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Returning 35 results for 'before bit direct could ready'.
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Monsters
The Wild Beyond the Witchlight
’re always ready to put themself in harm’s way to see justice triumph over tyranny and inequality.
Molliver invites trouble by not thinking through the ramifications of their actions
always sit well with their more cautious companions.
Alignment. Chaotic good.
Personality Trait. “I’m a bit rash, to put it mildly.”
Ideal. “I have no tolerance for bullies and
Species
Guildmasters’ Guide to Ravnica
feelings about them.
To members of other races, vedalken often seem cold, even emotionless. That assessment isn’t fair—they feel emotion every bit as intensely as other folk do, but they are
goal of perfection is paved with bricks of education, careful deliberation, and controlled experimentation. Some vedalken direct their energy toward perfecting themselves, whether by means of Simic
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen’s Tome of Foes
be hungry today and have food for tomorrow.
3
Life is full of dangers, but you are ready for them.
4
A penny spent is a penny lost forever.
d4
Winter Flaw
1
fancy passes with equal speed.
4
Anything worth doing is worth doing again and again.
Summer
d4
Summer Personality Trait
1
You believe that direct confrontation is
Backgrounds
Sword Coast Adventurer's Guide
constables and police forces, and even smaller communities have sheriffs and bailiffs who stand ready to protect their community.
Skill Proficiencies: Athletics, InsightLanguages: Two of your
hell hound without flinching.
6
I enjoy being strong and like breaking things.
7
I have a crude sense of humor.
8
I face problems head-on. A simple, direct solution is the best path to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Locate Creature 4th-level divination Casting Time: 1 action Range: Self Components: V, S, M (a bit of fur from a bloodhound) Duration: Concentration, up to 1 hour Describe or name a creature that is
. If the creature you described or named is in a different form, such as being under the effects of a polymorph spell, this spell doesn’t locate the creature. This spell can’t locate a creature if running water at least 10 feet wide blocks a direct path between you and the creature.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Locate Creature 4th-level divination Casting Time: 1 action Range: Self Components: V, S, M (a bit of fur from a bloodhound) Duration: Concentration, up to 1 hour Describe or name a creature that is
. If the creature you described or named is in a different form, such as being under the effects of a polymorph spell, this spell doesn’t locate the creature. This spell can’t locate a creature if running water at least 10 feet wide blocks a direct path between you and the creature.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
yuan-ti know they can’t resort to direct attacks in order to reclaim their rightful place in the world. Operating out of the subterranean ruins of their buildings in foreign lands, yuan-ti
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
achieving that level of eminence, but her town grew into a thriving community. Its success isn’t surprising, since Greenest is the only town of any size astride the Uldoon Trail, the most direct road
adventure as caravan guards. You can adapt Tyranny of Dragons to different regions of the Realms or to a different setting with a bit more preparation on your part. Change the names and locations to suit your campaign.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Flaming Sphere 2nd-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Concentration, up to 1
into a creature, that creature must make the saving throw against the sphere’s damage, and the sphere stops moving this turn. When you move the sphere, you can direct it over barriers up to 5 feet
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Flaming Sphere 2nd-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Concentration, up to 1
into a creature, that creature must make the saving throw against the sphere’s damage, and the sphere stops moving this turn. When you move the sphere, you can direct it over barriers up to 5 feet
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
achieving that level of eminence, but her town grew into a thriving community. Its success isn’t surprising, since Greenest is the only town of any size astride the Uldoon Trail, the most direct road
adventure as caravan guards. You can adapt Tyranny of Dragons to different regions of the Realms or to a different setting with a bit more preparation on your part. Change the names and locations to suit your campaign.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Remarkable Villains Eberron is rich in villains, from two-bit hoods to continental masterminds. It might be a long time before you’re ready to face the sinister leader behind the Order of the Emerald
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters’ goals through research, crafting, social encounters, and so forth. This lets the players direct behind-the-scenes activities even as the characters focus on the more rarefied pursuits of
might spend time currying favor with nobles as a means of expanding the franchise’s reputation. And what could be more fun (for you) than to have the staff engage in a bit of dangerous criminal activity
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” If the stat block appears in appendix C of this adventure, the text tells you so; otherwise, you can find
the stat block in the Monster Manual. Spells and equipment mentioned in the adventure are described in the Player’s Handbook. Magic items are described in the Dungeon Master’s Guide, unless the adventure’s text direct you to an item’s description in appendix D.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
of you upstairs. Valek will show you to your rooms. Rest, relax, and enjoy room service on me. When you’re ready for entertainment, a gift awaits you at the casino cage.
I’ll be down a bit later
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
setting that includes a mountainous region has a ready-to-use location for the dwarven stronghold in The Forge of Fury.
Dragonlance. On Krynn, Khundrukar can be placed anywhere in the Kharolis
Mountains. An independent stronghold that has no direct tunnels connecting it to Thorbardin, it was overrun by attackers during the Age of Might. During the Age of Despair, it was seized by Highlord
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
decides to keep the cameo, which was intended as a bit of embellishment. You make a note of it in your journal. Months later, while planning a future session, you flip through the journal and are
. Adventure Stockpile Besides tracking each session of your campaign, keep a list of adventure ideas. Even if you don’t end up using every adventure idea, having a stockpile will keep you ready for
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
they bit off more than they could chew.
The kobolds tried to appease the fussy wyrmling with treasure, but they can’t agree on what to do next. Should they return the wyrmling to its nest, or should
increase the difficulty.
