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Returning 35 results for 'before bit during called ruled'.
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Backgrounds
Forgotten Realms: Heroes of Faerûn
unique gods, and the mysterious shrines called the moonwells. As a moonwell pilgrim, you undertook a quest to visit and commune with every moonwell on (or off) the map. Along your idyllic journeys, you
collected a repertoire of Moonshavian folk songs, painted landscapes of enchanting vistas, and even learned how to wield a bit of primal magic.
Magic Items
Vecna: Eve of Ruin
people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a
annihilation.
Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a
Monsters
Acquisitions Incorporated
adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering Crypt — took Auspicia from the
world.
Omin Dran built the organization called Acquisitions Incorporated to facilitate and expand his quest to find his true sister, at least in part. For despite his unprecedented success in
Monsters
Mythic Odysseys of Theros
saving throw or take 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollDamageType":"radiant"} radiant damage.The epic accounting of the world’s earliest histories called The Cosmogony
that rivaled his own in its brilliance. This was the first archon of falling stars.
The mysterious conquerors known as archons once ruled vast empires. These armored warlords saw themselves as
Monsters
Mythic Odysseys of Theros
target.Medusas (often called gorgons on Theros) are closely associated with Pharika, the god of poison and medicine. Pharika has charged her favored servants with guarding secrets of life, health, and
medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika's knowledge. This information might lead to a cure for a plague, an alchemical breakthrough, or a secret of the cosmos.
Monsters
Bigby Presents: Glory of the Giants
claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into seclusion. On
, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the
Monsters
Bigby Presents: Glory of the Giants
, and his children. But scions of giants’ gods boast a greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the
, they slumber and have become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows
Monsters
Bigby Presents: Glory of the Giants
scions of giants’ gods boast a greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants
become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes
Monsters
Bigby Presents: Glory of the Giants
Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into seclusion. On other worlds, the
enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the cradle dies, the
Monsters
Bigby Presents: Glory of the Giants
. On some worlds, these scions ruled the first empires of giants until Annam retreated into seclusion. On other worlds, the scions guard their birthplaces (which are rich in elemental magic) or hold
them with primeval magic. In many worlds, they slumber and have become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle
Monsters
Bigby Presents: Glory of the Giants
his children. But scions of giants’ gods boast a greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first
, they slumber and have become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its
Monsters
Bigby Presents: Glory of the Giants
, and his children. But scions of giants’ gods boast a greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the
, they slumber and have become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its
Monsters
Bigby Presents: Glory of the Giants
are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into seclusion. On other worlds
enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the cradle dies
Monsters
Bigby Presents: Glory of the Giants
’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into seclusion. On other worlds, the scions
stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the cradle dies, the scion
Monsters
Vecna: Eve of Ruin
fails.Lady Alustriel Silverhand, called the Shining Lady, has been an influential wizard and proponent of good across Toril for centuries. Alustriel is one of the Seven Sisters—immortal daughters
Alustriel and her deeds better known than in the Silver Marches and its capital, Silverymoon. Alustriel ruled Silverymoon for centuries, once disguised as a wizard named Elué Dualen and then later
Monsters
Bigby Presents: Glory of the Giants
greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into
this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders
Monsters
Bigby Presents: Glory of the Giants
. But scions of giants’ gods boast a greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of
and have become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious
Monsters
Bigby Presents: Glory of the Giants
claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into seclusion. On
, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
like to stay quiet. A sorcerer’s magic wants to be wielded, and it has a tendency to spill out in unpredictable ways if it isn’t called on. Sorcerers often have obscure or quixotic
unleash its full potential. Whatever their goals, sorcerers are every bit as useful to an adventuring party as wizards, making up for a comparative lack of breadth in their magical knowledge with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, overlooked by the towering spires of Castle Ravenloft and ruled by Count Strahd von Zarovich, the first vampire. Beings of the Shadowfell called the Dark Powers created these domains as prisons for these “darklords,” and through cruelty or carelessness trapped innocent mortals in these domains as well.
Domains of Dread In remote corners of the Shadowfell, it is easy to reach horrific demiplanes ruled over by accursed beings of terrible evil. The best known of these is the valley of Barovia
Monsters
Fizban's Treasury of Dragons
find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the locals own.
3
A
moonstone dragon is called upon to discipline a group of moonstone dragon wyrmling;moonstone dragon wyrmlings that rampaged through a Fey noble’s territory.
8
An adult moonstone dragon has amassed
Backgrounds
Guildmasters’ Guide to Ravnica
.
3
I’m eager to explain every detail of my most intricate experiments and theories to anyone who shows the least bit of interest.
