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Returning 35 results for 'before being dedicated cover recover'.
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Equipment
As a Utilize action, you can spill Ball Bearings from their pouch. They spread to cover a level, 10-foot-square area within 10 feet of yourself. A creature that enters this area for the first time on
a turn must succeed on a DC 10 Dexterity saving throw or have the Prone condition. It takes 10 minutes to recover the Ball Bearings.
Equipment
As a Utilize action, you can spread Caltrops from their bag to cover a 5-foot-square area within 5 feet of yourself. A creature that enters this area for the first time on a turn must succeed on a DC
15 Dexterity saving throw or take 1 Piercing damage and have its Speed reduced to 0 until the start of its next turn. It takes 10 minutes to recover the Caltrops.
Monsters
Eberron: Rising from the Last War
. Writhing cilia cover their bodies, with longer tendrils around their heads and two wiry tentacles protruding from their bare shoulders. A dolgaunt is blind but can perceive its surroundings through the
sensitive cilia that cover its skin. It can also absorb life through its tentacles, allowing it to drain the vitality out of any creature it touches.
Warped by Chaos. When the daelkyr emerged from
Monsters
Mordenkainen Presents: Monsters of the Multiverse
was to create servile warriors dedicated first to the cult and then, only by association with it, to Lolth. The goddess found this arrangement unacceptable.
As punishment, the Spider Queen twisted
tasked to dig pit traps and cover them with fragile webbing disguised with loose dirt to appear as a solid surface.
Classes
Tasha’s Cauldron of Everything
death and to recover knowledge that might otherwise be lost to the grave.
How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated to a deity of death?
Classes
Tasha’s Cauldron of Everything
death and to recover knowledge that might otherwise be lost to the grave.
How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated to a deity of death?
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
must provide any material components needed for spells. Those who share your religion will support you (but only you) at a modest lifestyle.
You might also have ties to a specific temple dedicated to
worthy of my god’s favor by matching my actions against his or her teachings. (Any)
d6
Bond
1
I would die to recover an ancient relic of my faith that was lost
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
deadly foes. The radiant power they once commanded becomes corrupted into a horrid, draining magic. And their angelic guides abandon them.
Even aasimar wholly dedicated to good sometimes feel torn
between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push forward
Backgrounds
Baldur’s Gate: Descent into Avernus
you) at a modest lifestyle.
You might also have ties to a specific temple dedicated to your chosen deity or pantheon, and you have a residence there. This could be the temple where you used to serve
his or her teachings. (Any)
d6
Bond
1
I would die to recover an ancient relic of my faith that was lost long ago.
2
I will someday get revenge on the corrupt temple
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chapter 4: Fane of the Night Serpent Under the ruined palace of Omu lies a yuan-ti temple dedicated to an apocalyptic god known as Dendar the Night Serpent. The temple was originally part of the
palace, but the yuan-ti have expanded and modified it to suit their needs over the years. When Ras Nsi steals one of Omu’s puzzle cubes (see chapter 3), the characters must delve into the temple to recover it. Characters captured by yuan-ti also end up here.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
make deadly foes. The radiant power they once commanded becomes corrupted into a horrid, draining magic. And their angelic guides abandon them. Even aasimar wholly dedicated to good sometimes feel
torn between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your Druid level (round up), and none of them can be level 6+. For example, if
you’re a level 6 Druid, you can recover up to three levels’ worth of spell slots. You can recover a level 3 spell slot, a level 2 and a level 1 spell slot, or three level 1 spell slots. Once you recover
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
pray to her for protection, such as miners, as well as by those who have fallen into melancholy and despair, who wish to forget something, or who have lost something and wish to recover it. Priests
followers of Shar have done dark deeds in her name — most notably the shadovar of Netheril, an entire society dedicated to Shar. The tragedies and losses brought about by the fanaticism of her
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
held between the bulette-shaped bookends. Eight of the books contain essays pertaining to the eight schools of magic, one book dedicated to each school. The cover and the pages of the ninth book appear
blank. Placing the other books in alphabetical order by school of magic between the bookends causes Halaster’s rune to appear on the cover of the ninth book and spells to appear on its pages. This
compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
: Brandy Camel
Social Media Marketing Managers: Nicole Olson, Joshua Morris
This adventure is dedicated to Alex Raymond and Lorenzo Elliott Semple Jr.
On the Cover
Prince Xeleth, who is
Developer: Jeremy Crawford
Editors: Judy Bauer, Kim Mohan
Senior Graphic Designer: Trish Yochum
Graphic Designers: Matt Cole, Trystan Falcone
Cover Illustrators: Ekaterina Burmak, Hydro74
compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
writers and editors for decades to come. This book is dedicated to his beloved memory.
On the Cover Bigby’s grasping hand steals a giant goose’s golden egg from its cloud giant keepers in this
Murin, Zack Stella
Cover Illustrators: Cynthia Sheppard, Olena Richards
Cartographer: Dyson Logos
Interior Illustrators: Carlo Arellano, Francesca Baerald, Eric Belisle, Olivier Bernard
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and powders. Books are stacked between the glassware and chemicals. Yellowed paper charts and blackboards full of complex formulas cover the walls.
