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Returning 35 results for 'before best defusing cautious ritual'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
repeat the saving throw. The effect ends if the second save is successful; otherwise the target is petrified for 24 hours.Stone cursed are spawned through a foul alchemical ritual performed on a Humanoid
that has been turned to stone. The ritual, which requires a mixture of basilisk blood and the ashes from the burned feathers of a cockatrice, awakens a dim echo of the petrified victim’s spirit
Monsters
Mordenkainen Presents: Monsters of the Multiverse
him from his slumber by sacrificing Humanoids to him. They are the most traditionalist yuan-ti and believe that they are best equipped to achieve the goals of their people.
Pit masters are deeply
and argue for a slow, cautious approach in all matters.PoisonChange Shape. The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. If it dies, it stays in its current form.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, fly, hold person, suggestion, wall of fire
1/day each: dominate person, etherealness, feeblemindLong ago, the Raven Queen cursed a cabal of powerful wizards for meddling in a ritual that would have
fallen civilizations and great calamities.
Nagpas still fear the Raven Queen and do their best to avoid her and her agents. When it’s impossible to do so, they become cringing, fawning things, eager
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
, Dragons of Autumn Twilight
Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
best attributes of dragons and humanoids. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear
all dragonborn strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
keeps in Sigil. Using their combined magic, the archmages weave a Wish spell in hopes of sabotaging Vecna’s accumulated power and defusing his ritual. Instead of any expected effect, the Wish spell shunts
Monsters
Fizban's Treasury of Dragons
dragons rarely tolerate any company but their own, and they are usually indifferent at best even toward their own kind. Moreover, their unpredictability means that even if a creature proves itself
dragon egg, and they care for it as if it were their own.
5
A sea hag is on the hunt for a topaz dragon wyrmling, to be used as a component in a fell ritual.
6
A pirate crew keeps a curmudgeonly topaz dragon wyrmling as a beloved mascot.
Cold, Necrotic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Traps Traps should be used sparingly, lest they lose their charm. A hidden pit can be a fun surprise, but too many traps in an adventure can lead players to become overly cautious, which slows down
the game. The best traps are fleeting distractions that skilled characters can overcome in a short amount of time or deadly puzzles that require quick thinking and teamwork to overcome. Traps that are undetectable and inescapable are rarely fun.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Traps Traps should be used sparingly, lest they lose their charm. A hidden pit can be a fun surprise, but too many traps in an adventure can lead players to become overly cautious, which slows down
the game. The best traps are fleeting distractions that skilled characters can overcome in a short amount of time or deadly puzzles that require quick thinking and teamwork to overcome. Traps that are undetectable and inescapable are rarely fun.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Escaping Defeat If the characters lose their battle against Juiblex, their best hope lies in Vizeran DeVir’s ritual. In the worst-case scenario where one or more heroes fall in the fight against the
(or its death throes) triggers a cave-in, allowing defeated characters to barely escape. Juiblex then turns its attention to feeding on Araumycos and is one of the demon lords drawn into battle by Vizeran’s ritual in chapter 17.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Stage Is Set The characters must find where Murgaxor is conducting his life-draining ritual and stop it before its completion. Given that Dean Tullus found Murgaxor’s orb in the Fortress Badlands just off campus, that’s the best place for the characters to start their search for Murgaxor’s hideout.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter The characters start this chapter knowing that a trio of mind flayers are preparing a ritual to transform surface-dwelling Humanoids into mind flayers. The ritual will certainly
affect Phandalin, and it might wash over other small population pockets in the region. The exact parameters of the ritual are up to you. If you decide that the characters are too easily vanquishing
Backgrounds
Sword Coast Adventurer's Guide
along my way. (Good)
2
Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful)
3
Adventure. I’m far from home, and everything is strange
be deluded innocents at best, or ignorant fools at worst.
6
I have a weakness for the exotic beauty of the people of these lands.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Creeping Transformations Lily Abdullina The ritual in the Far Realm targeting Phandalin is almost complete,
and its people and places have already begun to suffer Phandalin has changed since the
characters’ last visit. The mind flayer fanatics of the godlet Ilvaash have begun their ritual, and the open rifts to the Far Realm directly beneath the town have accelerated the townsfolk’s
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
provoke retaliatory attacks from the creatures they steal from. It’s better to be cautious and overlooked than to be considered dangerous and a threat.
In a couple of situations, kobolds might
actions contribute to the survival of the group. The tribe practices for the eventuality of defending the lair against intruders, and their plans always include knowing the best escape routes and who is
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Speak with Animals Level 1 Divination (Bard, Druid, Ranger, Warlock) Casting Time: Action or Ritual
Range: Self
Components: V, S
Duration: 10 minutes
For the duration, you can comprehend and
, but at minimum, a Beast can give you information about nearby locations and monsters, including whatever it has perceived within the past day. JESPER EJSING A human Druid uses Speak with Animals to chat with his best bear friend
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
offensively as needed, and rank-and-file cultists fight to the death as long as they know Severin is alive. See appendix D for Severin’s statistics. Rath Modar. Rath Modar leads the ritual of guidance, but
any Red Wizard can take on that role. When the temple is attacked, he hands over his part in the ritual and leads the attack against the adventurers. See appendix D for Rath Modar’s statistics. Cult
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
learned the truth: the adventurers who had supposedly slain Drendarylix were cultists who had arrived to worship the wicked beast. Worse, the cult was conducting a ritual to turn Drendarylix into a
dracolich. Displeased with the idea of a dracolich on his doorstep, Vrakir slew the cultists before they could finish the ritual, destroying Drendarylix in the process. Only once the dust settled did the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
long passed on to another plane, the ritual fails. The ritual invoked to create a crawling claw works best with a hand recently severed from a murderer. To this end, ritualists and their servants
mentally command its every action. If the crawling claw’s creator doesn’t command it, the claw follows its last command to the best of its ability.
