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Returning 35 results for 'before being diffusing causing restore'.
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Monsters
Monster Manual
, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest.Multiattack. The erinyes makes three Withering Sword attacks and can
the target, or the erinyes uses Entangling Rope again.Parry. Trigger: The erinyes is hit by a melee attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.Fire, PoisonCold
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
soul is trapped in this way, your body is incapacitated. A wish spell can't restore your soul, but the spell reveals the location of the object that holds it. You draw no more cards.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. They found his petrified body buried beneath the citadel, still holding it aloft. When all efforts to restore him failed, the heroes built a mausoleum around Xeluan’s body to honor his sacrifice. The
the machinations of a criminal organization known as the Onyx Scar. The criminals have unearthed Xeluan’s tomb and are mining the giant’s petrified corpse, selling his remains at local markets. Additionally, their delving has weakened the citadel’s wards, causing earthquakes to plague the region.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters as they explore. Characters in the keep have disadvantage on death saving throws, and all forms of healing (including finishing short and long rests) restore only half as many hit points as
know his plan and inform the characters of it. If the characters can’t free the spirits in 3 hours, the new ritual fails disastrously, causing the entire castle to collapse. More Behirs. The behir has
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters as they explore. Characters in the keep have disadvantage on death saving throws, and all forms of healing (including finishing short and long rests) restore only half as many hit points as
know his plan and inform the characters of it. If the characters can’t free the spirits in 3 hours, the new ritual fails disastrously, causing the entire castle to collapse. More Behirs. The behir has
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters as they explore. Characters in the keep have disadvantage on death saving throws, and all forms of healing (including finishing short and long rests) restore only half as many hit points as
know his plan and inform the characters of it. If the characters can’t free the spirits in 3 hours, the new ritual fails disastrously, causing the entire castle to collapse. More Behirs. The behir has
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. They found his petrified body buried beneath the citadel, still holding it aloft. When all efforts to restore him failed, the heroes built a mausoleum around Xeluan’s body to honor his sacrifice. The
the machinations of a criminal organization known as the Onyx Scar. The criminals have unearthed Xeluan’s tomb and are mining the giant’s petrified corpse, selling his remains at local markets. Additionally, their delving has weakened the citadel’s wards, causing earthquakes to plague the region.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. They found his petrified body buried beneath the citadel, still holding it aloft. When all efforts to restore him failed, the heroes built a mausoleum around Xeluan’s body to honor his sacrifice. The
the machinations of a criminal organization known as the Onyx Scar. The criminals have unearthed Xeluan’s tomb and are mining the giant’s petrified corpse, selling his remains at local markets. Additionally, their delving has weakened the citadel’s wards, causing earthquakes to plague the region.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest.
Actions
attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest.
Actions
attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest.
Actions
attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ward 9 Greater Restoration, Mass Cure Wounds Level 3: Preserve Life As a Magic action, you present your Holy Symbol and expend a use of your Channel Divinity to evoke healing energy that can restore
restore a creature to no more than half its Hit Point maximum. Level 6: Blessed Healer The healing spells you cast on others heal you as well. Immediately after you cast a spell with a spell slot that
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ward 9 Greater Restoration, Mass Cure Wounds Level 3: Preserve Life As a Magic action, you present your Holy Symbol and expend a use of your Channel Divinity to evoke healing energy that can restore
restore a creature to no more than half its Hit Point maximum. Level 6: Blessed Healer The healing spells you cast on others heal you as well. Immediately after you cast a spell with a spell slot that
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ward 9 Greater Restoration, Mass Cure Wounds Level 3: Preserve Life As a Magic action, you present your Holy Symbol and expend a use of your Channel Divinity to evoke healing energy that can restore
restore a creature to no more than half its Hit Point maximum. Level 6: Blessed Healer The healing spells you cast on others heal you as well. Immediately after you cast a spell with a spell slot that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to guard a young sapphire dragon’s hoard in exchange for the dragon controlling the giant spider population, but the galeb duhr are causing trouble for local miners.
4 Two Lolth cultists seek a
gem dragons to discuss how they might reunite and restore Sardior, the Ruby Dragon.
2 A horde of revenants led by a death knight has one goal—destroying the ancient sapphire dragon who defeated
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to guard a young sapphire dragon’s hoard in exchange for the dragon controlling the giant spider population, but the galeb duhr are causing trouble for local miners.
4 Two Lolth cultists seek a
gem dragons to discuss how they might reunite and restore Sardior, the Ruby Dragon.
