne that quietly maintains order in Zilargo. If you are working for the Trust, you could have a specific mission, but you could also be a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fraught with envy and scorn, but she tries to hide those feelings behind a calm, unassuming facade. Like many cloud giant nobles, Sansuri keeps a collection of masks. She dons whichever mask best
the locations of ancient Ostorian way-markers that point the way to long-lost treasures. Sansuri regards any such claims with great suspicion, and ability checks made to deceive her have disadvantage
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
reveal information, whether in the form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places.
Enchantment
.
Illusion spells deceive the senses or minds of others. They cause people to see things that are not there, to miss things that are there, to hear phantom noises, or to remember things that never happened
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, magic items, and monsters from both adventures into comprehensive references. Additionally, an entirely new concept art gallery reveals a glimpse behind the scenes at the work that went into bringing
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
characters, magic items, and monsters from both adventures into comprehensive references. Additionally, an entirely new concept art gallery reveals a glimpse behind the scenes at the work that went into
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
behind. But sometimes one casualty is left a little less than dead, just waiting to discover what a lucky break that accident actually was. You were a victim of a legal incident that was ostensibly the
magic and mystery just a dungeon away, you left your old life behind. Now a world of adventure is yours. Just initial here and sign here and here. Absolve Acq Inc of all former claims, and acknowledge you
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
characters, magic items, and monsters from both adventures into comprehensive references. Additionally, an entirely new concept art gallery reveals a glimpse behind the scenes at the work that went into
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a spice that makes life worth living. 4 Old age is a concept that I find fascinating. Maybe someday I too will be aged. Githyanki Ideals d4 Trait 1 Fidelity. Warriors are only as good as the vows
footsteps. 4 I will not rest until the last elder brain is destroyed. Githzerai Flaws d4 Flaw 1 I see githyanki machinations behind every threat. 2 I believe in the supremacy of the gith and that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places.
Enchantment spells affect the minds of
.
Evocation spells manipulate magical energy to produce a desired effect. Some call up blasts of fire or lightning. Others channel positive energy to heal wounds.
Illusion spells deceive the senses or
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
self-destructs, leaving no trace of itself behind. The destruction of a fractine is accompanied by a loud sound reminiscent of shattering glass. A fractine attacks by falling on its targets, dealing
Compendium
- Sources->Dungeons & Dragons->Monster Manual
initially be blamed on evil dragons or magical disasters, but the tarrasque frequently leaves behind some unmistakable indication of its passage. Roll on or choose a result from the Tarrasque Evidence
Resistance. The tarrasque has Advantage on saving throws against spells and other magical effects.
Reflective Carapace. If the tarrasque is targeted by a Magic Missile spell or a spell that requires a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Surveillance. Fiendish, yellow eyes peer through windows, pools, and other reflective surfaces to judge citizens of Ribcage. Meanwhile, the duchess and her senators can listen in on any message and sending
. The heat from the glowing lava fall behind the bar keeps drink orders coming. Loose-lipped nobles regularly spill secrets and rumors to Sparax, who always keeps one antenna to the ground. Citadel of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
behind him.
Gargenhale’s tone of voice is inviting, but his dead-black eyes glint with malice. “It’s dangerous out here. That menace from Xaryxis, Commander Vael, keeps sending ships to our system, but
like that of a wounded animal. He then puffs out his chest, raises an eyebrow in her direction, and adds the following: “Do my lifeless eyes deceive me? Topolah, my darling, what a surprise! If you’ve
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mortal, although such offspring are rare. When a genie perishes, it leaves nothing behind except what it was wearing or carrying, along with a small trace of its native element: a pile of dust, a gust of
as it is directed toward them by their worshipful servants. Their miraculous powers, the grandeur of their abodes, and the numbers of their servants allow some genies to deceive themselves into
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
butterflies. The booth is decorated with an animated depiction of the night sky, with shooting stars arcing across it.
An elderly goblin perches behind the ticket counter, peering at you quizzically
attempt to deceive Nikolas must succeed on a Charisma (Deception) check contested by the goblin’s Wisdom (Insight) check. If one or more characters seem intent on disrupting the carnival, Nikolas
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
that’s a more precise fit for your character concept.
A background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional
personality traits suggested in the folk hero background, noting instead that Bruenor is a caring, sensitive dwarf who genuinely loves his friends and allies, but he hides this soft heart behind a gruff






