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Returning 35 results for 'before better diffusing clans region'.
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Monsters
Forgotten Realms: Adventures in Faerûn
Crenshinibon, better known as the Crystal Shard. Zlan Clervish was one of those seven liches, and that lich’s will predominates in the fused entity. All seven bodies are frozen together with ice and
through the accumulation of chardalyn from across Icewind Dale. Zlan’s affinity with chardalyn allows it to access information across the region and use chardalyn to corrupt those who could
Monsters
Mythic Odysseys of Theros
wonders and changing the world—but not always for the better. Doomwake giants arise from pernicious fears that infect a whole city or region. If enough mortals dread destruction for long enough, their
Human
Legacy
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Species
Basic Rules (2014)
single elf or dwarf might take on the responsibility of guarding a special location or a powerful secret, humans found sacred orders and institutions for such purposes. While dwarf clans and halfling
give their children names from other languages, such as Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their region’s culture or to the
Minotaur
Legacy
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Species
Guildmasters’ Guide to Ravnica
tail in the way.
Strength and Zeal
Minotaurs are zealous and love battle. They are found among the Gruul Clans, but the minotaurs of the Ordruun family line, long associated with the Boros Legion
, are much better known and respected. Boros minotaurs choose the precision of the legion over the fury of the pack.
Minotaurs tend to vent their outrage through violence, but they aren’t
Orcus
Legacy
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Monsters
Out of the Abyss
disappear or until Orcus releases their grasp (no action required).
Regional Effects
The region containing Orcus’s lair is warped by the Orcus’s magic, creating one or more of the following
stench of rotting flesh, and buzzing flies grow thick within the region, even when there is no carrion to be found.
If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must
Monsters
Storm King's Thunder
fly up to half its flying speed.A small wooded region near Westbridge hides many old dwarven ruins and the extensive underground city known as Southkrypt. For centuries, Kryptgarden Forest has been the
home and hunting ground of the ancient female green dragon Claugiyliamatar, better known to many as Old Gnawbone. She earned her nickname from her habit of gnawing on old kills, and is often seen
Monsters
Divine Contention
the crest that begins near its eyes and continues down its spine, reaching full height just behind the skull.
A small wooded region near Westbridge hides many old dwarven ruins and the extensive
underground city known as Southkrypt. For centuries, Kryptgarden Forest has been the home and hunting ground of the ancient female green dragon Claugiyliamatar, better known to many as Old Gnawbone. She
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this region. A few tribes of people—mostly goblins, along with a few shifters, dwarves, and feral halflings—live in the sewers, rummaging through the midden heaps and selling their goods in the lower
city. These sewer clans constantly battle over territory, as control of one or more midden chamber can be critical to survival. The sewer clans can pose a threat to adventurers, but they can also be
Firbolg
Legacy
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Species
Volo's Guide to Monsters
’ presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
call home.
Orphaned firbolgs are those whose clans or homelands have been destroyed. They become crusaders for nature, seeking to avenge their loss and prevent the further destruction of the natural
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
hundred years ago, when a House Sivis expedition made two discoveries: the region contained valuable dragonshards, and a number of clans had manifested the Dragonmark of Finding. This led to the
clans and tribes, and most of the tribes have no interest in dealing with outsiders. House Tharashk is the largest faction in the region, and their city of Zarash’ak is the center for commerce. House
Monsters
Fizban's Treasury of Dragons
illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to
their way to avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the folk
Monsters
Fizban's Treasury of Dragons
, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to inspire your
avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the folk of the world
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a House Sivis expedition made two discoveries: the region contained valuable dragonshards, and a number of clans had manifested the Dragonmark of Finding. This led to the foundation of House Tharashk
, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the clans and tribes, and
Monsters
Fizban's Treasury of Dragons
","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient topaz dragon has decided to set local ogre and bandit clans against one another, hoping they wipe each other out.
