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Returning 30 results for 'before blasting diffusing continent remains'.
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Cube of Force
Legacy
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Magic Items
Basic Rules (2014)
long as the barrier remains.
Face
Charges
Effect
1
1
Gases, wind, and fog can't pass through the barrier.
2
2
Nonliving matter can't pass through the barrier. Walls, floors
or comes into contact with certain spell or magic item effects, as shown in the table below.
Spell or item
Charges Lost
Disintegrate
1d12
Horn of blasting
1d10
Passwall
1d6
Prismatic spray
1d20
Wall of fire
1d4
backgrounds
Eberron: Forge of the Artificer
continent, finding a way to reestablish routes across the Mournland remains the house’s top priority. In the meantime, Orien adventurers can serve their house by investigating missing couriers, recovering goods stolen from caravans, and troubleshooting disruptions to the lightning rail.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
keep goods moving on both sides of the continent, finding a way to reestablish routes across the Mournland remains the house’s top priority. In the meantime, Orien adventurers can serve their house by
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to the continent of Khorvaire on Eberron. The scars of the Last War are still fresh on Khorvaire. Nowhere is this truer than in the Mournland, a once-glorious nation destroyed during the apocalyptic
monsters roam the blasted landscape. The characters must navigate this wasteland in search of the rod piece, ultimately discovering that the piece is located inside the remains of an enormous, highly advanced, bipedal war machine called a colossus.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the cube, you can’t move any closer to that object as long as the barrier remains. Cube of Force Faces Face Charges Effect 1 1 Gases, wind, and fog can’t pass through the barrier. 2 2 Nonliving
certain spells or comes into contact with certain spell or magic item effects, as shown in the table below. Spell or Item Charges Lost Disintegrate 1d12 Horn of blasting 1d10 Passwall 1d6 Prismatic spray 1d20 Wall of fire 1d4
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the cube, you can’t move any closer to that object as long as the barrier remains. Cube of Force Faces Face Charges Effect 1 1 Gases, wind, and fog can’t pass through the barrier. 2 2 Nonliving
spells or comes into contact with certain spell or magic item effects, as shown in the table below. Spell or Item Charges Lost Disintegrate 1d12 Horn of blasting 1d10 Passwall 1d6 Prismatic spray 1d20 Wall of fire 1d4
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their ancient ways and traditions. They stubbornly defend what remains of their old domains beneath hill and mountain, and some seek to reclaim what they have lost to the depredations of orcs, goblins
the heart of the world, dwarves found their way to the surface and, from there, spread across each continent. Thousands of years of settlement and separation divided the dwarves into distinct subraces
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xen’drik Map 2.3: Continent of Xen’drik View Large Version In Xen’drik, you could… Seek to destroy an ancient mystical weapon before it falls into the hands of villains. Battle savage giants in the
Sovereigns bound the fiendish overlords and freed the world from chaos. The mighty giants had fought alongside the Sovereigns, and in gratitude Aureon granted them dominion over the continent of Xen’drik
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Last War For hundreds of years, the continent of Khorvaire was united under the kingdom of Galifar. This peace came to an end with the death of King Jarot in 894 YK, just over a century ago
nation of Cyre was consumed in a magical cataclysm now known as the Mourning. The cause of the Mourning remains unknown; many fear it was caused by unbridled use of war magic. Shock and fear brought the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
winter wolf named Loska, remains on patrol outside the city. Delaan spends much of his time wandering the northern wilderness, and although he visits friends in Nesmé once a year, he otherwise shies away
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Last War For hundreds of years the continent of Khorvaire was united under the Kingdom of Galifar. This came to an end with the death of King Jarot in 894 YK, just over a century ago. Conflict
Cyre was consumed in a magical cataclysm now known as the Mourning. The cause of the Mourning remains unknown, and many fear that it was a consequence of the extensive use of war magic. Shock and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dragons to utterly destroy the giant nations, and the continent of Xen’drik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
winter wolf named Loska, remains on patrol outside the city. Delaan spends much of his time wandering the northern wilderness, and although he visits friends in Nesmé once a year, he otherwise shies away
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Scars of War As of 1 Zarantyr 998 YK, it’s been less than four years since the Mourning and less than two years since the Last War came to an end. The Last War spanned the continent and lasted
yearns to reclaim the Eldeen Reaches, Breland keeps a wary eye on the monstrous kingdom of Droaam, and many mistrust the Valenar elves. Within the Five Nations, anger remains over how the final lines
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
winter wolf named Loska, remains on patrol outside the city. Delaan spends much of his time wandering the northern wilderness, and although he visits friends in Nesmé once a year, he otherwise shies away
Compendium
- Sources->Dungeons & Dragons->Monster Manual
inspire what a naga knows. Guardian Naga Lore 1d8 The Guardian Naga Recalls... 1 The last words of an ancient sage or leader. 2 The location of a hidden city or continent. 3 A magic word, password, or
1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.
