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Returning 35 results for 'before better defusing chief resting'.
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Monsters
Waterdeep: Dungeon of the Mad Mage
can choose to succeed instead.
Misty Escape. When she drops to 0 hit points outside her resting place, Keresta transforms into a cloud of mist (as in the Shapechanger trait) instead of falling
her resting place within 2 hours or be destroyed. Once in her resting place, she reverts to her vampire form. She is then paralyzed until she regains at least 1 hit point. After spending 1 hour in
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Backgrounds
Guildmasters’ Guide to Ravnica
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
.
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Secret of Chief Yarb-Gnock Ruling a goblin horde is a thankless job. That’s a hard lesson for a rock gnome sorcerer to learn. Five years ago, before Icewind Dale became the perpetually frozen
became the new chief after the previous one choked to death on a mountain goat tongue. By then, Yarb-Gnock had already drawn up plans to build a fortress in the mountains. Karkolohk, the Gnomish word
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
priests and listen carefully when they speak. The chief difference between cultists dedicated to Elemental Evil and the elemental priests normally found in the tribes and villages of Athas is the cult’s
dedication to evil. An elemental priest protects and guides the common people, using elemental magic to better their lives. An elemental cultist demands abasement, sacrifice, and obedience. The element
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
doppelganger that usually takes the form of an aging male tiefling, and he greets all guests in the entrance hall (area C1). As the Cassalanters’ chief butler and Lord Victoro’s personal attendant
family’s chief housemaid. Madame Khyret dresses in a long black gown and wears a headdress with black tassels. She is an aging tiefling cult fanatic, and she spends most of her time in the master sitting
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Adbar know better than to trust the yakfolk, and they occasionally send patrols north to spy on the village. One of those patrols was ambushed by yakfolk and the survivors taken prisoner. The yakfolk used
. 7 1 yakfolk warrior If the yakfolk spots intruders, it abandons its prisoners and heads to area 8 to warn the chief. If it hears the sound of the gong, the yakfolk kills the prisoners before heading
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
before you leave again in the morning.” The characters are adventuring near their Bastions and resting in their Bastions at night. You might say, “It’s been a week since your last Bastion turn, so you can
take one now.” You can slow the frequency of Bastion turns to better serve the needs of your players and your campaign. For example, if the characters have months between adventures, you can call for
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the characters, following their tracks and baying with eagerness. If the characters are resting at an inn, they’re interrupted by screaming and barking coming from the inn’s common room, where the
pack breaks through windows and terrifies the staff. (It’s all the better if the characters are eating a meal there themselves). The monsters single-mindedly pursue the characters and fight until one is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters a better chance against the raiders. For their part, the Uthgardt, despite portentous visions, are unwilling to perish to serve Javor. If they suffer significant losses, including either
, having seen the raiders on their way over the hills, hide there. The undead chief points to Wiggan and Bertram as the guilty ones. How the scene then plays out is up to you and the players, but
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
willing to pay for that sharing, so much the better. Circle of the Land Any organization that wants to make an imprint on the world needs to employ an environmental consultant, ensuring that they’re
, you can adopt the form of a pigeon or an alley cat to be your party’s chief scout and spy. And in a pinch, your most combat-focused animal forms make you an excellent hand at black ops, able to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bronze Dragon Treasures A bronze dragon’s hoard is a history of the dragon’s deeds, with trophies from fallen foes and payment from grateful petitioners resting alongside more mundane spoils of war
weapons, armor, and magic items built for the battlefield—the more unique, the better. Stories matter to a bronze dragon, who would rather have the humble spear that felled a tyrant than a jeweled
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, well-furnished (albeit upside down) captain’s cabin. The vegepygmy tribe consists of a vegepygmy chief, twelve vegepygmies, and three thornies (see appendix D for the vegepygmies’ and thornies
they’re aware of him; on an even result, Bwayes is resting at the hulk, meaning characters are likely to encounter the vegepygmies before the weretiger. If Bwayes detects the characters, he tracks them
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
goblin. North and west of the higher bridge, resting in the snow, are three large, wooden cages, currently empty.
The wooden cages were built to hold the polar bears that pull the goblins’ wagons
tower is where Chief Yarb-Gnock stands to address the goblin tribe. No goblins are on it currently, although it sees a fair amount of traffic. A rickety wooden ladder runs from the platform to the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tomb’s architect, Moghadam, who oversees the site with an iron hand. The second location is the Temple of Moloch in the same era. The temple is run by Moghadam’s chief rival, Thessalar — the inventor of
of these elements of D&D canon with artifacts and NPCs more relevant to more recent official storylines, or for better resonance with your own home campaign.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M5. Dressing Room Resting against the walls of this circular chamber are three dressing tables, each one with a mirror atop it. The mirrors are bordered by tiny balls of bright golden light. An
win over audiences is due in part to his missing shadow, as explained in the “Shadowless” sidebar earlier in the chapter. If Hurly regains his shadow, his performances will garner a better reception
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is a staple in Port Nyanzaru, both because catching fish is easier and safer than hunting dinosaurs, and tender fish tastes better than tough reptile. The fish market is a great place to buy the day’s
meals. Prices are higher in the morning, when quality and selection are also better. 20. Grand Coliseum This stone arena is the site of gladiatorial games (usually nonlethal, but accidents happen
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battle. Elder Brain Resting Pool Usually centrally located, the lair’s resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
destroyed in an attack, these tadpoles stand a better chance of survival. Transformation Chamber The transformation chamber contains a number of small cells. The subjects of promising experiments are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. If an alarm sounds, the guards drop a heavy wooden crossbar across the double door to the south until Chief Yarb-Gnock gives the order to remove it. A ram or a similar siege weapon is needed to break
down the barred door. K10. Guard Barracks These rooms are furnished similarly with mangy furs heaped atop hammocks made from old fishing nets. No goblins are resting here when the characters arrive
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
homelands. Prisoners can impart the following information:
The yakfolk chief is named Kartha-Kaya. He has two wives. The yakfolk can’t be trusted. A giant water wheel turns the millstone (area 3
” sidebar. Treasure Characters who search the yakfolk’s hut find a basket containing 800 gp in mixed coinage, and a carved lapis lazuli pipe (worth 25 gp) resting atop a small table next to one magic
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
and wield weapons made from bone.
