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Returning 31 results for 'before bit driven caste refined'.
Monsters
Mordenkainen's Fiendish Folio Volume 1
devours any metals it encounters. Though normally content to eat raw veins of ore, this creature considers refined and crafted metals to be particularly delectable.
Vexing Scavengers. Khargras are
material is coughed up.
Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures only when driven by hunger and a lack of safer options. After securing a meal of whatever
Monsters
Mordenkainen's Fiendish Folio Volume 1
cloud giants in the ordning—the set of values and expectations that determines their rank in giant society—is driven by wealth. Those cloud giants foolish or unlucky enough to have their
treasure or start a new hoard—by any means possible.
Beleaguered Moguls. Though they live as ruthless raiders, fog giants remain tasteful and refined in their desires. They remember their former
Species
One Grung Above
THIS IS NONCORE D&D MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing.
Grungs are aggressive froglike
juvenile to reach maturity.
Castes and Colors. Grung society is a caste system. Each caste lays eggs in a separate hatching pool, and juvenile grungs join their caste upon emergence from the hatchery
Monsters
Mordenkainen's Fiendish Folio Volume 1
deeply embedded magical compulsion to obedience.
Treasure Hungry. The hag had a particular love of silver, and was loath to allow even the smallest bit of that metal to slip through her grasp. Her
bad luck a gull might happen to land near a crab folk lair and utter the right combination of cries to summon up this ancient compulsion. Driven to action, the crab folk rampage along the coast
Backgrounds
Spelljammer: Adventures in Space
For longer than you can remember, you have traversed the Astral Sea. There, you experienced firsthand the wonders of the Silver Void: you stopped aging and no longer felt hunger or thirst. Driven by
lasting impression on you. This deity saw fit to share one secret or obscure bit of cosmic lore with you. Work with your DM to determine the details of this knowledge and its impact on the campaign.
Roll
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves. Some half-elves live among humans, set apart by their emotional and physical differences, watching
, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
rather than among other creatures, including my own kind.
4
I sometimes become consumed by philosophy.
5
I believe I am superior to others of my caste.
6
I am driven by wanderlust
with that of snakes, producing a caste-based society of hybrids in which the most snakelike are the leaders and the most humanlike are spies and agents in foreign lands.
Humans Transformed
The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
than among other creatures, including my own kind. 4 I sometimes become consumed by philosophy. 5 I believe I am superior to others of my caste. 6 I am driven by wanderlust and want to explore lands
above those of our race. (Any) 4 Kinship. My allegiance is to my caste and my city. Other settlements can burn for all I care. (Any) 5 Inspiration. My actions set an example for the lesser castes to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the ship has a new master — a wretched druid, driven mad by cannibalism and attended by a horde of venomous pets. Salvage Operation is a D&D adventure designed for four to six 4th-level characters
octopus and a race to escape a sinking, monster-infested ship. Decrepitude and decay (along with a bit of demon worship) persist throughout this unusual dungeon crawl, with the characters’ courage being tested just as much as the seaworthiness of the Emperor of the Waves!
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
those adventurers driven to seek and destroy him — and partly to claim those adventurers’ souls to feed his phylactery. Even after Acererak eventually became an archlich whose dark plots would threaten
hulks and refined by master artisans. As part of the unprecedented levels of magic used to create the deadly traps in the Tomb of Horrors, Moghadam has installed several of the missing components from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
only when driven by hunger and a lack of safer options. After securing a meal of whatever tasty, refined metal their victim carries, they quickly flee—and will flee before that rather than risk death
refined and crafted metals to be particularly delectable. Vexing Scavengers. Khargras are native to the Elemental Plane of Earth, where they are considered annoying pests. They arrive in the Material
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Giant, Fog The place of cloud giants in the ordning—the set of values and expectations that determines their rank in giant society—is driven by wealth. Those cloud giants foolish or unlucky enough to
reclaim their treasure or start a new hoard—by any means possible. Beleaguered Moguls. Though they live as ruthless raiders, fog giants remain tasteful and refined in their desires. They remember their
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
crackling water, magically flowing even at subzero temperatures, course thickly through the hollows beneath wind-driven, icy snow. From the entrance, only swirling fog can be seen and only the wind can be
little bit of the Draconic tongue. They are willing to trade or bargain with characters who prove too difficult to kill. Only the verifiable offer of food and treasure can convince the trolls to turn against Arauthator.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
crackling water, magically flowing even at subzero temperatures, course thickly through the hollows beneath wind-driven, icy snow. From the entrance, only swirling fog can be seen and only the wind can be
little bit of the Draconic tongue. They are willing to trade or bargain with characters who prove too difficult to kill. Only the verifiable offer of food and treasure can convince the trolls to turn against Arauthator.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
longer felt hunger or thirst. Driven by wanderlust, you drifted from one part of the Astral Sea to another, like a mote of dust on the wind. You have lost count of the decades that have passed since
a lasting impression on you. This deity saw fit to share one secret or obscure bit of cosmic lore with you. Work with your DM to determine the details of this knowledge and its impact on the campaign
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Locations in the City Shown in map 1.1, Port Nyanzaru is a city of walls within walls. Burgeoning wealth has driven the city’s richest residents to raise defenses against the jungle’s dangers, and
interesting. That being said, if the players seem restless, use the random encounters in appendix B to spice things up a bit as they’re gathering supplies for their expedition. At any time, the party might run
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
soul is refined cruelty. He can be driven to fits of blind, unreasoning jealousy if he is outshone by another urbane and attractive individual. Enemies and Allies The Black Earth cultists are highly
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
loath to allow even the smallest bit of that metal to slip through her grasp. Her spell gave the crab folk an insatiable love for silver. When they see it, all crab folk feel an irresistible urge to
this ancient compulsion. Driven to action, the crab folk rampage along the coast, looting and smashing any settlements they know of or encounter. After six days exactly, their rampage ends, and they
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to area 13a. (The chute contains plenty of handholds and footholds. No ability check is required to descend it.)
