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Returning 29 results for 'before being dropping contained require'.
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Spells
Player’s Handbook
raw materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot Cube or eight connected 5-foot Cubes) given a sufficient quantity of material. If
you’re working with metal, stone, or another mineral substance, however, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects
Fabricate
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
raw materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot cube, or eight connected 5-foot cubes), given a sufficient quantity of raw
material. If you are working with metal, stone, or another mineral substance, however, the fabricated object can be no larger than Medium (contained within a single 5-foot cube). The quality of objects made
Monsters
Curse of Strahd
to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food
contained in a cavity in the stump, beneath the rotted floorboards of the hut. The floorboards can be ripped up with a successful DC 14 Strength check or smashed by dealing 10 damage to them. Once the
Monsters
Dragonlance: Shadow of the Dragon Queen
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Unusual Nature. The dragon doesn’t require air, food, drink, or sleep.Multiattack. The
dropping the snared creatures to their doom.
Death Dragons
Death dragons are the Undead skeletal remains of metallic or chromatic dragons, infused with the lingering fires of the Cataclysm by foul
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
"} force damage if it ends its turn inside an object.
Unusual Nature. The fractine doesn’t require air, drink, or sleep.Extradimensional Touch. Melee Spell Attack: +5;{"diceNotation":"1d20+5
. A fractine can also imprison a creature inside a demiplane contained within its two-dimensional form, the prisoner’s distorted reflection visible in the fractine’s glassy surface
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
the book’s contents, provided that those modifications advance evil and expand the lore already contained within.
Whenever a non-evil creature attunes to the Book of Vile Darkness, that creature
the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author adds pages to the
Magic Items
Keys from the Golden Vault
the book’s contents, provided that those modifications advance evil and expand the lore already contained within.
Whenever a non-evil creature attunes to the Book of Vile Darkness, that creature
Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author adds pages to the tome.
If a solar tears
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
or smaller object (contained within a 10-foot Cube or eight connected 5-foot Cubes) given a sufficient quantity of material. If you’re working with metal, stone, or another mineral substance, however
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
object (contained within a 10-foot cube, or eight connected 5-foot cubes), given a sufficient quantity of raw material. If you are working with metal, stone, or another mineral substance, however, the
fabricated object can be no larger than Medium (contained within a single 5-foot cube). The quality of objects made by the spell is commensurate with the quality of the raw materials. Creatures or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
object (contained within a 10-foot cube, or eight connected 5-foot cubes), given a sufficient quantity of raw material. If you are working with metal, stone, or another mineral substance, however, the
fabricated object can be no larger than Medium (contained within a single 5-foot cube). The quality of objects made by the spell is commensurate with the quality of the raw materials. Creatures or
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
or smaller object (contained within a 10-foot Cube or eight connected 5-foot Cubes) given a sufficient quantity of material. If you’re working with metal, stone, or another mineral substance, however
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Main Cavern Githyanki twins named Arbez and Surlock are contained within crystal stalactites in this cavern. 3a. Arbez’s Watch The creatures in area 3b investigate any disturbance in this portion
appendix A) are encased in transparent crystal stalactites in areas 2, 3, and 6. While encased, these githyanki remain aware of their surroundings but don’t require air, food, or water. Until the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
with attack rolls or only to saves? Potent Cantrip affects only cantrips that require a saving throw, such as acid splash and poison spray. Does the 14th-level illusionist ability let you make
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
surprise. It can turn to flesh as a bonus action and then transform into cat shape, dropping its spear. (The magic on the creature renders it strongly related to earth and stone with regard to the curse on
dust. Treasure. In the belly of the stuffed tiger are 500 gp. Eye of the Tiger. A secret door is concealed in the mouth of the wall carving. The catch to open it is hidden in the hollow of the right eye. The door and the catch each require a successful DC 20 Wisdom (Perception) check to find.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pentagram and the space above it (a cylinder 20 feet high and 40 feet in diameter) are contained within a permanent antimagic field (see the antimagic field spell description in the Player’s Handbook for
to deal 3d6 necrotic damage to that creature. Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents and reap its benefits. The creature can then freely modify the book’s contents, provided that those modifications advance evil and expand the lore already contained within. Whenever a non-evil
damage. Destroying the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
at each individual fragment of the Prophecy as a self-contained challenge, and they explore how a certain series of actions might fulfill the Prophecy. The immortal beings who are truly invested in
kindling in the midst of despair is one obvious reading of these words. However, the reference to fires earlier in the verse doesn’t require that the embers here be positive—this could refer to a new
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, channeling the Cataclysmic fire that limns their bones and fuels their breath. They take cruel delight in snatching foes in their jaws, rushing into the air, then dropping the snared creatures to
) Proficiency Bonus +5
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Unusual Nature. The dragon doesn’t require air, food, drink, or sleep.
