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Returning 35 results for 'before black diffusing covering rivers'.
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Human
Legacy
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Species
Basic Rules (2014)
These were the stories of a restless people who long ago took to the seas and rivers in longboats, first to pillage and terrorize, then to settle. Yet there was an energy, a love of adventure, that
. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. A lot of humans have a
Monsters
Princes of the Apocalypse
Lair
Ogrémoch is normally found in the depths of elemental earth, choosing caverns with black crystals and jagged rock spikes to serve as his throne room. He can enter the Material Plane
his dominion over the rock and stone around him to take lair actions on the Elemental Plane of Earth, or in any elemental earth node (including the Black Geode, described in chapter 5). On initiative
Monsters
Princes of the Apocalypse
be knocked prone, in addition to the normal damage for contact with molten rock.
A thick cloud of black smoke and burning embers fills a 40-foot-radius sphere within 120 feet of Imix, lasting until
die and ponds dry up; after 10 days, unprotected livestock dies, and wells and small rivers dry up; after 20 days, large lakes and rivers are reduced in depth by 20 feet and shrink accordingly
Monsters
Icewind Dale: Rime of the Frostmaiden
Frost.First Form
In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legends of Zinda In the oldest legends, spirits of the jungle and ocean worked together to create Zinda where fire once met the sea, creating the black volcanic sand above which the city stands
. These beings raised stone buildings from the earth, shifting rivers and trees to accommodate them. Satisfied with their creations, the ancestral apparitions welcomed the first Zindanese. Lately, the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
31. Northeast Guest Room Odor. This room smells faintly of charcoal smoke.
Furnishings. A canopied bed stands against the south wall, its black curtains drawn down. Other furnishings include a coat
as one approaches the bed. If the characters draw back the shroud covering it, they find the charred skeleton of a human lying on the bed, clad in burned robes and clutching the blackened stub of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
weather and crops CG Nature, Trickery Bubbling cauldron or shield Arawn, god of life and death NE Life, Death Black star on gray background Belenus, god of sun, light, and warmth NG Light Solar disk
and standing stones Brigantia, goddess of rivers and livestock NG Life Footbridge Diancecht, god of medicine and healing LG Life Crossed oak and mistletoe branches Dunatis, god of mountains and peaks N
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X30. Preserved Library This stone library has twenty-foot-high walls and a thirty-foot-high vaulted ceiling. Covering the ceiling is a fresco that depicts angels being set ablaze in a hell. A black
marble railing encloses a gold marble staircase that spirals gently down a thirty-foot-wide, thirty-foot-deep shaft to the north. Against the gray walls stand six ten-foot-tall, black marble bookcases
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
floor are several stone statues of baboon-like creatures, chipped and tipped over. The remains of a few once-living baboons, partially eaten, lie nearby, with fungus covering their corpses.
As the area
about a dozen tentacles growing out of its top. Each appendage has a white sphere with a black pupil at its tip.
Creature. The spherical creature is a gas spore that represents Nanahuatcin, the “sun
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
shoulder
Bronze, held waist high Pink held high overhead
Gray, held at shoulder Black, at feet3
(None) Pale violet, held at shoulder
Bright blue, at feet (None)
White, held
high overhead Red, held waist high4
Turquoise, held at shoulder Buff, at feet
Scarlet, held waist high (None)
Pale green, at feet Indigo, held high overhead
1 An illusion covering
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Demon Wastes Capital: None Hallmarks: Fiends, pestilence Rivers of lava cut across plains of black sand and volcanic glass. The only vegetation consists of blood-red moss and a thick layer of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Demon Wastes Capital: None Noted for Fiends, pestilence, violence Rivers of lava cut across plains of black sand and volcanic glass. The only vegetation you can see is blood-red moss and a thick
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the Battle of Blingdenstone. Each character deals 2 extra damage with each attack during the “Cry Havoc!” encounters, representing covering fire from svirfneblin using duergar-made crossbows. If the
reappear as a surprise ally during the battle. Battle of Blingdenstone Encounters d6 Encounter 1–2 1 black pudding and 2 gray oozes 3 1 gelatinous cube and 1 ochre jelly 4–5 3 gray oozes and 1
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
: River Ledge Learned the boat’s command word +1 L13: Underground Lake Defeated the chuuls +2 Failed a Strength saving throw in any of the rivers −1 Cast Control Water, Water Breathing, or Water Walk
or drink −1 Defeated Kashem the dao +2 Saw through Kashem’s illusions before she attacked +1 L18: Black-Water Lake Gathered all the garnets on the island +1 Received an insult from Iggwilv +1 Used
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
north end of which stands a nine-foot-tall statue of a dwarf seated on a throne, a mighty stone warhammer across his lap. Large emeralds gleam in the statue’s eyes.
