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Returning 35 results for 'before beings document chaos return'.
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Magic Items
Dungeon Master’s Guide
, which must be cleared out before you can claim the keep as yours.
Void. Your soul is drawn from your body and contained in an object in a place of the DM’s choice. One or more powerful beings
guard the place. While your soul is trapped in this way, your body is inert, ceases aging, and requires no food, air, or water. A Wish spell can’t return your soul to your body, but the spell reveals the location of the object that holds your soul. You draw no more cards.
Monsters
Lorwyn: First Light
mountains. They sometimes lend their brawn to smaller species who have something interesting to offer in return.
Giants
The giants of the realm of Lorwyn-Shadowmoor are wise, ancient beings wandering
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of these warlocks associate with cultists devoted to these entities, as well as Aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the chaos and
wickedness inspired by bizarre beings from beyond the stars.
Warlocks
Warlocks gain arcane might through magical pacts with mysterious entities. While some use their abilities to serve the sources of their power, others use them to undermine or even destroy these entities.Psychic
Hermit
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Backgrounds
Player’s Handbook (2014)
seclusion. It might be a great truth about the cosmos, the deities, the powerful beings of the outer planes, or the forces of nature. It could be a site that no one else has ever seen. You might have
hence the reason for your return to society.
Work with your DM to determine the details of your discovery and its impact on the campaign.
Other Hermits
This hermit background assumes a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
DC 19 Dexterity saving throw or take the same damage and be knocked prone.Terrifying storms manifest in the bodies of elder tempests. Beings carved from clouds, wind, rain, and lightning, elder
, feeding the chaos they create.Lightning, Poison, ThunderBludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Planescape: Adventures in the Multiverse
planes. Only when planar balance is under threat of total collapse do these elusive, gold-skinned beings leave the Outlands, manifesting gleaming blades to destroy those that threaten multiversal
stability.
Rilmani
Rilmani protect the balance between the forces and philosophies of the multiverse. They seek to maintain planar equilibrium, assuring that good, evil, law, or chaos never grow too
Monsters
Planescape: Adventures in the Multiverse
damage on a successful one.When the armies of Mechanus mobilize against the forces of chaos, hextons are the field generals who command modron troops. These hulking hierarchs lead groups of modrons in
which end in powerful pincers.
Modrons
Constructed on the plane of Mechanus, modrons are partially mechanical beings that belong to a strict hierarchy. Each modron dutifully obeys commands from the
Monsters
Van Richten’s Guide to Ravenloft
the cerebral fluids from sapient minds. After doing so, they return to the Elder Brain of Bluetspur, which liquefies them into its pool and releases their stolen essences amid a hormone brine. This
grotesque balm stalls the elder brain’s degeneration but is far from a cure.
Vampiric mind flayers are physically and mentally unstable beings. Ghoulish creatures, they let nothing stand between
monsters
replenish their forest’s soil and promote the growth of their beloved fir trees. Over the centuries, villagers and townsfolk have learned to live in peace with these largely benevolent beings
.
People who live near a great fir drake’s lair can visit its forest home and leave the drake small shiny tokens under trees they wish to cut down. If the people return the next day to find the
Backgrounds
Baldur’s Gate: Descent into Avernus
superseding event. Suddenly directionless and unable to return to your homeland, you have lingered, adrift, in this wretched city.
Feature: Discovery
The quiet seclusion of your extended
powerful beings of the outer planes, or the forces of nature. It could be a site that no one else has ever seen. You might have uncovered a fact that has long been forgotten, or unearthed some relic of the
Monsters
Bigby Presents: Glory of the Giants
causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy prophecies of inevitable decline, from
“Giants of Myth” in chapter 3 for additional inspiration.)
Scions of giants’ gods are enormously powerful beings who infuse the world around them with primeval magic. In many worlds
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Ultimately, the modron leader, Primus, initiates a new Great Modron March to correct the chaos sweeping the planes. Skewed On the modrons’ return to Mechanus, the skewed data in the characters’ mimir
those of thousands of modrons. If the modrons return home, this data influences the cosmic alignment of Mechanus. Countless modrons across the multiverse then seek to rebalance the planes in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
planes of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these
Monsters
Bigby Presents: Glory of the Giants
is filled with dreams ranging from inspiring visions of Annam’s return to melancholy prophecies of inevitable decline, from joyful glimpses of an idyllic past to horrific nightmares of torment
.)
Scions of giants’ gods are enormously powerful beings who infuse the world around them with primeval magic. In many worlds, they slumber and have become part of the landscape. In this case
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s goal is to tap into vast energy sources and perform the dire rites that will extend a bridge between the Material Plane and the squirming chaos of an Elder Evil’s realm.
