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Returning 35 results for 'before being dropping certain reveals'.
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before being dripping certain reveals
Criminal / Spy
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Basic Rules (2014)
. Even criminals who operate outside of such organizations have strong preferences for certain kinds of crimes over others. Choose the role you played in your criminal life, or roll on the table below
.
4
I have a “tell” that reveals when I’m lying.
5
I turn tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
githyanki’s right hand. A detect magic spell reveals an aura of transmutation magic around the tattoo. The tattoo is Vocath’s sigil, worn by those who are closest to the mercane. If the tattoos are brought
island off the Sword Coast. He plans to turn over a new leaf and hopes to see the characters again once he’s a free man. Damselfly’s Escape After dropping off the extraction force, the damselfly ship is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
The longsword is easy to remove from the armor stand, requiring no ability check. A detect magic spell reveals that the sword is magical. It sheds dim light in a 10-foot radius. It also carries a
curse that prevents its wielder from dropping it. If the blade is pried from its wielder’s grasp, it instantly teleports back into the wielder’s hand. The curse can be ended by casting a remove curse
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
overhead.
A detect magic spell or similar magic reveals an aura of necromancy around the ring of thrones and extending 10 feet beyond the outer edge of the ring. While in this area, creatures that do
(Dragon). Dropping a dragon’s scale in this brazier summons forth its fire. The characters can substitute some other dragon body part, such as a fang or a claw. Vind (Wind). Blowing air into this
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tall green flame as bright as torchlight. Portcullises Iron portcullises secure certain areas of the temple. The bars of a portcullis are 1 inch thick and spaced 4 inches apart. A portcullis can be
that keep the portcullis from dropping. A knock spell also raises a closed portcullis. Ramps In place of stairs, the temple has stone ramps, which snake-bodied yuan-ti find much easier to climb
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
themselves. If a character casts detect evil and good near one of the sabotaged stalls, it reveals the presence of a Fey creature nearby, a wynling drowsing on a nearby stall roof. If approached, the wynling
wynling to appear and try to take the fruit. A character can befriend a wynling once it reveals itself by succeeding on a DC 10 Charisma (Persuasion) check. If characters who can speak and understand
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
6. Hallway This hallway slants down sharply towards area 7, dropping 15 feet over its full length. Any character who takes a moment to poke around and succeeds on a DC 17 Intelligence (Investigation
) check notices a secret panel halfway down the hallway, large enough for a Small creature to fit through, or a Medium creature that is squeezing. The panel reveals a narrow shaft that once housed a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
6. Hallway This hallway slants down sharply toward area 7, dropping 15 feet over its full length. Any character who takes a moment to poke around and succeeds on a DC 17 Intelligence (Investigation
) check notices a secret panel halfway down the hallway, large enough for a Small creature to fit through, or a Medium creature that is squeezing. The panel reveals a narrow shaft that once housed a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
damage threshold of 10, 25 hit points, and immunity to poison and psychic damage. Destroying three or more 10-foot-square sections causes the remainder of the glass floor to shatter, dropping all
pushes open easily. 21b. Nimoar’s Shield This room appears empty except for dust and cobwebs. A thorough search reveals a stone peg protruding from the middle of the east wall at a height of 6 feet
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
: Creatures. Not every adversary wants to engage in mortal combat. Certain creatures might delight in a battle of wits. The reward for answering a creature’s riddle might be a small treasure, a bit of
confounding curio during short rests or while traveling. Sand-combing adventurers might find an incomprehensible message in a bottle that, when decoded, reveals itself to be a treasure map. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
To the Edge of Wildspace Once the characters are aboard the Second Wind and safely off the Rock of Bral, Krux reveals his plan to them: to travel to another Wildspace system called Doomspace, where
, though, so the ship’s immediate destination is a lonely tower on an asteroid, where a wizard-cartographer named Topolah lives. Topolah is Krux’s friend, and he’s certain she will be able to provide him
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