Actions
Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
of ogres and giants. Solamnia Once a mighty empire, Solamnia has fallen from the glory it knew. Though Solamnia remains one of the largest and most prosperous nations on the continent, its provinces
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
object as long as the barrier remains. Charges Effect 1 Gases, wind, and fog can’t pass through the barrier. 2 Nonliving matter can’t pass through the barrier. Walls, floors, and ceilings can pass
the table below. Spell or Item Charges Lost Disintegrate 1d12 Horn of blasting 1d10 Passwall 1d6 Prismatic spray 1d20 Wall of fire 1d4
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
focus to the divided tribes. A brilliant hobgoblin, Haruuc, united the Ghaal’dar and under his leadership they seized control of what is now Darguun (see chapter 2). The aging Lhesh Haruuc remains as
limit their population in their deep vaults. However, they have held onto the martial discipline and techniques that allowed their ancestors to dominate the continent. Their weaponsmiths are superior
Compendium
- Sources->Dungeons & Dragons->Divine Contention
remains of a different noble family of Uthtower. Their bones are interred inside niches in the walls, which are 3 feet wide, 3 feet high, 9 feet deep, and stacked three high along the walls. When
hall contains a heap of treasures that Cult of Myrkul have left as offerings to the dragon. Treasure. The treasures gathered here comprise 14,000 gp, 1,750 pp, ten jet gemstones worth 100 gp each, two potions of supreme healing, a potion of storm giant strength , and a circlet of blasting.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
legions with beams of red light radiating from their mouths. But as the colossi were beginning to turn to the lands outside Cyre, the Mourning came, and the colossi perished. Now their remains lie, like
of elemental rock, blasting out elemental air to deflect ranged attacks, and so on. The captain of the colossus could control all this weaponry through the docent network, but for optimal performance
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
through tunnels in the Underdark. Yarting: A southern instrument from Amn and Calimshan that is a Faerûnian analog to the guitar. Numerous variations have spread across the continent. Zulkoon: A complex
Myth Drannor. The organization has since gone underground again. Their relationship to the present-day Harpers, Laeral Silverhand, and the current Blackstaff of Waterdeep, Vajra, remains unclear.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn The vast central continent of Toril, Faerûn is a land mass divided by a great sea known as the Inner Sea, or the Sea of Fallen Stars. The lands beyond the North can be roughly divided into
hidden there. Eastward along the Chultan peninsula lie the remains of Thindol and Samarach. Despite the apparent fall of both civilizations, Thindol remains infested with yuan-ti, while the illusions
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hall has a row of pillars on either side, supporting elegant arches and framing colorful frescoes on the east and west walls. Rubble from the remains of immense stone doors lies to the north. A smaller
Zumzn in the northwest chamber. Sarcophagi. The sarcophagus in the southwest holds the remains of Kh’krai, and the one in the southeast holds the remains of Suthket. They were buried with honor despite
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
scale of your campaign, the area might be as small as a section of a city or as large as a continent, world, or plane of existence. Define the aggressor and whether it represents a known enemy or a
old order after its fall from power. Does anyone from the former power group remain in power during the next regime? If the old order remains in power, describe one way that its leaders punish the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Whenever a loud noise is made inside the chamber, the loose crystal flickers. Tremendously loud noises, such as those made by a thunderwave spell or a horn of blasting, cause the crystal to go out for 1d6
cold have not been kind to them.
Most of the books and scrolls that litter the floor have been ruined by centuries of disuse, but adventurers who search the remains unearth two survivors: a scroll
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the Seldarine. Her position among the other drow gods remains uncertain, as is the fate of the souls of those who turn to her worship. Drow who are beloved by Eilistraee sometimes appear to vanish when
Dark Six) are one and the same. Drow from the jungle continent of Xen’drik ritually tattoo themselves using scorpion venom, leaving white scars etched into their skin. Drow of other worlds rarely know
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
(see “Treasure” below). It remains suspended in the air above the dais even if the statue on the dais is destroyed. Slaad Guardian. An invisible gray slaad in its true form appears near the dais when
slaad keeps it, turns invisible, remains in this room, and defends itself if attacked. It can be harmed by the dancing statues. Zybilna pressed the slaad into service, and it does her bidding if she’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Ramazith had not been known as either an exceptional mariner or an exceptional arcanist before he came into enough money to build his tower, and the source of his success remains a mystery. Not long after
artists sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
equally vast wealth. Ramazith had not been known as either an exceptional mariner or an exceptional arcanist before he came into enough money to build his tower, and the source of his success remains a
sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping a






