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Returning 30 results for 'before being demanding called relieved'.
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Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Adventure Background The Cobblehook Corsairs have harassed ships traveling along the Umbradi Coast for years, stealing cargo and demanding tribute. Until recently, however, the pirates assailed only
cargo ships and engaged in minimal bloodshed. Unbeknownst to the locals, a black dragon called Sablewing has seized command of the Corsairs. Sablewing killed the pirates’ leader, as well as any other
Paladin
Legacy
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Basic Rules (2014)
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Improvising Answers With a little preparation and a lot of flexibility, you can handle any curveball your players throw at you. One of the cornerstones of improvisational theater is called “Yes, and
. This approach rewards the creative player while demanding less work from you. Aids to Improvisation When you need to make up something on the spot—say, a mages’ guild in a town where you hadn’t
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
from the aft deck.
“The Second Wind,” Krux declares pridefully. “Isn’t she something?”
The Second Wind is a living ship equipped with two jolly boats called Little Boom and Big Bluster (see the
trying to gouge him. In truth, Krux has squandered most of his money and can barely afford to return the balance of Fel’s lease payment, let alone pay the extra amount she’s demanding. Negotiation is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
regarded as a hero who saved his city from an undead scourge, giving rise to the holy nation of Elturgard.
“Hailed as a savior, Thavius made all citizens of Elturel swear an oath called the Creed
called the Solar Insidiator, hereafter called the Companion. In my capacity as High Overseer of Elturel and its vassal territories, I acknowledge that all lands falling under the light of the Companion
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-dwelling yuan-ti mystics called the Serpents of the Sands. These mystics worship Dendar the Night Serpent (see the yuan-ti entry in the Monster Manual for more information on this deity). Iymrith
.
Dendar the Night Serpent, having foreseen Iymrith’s doom, offers her neither hope nor guidance. Once the demon-god has spoken, Iymrith calls out to the yuan-ti, demanding that they translate its
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Levistus, who speaks to them infrequently using a powerful form of cross-planar telepathy. Levistus has recently called upon them to help another of their master’s disciples—an albino tiefling wizard
named Avarice—achieve her goals. Even though they find her demanding and difficult to live with, they dare not defy her. Levistus has warned the Knights of the Black Sword that duergar are plotting
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
missions to Berdusk, Triel, and other settlements demanding tribute—and offering protection from dragon raids for those who comply. Cultists shake down caravans seeking protection money, and have been
. Using telepathy, Lord Volmer tells the adventurers about the so-called “Thayan Resurrection” (the attempt by Thayan exiles to supplant Szass Tam), as well as the fact that Szass Tam intends to destroy
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Waterdeep, the characters learn that the Roaringhorn family has a villa, called the High House of Roaringhorn, in the city’s North Ward. Although it’s one of the grandest residences in Waterdeep, and
settlements of Ten-Towns, Duvessa tells the characters that she has an aunt (her father’s sister) living in Waterdeep who is the captain of a ship called the Dancing Wave. Duvessa writes a letter to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clearly relieved, though still not entirely friendly. The captain sighs. “Took you long enough,” she says. “So let’s get this done so we can get on with our lives.”
She pulls a scroll from a leather
thug) maintains this business as a front for the Xanathar Guild. The number of lamps in the so-called Lamp Emporium totals exactly six. From the looks of those wares, it’s not clear that any of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
redeem himself, Taban offers to join the party as a follower, demanding no pay for the duration of the adventure. Create a Distraction at Fort Beluarian. Rokah (N male Chultan human spy) works for
pirate captains are attacking merchant ships heading to and from the Bay of Chult. The pirate ships are called the Dragonfang, the Emerald Eye, and the Stirge. Zindar has permission from the merchant
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
missions to Berdusk, Triel, and other settlements demanding tribute—and offering protection from dragon raids for those who comply. Cultists shake down caravans seeking protection money, and have been
. Using telepathy, Lord Volmer tells the adventurers about the so-called “Thayan Resurrection” (the attempt by Thayan exiles to supplant Szass Tam), as well as the fact that Szass Tam intends to destroy
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
missions to Berdusk, Triel, and other settlements demanding tribute—and offering protection from dragon raids for those who comply. Cultists shake down caravans seeking protection money, and have been
. Using telepathy, Lord Volmer tells the adventurers about the so-called “Thayan Resurrection” (the attempt by Thayan exiles to supplant Szass Tam), as well as the fact that Szass Tam intends to destroy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the recovery. If the characters recover the statue without talking to the wizards, the mages attack the characters, demanding the statue be given to them. The mages fight until one of them falls. Iron
who fish in the waters around Saltmarsh know that a dragon turtle called Xalatamos claims the wreck of the Marshal as part of its domain. As long as the wreck was undisturbed, Xalatamos kept to itself
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
felt neglected by her parents, in part because Mirran was so demanding and Serissa so young. In truth, King Hekaton and Queen Neri loved Nym as much as they adored their other daughters, but they
regalia called the Korolnor Scepter, a magic item that allows its owner to harness the powers of the Wyrmskull Throne. In accordance with her father’s wishes, Serissa has claimed the scepter and the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
draped with cloth *Appears in Sword Coast Adventurer’s Guide Lolth Unlike Corellon, who asks very little of his followers, Lolth is a demanding mistress. What she demands most of all are sacrifices
, boneless mass. Other stories portray Ghaunadaur as an incredibly ancient and ineffable deity, one of the so-called Great Old Ones. Both claims might have merit, because the truth about the time of the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Tier 1 Locations The first tier, the ground floor of the gardens, appears on Map: Garden of Sacred Repose. This tier is called the Garden of Sacred Repose. G1: Hall of the Dragon This wide, vaulted
between them, a variety of objects—weapons, a shield, an urn, and the like—rest on pedestals. Green and blue tiles on the floor suggest a river flowing through a fertile delta.