Commands given to a crawling claw must be simple. A
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Wizard Spells One of the best ways to introduce these new spells is to include them in spellbooks that appear as treasure. Cantrips (0 Level) Control flames
(transmutation)
Create bonfire
(transmutation)
Maximilian’s earthen grasp
(transmutation)
Pyrotechnics
(transmutation)
Skywrite
(transmutation, ritual)
Snilloc’s snowball swarm
(evocation)
Warding wind
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the temple of the Burnt Tongue Cult. Knowing that Candlekeep is the best possible place to learn about a mysterious book, the characters can spend a day or two in diligent research to turn up
references in other works to a book whose cover matches Sarah’s sketch—a tome called Retribution of the Ancients. That work is not a part of Candlekeep’s collection, but several of the Avowed know it by reputation. It is a dark work of ritual magic, its contents potentially deadly in the wrong hands.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
.” Ideal. “Life is an adventure.” Bond. “My grandfather is my best friend.” Flaw. “Sometimes I put curiosity before caution.” Shamir 64-year-old human nomad Shamir is Pesh’s grandfather. He’s cautious and
once lush and verdant land. Shamir is cautious and superstitious, but he’s also intelligent and curious. The blue circle painted on the golem’s chest and the symbols on its body make him think it’s the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
downtime and franchise activities — from research to schmoozing to shady business practices — can be used by characters seeking to learn more about the ritual or how best to take the fight to the Six
Franchise Downtime Much of the break between episode 5 and 6 will be focused on determining the location of the Six’s ritual site. The key clue to doing so is knowing that the ritual needs to be
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. They are the most traditionalist yuan-ti and believe that they are best equipped to achieve the goals of their people. Pit masters are deeply involved in yuan-ti’s long-term plan to take over Humanoid
governments, as well as in the ongoing effort to protect their cities from discovery or attacks by hostiles. They oppose reckless behavior and argue for a slow, cautious approach in all matters. Yuan
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Unseen Servant Level 1 Conjuration (Bard, Warlock, Wizard) Casting Time: Action or Ritual
Range: 60 feet
Components: V, S, M (a bit of string and of wood)
Duration: 1 hour
This spell creates
, and pouring drinks. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Unseen Servant 1st-level conjuration (ritual) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of string and of wood) Duration: 1 hour This spell creates an invisible, mindless
you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Unseen Servant 1st-level conjuration (ritual) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of string and of wood) Duration: 1 hour This spell creates an invisible, mindless
you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Unseen Servant Level 1 Conjuration (Bard, Warlock, Wizard) Casting Time: Action or Ritual
Range: 60 feet
Components: V, S, M (a bit of string and of wood)
Duration: 1 hour
This spell creates
, and pouring drinks. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— as they ever have been. Some do choose to serve the Lord of the Nine Hells and his schemes, while others align themselves with different fiendish factions, or none at all, doing their best to stay
out of infernal politics. Since the ritual that spread the curse of Asmodeus a century ago, tieflings have been born on Faerûn that belong to other infernal bloodlines, but those that bear the mark of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the living, yet they are utterly loyal to whoever performed the ritual to animate them, and they obey that being’s orders to the best of their ability. In combat, stony claws that drip with thick, gray
Stone Cursed Stone cursed are spawned through a foul alchemical ritual performed on a Humanoid that has been turned to stone. The ritual, which requires a mixture of basilisk blood and the ashes from
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
be difficult at best. And if you were discovered, then your status as agents of Acquisitions Incorporated would place you in grave peril. Though likely not for long.” Flabbergast sighs. Mister
ritual of astral transmogrification?”
The characters will not have heard of the legendary ritual Flabbergast names, which has long been lost to history. Its magic allows characters to enter a dreamlike
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you’ll encounter players who tell other players what their characters should do, claim the best magic items for themselves, bully the other players, and refuse to share the spotlight. Away from the game
everyone can see it. Overly Cautious Players Overly cautious players can slow down the game by checking every flagstone, door, and wall in a dungeon for traps and hidden dangers. Sometimes this
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
malevolent drive to slay the living, yet they are utterly loyal to whoever performed the ritual to animate them, and they obey that being’s orders to the best of their ability. In combat, stony claws
Stone Cursed The stone cursed are spawned through a foul alchemical ritual performed on a humanoid that has been turned to stone. The ritual, which requires a mixture of basilisk blood and the ashes
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
you’ll encounter players who tell other players what their characters should do, claim the best magic items for themselves, bully the other players, and refuse to share the spotlight. Away from the game
everyone can see it. Overly Cautious Players Overly cautious players can slow down the game by checking every flagstone, door, and wall in a dungeon for traps and hidden dangers. Sometimes this
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
) 2 Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful) 3 Adventure. I’m far from home, and everything is strange and wonderful! (Chaotic) 4 Cunning
from me. 5 I consider the adherents of other gods to be deluded innocents at best, or ignorant fools at worst. 6 I have a weakness for the exotic beauty of the people of these lands.






