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Returning 29 results for 'before being decode crime read'.
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Spells
Player’s Handbook
the words are written. It takes about 1 minute to read one page of text. This spell doesn’t decode symbols or secret messages.
Comprehend Languages
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
words are written. It takes about 1 minute to read one page of text.
This spell doesn't decode secret messages in a text or a glyph, such as an arcane sigil, that isn't part of a written language.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Treasure Hunter
Haunted by an ancient crime that robbed them of their wings, the kenku wander the world as vagabonds and burglars who live at the edge of human society. Kenku suffer from a sinister
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
meaning of any spoken language that you hear. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read
one page of text. This spell doesn’t decode secret messages in a text or a glyph, such as an arcane sigil, that isn’t part of a written language.
Backgrounds
Baldur’s Gate: Descent into Avernus
craft dangerous magical wares without batting an eyelash. Whenever a noteworthy crime or mysterious happening occurs in the city, you immediately have a list of 1d4 suspects who, if they aren’t
convey the impression of great erudition.
2
I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
3
I’m used to helping out those who
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
are written. It takes about 1 minute to read one page of text. This spell doesn’t decode symbols or secret messages.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
are written. It takes about 1 minute to read one page of text. This spell doesn’t decode symbols or secret messages.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
are written. It takes about 1 minute to read one page of text. This spell doesn’t decode symbols or secret messages.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
meaning of any spoken language that you hear. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read
one page of text. This spell doesn’t decode secret messages in a text or a glyph, such as an arcane sigil, that isn’t part of a written language.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Kenku Adventurers Kenku adventurers are usually the survivors of a flock that has sustained heavy losses, or a rare kenku who has grown weary of a life of crime. These kenku are more ambitious and
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode might sound like fun, but it can prove distracting and could slow down the game.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
that provided the well with its water but also awoke a grumpy otyugh that was feasting on refuse beneath the town. Crime Scene When the characters investigate this crime scene, read the following: The
condition. Mike Schley Map 5.1: Well Cavern View Player Version When a character enters the cavern below the well, read or paraphrase the following: The smell of damp earth, tinged with acrid rot, fills
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Exploring Excelsior As the characters approach Excelsior, read or paraphrase the following description: Floating gardens and palaces orbit the towering structures of Excelsior. From amid the tallest
never causes a creature to have level 6 exhaustion. Gate to Mount Celestia When the characters reach the gate to Mount Celestia, read or paraphrase the following text: A fragrant breeze wafts across
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
perch. This caused the entire arch to collapse atop the shrine, damaging it. Crime Scene When the characters investigate this crime scene, read the following: Once a striking cairn of colorful rocks
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
this crime scene, read the following: The taproom of the Sleeping Giant is quiet, save for the occasional thunk of tankard against table. The bar itself is in shambles, the wooden stiles smashed to
shard, and ransacked the kitchen. The bar’s owner, a dwarf named Grista, chased the goblins away, but not before the tavern sustained significant damage. Crime Scene When the characters investigate
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Korranberg Chronicle By far Khorvaire’s best known and most widely read newspaper is the Korranberg Chronicle. Thanks to its unflinching and mostly unbiased coverage of the Last War, combined with a
, such as crime or international affairs. Lower tiers take on increasingly specific subsets of that category, down to the junior editor responsible for the crime beat in Sharn’s Lower Dura district. Even
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Entering the Village As the characters progress into the village, read the following: In the distance, a slender figure tends to the wounded villagers, who respond with heartfelt gratitude. As the
ran afoul of the law years ago when she was falsely accused of a crime. Paloma and her band were recently attacked by someone or something on the road. Most of the band were killed, but Paloma’s body wasn’t found.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
out of proportion to the crime. Further attempts by the other gods to circumvent or reverse the punishment could be countered by more edicts from Kruphix, perhaps even culminating in another great
the gods rely on mortals for their existence, rather than the other way around. When this idea gains adherents, Kruphix curses the polis so that no one can speak or read.
4 After a minor
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Trouble at the Docks When the characters arrive at the docks, read: The scene at the docks is chaotic. Hundreds of people swarm the piers, trying to push their way onto three vessels that haven’t yet
galleon Moondancer. She is unflappable—an island of calm in a sea of chaos. Traevus and His Gang Captain Sartell identifies the red-haired man as a local crime lord named Traevus—a neutral evil veteran. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, soon after they’re in position or their plan is in motion, they realize they’re no longer alone. Read or paraphrase the following text: Twilight covers the land as the moon fills the sky. The
the characters and their allies surrender and face arrest. As the characters are involved in a crime by attempting to free someone Artavazda considers justly arrested, the pari is unlikely to be
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period. Crime d8 Crime 1 Murder 2 Theft 3 Burglary 4 Assault 5 Smuggling 6 Kidnapping 7
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
building’s integrity. Now, the Miner’s Exchange leans precariously, and members of the guild are desperate to repair it. Crime Scene When the characters investigate this crime scene, read the following
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the confrontation in Wave Echo Cave, read the following aloud: The rumbling of an agitated crowd greets your journey back into town. It takes only a moment to locate the source of this cacophony: the
action to protect Phandalin. Harbin, however, is neither an investigator nor a constable, and he is overwhelmed by the populace’s vitriol. Harbin asks the characters to investigate the four crime
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Basilisk Gate Read or paraphrase the following boxed text to your players to begin the adventure: Welcome to Baldur’s Gate, a veritable nest of rats and vipers clinging to the rocky slopes
the foggy harbor. The whole of Baldur’s Gate reeks of blood, crime, and opportunity. One can easily fathom why pirates and traders are drawn to this place like flies to a carcass.
Following the river
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
least one crime scene, read or paraphrase the following: A cheery voice calls out to you, and you see a dwarven woman clad in blue robes waving to your group. Her forearms are marked with numerous
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
perspectives they wouldn’t otherwise have. For example, you might use survivors in the following ways: Survivors serve as the first constables on the scene during a serial killer’s crime. Afterward, when the
be easy-to-use characters with a hint of talent but little that makes them remarkable: Apprentices have a minor talent for magic and tend to be well-read. Disciples faithfully adhere to the tenets of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
up her privacy to deal with the increased crime and chaos on Ravnica.
Isperia is devoted to her guild’s belief that law is the ultimate bulwark against chaos, and it is her steady hand that guides
read her thoughts, as well as any divination spell that she refuses. Wisdom (Insight) checks made to ascertain her intentions or sincerity have disadvantage.
Legendary Resistance (3/Day). If Isperia
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
on the south balcony (area G22), who calls out, “Hey, you, get lost! Can’t you read the signs?” If this warning is ignored, the lookout shouts the same thing again, putting the guildhouse on high
read it. Gwish plans to deliver the message to Dusk once her guest leaves (see area G26). A comprehend languages spell can decipher the note, as can a character who succeeds on a DC 20 Intelligence
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
high among the dwarf wedding guests, both for the coming events and for their first trip to the storied enclave. Read or paraphrase the following: On a gray morning with cloudy skies, three horse-drawn
the vault’s keys. Any character who has read the vault records (found in Ironbeard’s quarters or Lady Kira and Lord Zardak’s quarters) has advantage on checks to open a vault door. Vault Walls
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. Those who know the Draconic language can read the runes as “Ashardalon.” Secret Door. A trapped secret door leads to area 5. Finding the door requires a successful DC 20 Wisdom (Perception) check. The
message in Draconic. Someone who can read the language understands it as “A dragonpriest entombed alive for transgressions of the Law still retains the honor of his position.” Secret Door. A secret






