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Returning 24 results for 'before binding deceased courage rage'.
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Classes
Player’s Handbook
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
personify their Rage as a fierce spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own
Backgrounds
Guildmasters’ Guide to Ravnica
ruins. You are part of a savage society that clings desperately to the Old Ways — attuned to nature, full of primal rage, and given short shrift by a world consumed with continuing civilization
, conjure barrage
4th
dominate beast, stoneskin
5th
destructive wave
Fueled by the fire of rage burning in your heart, your magic is almost always accompanied by fiery
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of his drow foe, then turns to drive his armored elbow into the gut of another.
These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury
. More than a mere emotion, their anger is the ferocity of a cornered predator, the unrelenting assault of a storm, the churning turmoil of the sea.
For some, their rage springs from a communion with
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
animal’s tough hide. A sense of invincibility spread through him. For the moment at least, he felt unstoppable!
— Don Bassingthwaite, The Binding Stone
Shifters are sometimes called the
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, 4 Handaxes, Explorer’s Pack, and 15 GP; or (B) 75 GP Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not
limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce spirit or revered forebear. Others see it as a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
back to the days when giants and dragons fought great wars. The binding kept dragons from taking these castles for their own, and the bond still holds centuries later. The cult has struck a bargain with
the castle’s owner, a cloud giant named Blagothkus who harbors no particular hatred of dragonkind (or anything else, for that matter). The spirit of his deceased wife, Esclarotta, controls the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to the days when giants and dragons fought great wars. The binding kept dragons from taking these castles for their own, and the bond still holds centuries later. The cult has struck a bargain with
the castle’s owner, a cloud giant named Blagothkus who harbors no particular hatred of dragonkind (or anything else, for that matter). The spirit of his deceased wife, Esclarotta, controls the castle’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
. Mummies pursue those who offend them, typically mortals who desecrate their resting places, steal their burial treasures, or defile sites tied to their faith. With undying rage, these ancient corpses go
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, rage, contentment, jealousy, and love in all their extremes are on spectacular display there. Lifelong friends might share a laugh over food and wine, cross blades over a mutual lover, and write songs
celebrating each other’s courage and integrity, all in a single evening. Elves who live on Arvandor are no different from elves living anywhere else, except for the intensity of their passion. All
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Rage is as common and as honored as joy in Arborea. An adventure in Arborea can be an opportunity for characters to discover who they are when masks fall away and the honesty of unfettered emotion
celebrating each other’s courage and integrity, all in a single evening. For those who aren’t accustomed to this candor, though, it can lead to hurt feelings and lingering resentment. Creatures that visit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
subtle, and her resistance to change sometimes causes her to let a situation worsen until she erupts in rage. Thassa might begin by answering another god’s offensive act with a display of power—which
change them back? How will the champions’ patrons respond if she refuses?
4 When multiple gods turn against her in a dispute, Thassa is enraged. She releases the locks binding every kraken in the sea, along with that of an ancient and mysterious kraken brood mother.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
easily. Lodged inside her is the spirit of a deceased adventuring companion—a lawful good shield dwarf fighter named Vlax Brawnanvil. The spirit of Vlax takes control of Warden Marthannis once or twice
finds one in the lid. It holds a wand of binding that the warden keeps for emergencies. R22. Warden’s Office Prison records are stored here in five locked wooden cabinets along the east wall. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Afterlife Most humans believe the souls of the recently deceased are spirited away to the Fugue Plane, where they wander the great City of Judgment, often unaware they are dead. The servants of
CE Tempest Three lightning bolts radiating from a point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet Tymora, goddess of good
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
her binding (see “The Box”). In the event the characters already have the guardian’s amulet, Gelida simply slumps angrily in her box, muttering about disrespectful thieves. The Box. The metal box
weighs 150 pounds and has an additional 50 pounds of ice inside it. If the mephit hasn’t touched the box for 1 minute, she is magically compelled to return and touch it as swiftly as she can. The binding
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
shrieking in rage.
To the northeast is a black gate.
Light. When the characters first enter this area, the walls give off dim light. Creatures. When any non-undead creature enters this area (which the
) fire damage. Creatures. An efreeti is bound to the smoke at the center of the room. It can’t leave this area or use its powers against anyone outside the room. Binding Smoke. The smoke tendrils form
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gp each and weighing 50 pounds each) and a one-of-a-kind book of original plays written in Dethek, the Dwarvish script, with Common translations, by a legendary and long-deceased cloud giant poet
easily moved to violence. Only those who harm his plants or his sister’s children stir the deep-seated rage inside him. Unlike other cloud giant nobles, Thullen doesn’t wear a mask to illustrate his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. The panicked Trevick remained here, and now sits curled up and whispering to himself that everything’s going to be okay. A successful DC 10 Charisma (Persuasion) check restores Trevick’s courage, as
fates of these commoners. If the characters are dawdling because the players don’t appreciate the gravity of the threat to the survivors in the cathedral, coming upon deceased commoners can help underline
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
, Marthannis hasn’t concealed the fact that she is periodically possessed. Lodged inside her is the spirit of a deceased adventuring companion: a lawful good, shield dwarf fighter named Vlax Brawnanvil. The
moon. Any character who searches the chest for secret compartments finds one in the lid. It holds a wand of binding that the warden keeps for emergencies. R22: Office A heavy desk stands in the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, Marthannis hasn’t concealed the fact that she is periodically possessed. Lodged inside her is the spirit of a deceased adventuring companion: a lawful good, shield dwarf fighter named Vlax Brawnanvil. The
moon. Any character who searches the chest for secret compartments finds one in the lid. It holds a wand of binding that the warden keeps for emergencies. R22: Office A heavy desk stands in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the battlefields of Acheron, marinating in a bath of rage and zeal. Meanwhile spicy dishes rise to infernal heats in devil-owned rotisseries, where sadistic pitmasters boast literal kicks that sear
the Mortuary’s research area known as the Hall of Vigils, Dusters study deceased wayfarers from across the planes, preparing the corpses in accordance with an ever-widening archive of funeral rites
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
cultists and necromancers. Chief among these latter customers is the family matriarch, Leylenna Candulhallow, a neutral evil female moon elf mage who takes the choicest and rarest of the deceased for her
or force a prophecy reveals only bark and sends Torimesh into a near-murderous rage. For his part, the druid refuses to work for money, peeling off prophecies only according to the unspoken whims of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
deceased for her experiments, replacing them with pauper’s corpses and weighted coffins. Should any of the family’s misdealing come to light, it would doubtlessly shock the city to the core and potentially
love to harness this power, anyone else attempting to peel the tree’s bark or force a prophecy reveals only bark and sends Torimesh into a near-murderous rage. For his part, the druid refuses to work
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Waterclock Guild and can’t leave the crypts belonging to that organization, even though Shanzezim believes the Waterclock Guild has been defunct for years. Not quite ready to test the binding to make
ransacking the room. The cultists quickly retreated and haven’t been back. The wraiths emerge from the dust and ash when anyone opens the door, shrieking, “Vecnans, die!” They vent their rage on nearby