4
I assume that everyone needs even the most basic
abundant connections among the Simic. The guild members live in watery sinkholes called zonots, and their isolation shelters them from much contact with outsiders. Nonetheless, a fair number of Simic
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
while. Sangarians call this phenomenon Shabe Taabaan, or “Brilliant Night,” and celebrate it with a multiday festival commemorating light’s triumph over darkness. Atash, an angel who has ruled Akharin
Sangar since he delivered it from catastrophe fifty years ago, suspends the city-state’s nightly curfew in honor of the holiday. This year, however, celebrations are muted. Recently, anarchists called
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
soon discover that the power doesn’t like to stay quiet. A sorcerer’s magic wants to be wielded, and it has a tendency to spill out in unpredictable ways if it isn’t called on. Sorcerers often have
get rid of it, or to unleash its full potential. Whatever their goals, sorcerers are every bit as useful to an adventuring party as wizards, making up for a comparative lack of breadth in their magical knowledge with enormous flexibility in using the spells they know.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
soon discover that the power doesn’t like to stay quiet. A sorcerer’s magic wants to be wielded, and it has a tendency to spill out in unpredictable ways if it isn’t called on. Sorcerers often have
get rid of it, or to unleash its full potential. Whatever their goals, sorcerers are every bit as useful to an adventuring party as wizards, making up for a comparative lack of breadth in their magical knowledge with enormous flexibility in using the spells they know.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Age of Trax Human history vaguely recalls an era just before the birth of modern human civilization, called the Age of Trax. This semi-mythical era, nestled several centuries back in the fog of
historical memory, is marked by the rule of supernatural beings called archons. The archons of Trax are said to have come from unknown lands to the north and established a heavy-handed rule over the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Welcome to the Radiant Citadel In the heart of the Ethereal Plane lies an ancient and mysterious city called the Radiant Citadel. Through tradition, cooperation, and ancestral magic, fifteen
night markets to undersea cities, from curse-afflicted villages to angel-ruled city-states, these adventures provide a pathway to never-before-seen lands and stories. The gates of the Radiant Citadel stand open, and a rich tapestry of stories is yours to explore.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Numerous dwarven dynasties have ruled Great Xing, with the human population generally content to be so governed. One fable, however, tells of the Winter Crane Empress, who was dethroned by a human. As
the story goes, three of her advisors came forward with three different plans for war, but the exiled dwarf empress instead called for a sumptuous bed to be made for her. She then took a nap until
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
parallel dimensions occupying the same cosmological space, so they are often called echo planes or mirror planes to the Material Plane. The worlds and landscapes of these planes mirror the natural
, also called the Plane of Faerie, is a land of soft lights and wonder, a country of little people with great desires, a place of music and death. It is a realm of eternal twilight, with slow lanterns
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
called Infernal Rapture (see "Infernal Rapture"). The price of a good-tasting meal is always a bit too high. If a character commits a selfish act, you can reward that selfishness by granting that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Medusa Medusas (often called gorgons on Theros) are closely associated with Pharika, the god of poison and medicine. Pharika has charged her favored servants with guarding secrets of life, health
. The medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika’s knowledge. This information might lead to a cure for a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Kingdom, ruled by a cousin of the overking; its court is rife with debauchery and intrigue Ahlissa Herzogin Seprenna Calyn (human) South province of the Great Kingdom, ruled by a cousin of the
overking; embroiled in war with the Iron League Almor, the Prelacy of Prelate Xanther Klimstyn (human) Theocracy ruled by a priest of Pelor who declared independence when the Great Kingdom descended into
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
human empire ruled by wizards, whose mastery of the Weave remains unsurpassed to this day. Some of what the Netherese wizards learned came from the elves. The rest came from the study of artifacts
called the Nether Scrolls. The Netherese created magic that was more powerful than a wish spell and used it to accomplish the impossible. Their magic could shear the tops of mountains and lift entire
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Cataclysm, Loren Soth was a Solamnic Knight of the Order of the Rose. He ruled the province of Knightlund from Dargaard Keep. However, his fall from grace began when he rescued a company of Silvanesti elves
disrespecting his dead wife’s memory, the Knights of Solamnia cast Soth from their orders. Soon after, the gods called Soth to redeem himself by preventing the Cataclysm, but Soth failed in his quest, and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Djaynai is called the People’s Stewards, whose leadership ranks change whenever a significant number of citizens publicly call for new elections. All citizens of Djaynai are simultaneously seen as nobles
, workers, and potential Stewards. The anarchic spiritual group called the Night Revelers poses a challenge to the Stewards’ authority, arguing that Djaynai must abandon all government to truly be free






