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Returning 23 results for 'before blessing diffusing chalk ruins'.
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Wizard
Legacy
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Basic Rules (2014)
circle in chalk on the bare stone floor, then sprinkles powdered iron along every line and graceful curve. When the circle is complete, he drones a long incantation. A hole opens in space inside the
knowledge and power calls even the most unadventurous wizards out of the safety of their libraries and laboratories and into crumbling ruins and lost cities. Most wizards believe that their counterparts
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, she witnesses the discovery of the potions of longevity, the lack of Dragon’s Blessing, and any slips Zhong Yin makes when talking about the reason for the investigation. After this, whenever the
characters decide to head for area Y1 to leave the ruins, read the following: Rumbling fills the tunnels, and a tremor disturbs the nearby rubble. All goes quiet again, but now a haze of dust hangs in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to maintain the nation’s peace and political continuity. Secretary Wei’s most trusted agents have been quietly scouring the land for more Dragon’s Blessing, seeking it in the ruins and crypts of
only when the adventure text instructs you to do so. Dragon’s Blessing When the rulers of Yongjing reach an advanced age, they use potions of longevity to increase their life span. These potions are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
search for Dragon’s Blessing. Personality Trait. “There’s nothing interesting about me. Tell me about yourself instead.” Ideal. “My work might go unseen, but it contributes to a greater whole.” Bond
, enduring numerous dynasties and countless disasters. Ruins known as the Old City lie beneath the modern city. Expeditions into these scattered, unconnected ruins can be dangerous. Beyond collapsing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prepare if necessary. What’s Left Unsaid Secretary Wei’s true goal is to search the buried Yun dynasty ruins for any sign of Dragon’s Blessing—a magical reagent of particular importance to the emperor
answering her call and for their interest in investigating the historic ruins of old Yongjing. As attendants enter to serve tea, she ask the characters about their training, their education, and what
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
little they know about her plans or Dragon’s Blessing. Any investigation of the bodies in the room reveals them to be humans and dwarves, some only a few months deceased. A character who succeeds on a DC
animate statues return to their alcoves and deactivate. Ancient jade statues animate to defend the secret ruins beneath Yongjing S2: Hallway Alcoves A long hallway is roughly carved out of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
inhabit these ruins, as do hermits and scholars hording secrets too dangerous to sequester elsewhere.
The Abandoned Temple Adventures table offers ideas for adventures that could occur in such a
guardian.
6 Consult with a hermit who lives in the temple.
7 Stop cultists from performing a destructive ritual in the temple.
8 Restore the temple to receive the patron deity’s blessing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yun Dynasty Ruins Locations The following locations are keyed to map 13.1. Map 13.1: yun dynasty ruinsView Player Version Y1: Servants’ Quarters Crumbling plaster walls, rotted bedding, and broken
notices the characters, it’s excited at the prospect of a meal other than the rats that infest the ruins. The creature extends several dirty rags on its outstretched tentacles, gives a moan, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the road from Meletis known as the Guardian Way, the ruins of a round tower lie beside a rushing stream. This marks the greatest extent of ancient Setessa’s reach. A site of rich natural beauty, with
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
individual components mysteriously fail until they are all installed in the orrery housing once more.
The Ruins When the characters reach the top of the hill and get a closer look at the ruins of
courtyard of Tresendar Manor, they find they are not alone. Numerous brown-and-gray jackals prowl the ruins. Some gnaw on bones, while others sniff and dig at a pile of stones at the center of the manor
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle operates nearby, seeking the circle’s blessing before hunting or farming on the lands they protect. The druid habit of gathering in clearings, wooded groves, or around sacred pools gave rise to
, bugbears, and their kin from the wood, while also safeguarding it against exploitation at the hands of civilized folk and protecting the wood’s ancient ruins and sacred sites from looters. In the Druid
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Bookshelves are filled with books and dioramas. Freestanding chalkboards in wooden frames once displayed arcane formulas, though only smudges and streaks of chalk remain.
