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Returning 35 results for 'before blessing dealing changing race'.
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Monsters
The Book of Many Things
roll the prophecy die and add the number rolled to the total, potentially changing the outcome. The blessing ends after 1 hour or when the living portent ends the blessing (no action required) or uses
":"1d12+3", "rollType":"damage", "rollAction":"Radiant Strike", "rollDamageType":"radiant"} radiant damage.
Prophetic Blessing. The living portent magically infuses the power of its prophecy into another
Deck of Many Things
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Magic Items
Basic Rules (2014)
30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
. Turning Immunity. The avatar is immune to features that turn undead.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing
Species
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability
Human
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Basic Rules (2014)
, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
EVERYONE’S SECOND-BEST FRIENDS
seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
or friendly NPC suggests that the characters pray for Tymora’s blessing at the Shrine of Luck. If one or more characters do so, Tymora’s blessing comes after a long rest when a mysterious, cloaked man
the way to the dragon’s lair, having come from there. Dobin’s steed is a retired, well-behaved race horse named Four-Leaf Clover.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
) is an aerial race that takes place around Dura Quarter. See the sidebar for more information. Sun’s Blessing (15 Therendor). The festival of Dol Arrah, this is a day of peace and a time for enemies
party) who brings down the beast wins a purse of 500 gp and the blessing of Balinor. The Hunt can vary; some years multiple beasts are released and the hunter who catches the most of them is marked as
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
descriptions in chapter 2 and choose one that appeals to you. Read the descriptions of races and classes in this chapter. Guild membership recommendations are provided for each race and class, should
Player’s Handbook or another source instead of one of the guild backgrounds in chapter 2. Your guildless character can be of any class, race, and alignment. At the DM’s option, you might have contacts
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ability check or saving throw or misses an attack roll, it can roll the prophecy die and add the number rolled to the total, potentially changing the outcome. The blessing ends after 1 hour or when the
120 ft., one target. Hit: 9 (1d12 + 3) radiant damage.
Prophetic Blessing. The living portent magically infuses the power of its prophecy into another willing creature the living portent can see
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Race or Subrace This section teaches you how to modify existing races, as well as create new ones. The most important step in customizing or designing races for your campaign is to start
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
that the yuan-ti have prepared a special ambush at the end of the pursuit.
Capture, Not Kill
The objective of the yuan-ti as a race is to conquer and enslave others; they don’t espouse the sort
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
presented as a divine blessing. Changing Spell Lists Modifying a class’s spell list usually has little effect on a character’s power but can change the flavor of a class significantly. In your world
modify existing classes to better serve your game’s needs. Changing Proficiencies Changing a class’s proficiencies is a safe and simple way to modify a class to better reflect your world. Swapping
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of every race found across Khorvaire. Halflings, elves, and gnomes all have a significant presence in the city, but even kalashtar and changelings have communities in Sharn. Beyond the permanent
the grandest city in Eberron. Sharn stands above the Dagger River and its eastern tributary, the Hilt. It’s an important port for anyone dealing with Aerenal, Xen’drik, or Sarlona. Mountains line the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Lorinda’s Powers and Dominion Lorinda is a green hag of extreme age. In her true form, she carries her darling family—three grim dolls she calls Laveeda, Leticia, and Laoirse. When dealing with the
famine and aberrant livestock. Those in her service rarely produce offspring and so petition her for hexblood children (see chapter 1). All Mother asks of her followers in return for her blessing is that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
by a brief upturn in violence. Sun’s Blessing (15 Therendor) The festival of Dol Arrah is a day of peace and a time when enemies are urged to find a peaceful resolution to their conflicts. It’s one
Landing. The Race of Eight Winds (23 Lharvion) This event is an aerial race that takes place around Dura Quarter. The Hunt (4 Barrakas) In honor of the Sovereign Balinor, a fierce beast is brought to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
pure orc blood. And they aren’t accepted into other societies because of their orc heritage. Half-orcs are seen as off-putting and intimidating by other people, which is both a blessing and a curse
, because while they are often left alone by those who fear them, they also become targets of discrimination, or outright attacks, from those who feel threatened by them. This prejudice against the race
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
project image when dealing with her agents. Personality Trait. “Others need to know only what’s necessary to accomplish my goals.” Ideal. “Peace, efficiency, and the smooth running of the imperial machine
prepare if necessary. What’s Left Unsaid Secretary Wei’s true goal is to search the buried Yun dynasty ruins for any sign of Dragon’s Blessing—a magical reagent of particular importance to the emperor
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Keeping Combat Moving Sometimes even the best-planned combat encounter can turn into a slog, where no one’s moving and neither side is hitting or dealing much damage to the other. When that happens
changing a battle’s terrain to introduce a new element and give combatants reasons to move around. Perhaps a powerful attack or an explosive spell topples a column, shatters a wall, or breaks up the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their race. The spell succeeded, but it rippled backward and forward in time, and the land was sundered, changing the face of the world. The largest continent of this new world is now called Faerûn
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Elysium, the Blessed Fields of NG The Beastlands, the Wilderness of NG, CG Arborea, the Olympian Glades of CG Ysgard, the Heroic Domains of CN, CG Limbo, the Ever-Changing Chaos of CN Pandemonium, the
celestial creatures, including angels, couatls, and pegasi. The Lower Planes are the home of fiends: demons, devils, yugoloths, and their ilk. The planes in between host their own unique denizens: the construct race of modrons inhabit Mechanus, and the aberrations called slaadi thrive in Limbo.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
services (see “Changing Svirfneblin Attitudes” earlier in this chapter), as certain svirfneblin ask for their help. If the characters leave the svirfneblin without providing them assistance in dealing with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
result of cruel experiments on dwarves by mind flayers. Like duergar, the derro were a slave race to the mind flayers, but eventually freed themselves. Born to Madness. The process of their creation
years old, but they mature and breed quickly. When their elders deem that their numbers are becoming unmanageable, the derro declare war on some other race and surge forth in a reckless horde, fighting
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Vlaakith’s Dilemma Long gone are the days when the gith race was fully embroiled in conflict. When the githyanki settled Tu’narath and took up residence in the Astral Plane, they no longer had to
might be compromised. So she addresses the problem by not dealing with it directly, but by trying to encourage her indolent followers to find purpose in meaningful activities that don’t involve plundering
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
race. When their leader Gith perished, she was replaced by her undead adviser, Vlaakith. The lich-queen forbade worship of all beings except herself.
