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Returning 35 results for 'before blessed diffusing comes recover'.
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Wild Magic
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
Your innate magic comes from the forces of chaos that underlie the order of creation. You might have endured exposure to raw magic, perhaps through a planar portal leading to Limbo, the Elemental
Planes, or the Far Realm. Perhaps you were blessed by a fey being or marked by a demon. Or your magic could be a fluke of your birth, with no apparent cause. However it came to be, this magic churns within you, waiting for any outlet.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
immersed in water for at least 1 hour during a day, it suffers 1 level of exhaustion at the end of that day. The grung can recover from this exhaustion only through magic or by immersing itself in water for
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
immersed in water for at least 1 hour during a day, it suffers 1 level of exhaustion at the end of that day. The grung can recover from this exhaustion only through magic or by immersing itself in water for
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
immersed in water for at least 1 hour during a day, it suffers 1 level of exhaustion at the end of that day. The grung can recover from this exhaustion only through magic or by immersing itself in water for
Classes
Xanathar's Guide to Everything
Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a distant but
Classes
Xanathar's Guide to Everything
Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a distant but
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push forward
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
turns a devout warrior into a blessed champion.
The Cause of Righteousness
A paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching
sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Relaxation Sometimes the best thing to do between adventures is relax. Whether a character wants a hard-earned vacation or needs to recover from injuries, relaxation is the ideal option for
advantage on saving throws to recover from long-acting diseases and poisons. In addition, at the end of the week, a character can end one effect that keeps the character from regaining hit points, or can
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, rerolling or ignoring results that have already occurred. FAILURE IS AN OPTION
If the characters failed to recover a significant number of components from either site in the past—and assuming you don’t
want to send them back—you can work that into this final showdown. Whichever agent the characters return to is disappointed in their progress, but comes up with an alternative plan. Knowing that the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
use magic and blessed weapons to protect the just and root out wickedness across the Multiverse. These angels act where they can against overwhelming evil, but to avoid the attention of the Lower
.
5 Recover and destroy an evil Artifact.
6 Reveal the true name of a devil to banish it.
Carlo Arellano
Planetar Large Celestial (Angel), Lawful Good
AC 19 Initiative +10
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Challenge 1/4 (50 XP) Proficiency Bonus +2
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the
Dependency. If the grung isn’t immersed in water for at least 1 hour during a day, it suffers 1 level of exhaustion at the end of that day. The grung can recover from this exhaustion only through magic or by
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
explains that the ship holds a magic box containing promissory notes and property deeds worth a total of 100,000 gp. He offers the characters a fee of 10 percent (10,000 gp) to recover it. As a gesture of
good faith, he offers them an advance payment of 200 gp. (Even if they try their best but still fail to recover the box, Aubreck cannot afford to pay them anything more.) He says that the ship was
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
trust. Strahd von Zarovich About Strahd, the Vistani believe the following: Strahd comes from a royal bloodline. He died centuries ago yet endures as one of the undead, feasting on the blood of the living
from one generation to the next: The souls of those who die in Barovia can’t escape to the afterlife. They are prisoners in Strahd’s domain. Some Vistani women are blessed with prescience. Of all the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Supernatural Gifts Most heroes of Theros have some kind of supernatural aid to help them achieve their goals. Often this aid comes from the gods, but some heroes might find their support from other
fruit that blessed me with extraordinary resilience. (Resilient)
I studied with a supernatural tutor. (Skilled)
I was bathed in the waters of a mystic river that left my skin resistant to harm—and glittering with starlight. (Tough)
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wood to keep them warm on cold nights, and they draw water from a blessed pool. They have chickens, hares, and small pigs, as well as gardens of beets and turnips. The only thing they depend on from
the outside world is wine. The burgomaster, Dmitri Krezkov, comes from a noble family and regularly has wine delivered from the nearby winery, the Wizard of Wines (chapter 12), to keep the locals
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the stadium.
8 Recover a blessed trophy and award it to a contest’s rightful victor.
Arena Map The arena shown in map 4.5 has a ring of raised benches and private boxes around its sandy
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
can’t take me!” but also more useful information like “This isn’t the way to Archaeo Hall! What are you doing?!” A student who is either incapacitated or knocked unconscious comes to their senses when
Wisdom (Perception) check also allows a character to notice a light flickering within the hall and a silhouette moving within. Characters who wait for the panicked students to recover can question them
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, he emerges from the secret door in the back of the statue in area T13 and comes to join the fray, trusting that the adventurers are the heroes he’s been waiting for. Meanwhile, the zombies continue
feet and spills its pot of paint. Stolen Goods to Recover. The Ladders, pots of paint, and paintbrushes are all stolen goods (see “Stolen Goods”).
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
she uses this power and tends to frown upon the one so “blessed.”