–4 Shadowfell Fog 5–6 Wild Magic Fog Mist Thickness Mist lightly obscures the area it fills. Depending on its density, it heavily obscures an area beyond a certain distance from creatures within. Use
contains the souls of murder victims whose bodies were thrown into the sea. A DC 15 Intelligence (Arcana) check reveals that this mist is ghost fog. The souls of the dead want the living to join them
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
identify spell on the item then reveals its properties. Alternatively, a character can concentrate on the item during a short rest, while being in physical contact with the item. At the end of the rest
, the character learns the item’s properties. Potions are an exception; a little taste is enough to tell the taster what the potion does. Certain magic items require a user to attune to them before their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
2. Northern Terraces The terraces lining the northern walls are suffused with faerzress, and the myconids reserve these areas for cultivating certain fungi. Water trickling from the walls of this
seldom seen in myconids. It asks for exasperatingly minor details such as the precise dimensions of bricks or the density of lumber. Gasbide reveals through the rapport that it dreams of building a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
uneven ground. Valleys and ridges channel travel in certain directions. Mountain ranges present forbidding barriers traversed only by remote passes. Even the most trackless desert reveals favored
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and a symbol of undying loyalty. Benefits of Renown. Those who gain certain thresholds of renown with the loyalists can make requests of that faction and Maharani Ramya. These requests and the
a renown score of 25 or higher as trusted advisors and reveals her undead nature to them. Loyalist Benefits Renown Threshold Request Renown Adjustment
1 Moving unimpeded through loyalist
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Starting to the left of the dealer and continuing clockwise, each participant reveals one of their die rolls. This step is repeated twice more; on the second and third round, each participant can raise
, forfeiting any bet they’ve placed and dropping out of the game. Step 4. Each participant who hasn’t folded totals their die rolls. The one with the highest total wins. The winner becomes the dealer for the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dropping to 0 Hit Points When a creature drops to 0 Hit Points, it either dies outright or falls unconscious, as explained below. Instant Death Here are the main ways a creature can die instantly
creature dies if its Hit Point maximum reaches 0. Certain effects drain life energy, reducing a creature’s Hit Point maximum. Massive Damage. When damage reduces a character to 0 Hit Points and damage
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dropping to 0 Hit Points When a creature drops to 0 Hit Points, it either dies outright or falls unconscious, as explained below. Instant Death Here are the main ways a creature can die instantly
creature dies if its Hit Point maximum reaches 0. Certain effects drain life energy, reducing a creature’s Hit Point maximum. Massive Damage. When damage reduces a character to 0 Hit Points and damage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Door and Trap. A secret door in the east wall opens into area 40c. The 10-foot-square space in front of the secret door contains a polymorph trap (see “Polymorph Traps”).
A detect magic spell reveals
, 20 hit points, and immunity to poison and psychic damage. Under certain conditions, it transforms into a nalfeshnee (see area 40c). The pedestal also transforms if it takes damage. With Halaster’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
have advantage on this check. The boggles avoid combat, surrendering if they face certain harm. If Squirt is with the party, it encourages the characters to acquire as much slippery boggle oil as
converse with strangers until the area is cleared of boggles. If the characters ask the children for help navigating the hag’s lair, Yevelda reveals that she knows a secret route into Skabatha’s bedroom
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a successful DC 15 Dexterity check. Opening the box without the proper key, however, causes the acid overhead to plunge. The box’s interior is lined with thin sheets of lead to thwart certain forms
of divination magic, including the detect magic spell. Inside the box is the dry, withered heart of a tiefling wizard (see area 24b). A detect magic spell reveals an aura of necromancy magic around the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
quick to point out this anomaly, to prove to the characters that the maze is nothing to take lightly. The view from above reveals the maze as it exists in the real world. The view up the path from
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
doesn’t know who or what caused the fire, but she’s certain it wasn’t her.