Of all their enemies, the githyanki most hate
, dealing psychic as well as physical damage. A githyanki can’t become a knight until it masters the singular discipline needed to will such a blade into existence. A silver sword is equivalent to a
Kobold
Legacy
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Species
Volo's Guide to Monsters
at the actions or deeds of other races. They aren’t forgiving of other races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged
being able to fly is an incredible gift, and it would be expected for kobolds to interpret the wings as a blessing from Tiamat, ordinary kobolds resent urds and don’t get along with them. Fragments
Orc
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Species
Volo's Guide to Monsters
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
react to them.
As a race, orcs have no noteworthy universal social traits, but some commonality does exist in the crude written communication that all orcs employ and in the way that they use
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
different prices to buy or sell every time they are asked about the same items, and insist that the characters dealing with them are the ones changing their terms. A duergar merchant suddenly turns
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. His Lightning Breath becomes Shadow Breath, dealing necrotic damage instead of lightning damage. A humanoid reduced to 0
sense, with a successful DC 20 Wisdom (Insight) check, that it’s of divine origin. (The moonlight is a blessing from Selûne, though there’s no way for the characters to confirm this.) Three successful
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
of a ship loyal to Xedalli can, with a successful DC 15 Charisma (Persuasion) check, improve the attitude of that crew, changing it from hostile to indifferent, by claiming to be acting on Xedalli’s
the fray, arriving just as the characters finish dealing with Commander Vael’s flagship: Seven dragons with multicolored scales and gaseous wings slither through Wildspace with their mouths agape like
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dealing with one group. Group A consists of one dragonclaw (see appendix D), two cultists, and six kobolds. The cultists are handling the ram while the kobolds stand guard in case the town militia
citizens of Greenest slip out the back and race for the keep or for the old tunnel—if characters have opened it already. That’s only one possibility; clever players can come up with different solutions
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
dealing with one group. Group A consists of one dragonclaw (see appendix D), two cultists, and six kobolds. The cultists are handling the ram while the kobolds stand guard in case the town militia
citizens of Greenest slip out the back and race for the keep or for the old tunnel — if characters have opened it already. That’s only one possibility; clever players can come up with different solutions
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are a sixth of it; the rest is a blend of every race found across Khorvaire. Halflings, elves, and gnomes have a significant presence in the city, but even kalashtar and changelings have communities
people hoping to find their fortune in the grandest city in Eberron. Sharn stands above the Dagger River. It’s an important port for anyone dealing with Aerenal, Xen’drik, or Sarlona. Mountains line the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
been encountered before, it is likely that the yuan-ti have prepared a special ambush at the end of the pursuit. Capture, Not Kill The objective of the yuan-ti as a race is to conquer and enslave
their presence hidden and get into places their normal forms couldn’t enter. Their immunity to poison gives all yuan-ti a tactical advantage in dealing with other creatures. A pureblood serving as a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
her answers are often cryptic, even when dealing with her sisters; she might give vital advice even to her enemies. There is little that can be hidden from Sora Teraza, but the question is always
and prosperity, they could become envoys of the Daughters in the Five Nations or help to fight their enemies in Droaam. A character of a monstrous race could even become a warlord of Droaam. Even if
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
silver swords were created eons ago, when the gith were still a single race, by those who would become the first githyanki knights. A silver sword, which functions as a +3 greatsword, is a conduit
addition, if you score a critical hit with it against a creature’s astral body, you can cut the silvery cord that tethers the target to its material body, instead of dealing damage.
Dragon Steeds The