2 A horde of revenants led by a death knight has one goal—destroying the ancient sapphire dragon who defeated
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
created for themselves. Example Rivals d20 Rival 1 Tax collector who is convinced the characters are dodging fees 2 Politician who is concerned that the characters are causing more trouble than they
Sibling or ally of defeated enemy 12 Official seeking to restore a tarnished reputation 13 Deadly foe disguised as a social rival 14 Fiend seeking to tempt the characters to evil 15 Spurned romantic
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required). Holy Ward. You have Advantage on any saving throw you are forced to
you can see within 10 feet of you is hit by an attack roll, you can take a Reaction to grant a bonus to the target’s AC against that attack, potentially causing it to miss. The bonus equals your
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
secret chest spell. By touching the replica, Sansuri can recall the larger chest (see “Treasure”), causing it to appear within 5 feet of her. No other creature can summon the full-sized chest in this
before realizing that they need her help to obtain the conch of teleportation, they must either restore her to life, seek out another conch of teleportation, or find some other way to reach Maelstrom.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
created for themselves. Example Rivals d20 Rival 1 Tax collector who is convinced the characters are dodging fees 2 Politician who is concerned that the characters are causing more trouble than they
Sibling or ally of defeated enemy 12 Official seeking to restore a tarnished reputation 13 Deadly foe disguised as a social rival 14 Fiend seeking to tempt the characters to evil 15 Spurned romantic
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
secret chest spell. By touching the replica, Sansuri can recall the larger chest (see “Treasure”), causing it to appear within 5 feet of her. No other creature can summon the full-sized chest in this
before realizing that they need her help to obtain the conch of teleportation, they must either restore her to life, seek out another conch of teleportation, or find some other way to reach Maelstrom.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required). Holy Ward. You have Advantage on any saving throw you are forced to
you can see within 10 feet of you is hit by an attack roll, you can take a Reaction to grant a bonus to the target’s AC against that attack, potentially causing it to miss. The bonus equals your
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
created for themselves. Example Rivals d20 Rival 1 Tax collector who is convinced the characters are dodging fees 2 Politician who is concerned that the characters are causing more trouble than they
Sibling or ally of defeated enemy 12 Official seeking to restore a tarnished reputation 13 Deadly foe disguised as a social rival 14 Fiend seeking to tempt the characters to evil 15 Spurned romantic
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required). Holy Ward. You have Advantage on any saving throw you are forced to
you can see within 10 feet of you is hit by an attack roll, you can take a Reaction to grant a bonus to the target’s AC against that attack, potentially causing it to miss. The bonus equals your
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to guard a young sapphire dragon’s hoard in exchange for the dragon controlling the giant spider population, but the galeb duhr are causing trouble for local miners.
4 Two Lolth cultists seek a
gem dragons to discuss how they might reunite and restore Sardior, the Ruby Dragon.
2 A horde of revenants led by a death knight has one goal—destroying the ancient sapphire dragon who defeated
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
secret chest spell. By touching the replica, Sansuri can recall the larger chest (see “Treasure”), causing it to appear within 5 feet of her. No other creature can summon the full-sized chest in this
before realizing that they need her help to obtain the conch of teleportation, they must either restore her to life, seek out another conch of teleportation, or find some other way to reach Maelstrom.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
finish a Long Rest. You can also restore a use of the feature by expending one Superiority Die (no action required). Level 10: Improved Combat Superiority Your Superiority Die becomes a d10. Level 15
modifier (your choice). Precision Attack When you miss with an attack roll, you can expend one Superiority Die, roll that die, and add it to the attack roll, potentially causing the attack to hit
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
finish a Long Rest. You can also restore a use of the feature by expending one Superiority Die (no action required). Level 10: Improved Combat Superiority Your Superiority Die becomes a d10. Level 15
modifier (your choice). Precision Attack When you miss with an attack roll, you can expend one Superiority Die, roll that die, and add it to the attack roll, potentially causing the attack to hit
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
finish a Long Rest. You can also restore a use of the feature by expending one Superiority Die (no action required). Level 10: Improved Combat Superiority Your Superiority Die becomes a d10. Level 15
modifier (your choice). Precision Attack When you miss with an attack roll, you can expend one Superiority Die, roll that die, and add it to the attack roll, potentially causing the attack to hit
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
finish a Long Rest. You can also restore your use of it by expending one use of your Bardic Inspiration (no action required). Level 3: Mantle of Inspiration You can weave fey magic into a song or
finish a Long Rest. You can also restore your use of it by expending a level 3+ spell slot (no action required). Level 14: Unbreakable Majesty As a Bonus Action, you can assume a magically majestic
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
finish a Long Rest. You can also restore your use of it by expending one use of your Bardic Inspiration (no action required). Level 3: Mantle of Inspiration You can weave fey magic into a song or
finish a Long Rest. You can also restore your use of it by expending a level 3+ spell slot (no action required). Level 14: Unbreakable Majesty As a Bonus Action, you can assume a magically majestic
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
finish a Long Rest. You can also restore your use of it by expending one use of your Bardic Inspiration (no action required). Level 3: Mantle of Inspiration You can weave fey magic into a song or
finish a Long Rest. You can also restore your use of it by expending a level 3+ spell slot (no action required). Level 14: Unbreakable Majesty As a Bonus Action, you can assume a magically majestic
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest
melee attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Ettercap Medium Monstrosity, Neutral Evil
AC 13 Initiative +2 (12
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest
melee attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Ettercap Medium Monstrosity, Neutral Evil
AC 13 Initiative +2 (12
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short or Long Rest
melee attack roll while holding a weapon. Response: The erinyes adds 4 to its AC against that attack, possibly causing it to miss.
Ettercap Medium Monstrosity, Neutral Evil
AC 13 Initiative +2 (12