The books here cover chemical science and alchemy
empty container once held the mimic found in area M8. Gravely injured when it was captured, it feigned death until it could recover and escape into the upper levels of the mansion. The four severed hands
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Chitine Dedicated to Lolth, chitines are multiarmed bipeds with arachnid qualities. Most live in colonies in the Underdark and fight the enemies of the Demon Queen of Spiders. Long ago, the cult of
warriors dedicated first to the cult and then, only by association with it, to Lolth. The goddess found this arrangement unacceptable. As punishment, the Spider Queen twisted her worshipers’ rituals
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Feathergale Knights. These “knights” affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious “Way
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dolgaunt Dolgaunts are emaciated hobgoblins with disease-hued flesh. Their eye sockets gape open and empty above a mouth with a wormlike tongue. Writhing cilia cover their bodies, with longer
tendrils around their heads and two wiry tentacles protruding from their bare shoulders. A dolgaunt is blind but can perceive its surroundings through the sensitive cilia that cover its skin. It can also
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
temple is dedicated to Segojan Earthcaller, the svirfneblin god of deep earth and nature. The rituals and day-to-day duties of the temple are overseen by a deep gnome named Glyphic Shroomlight, a nervous
spirits to rest: Destroy Vazuk, a deep gnome who is mad with grief and a threat to the other residents of Blingdenstone. His specter can be found haunting his old home in area 12a. Recover the remains of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, and not even the dedicated cultists wear recognizable uniforms on raids. No one challenges latecomers for passwords or security signals. Put simply, the raiders are confident that no enemies followed
tempted to have characters seek cover and observe during the day and not attempt to enter the camp until nightfall. This can work, too, but sneaking around in the dark is more likely to attract
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
mercenaries and bandits, and not even the dedicated cultists wear recognizable uniforms on raids. No one challenges latecomers for passwords or security signals. Put simply, the raiders are confident
right in. Players may be tempted to have characters seek cover and observe during the day and not attempt to enter the camp until nightfall. This can work, too, but sneaking around in the dark is more
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Life on the Road The stretch of road from Baldur’s Gate to Waterdeep is a journey of 750 miles. Horse-drawn or mule-drawn freight wagons cover 15 miles per day, depending on conditions. The animals
need one day off after every six days of hauling to recover from their work. All things considered, the trip is expected to take two months. The caravan leaving Baldur’s Gate contains the three wagons
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Life on the Road The stretch of road from Baldur’s Gate to Waterdeep is a journey of 750 miles. Horse-drawn or mule-drawn freight wagons cover 15 miles per day, depending on conditions. The animals
need one day off after every six days of hauling to recover from their work. All things considered, the trip is expected to take two months. The caravan leaving Baldur’s Gate contains the three wagons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Removing the Gold If the characters recover Neverember’s hoard and keep it for themselves, word gets out eventually. Emissaries of the Harpers, the Lords’ Alliance, and the Order of the Gauntlet come
) asks the characters to give him 500 gp to cover a hefty gambling debt. If the characters refuse to give Floon the gold, he vanishes without a trace 1d10 days later. Volothamp Geddarm (see appendix B
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the past to recover the Infernal Machine components believed to be there. First is the Tomb of Horrors, in the period while the infamous dungeon is still under construction. There, they meet the
statue of Moloch featured on the cover of the first edition Players Handbook from 1978. This version of the dungeon features Thessalar, a figure rumored to have created many of the game’s strange
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. (This is included above.) Bypass Cover. Your attack rolls for spells ignore Half Cover and Three-Quarters Cover. Casting in
energy by studying your spellbook. When you finish a Short Rest, you can choose expended spell slots to recover. The spell slots can have a combined level equal to no more than half your Wizard level
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The second is dedicated to house business and training. The third is a private mansion for Deneith heirs. Copper Arch, Upper Tavick’s Landing Transmutation A beauty salon that employs both magical
addition to standard games, it’s said that the host can cover a wide range of unusual wagers. Dragoneyes, Lower Tavick’s Landing Terminus Station An enclave of House Orien, this site contains the lightning
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
into its cover is a polished oval mirror with a delicate gold frame styled like locks of hair, which appear to spill down around the face of anyone who looks into the mirror. The book is filled with
beautiful illustrations of woodland scenes, art, and jewelry. Delicate handwriting accompanies the illustrations, in the form of short prayers and meditations dedicated to seeking self-worth, techniques
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tables with books and papers, and a mirror on a floor stand. Light comes from two oil lamps. Thick rugs completely cover the floor, including an open chute that drops down to area 9. A rope ladder is
, Mondath might retreat down the chute to area 9 and join forces with Cyanwrath or even flee from the cave. She has dedicated her life to the Cult of the Dragon, but she isn’t eager to die for the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
into melee. Because they are positioned in the rocks above the characters, the cultists have three-quarters cover against attacks from below. To reach the foes, characters must scramble up the rocks
in similar (but not identical) black leather tunics with flared, black mantles. These are dedicated cultists. If captured, nothing less than a successful DC 20 Charisma (Intimidation) check can pry
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
them into melee. Because they are positioned in the rocks above the characters, the cultists have three-quarters cover against attacks from below (+5 bonus to AC). To reach the foes, characters must
stragglers. All are dressed in similar (but not identical) black leather tunics with flared, black mantles. These are dedicated cultists. If captured, nothing less than a successful DC 20 Charisma
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, several tables with books and papers, and a mirror on a floor stand. Light comes from two oil lamps. Thick rugs completely cover the floor, including an open chute that drops down to area 9. A rope
dedicated her life to the Cult of the Dragon, but she isn’t eager to die for the cult. Mondath knows that the Cult is amassing treasure in the north and that Rezmir spoke often of Tiamat, but that is the extent of her knowledge of the larger plan.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, when you finish a Short Rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your Druid level (round up), and none of them
can be level 6+. For example, if you’re a level 6 Druid, you can recover up to three levels’ worth of spell slots. You can recover a level 3 spell slot, a level 2 and a level 1 spell slot, or three