Actions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the yard are ten bugbears that have been instructed to safeguard the prisoners — but only because it isn’t clear to Splugoth whether the ritual might eventually require humanoid sacrifices. The bugbears
battle against it by dropping flowerpots on its head from the second-story landing. She tied it up in several of her dresses, and is now wondering what to do with it. Haeleeya is glad to hand the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
damage as it passes through them. A fractine can also imprison a creature inside a demiplane contained within its two-dimensional form, the prisoner’s distorted reflection visible in the fractine’s
objects as if they were difficult terrain, but it takes 5 (1d10) force damage if it ends its turn inside an object.
Unusual Nature. The fractine doesn’t require air, drink, or sleep.
Actions
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
in this fitting area. Corpse Storage. The Heralds of Dust sequester bodies that require further assessment to a cylindrical storage area in the center of this facility. Corpses stored in this area
contained in the crypts (detailed below). Containment Crypts. Eight cylindrical glass crypts span the height of the vault. A permanent magic circle spell (save DC 15) in each tube prevents the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too
than done, however. The glowing green gem is contained in a cavity in the stump, beneath the rotted floorboards of the hut. The floorboards can be ripped up with a successful DC 14 Strength check or
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shoot skyward like a missile. Or a franchise’s headquarters might be contained within a giant statue, which over time gains the power to move farther and faster. A castle or other stationary structure
characters who choose this highly coveted feature for their headquarters, the DM can impose limitations on the ship’s attacks and make changes to its statistics.) Self-Contained Train. This mobile franchise
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
overextend themselves and fall — sometimes crumbling over time, and sometimes dropping like stones from the sky. Now that Netheril and Myth Drannor have fallen, those two great powers can no longer exert
lizards” they blame for their time of oppression in Abeir. Gilgeam wants nothing short of a complete return to Unther’s former glory. This achievement will require utterly destroying Tymanther, of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Nature. The golem doesn’t require air, food, drink, or sleep.
Actions
Multiattack. The golem makes two attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 5
, four on either side of the room. It can be reached by descending the ramps, dropping a rope down from above, or any other way the characters might devise. Each canopic jar is ceramic and approximately 2
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sickly ethereal light. With a horrid slurping sound, writhing tentacles spill forth through the open doorway and lash toward you.
This self-contained dimension is fueled by the power of the Far Realm
require checks by both the characters and the Six operatives to successfully cross them. See the Barge Contents table for more information. Characters are free to try to swim across the river, but doing so
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
its highest point almost 50 feet above the water. The lake is 20 feet deep near the cavern walls, dropping to 60 feet in the middle. The lake earns its name from a trick of acoustics. A mere whisper
water weirds are cold and clammy to the touch, and sound half-full if rapped on. A weird can attack only if someone opens the hatch at the top of the vat in which it is contained. Any commotion in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
count 20 of the next round (losing initiative ties). The ceiling is too heavy to be stopped by any braces, but an Immovable Rod or similar item can prevent it from dropping so far as to crush anyone. T11
when the trap is sprung must succeed on a DC 20 Dexterity saving throw or take 10 (4d4) piercing damage and have the poisoned condition for 1 hour. Treasure. Contained within the box is a delicate gold
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
falls off 24 hours later, the stick has the properties of a stone of good luck that doesn’t require attunement. B15. Pantry This room contains dozens of pickling jars on wooden racks. Most of the jars
space collapses, and everything once contained there becomes lost in the Astral Plane. What treasures are hidden in the mouth of the bronze frog? There’s only one way to find out! Development. If






