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Returning 35 results for 'before blades duplicate container returns'.
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Spells
Player’s Handbook
container is destroyed or the spell ends, your soul returns to your body. If your body is more than 100 feet away from you or if your body is dead, you die. If another creature’s soul is in the
container when it is destroyed, the creature’s soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies.
When the spell ends, the container is destroyed.
Monsters
Spelljammer: Adventures in Space
communication difficult to interpret and impossible to duplicate. To interact with creatures of other sapient species, thri-kreen rely on a form of telepathy.
Thri-kreen often use weapons of their own design
, particularly the gythka (a two-handed polearm with a blade at each end) and a light thrown weapon called a chatkcha (a flat, triangular wedge with three serrated blades). Gythkas typically have shafts
Monsters
Spelljammer: Adventures in Space
Astral Plane and visit different worlds of the Material Plane. Such an explorer usually travels light, keeping its possessions in a backpack or similar container.
Plasmoids
Plasmoids are intelligent
randomly) divides in half. When a plasmoid splits in two, one of the resulting creatures is the original, and the other is a physical duplicate that lacks the experience and knowledge of its parent.
A
Magic Jar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
, you die.
If the container is destroyed or the spell ends, your soul immediately returns to your body. If your body is more than 100 feet away from you or if your body is dead when you attempt to
return to it, you die. If another creature's soul is in the container when it is destroyed, the creature's soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies.
When the spell ends, the container is destroyed.
Monsters
Spelljammer: Adventures in Space
thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate. To interact with creatures of other sapient species
chatkcha (a flat, triangular wedge with three serrated blades). Gythkas typically have shafts of bone and obsidian blades, while chatkchas are usually made of sharpened bone or crystal.
A generic thri
Monsters
Spelljammer: Adventures in Space
, indicating to other thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate. To interact with creatures of other
weapon called a chatkcha (a flat, triangular wedge with three serrated blades). Gythkas typically have shafts of bone and obsidian blades, while chatkchas are usually made of sharpened bone or crystal.
A
Magic Items
Tomb of Annihilation
feet.
While holding the lantern, you can use an action to order the spirit to leave the lantern and duplicate the effect of the mage hand spell. The spirit returns to the lantern when the spell
ends.
If you fall unconscious within 10 feet of the lantern, the spirit emerges from it, magically stabilizes you with a touch, and then quickly returns to the lantern.
The spirit is bound to the
Monsters
The Book of Many Things
illusory duplicate of itself in its space, then teleports, along with any equipment it is wearing or carrying, to an unoccupied space within 15 feet of itself. The image flings illusory blades at two
Astral Projection
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
statistics and possessions. The principal difference is the addition of a silvery cord that extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. This
your companions when you use your action to dismiss it. When the spell ends, the affected creature returns to its physical body, and it awakens.
The spell might also end early for you or one of your
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Stronmaus. When the cradle drops to 0 hit points, its body bursts into light. The scion instantly appears in the space the cradle
from harm it might cause.
If the scion is threatened, it unleashes elemental might like few other forces in the multiverse can muster: blades of lightning, boulder-sized hailstones, and a storm of
Monsters
Icewind Dale: Rime of the Frostmaiden
wearing perfume or carrying an open container of it.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the
form of a cloud of mist. After it feeds on a victim’s blood, its mist form takes on a crimson hue for an hour or so before its colorlessness returns.
TEKELI-LI AND THE CAVES OF HUNGER
Tekeli
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
container if it is within 100 feet of you. Otherwise, you die. If the container is destroyed or the spell ends, your soul returns to your body. If your body is more than 100 feet away from you or if your
body is dead, you die. If another creature’s soul is in the container when it is destroyed, the creature’s soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies. When the spell ends, the container is destroyed.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. If the container is destroyed or the spell ends, your soul immediately returns to your body. If your body is more than 100 feet away from you or if your body is dead when you attempt to return to it
, you die. If another creature’s soul is in the container when it is destroyed, the creature’s soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies. When the spell ends, the container is destroyed.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. If the container is destroyed or the spell ends, your soul immediately returns to your body. If your body is more than 100 feet away from you or if your body is dead when you attempt to return to it
, you die. If another creature’s soul is in the container when it is destroyed, the creature’s soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies. When the spell ends, the container is destroyed.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
container if it is within 100 feet of you. Otherwise, you die. If the container is destroyed or the spell ends, your soul returns to your body. If your body is more than 100 feet away from you or if your
body is dead, you die. If another creature’s soul is in the container when it is destroyed, the creature’s soul returns to its body if the body is alive and within 100 feet. Otherwise, that creature dies. When the spell ends, the container is destroyed.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
mandibles and wave their antennae, indicating to other thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate
blade at each end) and a light thrown weapon called a chatkcha (a flat, triangular wedge with three serrated blades). Gythkas typically have shafts of bone and obsidian blades, while chatkchas are
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in a 30-foot radius and dim light for an additional 30 feet. While holding the lantern, you can use an action to order the spirit to leave the lantern and duplicate the effect of the mage hand spell
. The spirit returns to the lantern when the spell ends. If you fall unconscious within 10 feet of the lantern, the spirit emerges from it, magically stabilizes you with a touch, and then quickly
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
crystal container filled with salt water) Duration: Instantaneous This spell grows an inert duplicate of a living creature as a safeguard against death. This clone forms inside the vessel used in the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
crystal container filled with salt water) Duration: Instantaneous This spell grows an inert duplicate of a living creature as a safeguard against death. This clone forms inside the vessel used in the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
spectral duplicate of itself and send the duplicate out to gather information on other planes by watching places where the gods and their servants gather. When a berbalang is perceiving its
environment through its duplicate, its actual body is unconscious and can’t protect or nourish itself. Thus, a berbalang typically uses its duplicate for only a short time before returning its consciousness to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Spell Restrictions Many spells have altered effects when cast in the Tomb of the Nine Gods, including spells cast from magic items or artifacts, and class abilities that duplicate the effects of
cast in the tomb or if its intended destination is inside the tomb. Augury This spell returns false readings if cast in the tomb. Banishing smite Any creature banished by this spell appears in area 57
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
it’s not rising in a straight line. Cloud cover might even make it look as though it were broken into multiple pieces. After an hour, the Spire returns to normal. 2 A kolyarut (see Morte’s Planar Parade
that sunflies are susceptible to planar energies, but what would have killed so many is a mystery. 6 Mists rise around the walking castle. Within the mist, the characters see a duplicate of their walking castle. Before they can investigate, it vanishes.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
color, texture, and dimensions to duplicate inanimate objects of their approximate size. Mimic Medium Monstrosity, Neutral
AC 12 Initiative +3 (13)
HP 58 (9d8 + 18)
Speed 20 ft.