If the characters played a part in her rescue, she thanks them for saving her life. Edith then asks the characters to find the
succeeding on a DC 12 Intelligence (History) check reveals the roll was made at a local bakery owned by a dwarf named Fill Flourforge (see “Fill’s Bakery”). Family Portrait. A character who searches the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Maze The hedge maze surrounding the central tower is an astounding work of magical construction. In certain regards, it’s even more impressive than the tower because of the powerful ways it
are quick to point out this anomaly, to prove to the characters that the maze is nothing to take lightly. The view from above reveals the maze as it exists in the real world. The view up the path from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Glaurach, Myth Nantar, and others) has, or had, a mythal protecting it. The ruins of such places are certain to have unpredictable effects related to their damaged or destroyed mythals. WEAVE-AFFECTING
MAGIC
Certain spells allow casters to perceive or manipulate the effects of the Weave in particular ways. The Weave itself also has irregularities that affect spells.
Detect Magic. Detect magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
loudly as it hits the floor.
Warning. The words “Certain death this way!” are carved in Common on the southeast wall, with an arrow pointing toward the southern exit.
The bugbears detect the approach
. Secret Compartment. Inspection of the southernmost pillar reveals a loose stone in its base. Behind the stone is an empty compartment, its contents discovered and plundered long ago.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
portcullis from dropping by jamming it with at least two iron spikes. 12A. Cracked Obelisks Creatures that pass between these two obelisks hear in their heads a cacophony of shrieking monkeys. The sound
betrayed Wongo to the god Ubtao (see “Legend of the Nine Gods”). Statue and Puzzle Cube. A detect magic spell or similar effect reveals an aura of conjuration magic around the statue, which is easy to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the mythal. Should a foe try to traverse the Moonbridge, the span can be willed (by the city’s rulers, and certain others specially attuned to the mythal) out of existence, dropping attackers into the
— though given how widely known Taern’s hopeless love for the High Lady was, and the long years he took to overcome his grief, it’s not certain how he would react upon receiving proof of her survival
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, and can question them with appropriate Charisma checks or roleplaying. Scouting around the area also reveals the odd sight of an unconscious bugbear wrapped up in a floral print dress. Approaching
battle against it by dropping flowerpots on its head from the second-story landing. She tied it up in several of her dresses, and is now wondering what to do with it. Haeleeya is glad to hand the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the encounter is bypassed or avoided entirely. Increase the pursuit level by 1 for each day the adventurers travel at a slow pace. Certain terrain encounters increase or decrease the pursuit level. See
tunnel between the party and their pursuers, and dropping the pursuit level by 1 or 2.
Don’t do this so often that the players feel they haven’t earned it, but use it as an option to keep the pursuit going rather than coming to an anticlimactic conclusion.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
more of an art than a science. In addition to assessing monsters by challenge rating, it’s important to look at how certain monsters might stack up against your group. Hit points, attacks, and saving
throws are all useful indicators. Compare the damage a monster can deal to the hit point maximum of each character. Be wary of any monster that is capable of dropping a character with a single attack
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Silverhand This legendary wizard and leader appears as a human female in her early twenties. She interacts with the characters with kindness and a certain whimsy, but doesn’t disclose what time period
the venerable human archmage about the demonic incursion, Elminster reveals that the demonic incursion was the unintended result of a spell cast by Gromph Baenre, a former Archmage of Menzoberranzan
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Strength check made by someone with a Strength score of 16 or greater, to break it down. Opening the door to this chamber reveals a grisly sight. Three desiccated human corpses are strung up at even
star spawn seer to investigate the complex beyond the portal and make certain the ritual to charge the Gith Capacitor was not interrupted. Playing the Pillars COMBAT
The star spawn manglers take
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
faithful to Ilvaash. After they wrap up chapters 1–chapter 4, the characters discover that psionic goblins have committed crimes of vandalism in Phandalin. Investigating the crime scenes reveals that
the goblins are searching for pieces of the titular shattered obelisk. Chasing down the goblins reveals their connection to a sobering plot against Phandalin. The characters learn that mind flayers who