A Spirit Naga called
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a manifestation of Grolantor. These encounters typically involve the god demanding something he wants from the priests, such as a fresh kill or a precious trinket. His priests then demand (and often
. Skoraeus Despite being the fifth of Annam’s sons, Skoraeus (called “Stonebones” by his stone giant followers) is depicted as the wisest among them, particularly knowledgeable about magic, wards, hidden
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Clash of Titans d6 Adventure Hook 1 Frost giants besiege a fire giant settlement, disrupting travel and trade across the region. Injured frost giants shelter in nearby towns, demanding the people
around the World Tree. Such an overlap—called a Doomskar—is an explosive event marked by world-altering earthquakes and geological destabilization. You can use the idea of a Doomskar to bring Surtland (or
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
visitors, inquire about their business, and keep an eye out for any clearly hostile intruders. T2: Hostel Visitors stay in this small hostel while they wait to be called for their answering ceremony
pile of burning tomes before him. His outstretched hands flicker with waning, fiery magic. When he sees you, he looks both shocked and relieved.
Otherwise, they catch Shalfey before he makes a grave
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Illithinoch, or minions delivering obelisk fragments. Both mind flayers are imperious and demanding. Shalghast does the communicating, while Ulthundul casts detect thoughts to try to uncover any
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
wears a crescent moon mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Glister, her sunny twin. Gleam wants to reunite with her twin and return to the Witchlight
, and the power of the sun. She wears a sun mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Gleam, her shy twin. Glister is content to remain Endelyn’s “guest” in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. She wears a crescent moon mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Glister, her sunny twin. Gleam wants to reunite with her twin and return to the Witchlight
, grace, and the power of the sun. She wears a sun mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Gleam, her shy twin. Glister is content to remain Endelyn’s “guest” in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, human bandit captains). The bandits are part of a thieving troupe called the Hands of Plenty. Dirty, sweaty, and tired, the bandits are initially indifferent toward the characters. If the characters
knocked on the door before entering, the bandits have their weapons at the ready. Otherwise, they are arguing loudly. Parleying with the Bandits. If the characters don’t attack, the bandits are relieved to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
can be haughty, proud, entitled, demanding, self-involved, and prone to violence. (Okay, maybe they are like people.) Dabshabah is less than a year old, and she shares the story of how a green dragon
altar is called an entropy guardian, and it animates 1 round after Teeshe attacks. The entropy guardian’s expanding clockwork arms allow it to attack anywhere in the room, but it cannot attack beyond
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
alone. Four dryads live in the smaller oak trees that encircle Grandfather Tree. They emerge from their trees when one or more characters approach within 50 feet of Grandfather Tree’s base, demanding in
numerous residences surrounding a central district called the Heartward, wherein the characters can find a roomy tavern (called the Old Dirty Dwarf), several quiet hostels, and a bustling marketplace
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
challenges the characters, demanding in Draconic that they retreat. The other guards join him immediately. Development. If a fight breaks out, one of the guards tries to run back to the barracks (area 3
orders from a heavily armored officer. Another lizardfolk dressed in a robe stands to one side, observing the assembly.
If they have not been called elsewhere, four lizardfolk, one lizardfolk
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Qrr’zarq.
Qrr’zarq comes from a colony of mind flayers in Undermountain that wants to implant Xanathar with an illithid tadpole and, through a magical process called ceremorphosis, turn the
halfling spots the characters, a relieved smile crosses his face. “Finally!” he says excitedly. “I haven’t had a break in half a tenday. Make sure you stir the sauce once every five minutes.” He then






