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Returning 35 results for 'before being destroy continue records'.
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Monsters
Keys from the Golden Vault
, metallic red orbs that can see through illusions.
In her current form, Tockworth ruthlessly seeks to destroy anyone and anything that stands in the way of her ultimate goal, which is to become a
Construct. If she’s allowed to continue her work, she will achieve this apotheosis in a matter of weeks, after which her creature type changes to Construct. She also gains immunity to poison damage
Monsters
Princes of the Apocalypse
asterisked spell is from appendix B):
Cantrips (at will): mending, resistance, shape water*
1st level (4 slots): create or destroy water, cure wounds, fog cloud, thunderwave
2nd level (3 slots): darkvision
, without using components or a spell slot. He can’t cast the same spell two rounds in a row, but he can continue to concentrate on a spell he previously cast using a lair action. He can take no other
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
souls of the insolent intruders to his tomb, magically transferring them to his phylactery.
Liches who follow Acererak’s path believe that by becoming free of their bodies, they can continue
their quest for power beyond the mortal world. As their patron did, they secure their remains within well-guarded vaults, using soul gems to maintain their phylacteries and destroy the adventurers who
Orc
Legacy
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Species
Volo's Guide to Monsters
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
who study its ebb and flow to expect the stalemate to continue. A different view is put forth by the archmage Tzunk, who notes that Maglubiyet has never faced a foe as ferocious and protective as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Archives Gravenhollow’s records are organized by rooms attuned to the past, the present, or the future. Each level has a random number of rooms, arranged without any apparent system other than the
library’s intuitive ability to direct visitors to where they want to go — or to where the library thinks they need to go. Accessing the Records The library keeps its records on stone and crystal slabs
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
talked into letting this material be transported south, provided she gets to come along. If Arauthator still lives, the ice toad would prefer to stay and continue her work with her records intact.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
talked into letting this material be transported south, provided she gets to come along. If Arauthator still lives, the ice toad would prefer to stay and continue her work with her records intact.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters with this and suggests restoring the magistrate’s shrine outside the city and circulating records of Won-Ha’s works. Ahn-Jun might also arrange a meeting with Queen Jin-Mi, who supports
restoring knowledge of Dae Won-Ha’s deeds. If the characters don’t follow through with their promise to the gwishin, the fog and mysterious attacks continue across the city. Once the gwishin is put to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) check, they can convince the agents that they’re attempting to destroy the book on the queen’s behalf, buying them time to continue their investigations.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
weapon and hide it, so that the devils would not destroy or corrupt it. Yael took the sword and fled, along with Zariel’s faithful hollyphant companion, Lulu. Zariel’s other two generals, Olanthius
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the end of your campaign, however. The characters have lost a crucial battle, but they might survive to continue the war. Their new goal is to find a way to banish or destroy Tiamat for good, bringing peace to the world once more.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
nor his yuan-ti priests have been able to ascertain the cause or find a remedy. As Ras Nsi’s power wanes, his rivals are preparing to dispose of him and continue their holy mission. Acererak promised
is of a mind not to stand in their way, provided that they vow to destroy the Soulmonger. Above all else, Ras Nsi values his own life.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the end of your campaign, however. The characters have lost a crucial battle, but they might survive to continue the war. Their new goal is to find a way to banish or destroy Tiamat for good, bringing peace to the world once more.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
areas X13 and X15. The dragon stays at least 250 feet away from the party and does not pay any attention to the characters as it flies off on its mission to destroy Ten-Towns. Given the dragon’s
to Ten-Towns? If they continue their climb to the fortress, continue with the next section; if they pursue the dragon, move on to chapter 4.
Monsters
Fizban's Treasury of Dragons
surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental
sapphire dragon wyrmling;sapphire wyrmling who left home months before.
6
An adult sapphire dragon and a squadron of githyanki have joined forces to locate and destroy a mind flayer colony
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
door. No amount of forcing or spells will open the door. The only way to continue northward is to use a disintegrate spell on the door or physically destroy it (it has 100 hit points). If the characters
destroy the door, read: As the door falls away, you can hear sounds of confusion and distress coming from the north. A faint glow, like that of a small flame, shines in the distance. The walls of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Resembling mighty bulls armored in iron plates, gorgons are lifelike automatons that seek to destroy all who enter their territories. In addition to goring foes with their deadly horns and trampling them
purposefully obscure command keys. Hints at command keys might be found among the records of a gorgon’s creator or in the area the gorgon protects—perhaps scrawled as a petrified trespasser’s final act. Roll
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Mordenkainen’s magnificent mansion spell) are subject to the same restrictions as magic cast in Undermountain. Spells can’t destroy or alter the shape of Undermountain’s magically protected ceilings
. While they are in Undermountain, characters who receive spells from deities or otherworldly patrons continue to do so. In addition, spells that allow contact with beings from other planes function
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outcome of the war, but no one dares to continue fighting, since all believe that renewed full-scale conflict could result in utter destruction. That said, the general belief is that the mystery of the
out. Adventurers could find themselves racing through ruins in Xen’drik, trying to destroy a weapon of the ancient giants before the Emerald Claw can claim it for Karrnath and Lady Illmarrow. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Reunite a Returned sentry (see chapter 6) and their ghostblade eidolon (see chapter 6).