Future Warriors
Young orcs must mature quickly in order to survive their perilous upbringing. Their early years are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Divine Soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
comes into being when a metallic dragon gives up mortal life so a fragment of life essence can linger as an eternal guardian of a precious treasure or knowledge. Draconic shards are lingering psychic
dracolich.
3 A pirate crew under the command of a ghost dragon fights to recover the dead dragon’s scattered hoard.
4 A hollow dragon guards an artifact meant to be used in the dire
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
empty container once held the mimic found in area M8. Gravely injured when it was captured, it feigned death until it could recover and escape into the upper levels of the mansion. The four severed hands
have absorbed enough magical energy to become crawling claws. They push the lid off their jar and attack when any creature comes within 5 feet of them.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
!
We danced too long; now all the music is gone.
Night comes, and we must away!
Such humor. I can barely hold my sides.
I smell a foul wind.
Who goes there, on this woebegone, rain-lashed night
this wound I shall not recover. You have slain me.
This truly is the worst outcome.
Let us dance in the whistling wind!
Tomorrow, at sunrise, I shall no longer be here.
Printable Images
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
particular false prediction.
4 Help the addled victim of a lightning strike recover.
5 Recover sacrificial animals from a cyclops raider.
6 Rig tools used to predict the future so that they
pretends to be an avatar of Keranos and takes over the shrine, making its worshipers his subjects.
3 A revenant who died due to a misinterpreted prophecy comes back for revenge against the oracle who
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, tentacles flailing and smashing the water. In 4 rounds, he comes within reach of the shoreline and lashes out, smashing docks and sending bodies flying with each sweep of his tentacles. When the demon lord
attacks, some kuo-toa recover their wits enough to flee, while others cower, paralyzed with fear. Escaping the Demon Lord Hopefully, the players exercise the better part of valor and flee as soon as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Removing the Gold If the characters recover Neverember’s hoard and keep it for themselves, word gets out eventually. Emissaries of the Harpers, the Lords’ Alliance, and the Order of the Gauntlet come
tenday, Istrid Horn (see appendix B) sends Zhentarim thugs to threaten, if not hurt, him. Emmek comes to the characters with hat in hand, preying on their generosity while denying any wrongdoing on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
!
We danced too long; now all the music is gone.
Night comes, and we must away!
Such humor. I can barely hold my sides.
I smell a foul wind.
Who goes there, on this woebegone, rain-lashed night
this wound I shall not recover. You have slain me.
This truly is the worst outcome.
Let us dance in the whistling wind!
Tomorrow, at sunrise, I shall no longer be here.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
. The once-mighty dwarven empire was left crippled, never to recover, and the great city of Gauntlgrym was left in the control of an orc horde. It was humans from nearby Illusk who finally drove the orcs
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Girscamen. Read the following description as the characters come within sight of the wreck: Midnight-colored coral covers the trench’s sheer walls. As the bottom of the trench comes into view, you
hole pierces the deck and the hull below.
The first time a creature that isn’t a Construct or Undead comes within 5 feet of the ship’s wreckage, the creature must make a DC 16 Wisdom saving throw. On
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vault of Kings its mind, and the Great Forge its mighty hands. Here, on adamantine anvils blessed by Moradin’s priests, wonders were hammered from iron, mithral, silver, and steel. When Gauntlgrym thrived
rolling a d20 and consulting the Great Forge Encounters table to determine what, if anything, comes out of the darkness. If the heroes call for help, four shield dwarf veterans arrive in 1d4 + 1
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gift is expected to provide the item with the same careful stewardship exhibited by its creator — never letting it fall into an enemy’s hands and sparing no effort to recover it if is stolen
to produce great works, it comes at a price. Dwarves value stability, repetition, and tradition above all else. Chaos and change cause distractions from the task at hand. Dwarves crave predictability
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
defeat them on his own. If combat breaks out in T12 and Nezzarum is aware of it (either because Xia comes and implores the statue of Orcus for aid or because he notices the battle unfolding from his
are Difficult Terrain. Stolen Goods to Recover. The dragonchess Gaming Set and incense are stolen goods (see “Stolen Goods”). If Nezzarum is Friendly, he allows the characters to return the goods the cultists stole to the rightful owners.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
both). If Tarnhem is freed, he comes here directly to recover these weapons, and is the only creature that can do so. Anyone else attempting to claim them automatically triggers a lightning bolt or a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Acheron Attacks When the attack from Acheron comes, read or paraphrase the following description: The gate to Acheron flares to life, the portal resembling a great, burning feline eye. Gigantic
berserkers are defeated, the characters have 1 round to recover. If no character has already noticed Luggik’s behavior, the character with the highest passive Wisdom (Perception) score notices Luggik’s mock