The dust and debris covering the
black leather armor and robes. He clutches a black staff with a carved spider at the top and frowns as he sees you.
“It seems that I must deal with you myself. A pity it must end this way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
lectern with an open book resting on it.
Tapestry. A tapestry covering the east wall shows a tentacled creature from nightmare stuffing a number of naked, terrified humanoids into its black maw
18. Berlain’s Suite A horribly disfigured mage named Berlain Shadowdusk claims these chambers. 18a. Study Furnishings. A black stone desk stands to the south. Next to the desk is a slender stone
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
vast Cinder Wastes, a great expanse of black cinders and embers crossed by rivers of lava. Roving bands of salamanders battle each other, raid azer outposts, and avoid the efreet. Ancient ruins dot the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
water by magic. Important features of the Plane of Fire include the following: Cinder Wastes The Plane of Fire is dominated by a great expanse of black cinders and embers crossed by rivers of lava
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape the Underworld by sacrificing his identity to the memory-draining waters therein. He was able to cross the Rivers That Ring the World wrapped in a shred of Athreos’s cloak. Since he had no
, others discovered this quandary of metaphysics, which is now known as the Path of Phenax.
Black Oak of Odunos. Before Odunos became a necropolis, it was a thriving city akin to Akros or Meletis. When
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
9. Dragon Shrine This cave is a shrine to Tiamat, but with an emphasis on her black dragon head and on black dragons in general. It also contains many Cult of the Dragon icons and a devious trap for
off the trap when the chest opens. If characters spend 10 minutes or more studying the carvings, they can learn two things. First, black dragons are overrepresented. Almost half the dragons shown
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mask. The rider barely manages to stay in the saddle, his body bristling with cruel black arrows.
Blind with panic, the horse plows on, threatening to trample travelers in its path. Before it can
black blood. His mask is clearly a funerary mask, though it’s cast of gold rather than clay. Characters who succeed on a DC 10 Intelligence check recognize the strange individual as one of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
feet, 9 inches tall and squats instead of standing upright. He looks like a beardless dwarf with patches of donkey flesh covering his face and body. He has one human ear and one wolf’s ear, and a
black fur trim. Zygfrek has the Darkvision feature (see the mongrelfolk stat block in appendix D). Her madness is embodied in the following statement: “I don’t like the way people judge me all the time.”
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
impressive collection of tattoos covering her copper-colored skin. She notices Bkol as he approaches and gives a friendly shout: “Bkol! Back from the land of legends! Glad to see we keep you coming back
5 feet and woven with the image of a flying demon skull. Tol Frostmane. Full of flattery and bravo, Tol is a towering equinal guardinal (see Morte’s Planar Parade) with a neatly braided black mane
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
9. Dragon Shrine This cave is a shrine to Tiamat, but with an emphasis on her black dragon head and on black dragons in general. It also contains many Cult of the Dragon icons, and a devious trap for
when the chest opens. If characters spend 10 minutes or more studying the carvings, they can learn two things. First, black dragons are overrepresented. Almost half the dragons shown appear to be black
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
corridor, a room opens up with red tapestries covering the walls. A feast is spread out on three tables, consisting of roast boar, squash stew, and a tray of iced cakes. Flagons of frothy beer
complete the banquet.
