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Returning 20 results for 'before berries devising cast rerolling'.
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Magic Items
Forgotten Realms: Adventures in Faerûn
A wizard named Damara created this orb while devising a way to become a dragon. Aided by a mysterious magician (actually an aspect of Tiamat in disguise), Damara eventually created an Artifact that
and regains 1d4 + 2;{"diceNotation":"1d4 + 2", "rollType":"roll", "rollAction":"Spellcasting"} expended charges daily at dawn. While attuned to the orb, you can cast one of the spells on the following
Prismatic Spray
Legacy
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Spells
Basic Rules (2014)
are usually cast into the Astral or Ethereal planes.)
Special. The target is struck by two rays. Roll twice more, rerolling any 8.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
numerical possibilities. ESIX, FRACTAL BLOOM
Tasked with devising an infinite equation, a group of Quandrix students accidentally created Esix, a living theorem obsessed with infinity. Over the years
growth spells in this part of campus, and over the centuries, the area has come to intensify any growth magic cast within it.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
is no longer blinded. (Typically, a creature that is on a plane that isn’t its home plane is banished home, while other creatures are usually cast into the Astral or Ethereal planes.)
Special. The target is struck by two rays. Roll twice more, rerolling any 8.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
choosing and is no longer blinded. (Typically, a creature that is on a plane that isn’t its home plane is banished home, while other creatures are usually cast into the Astral or Ethereal planes.) 8. Special. The target is struck by two rays. Roll twice more, rerolling any 8.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Deathlock Mastermind Though deathlocks exist to serve their patrons, they retain some freedom when it comes to devising particular tactics and carrying out their plans. Powerful deathlocks recruit
languages it knew in life
Challenge 8 (3,900 XP)
Innate Spellcasting. The deathlock’s innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells
Magic Items
Infernal Machine Rebuild
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
feels unnaturally tight. Unless you go naked, roll a d4 each time you are attacked and subtract the number rolled from your AC.
04
You can cast the legend lore spell three times.
Whenever you
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
protective covering) knows that angel’s name and experiences the effect described below. If you wish, you can roll a d8 to determine which angel a character touches, rerolling any repeat results
ask two questions. The angel replies as if the character had successfully cast the contact other plane spell. Zarod This angel claws at its eyes, and its face appears torn and rent. When a character
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of the spectrum, even a hag without lofty status is likely to have strange, single-use items that don’t emulate common spells or even follow the normal rules of magic. For inspiration in devising the
wounds with their stingers, healing her as cure wounds (cast as a 2nd-level spell). Or she could take a mummified toad from her pocket and throw it into her cauldron, which immediately spews out inky
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
devising, or having NPCs conveniently turn out to be a source of some components. The Splintfig sisters from episode 2 are good candidates, as is Hoobur Gran’Shoop if the party stayed on good terms
defend their own magically slumbering bodies and get them out of the enclave safely. And possessing the token also puts the characters in a position where the ritual might be cast accidentally if they don’t use it to enter the enclave, strictly for your amusement.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
introduction). 2 Wooden wand with 8 charges. As an action, you can expend 1 of the wand’s charges to cast the prestidigitation cantrip. This wand can’t be recharged. 3 Packet of pixie dust (see appendix A
Glove puppet in the shape of a wizard. As an action, you can move the puppet’s arms to cast the minor illusion cantrip. After three uses, the puppet disappears in a puff of smoke. Almiraj Ring Toss
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
marble archways supported by thick white marble columns. Some sections of the walkways have collapsed due to age or seismic activity.
The characters are free to pick berries, gather fallen branches
top of the gravestone is carved in the shape of a rose. A detect magic spell cast in the vicinity reveals a source of evocation magic buried in the earth (see “Treasure” below). The will-o’-wisp is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
case the druid gets hungry and wants some berries to munch on. Eating the berries has stained the druid’s teeth blue. The druid climbs onto the sarcophagus when characters enter the tomb and shouts
tasty berries, which it allows characters to pick if they let it live. The shrub speaks Common and can share the following information once the frost druid is dealt with: Ravisin blamed Ten-Towners for
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
him eating its fish. Thanks to the awaken spell that was cast on him by a friendly druid, Bodger has an Intelligence of 10 and speaks Common. Majera d’Valzey (neutral, female, human noble) from the
inside the ring, provided the spell is cast somewhere in the Feywild. P5. Fountain of Awakening A marble fountain rises from a plinth on the bank of the stream, overflowing with time-frozen water that
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Xanathar’s Guide to Everything), to cast the light cantrip at will, and to grant other characters advantage on Dexterity checks made with thieves’ tools and on ability checks made to identify or operate
her potions. Mary strikes an eerie, witch-like figure, surrounded always by swirling magical-mechanical trinkets of her own devising. She is often seen shuffling a deck of several things, and will try
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
either of them. The statues use the animated armor stat block and fight until destroyed. Alarms. An alarm spell has been cast on the bottom of the grand staircase. Another such spell has been cast on the
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
are taken to the cells in area M6, where you can create escape scenarios for them of your own devising. Death of the Grand Master. If the Grand Master is slain, the bone devil is revealed to be an
successful check as if the character had cast the gate spell to open a gate to the Nine Hells. Treasure. The crown and scepter are crafted of rare metal alloys and set with jeweled crystalline buttons
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. The dragon has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
5 Additional Resistance. The dragon has resistance to one type of damage. Roll a d8, rerolling if
you get a damage type the dragon is already resistant or immune to: 1, acid; 2, cold; 3, fire; 4, lightning; 5, necrotic: 6, psychic; 7, radiant; 8, thunder.
6 Death Ward. The dragon can cast
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
spends in the Maze of Mists, roll a d6. On a roll of 1, an encounter occurs. To determine what the characters encounter, roll on the Random Maze of Mists Encounters table, rerolling duplicates. Random
1,800 gp. P23: Darkness Room Magical darkness fills this room. A Dispel Magic spell cast on the darkness dispels it, as does the Daylight spell. A locked chest rests against the west wall. Two black
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
some tasty food with him, he reveals his expertise in Vecna’s history. Umberto especially likes food created with or by magic, such as berries from the Goodberry spell. If Umberto reveals his role as a
can’t cast spells while he’s in the cage. Eldon’s cage hangs from a sturdy chain that ends 20 feet above the ground. The door on the cage’s side is latched but not locked. Any character who can reach






