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Returning 14 results for 'before black diffusing comforts reveling'.
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Earth Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
As an earth genasi, you are descended from the cruel and greedy dao, though you aren’t necessarily evil. You have inherited some measure of control over earth, reveling in superior strength and
tones of deep brown or black, eyes sparkling like agates. Earth genasi can also have smooth metallic flesh, dull iron skin spotted with rust, a pebbled and rough hide, or even a coating of tiny embedded crystals. The most arresting have fissures in their flesh, from which faint light shines.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Earth Genasi As an earth genasi, you are descended from the cruel and greedy dao, though you are not necessarily evil. You have inherited some measure of control over earth, reveling in superior
, with skin tones of deep brown or black, eyes sparkling like agates. Earth genasi can also have smooth metallic flesh, dull iron skin spotted with rust, a pebbled and rough hide, or even a coating of tiny
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Cult of the Black Earth The earth cult worships the implacable strength and unyielding resistance of elemental earth. Cultists seek the power to destroy the works of civilization with landslides
living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
comforts of home with them as possible. Non-stronghearts with a more practical bent can find strongheart travel habits maddening, but their lightfoot cousins typically enjoy the novelty of it — so
colors of humans, with most having brown hair. Unlike their lightfoot cousins, strongheart halflings often have blond or black hair and blue or green eyes. Males don’t grow beards or mustaches, but both
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
comforts, including silk bedsheets, soft furs from exotic beasts, a bowl of fresh fruit, a censer of burning incense, and a cushioned wicker reading chair. Skrianna’s Diary. Skrianna keeps a diary in her
the spells Cephalossk has prepared (see the sidebar in the “Mind Flayer” entry in the Monster Manual). 11e. Elan’s Room Familiar. Elan’s familiar, a black spider with blood-red markings, clings to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, awash in the catharsis of its muted comforts. But this silence is a double-edged sword. Thieves, cutthroats, and other malevolent opportunists skulk the hotel’s hushed halls. Returning guests have learned
pitch-black caverns, which mimic the ecosystem of Pandemonium. Although darkweavers (see Morte’s Planar Parade) prowl the Hollows, ambitious miners flock to caves in search of Bedlamite, a highly
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Moondark Tower open as darkness falls. A dull husk of speckled iron during the day, the tower greets the night with twinkling constellations on its glossy black frame. Out rides the Nightwhisperer, an
. Mortals and petitioners alike enjoy its rich comforts, particularly its warm, spiced ciders and fruity wines. Thanks to Elysium’s influence, vineyards in Ecstasy yield luscious grapes year-round, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
this dark cyst is strewn with bones and dotted with weeping sores. Shallow niches gouged into the scabby walls hold an assortment of stoppered flasks, polished black orbs, humanoid skulls, and other
curios.
Yiggleblight the night hag used this chamber as a lair until she was rudely disposed of (see area S3). Treasure. A detect magic spell reveals six magic items in the niches, including a black
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, forty-foot-wide chamber. The walls and floor are glassy smooth and black, refracting light into rainbows beneath the stone. The ceiling vanishes into darkness high overhead. In the center of the floor
place of beauty where the Material Plane and the Feywild converge. Its walls are carved with a triptych woodland scene depicting forest animals and reveling satyrs, pixies, and sprites. The alcove
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the comforts of home. Urogalan declared that all who have gone before still watch over their loved ones from this place of eternal peace, sending messages to the material world. In acknowledgment of
existence. He holds aloft a magic lantern that protects him on his journeys. With his black hound leading the way, Urogalan scours the multiverse and shepherds deceased halflings to their eternal home
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
warrior appears at the second-story arrow slit directly over the gate. You can’t see much of him, but he wears a leather jerkin and has a black beard. “Who are you? What do you want?”
The person at
in area K9, who moves to the arrow slit in his tower to see what’s happening. A male human with lank black hair looks out of the arrow slit in the tower by the river. He has a drooping mustache and a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
small pools, each about 3 feet wide and filled to the brim with black, stinking water. Several large stones lie on the floor near the pools, each wrapped several times around by lengths of old rope. A
north to area B11 of the Temple of Black Earth. C11. Court of the Merfolk An ancient fountain shaped like three dancing merfolk stands in the middle of this court. The fountain is dry, and the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
commoner), an easily flustered woman who owns a modestly successful chimney-sweeping business in the city The most prominent edifice in Everlund is Moongleam Tower, a keep of black stone that serves
risk getting caught. On their first turns in combat, Draac and Taal cast Evard’s black tentacles spells. The tentacles erupt from the floor in front of the characters, filling the two 20-foot squares
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
given time, 1d4 friendly leprechauns (see appendix B) are here, enjoying the comforts of their home. Hidden Home. An illusion hides the front door to the tree house at ground level. A character who
the northern edge of the garden overlooks a swath of wildflower-stippled grassland.
A mated pair of awakened brown bears (see the “Awakened Animals” section) and their awakened cub (use the black