A gaunt human male in a dusty black suit quietly arranges the items on the cake table, taking notice of your intrusion. Without a word, he gestures for you to come forward and sample
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Imix Imix, the Eternal Flame and the All-Consuming Fire, is the Prince of Evil Fire. His natural form resembles a 30-foot-tall, 10-foot-wide pillar of fire with smoldering black pits for eyes. Imix
succeed on a DC 20 Strength saving throw or be knocked prone, in addition to the normal damage for contact with molten rock. A thick cloud of black smoke and burning embers fills a 40-foot-radius sphere
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the characters lift the black shroud covering the larger table, read: Beneath the shroud lies a creature made of stitched-together body parts. You recognize some of these parts as your own! The
of beautiful music—a melody so enchanting that it adds a bit of much-needed warmth to the otherwise freezing room. A black shroud covers a humanoid shape lying on a wooden table. The music does
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Zilch lost his spellbook during his escape from Menzoberranzan, and an unfortunate encounter with a black pudding left him with acid scars covering the left side of his body, including his face. In
black gemstone. For reasons unknown to Flink, Yantha didn’t want to give the gemstone back to the duergar and instead offered him a lump of gold in trade. An argument ensued. Yantha entrusted the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Shadowfell The Shadowfell, also called the Plane of Shadow, is a gloomy dimension whose sky is a black vault with neither sun nor stars. The Shadowfell overlaps the Material Plane in much the same
against an endless plague of zombies. General Vladeska Drakov commands a fierce military force that desperately clings to power. Kalakeri A beautiful land of rainforests, rivers, and lakes is a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Trade along rivers and roads links the cities of the Lords’ Alliance, so its operatives eliminate threats to that trade as soon as they appear. Located at the confluence of the Dessarin and Surbrin
rivers, Yartar is a prosperous center of commerce. Various groups vie to control its wealth and influence its trade. The Waterbaron of Yartar, Nestra Ruthiol, is a member of the Lords’ Alliance, and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
suspended in the air.
In the west side of the room is a black gate, and on the wall near it is a contact stone.
Creatures. One reduced-threat aboleth (see “Reduced-Threat Monsters” above) dwells
feet in diameter. Red Wizards use them to hold aquatic creatures for transport through the black gates. As an action, a creature that is within 5 feet of a globe and has an Intelligence score of 10 or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The gargoyle obeys Ogrémoch’s commands and fights until destroyed.
Ogrémoch’s Lair Ogrémoch is normally found in the depths of elemental earth, choosing caverns with black crystals and jagged rock
the Black Geode, described in chapter 5). On initiative count 20 (losing initiative ties), Ogrémoch uses his lair action to cause one of the following effects: A 10-foot-radius area of rocky or earthy
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
conservatory (area D10), except the room’s doors and windows overlook a black, featureless void. If a character makes any noise or otherwise disrupts the performance, the musician—yet another illusion of
Thorn. They are inconsolable; any attempt to interact with the children reveals their illusory nature. Every minute, the water covering the floor of the 10-foot-high bedroom rises an additional 1 foot
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, called Solamnia in his honor. King Solamnus sought above all to rule this new society justly. On the Isle of Sancrist, at a black granite stone in a secluded glade, he prayed to the gods for guidance
years to encompass thirty-seven volumes, covering everything from courtly etiquette to the proper saddling of mounts. According to the Measure, the knights no longer have sufficient numbers to elect a new
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Majesty Black The giant snail race is one of the carnival’s most popular attractions. Snail Racing Rules Every snail needs a jockey, and any saddles not filled by characters are filled by other
. The course is 480 feet long. Racing Rules. The race is divided into 6-second rounds. Once the race begins, the snails move along the track at remarkable speed, each one covering 80 feet per round by