7 Destroy giant spiders infesting a tomb.
8 Acquire death records for a family from a temple full
occur in such a place. Graveyard Temple Adventures d10 Adventure Goal
1 Rob a grave or the temple’s vault.
2 Protect a grave or the temple’s vault from robbery.
3 Destroy a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are great warriors come to destroy the Cult of the Dragon, and that now is the time to make their move against the bullywugs. You can either decide for yourself how the guards react to that, or make
see whether any of the characters notice the lizardfolk in hiding. If the lizardfolk go undetected, they send two fast swimmers ahead by a secondary route to alert bullywugs at the castle. Two more scouts follow the characters while the last two remain at their post and continue keeping watch.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
work with Head Office. You advance your franchise by using documancy for communication, insisting on recording all deals in writing, retaining records, destroying other records, and recalling vital
Dankgrass
Favorite Methods to Destroy Documents d6 Method
1 Any way you like, provided you make a copy first
2 Mimic shredder
3 Fake dragon-head incinerator
4 The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the rift closed off, the Pit of Hatred might continue to be a lurking threat. With the seal restored, the evil beyond is left to fester — frustrated and perhaps seeking ways to break free, stronger and
more deliberate than before. Above all, the question remains: what is the source of the rift’s evil? Perhaps the characters will return to the pit as more accomplished adventurers, seeking some way to descend the vent, find out what presence is down there, and destroy it once and for all.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
called dracoliches. These deathless dragons bind their spirits to gems and magically animate their rotting corpses. Eventually becoming skeletal horrors, dracoliches continue the centuries-spanning
other undead or cultists seeking to revel in their terrible might. Living dragons of all types loathe and seek to destroy dracoliches, viewing them as distortions of draconic magic. There are untold
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
are great warriors come to destroy the Cult of the Dragon, and that now is the time to make their move against the bullywugs. You can either decide for yourself how the guards react to that, or make
see whether any of the characters notice the lizardfolk in hiding. If the lizardfolk go undetected, they send two fast swimmers ahead by a secondary route to alert bullywugs at the castle. Two more scouts follow the characters while the last two remain at their post and continue keeping watch.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Thunderwing into her phylactery. Armed with the information about Xanthoria’s phylactery, the characters must convince Thunderwing to give up her life to destroy the lichen lich once and for all. Here
the final rest that she deserves. The destruction of Xanthoria and her phylactery halts the spread of the saprophytic plague. Creatures infected by the plague continue to suffer its effects but no
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, and strife. Yet with the passing of time, he became bored with his position. Then one day three mortals, each a powerful adventurer, met Jergal in the lands of the dead, determined to destroy him
, Deneir, and Myrkul. His faithful send their annual recordings of mortality to holy sites where records of that sort are kept. THE LEGEND OF KNUCKLEBONES, SKULL BOWLING, AND THE EMPTY THRONE
Long ago
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Scroll. The blue dragon Zikzokrishka discovered the scroll’s location, and she arrived at the vault ready to destroy any and all in her path. In the ensuing battle, the golem gravely wounded Zikzokrishka
that could be opened only by the sapphire’s power. Too weak to continue the fight, Zikzokrishka limped away to heal her wounds. But as she left, she incanted a powerful Netherese curse: when the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The chapel appears dedicated to Vecna, decorated with artwork and symbols in honor of the god of evil secrets. The worshipers, all humanoid, appear exhausted as they continue their chant. As you
remainder of their time at the tomb. He uses the half-red dragon veteran stat block, but has the form of a gold dragon. However, he insists on keeping Tarnhem imprisoned, and on attempting to destroy
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to life after 24 hours to resume his pursuit of the desecraters. He, too, might appear in the Temple of the Black Earth. Further, Uthgardt of the Elk tribe could continue to harass the Nettlebees
Monastery and, to a lesser extent, Miraj Vizann, the “mud sorcerer” in the Temple of the Black Earth. Journals, letters, and transaction records in Wiggan’s study link him to the earth cult, revealing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
hero’s firsthand account of a battle with a unique monster among the temple’s records before a rival group of adventurers does.
Sun Temple Map The sun temple shown in map 4.4 presents a common design
champion of Heliod, seeks to destroy all sun temples in the hopes of bringing about everlasting night.
4 A corrupt oracle (see chapter 6) of Heliod sells counterfeit heroic artifacts to those he can’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painted frescoes line the walls deeper in the cave.
The wizards who escaped Zikzokrishka’s wrath used this cave as a scriptorium and hall of records. They recorded what they knew and continued their
to destroy the city of Azumar and open the tomb of Prince Hamukai as the survivors flee to Haruun.” The crude map shows the location of the city of Azumar relative to Haruun. Following the map
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
that might destroy the woods if left unchecked. Especially if the hags’ story of Banrion being an evil unicorn seems too unbelievable, the hags can claim that Banrion is a nightmare in fey disguise
illusory form and the real creature beneath it—and the hags attempt to prevent such contact.
If the characters attack and destroy the hags, the cottage can contain a crude map indicating the location of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
becoming free of their bodies, they can continue their quest for power beyond the mortal world. As their patron did, they secure their remains within well-guarded vaults, using soul gems to maintain
their phylacteries and destroy the adventurers who disturb their lairs.
Acererak or another demilich like him has a challenge rating of 21 (33,000 XP), or 23 (50,000 XP) in its lair, and gains the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to dust and its soul fades into the afterlife. If its foe is too powerful for the revenant to destroy on its own, it seeks worthy allies to help it fulfill its quest. Divine Justice. No magic can hide
spellcasting capabilities. Similarly, revenants that wore armor and wielded weapons in life might continue to do so.
Revenant
Medium undead, neutral
Armor Class 13 (leather armor)
Hit Points