Ability
checks made to escape this grapple have Disadvantage.
Bonus Actions
Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
standing on the cutting edge of the adventuring business, the brand precedes you. And sure, sometimes the blades on the cutting edge are kind of sharp. But with Head Office at your back, you know you have
party stand out in a crowded marketplace. And because taking a vacation is no excuse for diminished returns, an Acquisitions Incorporated franchise can make use of expanded rules for downtime and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
yours. It isn’t every day I get to witness the destruction of a planet. I promise, it will end beautifully—even if you’re not alive to see it.”
Hastain uses Summon Duplicate on their second turn in
combat. While the reigar and the duplicate attack the characters, the esthetic uses Jammerscream against the Second Wind, then moves close enough to the ship to attack with its tentacles if it isn’t
Compendium
- Sources->Dungeons & Dragons->Monster Manual
covered with alien eyes and teeth. They can alter their color, texture, and dimensions to duplicate inanimate objects of their approximate size. Mimics use their disguises as both camouflage and bait
Disadvantage.
Bonus Actions
Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the feather fall spell for yourself. When either spell ends, the balloon slowly deflates as the elemental spirit escapes and returns to the Elemental Plane of Air. As the balloon deflates, you descend
poison and psychic damage. Reducing it to 0 hit points causes it to explode instantly. A special container can be crafted to contain a devastation orb and prevent it from detonating. The container must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. This cord is your tether to your material body. As long as the tether remains intact, you can find
creature returns to its physical body, and it awakens. The spell might also end early for you or one of your companions. A successful dispel magic spell used against an astral or physical body ends the spell
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. This cord is your tether to your material body. As long as the tether remains intact, you can find
creature returns to its physical body, and it awakens. The spell might also end early for you or one of your companions. A successful dispel magic spell used against an astral or physical body ends the spell
Magic Items
Infernal Machine Rebuild
malfunction returns to 10 percent.
Random Properties. There are far more possible combinations for the Infernal Machine’s controls than can ever be known or matrixed—especially as the controls
+1 bonus to initiative rolls.
You are unable to hear any speech louder than a whisper.
17
An exact duplicate of you appears next to you, dressed as you but lacking any gear. The duplicate
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
impossible to duplicate. When forced to interact with creatures of other intelligent species, thri-kreen employ alternative methods of communication, such as drawing pictures in sand or making pictures
out of twigs or blades of grass. Limited Emotions. Thri-kreen experience the full range of emotions but aren’t as prone to emotional outbursts as humans. Thri-kreen with psionic ability often
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Forge Domain The gods of the forge are patrons of artisans who work with metal, from a humble blacksmith who keeps a village in horseshoes and plow blades to the mighty elf artisan whose diamond
irretrievably coalesces and transforms into the creation at the ritual’s end, magically forming even nonmetal parts of the creation. The ritual can create a duplicate of a nonmagical item that contains
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
) Proficiency Bonus +3
Podling Link. The plant can see through and communicate telepathically with any of its podlings within 10 miles of it.
Rejuvenation. When the plant dies, it returns to life in
dissolved and its body repurposed into a podling duplicate. Podlings are near-perfect mimics of the creatures they replace. Despite having the knowledge of those they mimic, podlings frequently miss the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Magic Items Can potions be administered to unconscious characters as an action? Yes, you can administer a potion to someone else as an action (DMG, "Potions"). If a potion doesn’t duplicate a spell
magic weapons with the thrown property (javelins and the like) assumed to return to their owner after being thrown? If a magic weapon returns to you after you throw it, its description says so, as in the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
neutralized using dispel magic. If the effect is dispelled, it returns in 24 hours. While the effect is active, celestials cannot enter the area. Each time another sort of non-undead creature enters
number of drowned ones that stayed behind from the most recent assault on Firewatch Island take notice. Three drowned blades, one drowned ascetic, and one drowned assassin lurk inside the ruined Tammeraut






