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Returning 35 results for 'before birds dealing common refuge'.
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Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
.
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
people forced to live and toil on the ground.
Avian Mannerisms
The resemblance of aarakocra to birds isn’t limited to physical features. Aarakocra display many of the same mannerisms as
Monsters
Spelljammer: Adventures in Space
priests draw their strength from the pantheon of elven gods and oversee religious practices in astral elf society. It’s common for them to serve aboard spelljamming ships, not only as emissaries
visitors. Over the eons, astral elves have clashed with numerous invaders, including psurlons, mind flayers, and githyanki. When dealing with others, astral elves customarily cover their faces with
Firbolg
Legacy
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Species
Volo's Guide to Monsters
We spent three months tracking the green dragon before locating the forest in which it sought refuge. On our second day in that place, we woke to find the dragon’s head placed in the center
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
Species
Mordenkainen Presents: Monsters of the Multiverse
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As an acolyte, you command the respect of those who share your faith, and you can perform
particular hero of my faith, and constantly refer to that person’s deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
Backgrounds
Baldur’s Gate: Descent into Avernus
to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As
person’s deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
3
I see omens in every event and action. The
Genasi
Legacy
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Species
Elemental Evil Player's Companion
of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few genasi leave the Material Plane to find refuge in
bloodlines of those genasi have spread into other lands. Though far from common, air and fire genasi are more likely to be found in the western regions of Faerûn, along the coast from Calimshan north
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Vool’s Refuge Two narrow tunnels above the river’s shoreline lead to a cave usually occupied by a lonely goblin werebat named Vool. The characters might encounter him prior to finding this cave
(see “Wandering Monsters”). Vool’s cave is littered with the bones of birds, rats, and fish, as well as the exsanguinated corpses of a badger and a small deer. Treasure A character who searches the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Wandering Monsters Wyllowwood is a thriving ecosystem. The woods support awakened shrubs, awakened trees, bats, bears, blink dogs, boars, deer, elk, rodents, small birds, and other denizens of
regularly. Tree Believers As the heroes pass through the forest, two awakened trees interrogate them in Common, demanding to know the reason for their intrusion. If the characters are looking for
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the north and east. The coast from the Bay of Chult to Refuge Bay offers beaches on which to embark into the uncharted jungle. Along the entire coast, the Bay of Chult is the only spot where travelers
can find welcoming civilization. The rest of the peninsula is a breeding ground for bloodsucking, disease-bearing insects, monstrous reptiles, carnivorous birds and beasts of every variety, and
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Features Those familiar with the Radiant Citadel know the following details: Hallmarks. The Radiant Citadel is an extraplanar refuge known for its collaborative society and ecological beauty. Local
city. This makes the population an ethnically diverse mix of humans, dragonborn, dwarves, elves, gnomes, and halflings, along with a variety of other races. Languages. Common is widely known, along with dozens of other languages.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Features Those familiar with the Radiant Citadel know the following details: Hallmarks. The Radiant Citadel is an extraplanar refuge known for its collaborative society and ecological beauty. Local
city. This makes the population an ethnically diverse mix of humans, dragonborn, dwarves, elves, gnomes, and halflings, along with a variety of other races. Languages. Common is widely known, along with dozens of other languages.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
divine wisdom and also for refuge. Harshnag is one of only a handful of giants who know about the temple. A few ancient dragons — including Iymrith, Claugiyliamatar, and Klauth — also know of its
THE ALL-FATHER: GENERAL FEATURES
The following features are common throughout the temple.
Ceilings. Interiors have 60-foot-high ceilings.
Doors. The double doors located throughout the complex
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-foot-tall golems worship the Mad Mage as a god and regard the Runestone as his eye into their dark domain. The Stonecloaks don’t like it that a lich has taken refuge in the stalagmite tower, but
. It understands the following languages but can’t speak: Abyssal, Celestial, Common, Draconic, Dwarvish, Elvish, Infernal, and Undercommon. Stonecloaks use a system of eye blinks to communicate nonverbally with one another.
Backgrounds
Sword Coast Adventurer's Guide
choice, as appropriate to your factionLanguages: Two of your choiceEquipment: Badge or emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common
: In recent years, the Zhentarim have become more visible in the world at large, as the group works to improve its reputation among the common people. The faction draws employees and associates
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
a villain and a group of minions in a battle to the finish. 2 The adventurers chase a villain while dodging obstacles designed to thwart them, leading to a final confrontation in the villain’s refuge
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Dealing with Death When a character dies, consult with the players to decide what happens next. Some players are perfectly happy to make new characters, especially when they’re eager to try out new
most common way is through spells such as Revivify and Raise Dead. It’s up to you to decide how easy it is for characters to access those spells if they can’t cast them. The Player’s Handbook offers suggested prices for spellcasting services.