2
An
infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Northlanders (p. 64) In the first paragraph, the sentence “A few tribes of Northlanders ... the present-day denizens of Icewind Dale.” has been replaced with “A few clans of Northlanders explored the
: Northlanders farm, fish, and mine their rugged lands, then shrewdly trade their goods with foreign buyers. Many once-feared tribes have become merchants whose bartering skills are equal to or better
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
whales on the open sea. A few clans of Northlanders explored the monster-infested interior of the Savage Frontier, and they became the ancestors of the Uthgardt tribes and the present-day denizens of
or better than the warlike talents of their ancestors, such that many a Northlander merchant is wealthier than their raiding neighbors.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
neighboring clans eventually laid Phalorm low. The smaller kingdom of Delimbiyran rose in Phalorm’s place with the city as its capital, only to fall in turn. The passage of nearly nine centuries since
then have left little more than a few partially collapsed walls and archways to mark the fallen city aboveground, though its underground ruins are better preserved. If you have not yet staged a follow
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
clans known as the Ghaal’dar were based in the Seawall Mountains, but during the war, the demand for mercenaries drew an ever-increasing number of goblins out of the mountains to fight for Cyre and
Breland. Late in the war, a brilliant hobgoblin named Lhesh Haruuc Sharaat’kor recognized that the goblins had become the dominant military power in the region. Uniting the Ghaal’dar under his banner
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another
);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another, and
", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region surrounding a legendary deep dragon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Heironeous instead of Helm or Tyr. (They could be followers of Saint Cuthbert, but that would mean that one of the player character factions has an important stronghold in the region; better if they are
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
hobgoblin clans known as the Ghaal’dar were based in the Seawall Mountains, but during the Last War the demand for mercenaries drew an ever-increasing number of goblins out of the mountains to fight
for Cyre and Breland. Late in the war a brilliant hobgoblin named Haruuc recognized that the goblins had become the dominant power in the region. Uniting the Ghaal’dar under his banner, Haruuc seized
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
references for Athas. The Harpers The Veiled Alliance The Veiled Alliance is a secret society dedicated to the overthrow of the evil sorcerer-kings who dominate the Tyr Region. Like the Harpers, its
another of the city-states. The Free is a tenuous, disorganized society or fellowship of the slave tribes of the Tyr Region. Even though the tribes do not cooperate with each other, they share
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North — a vast realm of free settlements surrounded by
running a D&D adventure, read “The Dungeon Master” section; it will help you better understand your role and responsibilities. The “Background” section tells you everything you need to know to set up the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Exploring Etizalan The town of Etizalan has seen better days. Although its colorfully painted stone homes and shady, tree-lined streets are welcoming, an air of urgency lingers over the community
named Xocopol roams the territory around Etizalan and its volcano, and the folk of the city know to avoid him. When the characters are ready to depart, Ameyali provides a map of the region outlining the path to Twin Gods Observatory.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
merchant has far-reaching contacts across the region. Traveling merchants pass on gossip and adventure hooks to the characters as they conduct their business. Since merchants make their living
the griffon eggs they’ve found, or an architect to design their castle, they’re better off going to a large city than looking in a village.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
between these outsiders and the native orcs. Certain Marcher clans contain humans, orcs, and half-orcs in roughly equal numbers. When playing an orc or half-orc character from the Shadow Marches
. 7 The leader of your clan committed a great wrong against another clan, which has now sworn to exterminate every last member of your clan. What better time to see the world? 8 Your work as an investigator has set you upon a trail of mysteries that leads far beyond the Marches.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
without a long tail in the way. Strength and Zeal Minotaurs are zealous and love battle. They are found among the Gruul Clans, but the minotaurs of the Ordruun family line, long associated with the
Boros Legion, are much better known and respected. Boros minotaurs choose the precision of the legion over the fury of the pack. Minotaurs tend to vent their outrage through violence, but they aren’t
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Shivering Death—and win the wyrm’s aid in conquering the region. Elakdras never emerged from Shivering Death’s lair.“
But Challidax is known to turn her foes into frozen trophies. Elakdras’s body—and his
ritual, I’ll throw in a magic item from my own adventuring days. What do you say?”
The magic item Grahlista offers is a pair of Boots of the Winterlands. If the characters negotiate for a better
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
hub of trade, it’s the most diverse, multicultural part of the city. Slum Quarter. The Slum Quarter is the poorest, most desperate region within Greyhawk’s walls, full of crime-ridden apartments
. Thieves’ Quarter. The buildings of the Thieves’ Quarter are slightly less run down than their Slum Quarter equivalents, and its people are marginally better off.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
sent here by King Skotti himself. You are expected to keep your ties to the crown secret, the better to gain a clear insight into the region. If folk know that you represent the king, they’ll put their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Finishing School. This boarding school boasts a flawless graduation rate—for those students who don’t disappear. Nobriskov. Pious and formal, the Nobriskovs claim descent from Borca’s ancient clans
the Ruby Road. Pretorius. The Pretorius estate is a raucous casino surrounded by the Ash Gardens, a region burned in a vast wildfire. Those who can’t pay debts incurred at the casino are burned alive
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
B: Elven Encampment Dalamar leads the characters to his expedition’s encampment about twelve miles northwest of the hidden cove. The journey takes the better part of the day, during which Dalamar
charmingly banters with the characters, trying to learn more about why they’re in the region. He offers little in return but is eager to hear about recent events in Kalaman. Expedition Members The elven
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
development, armies of gold dwarves returned to drive the drow from the region. At the site that would come to be known as the Great Rift, they shaped the underground canyons and passages to their needs, and
great empire known as Kal-Thax. They have long been split into several clans based on traditional roles that were established in Kal-Thax and its successor settlements. Yet, as with much on Krynn, the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
same world as Barovia, many Vistani look toward the future, learning from their traditions and from one another to better face whatever lies ahead. Vistani bands consist primarily of one or more
extended human families who can trace their heritage back to age-old Vistani clans. Over generations of exploring the Mists, though, individuals of other ancestries have been accepted into some clans and






