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Returning 35 results for 'before being deliver creatures respective'.
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before being derived creatures respective
Equipment
Our partners in the Zhentarim provide these remarkable pets, fully domesticated and trained to deliver messages. Always wear gloves when handling venomous creatures.
Pet flying snakes use the Flying Snake stat block.
Equipment
This bone whistle is carved in the shape of a gargath. When blown, it produces a high-pitched sound that can only be heard clearly by certain creatures. When you blow this whistle, any beast within
training a friendly beast in this way, you can use it to deliver coded instructions to a trained beast within the whistle’s range.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
spells take the form of shattering mirrors.
COMPANION CREATURES
Various creatures serve the witches of Dunbarrow. It’s not uncommon to see ravens and bats flitting through the canopy, or cats
or otters scurrying through the undergrowth, to deliver messages to allies or rivals across the marsh. Some witches animate bundles of sticks and roots to do their errands about the marsh for them
Monsters
Mordenkainen Presents: Monsters of the Multiverse
helped avert a war between the gods. She transformed them into the scabrous, birdlike creatures known as nagpas and rendered them able to acquire new lore and magical power only from the ruins of
bear an array of spells to turn other creatures into their agents, influencing their decisions in subtle ways and making them unwitting accomplices in their own destruction. Nagpas are extraordinarily
Dream
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
This spell shapes a creature's dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. Creatures that don't sleep, such as elves
, at which point the messenger appears in the target's dreams.
You can make the messenger appear monstrous and terrifying to the target. If you do, the messenger can deliver a message of no more than
Young Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
hands of weaker creatures—especially while I can turn them against one another and have them fight in my stead.
2
It is difficult for anyone not of dragonkind to penetrate the twisting
. It’s where one sends one’s servants.
5
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can
.
5
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
embodiment of one of the five virtues the knights of the realm hold as standards of excellence.
The recent invasion of nightmarish creatures called Phyrexians devastated the courts, with much of the
from the relics of their respective courts.
In the wake of the Phyrexian invasion, whole orders of knights have journeyed deep into the wilds, searching for a magical remedy to restore the kingdom to
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
reside in Baldur’s Gate, where they seek the characters out after they arrive. Lynx and Sir Ursas both send couriers to deliver invitations to their respective manors.
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
no creatures are within reach, or the target can’t take a reaction, it takes 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Commanding Spores", "rollDamageType":"psychic
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can turn
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
creatures are within reach, or the target can’t take a reaction, it takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Commanding Spores", "rollDamageType":"psychic"} psychic
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can turn
Species
Acquisitions Incorporated
of the goblins were places of terror to the new creatures those goblins became, and the verdan quickly fled to the surface and into the sunlight.
When they arrived in the new lands of the surface
discoveries is that their physical forms change as they age, signifying that the mutative power of That-Which-Endures is not done with them. The first verdan emerged from the Underdark as creatures of goblin
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Special Delivery The two agents remain engaged in a constant war of espionage against one another. Even their couriers (both neutral human spies) compete to deliver their respective invitations first
contents are short on details beyond the agent’s name, but the invitation promises a lucrative reward for services rendered that will benefit all good and free folk, and includes a map to the respective
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
revenge on nature’s behalf for the great transgressions your foe has committed. 2 Your forebears or predecessors fought these creatures, and so shall you. 3 You bear no enmity toward your foe. You stalk
such creatures as a hunter tracks down a wild animal. 4 You find your foe fascinating, and you collect books of tales and history concerning it. 5 You collect tokens of your fallen enemies to remind you
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
possible scenarios. Correct Signal. If the characters sent a correct signal, the crew is relaxed. Two bandits await the characters in area 1. The rest of the crew can be found in their respective
disclose the whereabouts of the secret cache of weapons and the fact they were to deliver these arms to the lizardfolk. They do not know the exact location of the rendezvous point, only that it is about
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
creatures enter through the stockyard (area 9) and go to the feasting hall (area 2), to pay homage or deliver food to Chief Guh. There is a 25 percent chance that the creatures have 1d4 prisoners (unarmed
from the nearby hills. At the end of each hour, roll percentile dice and consult the Grudd Haug Reinforcements table to determine what creatures, if any, appear. Unless otherwise noted, such
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Other Foes If the characters dispatch the fomorians and the elves, you can have other creatures loyal to the Queen of Air and Darkness home in on them. Level-appropriate creatures that might serve