An entity that
even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these realms: entities that are ever hungering, searching, warring, and sometimes
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
constructed it using a gift from the fabled Wind Dukes of Aaqa—beings of order from the Plane of Air who oppose the forces of chaos and Elemental Evil throughout the multiverse. This gift, the Labyrinth Funnel, is a conduit to the Plane of Air that fuels the tower’s magic.
lacks a steady will to command it, the storm wanders the world. Long ago, a cloud giant traveler built the tower as a wandering bastion against forces of chaos on the Material Plane. The traveler
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
), while others are akin to gods or primordial beings of the Elemental Planes. Some are thought to be imprisoned, while others are said to be slumbering until they awaken in some apocalyptic cataclysm
-Ortheel, the Elf-Eater; Kezef, the Chaos Hound; Kyuss, the Worm That Walks; the Queen of Chaos; Tharizdun, the Chained God; Tyranthraxus, the Flamed One; and Zargon, the Returner. They are all forces of
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Leaving the Caves The characters can leave the Caves of Chaos any time they choose, provided they aren’t inside a cave or engaged in combat. If they return to a cave later, it is as they left it.
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Phaerimm Alien, Magic-Obsessed Manipulators Habitat: Underdark, Urban; Treasure: Arcana, Implements Phaerimm are malevolent alien beings who seek to dominate other sentient beings. A phaerimm's
. Ancient phaerimm devastated the once-powerful empire of Netheril. The phaerimm were imprisoned long before the rise of Netheril beneath the great desert of Anauroch, where they plot a return to their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, content within the confines of their fortresses floating through the chaos of Limbo. Although the two groups of gith despise each other, their hatred for the mind flayers from whom they escaped
reality become if beings of thought ruled the plane of thought? Left to Right: Githyanki Gish, Githyanki Supreme Commander, and Githyanki Kith'rak
Orc
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Species
Volo's Guide to Monsters
authority and cause the tribe to collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Monsters
Fizban's Treasury of Dragons
of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst
, requiring no spell components and targeting any body of water in that region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10
Monsters
Fizban's Treasury of Dragons
. They also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the
region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Esoteric Martial Arts The Book of Inner Alchemy is an esoteric document on the mental, physical, and spiritual practices pertaining to the life energy known as ki. Contained within it are meticulous
beings have and how ki can not only be attacked, but also stolen. The book opens with theories on how the natural energies of the primordial trifecta—soul, essence, and mind—can be combined. It notes
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, and she is using its power to drive other beings from her domain. Towns in the area desperately call for help as endless storms assail them and an onslaught of creatures from the Elemental Air
Encounters table (see chapter 3) terrorizes the region. Touch of Chaos An artifact cursed by the cosmic touch of chaos can be cleansed in the Labyrinth Funnel, thanks to the funnel’s connection to Aaqa. But
Monsters
Fizban's Treasury of Dragons
beings and their creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz
bronze dragons; while I wait to meet one, I hone them on other creatures.
8
I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.
Topaz
Compendium
- Sources->Dungeons & Dragons->Monster Manual
of Limbo
Unpredictable slaadi devour and multiply across the Ever-Changing Chaos of Limbo. These toad-like, extraplanar beings embody the endless potentiality of their home plane of existence
Slaadi Chaos-Spawned Hordes of Limbo Habitat: Planar (Limbo); Treasure: Any Néstor Ossandón leal A red slaad and blue slaad, along
with several slaad tadpoles, burst
from a portal on the plane
Compendium
- Sources->Dungeons & Dragons->Divine Contention
party to the Ethereal Plane. Before beginning his ritual, Gallio shows the characters the monsters held in his dimensional cells. He reveals that the planar beacon freezes any extraplanar beings caught
in its beam: to bring the monsters home, the characters must grab hold of them, then return to this world and imprison the monster inside one of his dimensional cells.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Otherworldly Patrons The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence — not gods, but almost godlike in their power. Various patrons give their
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Otherworldly Patrons The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence — not gods, but almost godlike in their power. Various patrons give their
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel voids all the active contracts she has made with beings across the multiverse. This causes no small amount of cosmic chaos. The Fate of Thavius Kreeg If the characters killed Thavius Kreeg in
down his devilish incarnation on Avernus after they return. Mercy for the Fallen. If the characters threaten him, Thavius snivels and begs for his life. He also claims to know where the original
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
return to their allies at the sanctum in Sigil. The characters’ return to the sanctum triggers the next part of the story. This chapter’s early scenes include the chaos caused when Kas steals the Rod
the Wizards Three in Sigil asked the characters to return to the sanctum once all the rod pieces were found. If the characters hesitate after retrieving the final rod piece, encourage them to quickly
Compendium
- Sources->Dungeons & Dragons->Monster Manual
gaunt, humanlike beings, physically identical to githyanki. They share a history with githyanki as creatures physically and psychically transformed by mind flayers (see the “Githyanki” section). Githzerai
plane of Limbo, but githzerai conclaves can also be found in the Abyss, the Elemental Chaos, and the Feywild. Githzerai create these cloisters to hone their psionic abilities, to gain insights from the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cultists are aware of the true nature of the beings they serve, but many are delusional; cultists might perceive their mind flayer master as a wise and gentle priest. Cult NPCs d8 NPC 1 A monstrous
organized crime activities to bizarre murders and acts of chaos. 8 A respected noble behaves more erratically as time goes on, treating their servants and family with random and escalating cruelty.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
status, and they typically don’t set impossible goals — a lesser demon, for instance, might simply run amok when unleashed into the world, its only desire to spread chaos, but a marilith or other






