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Returning 33 results for 'before blessing devising changes respectively'.
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Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
manifestations of the gods. The more religious members of the Stoneheart Enclave cast augury and commune spells within the circle, interpreting the responses to their entreaties through subtle changes
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
already exists. Adapting a stat block is far less time-consuming than creating one from scratch, and there are changes you can make to an existing monster that have no effect on its challenge rating, such
to add a special trait. You can add a special trait of your own devising or pick up a special trait from one of the many creatures in the Monster Manual. For example, you can create a goblin-spider
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, so you can use them freely to set the tone you want for your adventure. Terrain Changes Plant growth creates difficult terrain, sinkholes appear, and hedge mazes or icy walls limit movement
traveler’s feet. Wilderness Hazards. Any of the wilderness hazards described in the Dungeon Master’s Guide might manifest near the dragon’s lair. Weather Changes Fog, storms, precipitation, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
around them to serve their purposes. What specifically motivates a demon varies greatly from one to another and often changes within the same demon, but it is always attached to fulfillment of its
powerful demon usually has an intent that goes beyond merely causing carnage, and a plan to achieve it. DEMONIC AMULETS: BLESSING AND CURSE
Some demon lords have a way of cheating death, but this great
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
changes color and is fouled for 1d10 days. Restless Sleep. Any creature that sleeps within 6 miles of the lair is troubled by nightmares for the next 1d10 days. Trembling Earth. An enormous tremor
shakes the earth within 6 miles of the lair. Wildlife Changes. Creatures previously attracted by the dragon’s presence undergo sharp behavioral changes, perhaps attacking any creatures they see or
Orc
Legacy
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Species
Volo's Guide to Monsters
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
planetar dies by its own hand or at the hands of the characters, Torm bestows on each character a blessing of protection (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide). This
blessing is permanent if its receiver is a worshiper of Torm; otherwise, the blessing lasts for 10 days. Torm’s blessing is not bestowed on any character who releases one or both mariliths that are trapped
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deceive. (Any)
5 Luck. Want more luck? Take more chances! (Chaotic)
6 Adaptability. Plans change, circumstances go awry. I must bend in response to changes, not break. (Any)
Earning and
Piety 3+ Phenax trait As a devotee of Phenax, you have proven yourself accomplished at deception. You can call on Phenax’s blessing and cast disguise self with this trait. While the spell is active
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
adult bronze dragon with the shadow dragon template, which causes the following changes to his statistics: Umbraxakar is neutral evil. He has resistance to necrotic damage. While in dim light or
sense, with a successful DC 20 Wisdom (Insight) check, that it’s of divine origin. (The moonlight is a blessing from Selûne, though there’s no way for the characters to confirm this.) Three successful
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
arranges storm giants, cloud giants, fire giants, frost giants, stone giants, and hill giants by connecting them to Stronmaus, Memnor, Surtur, Thrym, Skoraeus, and Grolantor, respectively. That neat
than before it. Ettins. A widespread folktale suggests ettins were once orcs who were transformed into their giant-like form by a blessing of the demon lord Demogorgon. If that were true, though
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
result of divine intervention.
7 Spontaneous Formation. Dragon eggs arise naturally in certain regions, often in underground veins of metal ore or gems for metallic and gem dragons, respectively, or
—as either a blessing or a curse.
6 Hoard Thieves. The hoard of an older dragon is imbued with that dragon’s power. Those who steal from such a hoard might transform into half-dragons as that power leaches into them.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
fight. Creatures. The Grand Master is a bone devil with these changes: Shards of a vorpal sword once broken against the devil replace its claws. A successful DC 12 Intelligence (Arcana) or Wisdom
these changes: East Wind is armed with a longsword that is a polymorph blade (see appendix D), granting him the following attack: Polymorph Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Mahadi deems otherwise. Dining Services. The dining menu at Infernal Rapture changes daily, providing a fixed-price selection. Sample menus are provided as player handouts in appendix E. A full meal
specifically. Burney is under the effect of a permanent mind blank spell, and cannot be detected by magical or mundane means unless she wishes it. In exchange for this blessing, Burney can take no direct
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
patron deities of fire and frost giants, respectively—regularly send hulking subjects to pillage the wintry camp, darkening its skies with ash and snow. Meanwhile, nomadic groups of mountain bariaurs hold
colorful wicker shields mounted beside trophies of battle. Among them hangs a magic tapestry adorned with a scene of charging warriors. Its image changes after each battle, reflecting any newly fallen
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10-foot-deep troughs to the south and east, and forced westward and northward along troughs that lead to areas 12d and 12e, respectively. 12d. West Water Collector The ceiling in this chamber forms a
what Extremiton sees when it looks through the eyes of the virtual Durnan in the alternate version of Waterdeep. The view changes abruptly whenever the ulitharid switches characters in the simulation
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Lord for his bounty. While most sea elves have forgotten the name Habbakuk, they faithfully continue this annual pilgrimage. Though the Wash changes chaotically, the sea elves swim to the shrine
them with hostile intent. Ishvern and the sea elves use the scout stat block with the following changes: They have advantage on saving throws against being charmed, and magic can’t put them to sleep
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
presented as a divine blessing. Changing Spell Lists Modifying a class’s spell list usually has little effect on a character’s power but can change the flavor of a class significantly. In your world
players using them are comfortable with the fact that you might need to go back and make some changes after seeing them in play. Creating New Class Options Each class has at least one major choice point
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
K’rshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
discussed in the Dungeon Master’s Guide, you can customize any dragon’s stat block to reflect the dragon’s unique character. Minor changes such as those below are easy to make and have no impact on a dragon’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
past the age of 25 due to battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Magic Items
Infernal Machine Rebuild
make an Intelligence check or use divination magic to learn something about a creature, that knowledge comes with added trivia of the DM’s devising.