Characters who succeed on
near the top of the mountain circled on the map. Perhaps its ruins are still there. The djinni knows Zikran was interested in this possibility.) Diagrams show the structure and inner workings of a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wilderness, old ruins, and dungeons for treasures, often with a handful of xvart sycophants and giant rat bodyguards in tow. If you say the name Raxivort three times while gazing at your reflection in a mirror
xvart can take the Disengage action as a bonus action on each of its turns.
Raxivort’s Blessing. When the xvart reduces an enemy to 0 hit points, the xvart gains 4 temporary hit points.
Raxivort’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
half-drowned ruins of a temple are visible beyond; a platinum triangle gleams on its leaning belfry.
The causeway rises over water that’s 20 feet deep. From it, characters can see the temple grounds
age needs a new hope. Use this weapon to defend the destiny mortals have chosen. Banish the shadow of the Dragon Queen with the light of this most sacred weapon. With the blessing of the gods, ye
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
song coming from the eastern passage. Dwellings carved in the walls of this cavern have been torn asunder by some intense force. Ruins of several dwellings resemble gaps in the walls and piles of rubble
. Scores of small humanoid corpses are scattered among the ruins.
This svirfneblin settlement was the test site for Aerisi Kalinoth’s first devastation orb. Four specters of deep gnomes who perished
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
gory feast. Vaprak’s Blessing. After devouring the troll sent by Vaprak, bones and all, a frost giant becomes an everlasting one, gaining tremendous strength, an ill temper, and a troll’s regenerative
of Vaprak can no longer be hidden then, and the everlasting one is either killed or exiled by its clan. Sometimes small communities of everlasting ones gather and even reproduce, passing the “blessing
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
confounding Lord Soth’s plans and imparts the following information: Lord Soth lurks in the ruins above. He’s using the Cataclysmic fire from Kalaman’s catacombs to control the flying citadel and
, with the additional effect that creatures other than Undead that attempt to ascend the dais are subject to the spell’s fear effect (save DC 16). Chemosh’s Blessing. The first character who succeeds on
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
lie ruins that were once part of Athalantar, a bygone kingdom. The townsfolk have turned the buried ruins into cellars, larders, and shelters. Secomber is under the heel of the Urshani hobgoblins, who
of years ago. Nirva and Jaral are siblings on a quest. They want to elevate cloud giants (and themselves) to the top of the ordning by finding maps to ancient Ostorian ruins and long-buried treasure
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
into area P14. P5: Watery Chamber Michele Giorgi The ruins of the Crypt of the Talhund now serve as lairs
for many monsters, including a hydra and a water weird Most of this room has collapsed into a
gem cannot benefit from the Blessing of Dumathoin described in the “Purifying the Crypt” section earlier in this chapter. P9: Historian’s Tomb The walls of this room are carved with images of open
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
enormous pentagram drawn in chalk, with stubby unlit candles placed at each of its five points, covers the floor of this open chamber. A hooded figure hunches over a cluttered table in the southwest
Gertrude, a chaotic neutral cyclops who was the lone survivor of an attack on a supply caravan near the ruins of the city of Ched Nasad. Makubli (see area W2) captured Gertrude weeks ago and brought her
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
chapter). Asharra can provide directions, but she doesn’t allow her people to go anywhere near the ruins because of the evil, intelligent cranes (eblis) known to live there. DANCE OF THE SEVEN WINDS
guardian figure (the statues of Ubtao as a tabaxi). 2A. Washroom. The lower chamber contains a wash basin for performing ablutions and smaller vessels of salt, powdered chalk, and gold dust (50 gp
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Lolth’s blessing by being the one to bring such a blasphemer to justice. In order to survive, a wild mage must defeat or elude all attackers and forge an alliance with those who can be threatened or
escape from Lolth’s web can feel like freedom.
The Acropolis of Thanatos, erected in the ruins of a drow city wiped out by plague in the Underdark of Faerûn, was home to a drow settlement of a few
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
force open the door, doing so with a successful DC 24 Strength (Athletics) check. The circular staircase connects to area V17, which is 30 feet above. V17: White Tower Ruins The walls and floor here are
walk through a curtain into the inner space, read the following: Black candles cast dim light throughout this inner room, revealing a circle of unholy runes drawn in chalk on the floor. A black-robed