War is not something Dakaer longs for, but he seeks to acquire better weaponry nonetheless. His crew also clamors for healing kits, tools, and musical instruments
navigator’s tools A healing kit or potion of healing A musical instrument A magic weapon Rika Aarakocra Representative
Rika is the oldest crew member of the shrike ship Skyrra and chief advisor to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, naturally formed cavern is about twenty-five feet in diameter.
If the smugglers are not yet aware of the characters’ presence, three scouts are resting here while they await instructions. There is
in the house’s ruined walls and shattered windows.
What He Wants. The smuggler wants to expand his operation and eventually inhabit a more secure location to better pursue his magical studies. He’d
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
thongs. Bigger Means Better. In a hill giant’s world, humanoids and animals are easy prey that can be hunted with impunity. Creatures such as dragons and other giants are tough adversaries. Hill giants
obeyed. A hill giant tribe’s chief is usually the biggest giant that can still move about. Only on rare occasion does a hill giant with more brains than bulk use its cunning to gain the favor of giants
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
suspicion than simply walking in as if they belong in the camp. Langdedrosa Cyanwrath The chief risk is that someone might recognize the characters from the fighting at Greenest. Have each character make a
automatic. As the day wears on and the commotion winds down, the camp becomes calmer and better organized. Guards resume their normal routines. If characters haven’t entered the camp before sundown of the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a human skull resting on an open rolltop desk.
Skabatha Nightshade spends part of her day here (see Where’s Skabatha? earlier in the chapter); if present, she is seated at the writing desk and
as an octopus!
Granny Nightshade
Any character who can rightfully claim this reward is better off not doing so, for it comes in the form of a potion that, if drunk, gives the imbiber a Strength
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
likely to attract suspicion than simply walking in as if they belong in the camp. The chief risk is that someone might recognize the characters from the fighting at Greenest. Have each character make
automatic. As the day wears on and the commotion winds down, the camp becomes calmer and better organized. Guards resume their normal routines. If characters haven’t entered the camp before sundown of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
within the burial chamber at the end of the hall, except vague details of the stone bier and the Elk beast altar at the bier’s head. Burial Chamber When the characters can see the burial chamber better
Elk still survive as totem beasts of contemporary Uthgardt tribes. The stone bier was the resting place of the Uthgardt chief’s bones, which now lay scattered across the pedestal and upon the ground
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
handle a team of horses or mules better than anyone on the Trade Way. She has an uncanny knack for making animals understand what she wants from them with only a twitch on the reins, a whistle, and a snap
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
team of horses or mules better than anyone on the Trade Way. She has an uncanny knack for making animals understand what she wants from them with only a twitch on the reins, a whistle, and a snap of her
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
give an order to a goblin chief, and that chief must leap to obey or, as is often the case, immediately yell orders for other goblins to do it. Goblins that are conscripted into a host resign
on each head that direct the beast by controlling the view of its blinkered eyes. Former slaves, often soldiers who once fought against the host, who now fight alongside the host to gain better
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Underdark. A hill giant chief with a headband of intellect performing rituals that can transform people into pigs. The Emerald Enclave The Emerald Enclave is a group of wilderness survivalists who
lost souls to its organization with the promise of a better life. Its agents are evil and grasping. When they are not gathering information for the kraken, they lurk in the shadows and indulge in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of course meant dwarven) mines. I was in Trielta resting after my escape from Najara when just such an outbreak of “gold on the brain” (as the locals term it) occurred. Though most of those who come
small communities aren’t exclusively populated by halflings or gnomes, since such groups seem to prosper better when members of both races are in residence. Halfling families often focus on
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
room, illuminated by four torches set in wall cressets, has been cleaned out to serve as quarters for four hill giants. If they survived or escaped the assault on the steading, Chief Nosnra and his
place has two cots, two heaps of skins, a trunk, a chain, a table, and two chests. Treasure. Ordinary hill giants carry 100 gp each but have no other treasure. The chief, if present, will have brought
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
be displayed, and the more ostentatious the display, the better. In a cloud giant family’s home, extravagance is omnipresent. One might boast windows framed in gold leaf, rare perfume stored in vials
. (A gift from one family member to another doesn’t prove anything about the family’s largesse.) No cloud giant truly believes that it’s better to give than to receive; a family does so only with an
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
collapsed, filling the southern section with rubble. The western wall is in much better shape than the other walls, and it holds a stone door with a rearing dragon carved in relief on it. The door has
fist-sized crystalline globe resting on it. The globes in the northern alcoves are cracked and dark, but the globe in the southern alcove glows with a soft blue light. Faint tinkling notes issue from it