05
You emanate a weak magnetic aura
.
28
You gain the benefit of a nondetection spell.
Your appearance changes randomly as determined by the DM, as if you were under the effect of a disguise self spell.
29
You can cast the mage
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to leave through the doorway to the west, all four crypt guardians burst out to fight until destroyed. The crypt guardians use the revenant stat block with the following changes: They speak Dwarvish
gem cannot benefit from the Blessing of Dumathoin described in the “Purifying the Crypt” section earlier in this chapter. P9: Historian’s Tomb The walls of this room are carved with images of open
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mortuary, which used to reside in the ward, have been bitten off by the neighboring Lady’s and Hive Wards, respectively. Still, the Lower Ward remains a necessary industrial powerhouse in the City of
erratically. Taken from the roiling plane of Limbo, the glob endlessly changes from stone to fire, freezes into a fractalized diamond, melts into swirling clouds that smell strongly of lavender, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gantries in 2 and 3 rounds, respectively. Releasing the catch on a winch requires a knock spell. A creature can also use its action to make a DC 15 Strength (Athletics) check, releasing the catch on a
creatures along the bucket chain (in areas 12, 18, and area 34) begin receiving empty buckets. The empty buckets don’t immediately cause concern, for shift changes and work breaks are common. But if 15
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the same character is submerged in all four pools, that character receives the blessing of That-Which-Endures. This blessing comes in handy later in area 7. Key. To make the key appear, one or more
. Ten of the feet in the room are stomping feet, the lesser known and smellier cousins to the crawling claw. A stomping foot uses the crawling claw stat block with these changes: Its speed is 30 feet
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the figurine causes it to walk in a straight line at a speed of 5 feet for 10 minutes. At the end of every minute of operation, the owlbear changes from walking on all fours to walking on its hind
blinking. The wireframe windows mounted above the console are magic projection screens that act as security cameras, showing the interior of the tower (areas B1, B2, B3, and B4, respectively). Stonky has
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the following changes: Mirran and Nym are neutral evil. They are unarmed and unarmored (AC 12). They have the following additional skills: Deception +9, Performance +9. The sisters are entertaining
, Serissa views the arrest of her sisters as a sensible precaution. On Serissa’s orders, Uthor has Mirran and Nym confined to their towers (areas 30 and area 31, respectively), with a storm giant guard
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
formation’s light. Gem Formation. The crystal formation doesn’t just change color; it constantly changes from one type of gemstone into another. As an action, a creature can try to carefully remove pieces of
, the characters can ask Bindle a riddle of their own. If the characters answer Bindle’s riddle or ask one, Bindle is delighted and allows them to stay in his room. With Bindle’s blessing, the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(History or Religion) check, understands that once its corruption is undone, the pool can bestow a blessing on anyone who meditates here. A character who finishes a long rest in this area can roll a d20
changes to her statistics and roleplaying notes) is fully prepared to face them for a final showdown—but the characters might find fighting in this strange environment to be a challenge. Each of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
incense burner are silver, worth 10 gp, 3 gp, and 5 gp respectively. The chest contains 20 gp and a potion of water breathing. 19. Senior Shaman’s Sleeping Quarters A single cot rests by the south wall, an
, 5 gp, and 3 gp each, respectively. 36. Royal Bath This bare, stone-flagged room features a twenty-foot-square pool of clear water at its center. The floor of the pool is stepped to provide easy
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
away from open hostilities with Thay. With the restoration of the Weave, the ongoing changes to the political landscape, and calls for elven independence within the nation, it is unclear what sort of
), Khelliara (the Forest Maiden), and the Hidden One. Over the centuries, scholars in other lands have speculated that these deities might be faces of Chauntea, Mielikki, and Mystra, respectively. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
reduce the status of both. Wealth also changes hands between cloud giants when they indulge their obsession for gambling and wagering. Cloud giants don’t engage in betting for enjoyment; it is less a
plundered, in the same way that a farmer might look at a rainstorm as a blessing from the harvest god. Frost giants recognize two kinds of loot: rod and kvit. Rod (“red”) plunder consists of living
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. They use the pegasus stat block, with these changes: The glass pegasi are Constructs with immunity to exhaustion and the charmed, frightened, paralyzed, and petrified conditions. They have AC 15 while
, with these changes: Kalimanzaros speaks Abyssal, Common, Dwarvish, Elvish, and Infernal, and he has darkvision out to a range of 60 feet. He has advantage on saving throws against poison and resistance
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
food. Adjusting the dial changes the temperature of the interior, which can range from 0–350 degrees Fahrenheit. Turning the dial all the way to the left turns off the device. Each box can hold 1
two gems worth 450 gp and 125 gp respectively and one spaceship trinket. Roll on the Spaceship Trinkets table to determine the trinket. S18: Operating Theater (Yellow) This large, sterile room is