the queen include an archmage with a death slaad bodyguard, a pair of elf vampires, a team of four assassins, or an adult green dragon. After the failure of the first group to deliver the characters
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Created from the freshly dead bodies of skilled warriors, dread warriors are especially formidable zombie-like creatures, retaining some of their intelligence and much of the fighting skill they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
use of gargoyles. Tharashk has several of these creatures in its employ, and these flying couriers are a quick way to get a message across the city. If you spot a gargoyle without a burden, you can flag it down, and it costs 5 gp to deliver a letter or a small package.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Elementals Elementals of all varieties can be found in the Outlands. Mephits are common and often serve more powerful creatures as messengers. Outlands Elementals d4 Encounter 1 Water elementals
Ribcage. 3 A wounded mud mephit asks the characters to help it deliver a sealed package to a leader in a nearby gate-town. 4 A wealthy dao that glistens with gemstones has been influenced by Arborea. It
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
General Features The following features are common throughout the tomb. Some levels of the tomb have additional features that are described at the beginning of their respective sections. Ceilings
broken into the tomb recently, and Withers and his tomb dwarves make frequent patrols. Their trails crisscross back and forth, making other creatures in the tomb difficult to track. The freshest tracks
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Adventures in Darkon Darkon presents a dystopian fantasy setting perfect for exploring the darker sides of familiar magic and monsters. Creatures such as dragons and beholders that might be ill
ship captain offers to take the characters away from Darkon, but only after they deliver a trunk full of alchemical supplies to Madame Eris at her family estate.
4 Merchants hire the party as
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
petitioners have become lost. They seek someone to pass judgment on their lives and deliver them to the proper planes. CoupleofKooks “Some folks have notions about what sorts of creatures they don’t expect to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
11. Quasit Playground Some of the cult’s more powerful derro savants keep quasits as familiars, and the wee demons discovered this tunnel network. They use the tunnels as shortcuts to deliver
is lit by the same dim, ambient light found throughout this complex. Ahead, you hear the high-pitched cackling of several creatures.
Four quasits are wrestling each other farther along in the tunnel
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Brigganock Mine Brigganock Mine, where wish stones are unearthed by tiny creatures called brigganocks (see appendix C) Pillars of rock called the Fey Beacons, which are clearly visible from Lockbury Henge
One route to the Palace of Heart’s Desire lies in Motherhorn’s belfry, which contains a silver bell that summons giant cranes when it is rung. These birds serve as flying mounts and can deliver the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
shapes a creature’s dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. Creatures that don’t sleep, such as elves, can’t be
the messenger appears in the target’s dreams. You can make the messenger appear monstrous and terrifying to the target. If you do, the messenger can deliver a message of no more than ten words and then
compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Candlekeep’s great mysteries, unaware of the danger looming behind them.
ON THE ALT-COVER
Simen Meyer’s cover incorporates the symbol of Candlekeep and various creatures into its design, creating
other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and pseudodragons. Elementals are creatures native to the elemental planes. Some creatures of this type are little more than animate masses of their respective elements, including the creatures simply
Type A monster's type speaks to its fundamental nature. Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. For
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and hide their family’s lycanthropic curse. Nuikin. Every member of this competitive family is expected to become a genius in their respective field. Numerous libraries, museums, and theaters advertise
of bizarre sea creatures and a complete megalodon skeleton. Olzanik. This family of metalworkers obsesses over war. To them, every success is a conquest, but no Olzanik has ever seen battle in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
shapes a creature’s dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. Creatures that don’t sleep, such as elves, can’t be
the messenger appears in the target’s dreams. You can make the messenger appear monstrous and terrifying to the target. If you do, the messenger can deliver a message of no more than ten words and then
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, wererats prefer light weapons and use ambush tactics rather than fighting as a pack. Although a wererat can deliver a nasty bite in its rat form, it favors that form for stealthy infiltration and escape
rather than combat.
A wererat clan operates much like a thieves’ guild, with wererats transmitting their curse only to creatures they want to induct into the clan. Wererats that are accidentally cursed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
magical, such as wyverns and pseudodragons. Elementals are creatures native to the elemental planes. Some creatures of this type are little more than animate masses of their respective elements
Type A monster’s type speaks to its fundamental nature. Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. For
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
-shaking prophecy held within.
Connected Creatures Gold dragons tend to hold themselves apart from the worlds they watch over, favoring isolation and trusting only a few close allies and guardians
. When they do walk among other creatures, they prefer to do so in disguise, relishing the opportunity to see the world through different eyes. Gold Dragon Wyrmling Connections d6 Connected