Trenzia. After she was driven mad by her scientific and necromantic experiments
. Notably absent is the half-elf’s skull. (The bones and clothing belonged to Trenzia. Halaster fed her body to the ghasts.) 7e. Copper Vein Copper Vein. An exposed bit of stonework has a thick vein of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
fighting, and I refined my talents by defending myself against people who crossed me. 6 I could always pick up just about any weapon and know how to use it effectively. Monk d6 I became a monk
was smart enough to learn the craft. 5 While exploring an old tomb, library, or temple, I found a spellbook. I was immediately driven to learn all I could about becoming a wizard. 6 I was a prodigy
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
matter spun away into the silvery void. Within some of them, a vein of pearl-like material held a bit of the deity’s rejuvenated supernatural vitality, which spontaneously created a habitable
cosmos. Rarely, a morkoth learns to control its island’s movement, so the island goes wherever its master wishes. Primeval Hoarders. Morkoths are driven by greed and selfishness, mixed with a yearning
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ingots of refined adamantine from the forge, and the dwarves will lead them to the location of a crashed “flying boat” from some far-off land (see “Wreck of the Star Goddess"). The dwarves offer to stand
throughout the forge comes from this machine-driven hammer. When characters arrive, four firenewt warriors are in the northern chamber, and six firenewt warriors are working in the southern chamber under
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Kiaransalee was driven mad by returning from death as a god so many times, but her followers aren’t discouraged by this assessment. Despite her madness, her actions are guided by a deep and devious
can be described as merciful. Because of his status as a captive, Selvetarm draws little attention from drow of high status. Low-caste drow warriors who are themselves slaves or indentured servants
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
vault marked “X.” This vault is further detailed in the “Orrery Vault” section below. Discovering which vault holds the component is an important bit of business that the characters must accomplish at
celebration is uneventful and the ending could feel a bit flat. If you want to shake things up a bit, you could activate the tabaxi merchant. In this option, Two Dry Cloaks is a thief who hits the vault
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
a large book clad in black leather with the Zhentarim symbol imprinted on the front. Oboth suspects that someone in town knows where the tomb is hidden, or knows some bit of lore hinting at its
once-famous hunting lodge, the White Hart Inn, stands amid low stone cottages and stables. The creaky building is well maintained on the inside, offering a bit of grandeur in an otherwise rustic
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
revere Silvanus, Malar, and occasionally Selûne. Given the Dambrathans’ history of domination by the Crinti, a ruling caste of half-drow, it is no surprise that they reserve their greatest hatred for
, sambar, dragon, sun
Zhentil Keep: fang (“dung-piece”), talon/naal (“flea-bit”), tarenth (“hardhammer”), glory (“weeping wolf”), platinum glory (“flat metal gem”)
Silverymoon also mints two special
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters’ travel slows a bit. The High Road is frequently traveled by caravans, and so is better kept and easier to traverse. Triboar Trail, on the other hand, sees less frequent traffic and is less
scars on its sides that form the image of a draconic skull with a sword driven up through it from the bottom. A character who succeeds on a DC 10 Intelligence (Arcana) check recognizes the sigil as part
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
magic to decipher. It reads, “Chambers of Hashutu, most refined and chosen, who is blessed with writhing gifts for hands.” This chamber contains a large tub crusted with blue stains, a desk and shelves
buttressing their gate using smaller rifts to the Far Realm. Jaded Elder. Oshundo lived in Illithinoch at the height of the mind flayer empire many centuries ago, but Oshundo was driven out for
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leading down to the cellars. The Helm at Highsun is where locals relax, gossip, flirt, tell jests and “war stories” of their working days, and get drunk. It’s not a place for refined dining. A dozen
, and a little bit of everything else. Almost anything might be available to buy here, buried under heaps of other stuff, and Vallivoe carries a good running inventory in his head. He’s the only vendor
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are members of the town militia. T5. Wainwright’s Wagons A longtime fixture in Triboar, Wainwright’s Wagons has its own horse-driven sawmill and large buildings for lumber storage. The establishment
fine weapons, armor, and other metalworks. Ghelryn is getting a bit long in the tooth for the daily grind of metalsmithing, so he’s looking for a skilled apprentice, but no one has met with his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
male Damaran human scout). Many years ago, an Uthgardt of the Red Tiger tribe bit off Quinn’s left ear, but Quinn prefers to talk about the part of the story where he cracked open the Uthgardt’s
stronghold until that villain was finally dispatched. Most recently, an attempt to rebuild Llorkh had just gotten under way when the stone giants of Deadstone Cleft attacked. The residents were driven out