Bold Terms. When a monster’s name appears in Bold type, that’s a visual cue to say, “Hey, DM, you should get this stat block ready. You’re going to need it.”
You can
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Molliver Molliver is a thief who gives most of what they steal to the destitute, keeping a few choice items for their own use. They’re always ready to put themself in harm’s way to see justice
. Personality Trait. “I’m a bit rash, to put it mildly.” Ideal. “I have no tolerance for bullies and tyrants.” Bond. “The brigganocks of Yon are my trusted friends. They need someone to protect them, and I
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
ensuing chapters significantly easier for the characters. When the characters are ready, Alustriel can direct them to a portal in Sigil that leads to Pandesmos. It’s up to you whether the door opens
and explain this. They ask the characters to relinquish the rod, acknowledging that Mordenkainen might be a bit eccentric, but his magical theories are sound. Alustriel and Tasha extol the virtues of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are many paths you can take. The more relics you deliver, the more paths you will have to choose from. Several evil giant lords stand ready to oppose you. You can ruin all of their plans by defeating
magical ability to know the shortest, most direct physical route to the lair of the chosen giant lord. This ability lasts until they reach their destination. If the characters have a conch of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters in your group might have different relationships with your patron, though; consider some or all of these roles for your characters: Agent. The Agent doesn’t receive direct communications
immortal’s grand plans, but is ready to make sure those with such roles play them. This is often a character with no magical ability or sometimes from a scholarly background, such as a sage or hermit
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
The Sealed Gate Once inside, the characters can explore Rigus. Any patrolling soldier can curtly direct the characters to the gate to Acheron. The path to the gate, which lies beneath Rigus’s hill
each, and their choice of equipment from the Rigus officer’s armory (detailed in the “Conclusion”). Once Kalar and the characters come to an arrangement, she can escort them to the gate to Acheron when they’re ready.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Reporting for Duty Once the characters are ready to begin work with Kalaman’s military, they can report to Castle Kalaman. If they look for Darrett among the other Vogler survivors, he’s nowhere to
be found, as he has already reported to the castle. When the characters arrive at Castle Kalaman, any guard can direct them to Marshal Vendri’s office on the second floor (see “Within the Castle” for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
has experienced, roll once on the Life Events table for each of them. Many of the results on that table direct you to one of the secondary tables that follow. Once you have determined all of your
1d6 70–89 41–50 years 1d8 90–99 51–60 years 1d10 00 61 years or older 1d12 Life Events d100 Event 01–10 You suffered a tragedy. Roll on the Tragedies table. 11–20 You gained a bit of good fortune
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
rather than their feelings about them. To members of other races, vedalken often seem cold, even emotionless. That assessment isn’t fair — they feel emotion every bit as intensely as other folk do, but
impossible goal of perfection is paved with bricks of education, careful deliberation, and controlled experimentation. Some vedalken direct their energy toward perfecting themselves, whether by means of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, whether that’s an adult or older dragon or a hapless miner.
8 Parthenogenesis. An adult or older dragon can lay a clutch of eggs whenever the dragon feels ready to rear a clutch of wyrmlings—or
to impose that responsibility on others.
9 Dragon Conclave. Five adult or older dragons of different kinds come together to create a clutch of eggs, with each giving up a bit of life energy as
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ready to travel at a moment’s notice, with franchisees always rushing headlong into the next amazing opportunity. As a Horizon Walker, you’re a master of travel, blazing trails into unknown realms by
encounter, you stand at the back of the room and look dangerous. Just focus on a bit of sensitivity training to counter your predator’s instincts and you can be the definitive Acquisitions Incorporated
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. They’re ready to take on the world and hoping to become part-owners of a share in a valuable, prestigious Acquisitions Incorporated franchise — or at least gain a coveted internship with the
campaign, and in life. Maybe you having a bit of an inside track is just what this adventure needs to make it really pop, and to keep the DM from getting all, “Ooh, look at me! I’m the one with the secrets!” I mean, can you believe how smug they are? It’s like they’re just begging you to turn the page …
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the yuan-ti know they
can’t resort to direct attacks in order to reclaim their rightful place in the world. Operating out of the subterranean ruins of their buildings in foreign lands, yuan-ti agents infiltrate enemy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Traits Aversion to Fire. If the creature takes Fire damage, it has Disadvantage on attack rolls and ability checks until the end of its next turn. Battle Ready. The creature has Advantage on Initiative
creature has a supernatural connection to another creature or an object and knows the most direct route to it, provided the two are within 1 mile of each other. Siege Monster. The creature deals double
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
contract takes shape organically, but it’s good practice to have a direct conversation during session zero to establish boundaries and expectations. A typical social contract in a D&D group includes
allow you to direct the campaign, arbitrate the rules, and settle arguments. When you are talking, the players are listening. The players will respect one another, listen to one another, support one
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
the real world. Don’t let players argue that a bucket brigade of ordinary people can accelerate a spear to light speed by all using the Ready action to pass the spear to the next person in line. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
.
6 My superiors are smarter and wiser than I am. I do what I’m told.
7 Never pass up the opportunity to make an easy bit of coin. That’s my motto.
8 I’m beginning to feel like the
. We need to keep training more if we’re going to be ready for the challenges ahead.
5 Until my songs are sung in every tavern in this realm, I won’t be satisfied.
6 If people find me unpleasant, that’s their problem.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
light speed by all using the Ready action to pass the spear to the next person in line. The Ready action facilitates heroic action; it doesn’t define the physical limitations of what can happen in a