Kenku
Legacy
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Species
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Backgrounds
Sword Coast Adventurer's Guide
-wielding police force of the City of Splendors, protecting the common folk from thieves and rowdy nobility alike. Or you might have been one of the valiant defenders of Silverymoon, a member of the
experience in enforcing the law, and dealing with lawbreakers, gives you a feel for local laws and criminals. You can easily find the local outpost of the watch or a similar organization, and just as
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Imbued Wood Focus Wondrous item, common (requires attunement) An imbued wood focus is a rod, staff, or wand cut from a tree infused with extraplanar energy. If you’re a spellcaster, you can use this
orb as a spellcasting focus. When you cast a damage-dealing spell using this item as your spellcasting focus, you gain a +1 bonus to one damage roll of the spell, provided the damage is of the type
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Albino Dwarves The albino dwarves of Chult were driven from their subterranean homes by volcanic activity, and those who didn’t seek refuge in Port Nyanzaru adapted to living in the jungle. They make
darkvision 60 ft., passive Perception 14
Languages Common, Dwarvish
Challenge 1/4 (50 XP)
Dwarven Resilience. The dwarf has advantage on saving throws against poison.
Actions
Handaxe. Melee or
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
be off limits to unlicensed hunters. Despite the fences and cliffs that cordon off most of the hill, trespassers remain common, the demand for dusthawk hunting birds having exploded among the wealthy
the last known refuges of the Chionthar dusthawk (use the hawk statistics), a once-common raptor whose numbers precipitously declined over the last century as regional turmoil and the ever-spreading
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
be off limits to unlicensed hunters. Despite the fences and cliffs that cordon off most of the hill, trespassers remain common, the demand for dusthawk hunting birds having exploded among the wealthy
the last known refuges of the Chionthar dusthawk (use the hawk statistics), a once-common raptor whose numbers precipitously declined over the last century as regional turmoil and the ever-spreading
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eggs as mundane birds do. They can manipulate objects with their beaks and feet. Eblis try to sway other creatures into doing their bidding, and their plots are self-serving. They live to destroy
)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
11 (+0)
Skills Perception +4
Senses passive Perception 14
Languages Auran, Common
Challenge 1 (200 XP
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Githzerai Zerths Four githzerai zerths have taken refuge in the Obstacle Course. They use their psychic abilities and natural stealth to hide from Halaster’s magical gaze and the death tyrant’s
githyanki and githzerai who seek to reunify the gith races. By helping the githyanki defeat a common foe, Yrlakka hopes to demonstrate the merits of a single unified gith race — not only to the evil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Imbued Wood Focus Wondrous item, common (requires attunement) An imbued wood focus is a rod, staff, or wand cut from a tree infused with extraplanar energy. If you’re a spellcaster, you can use this
orb as a spellcasting focus. When you cast a damage-dealing spell using this item as your spellcasting focus, you gain a +1 bonus to one damage roll of the spell, provided the damage is of the type
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Talent. If you’re not going to play a magic-using class, consider creating a high elf or a human with the Magic Initiate feat. Whether you favor damage-dealing cantrips or more utilitarian ones, every
. Don’t settle for common clothes and a squalid meal when you could wear glamerweave (see chapter 5) and drink the finest wine. If you’re a fighter, focus on finesse instead of crude strength. And never miss an opportunity for a clever quip.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of whom speak Common, guide the packs: Ebonclaw (lawful neutral saber-toothed tiger with an Intelligence of 12 and a Charisma of 12), a silken-furred feline with a notch on his fangs for every kill
, steers a flight of birds in the gate-town’s dense, heliotropic canopy. Faunel attracts its share of non-Beast visitors who seek the fruits of nature. Travelers gather in Camp Greenbriar, a tented outpost
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Festival’s levity is abandoned as worried locals seek refuge or mill about the village circle, uncertain how to help. The Brass Crab’s owner, Yalme, had prepared the tavern’s common room for a night of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
(100 XP)
Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage
dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
False Appearance. While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
personalities are common here, even among the local wildlife. Animated trees swat at passersby, sentient flowers scoff and sneer, and local Fey are grumpy and uncooperative. 2 Crystalline. This domain contains
nosy and hungry for gossip. Animated trees use their branches to pick through backpacks when travelers aren’t looking; pixies spy on strangers; and birds eavesdrop on conversations, repeating what
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
broodguards and exceedingly rare anathemas have their place in the hierarchy as well.
All yuan-ti can interbreed. Females usually lay clutches of eggs, which are stored in a common hatchery, although
common apes. Although some purebloods are able to reproduce with humans, most are disgusted by the idea and would do so only if seduction is necessary for a pureblood to preserve a role as a confidant or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs. Tressym feed on small rodents, birds, and insects, stalking and pouncing
Senses darkvision 60 ft., passive Perception 15
Languages understands Common but can’t speak
Challenge 0 (10 XP)
Detect Invisibility. Within 60 feet of the tressym, magical invisibility fails
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Common
Challenge 6 (2,300 XP)
Rust Monster Cloak. Any nonmagical weapon made of metal that hits Barbatos corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to
damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits Barbatos is destroyed after dealing damage.
Heart of the Troll. Barbatos regains 10 hit
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
metal mustache. The indifferent autognomes have the three directives common to all their kind plus the following directive: “Defend Topolah from hostile creatures.” Topolah and Her Birds Birds. Harmless
. Approaching the Dock As Krux and the characters make their way to the dock, read: Scores of pelicans, mollymawks, and smaller birds nesting on the asteroid squawk as you approach the rickety dock. At the






