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Returning 23 results for 'before blessing diffusing claw rations'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
Slam. Melee weapon attack: -1;{"diceNotation":"1d20-1","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of Bountiful Generosity (1/day
killmoulis can be either a bane or boon to an adventuring party. When kept well fed with tasty treats, this creature is a helpful assistant that mends armor, collects herbs that make the blandest rations
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon turtle can breathe air and water.
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total instead resets
(124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed instead
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
blandest rations into a feast, and turns a dull, uncomfortable campsite into a welcoming refuge. But if a party abuses or neglects a killmoulis, the creature’s mean-spirited thirst for revenge can
night, it sneaks into the travelers’ camp and looks through their supplies for tasty treats, but will settle for rations, nuts, and other snacks. If it finds them, it quickly snuffles up a single
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
his shadow demon in area 29. 1b. Stalactites and Stalagmites This damp, dripping cave contains a veritable forest of stalagmites and stalactites. 1c. Claw-Shaped Cave The drow have hidden supplies in
the deepest arm of this otherwise empty cave. A search reveals three backpacks made of woven spiderwebs. Each pack contains a mess kit, 10 days of rations (dried mushrooms, moss, and boiled cockatrice eggs), 50 feet of spider silk rope, and a full water skin made from a lizard’s bladder.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Claw attacks.
Claw. Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
Dragon’s Breath (Recharge 5–6
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
little they know about her plans or Dragon’s Blessing. Any investigation of the bodies in the room reveals them to be humans and dwarves, some only a few months deceased. A character who succeeds on a DC
information: Secretary Wei believes the emperor is dying. She has secretly been sending agents to ancient imperial sites across the land to search for something called Dragon’s Blessing (the document
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
being able to fly is an incredible gift, and it would be expected for kobolds to interpret the wings as a blessing from Tiamat, ordinary kobolds resent urds and don’t get along with them. Fragments
, or typical behavior. For example, “Red Foot,” “White Claw,” and “Scurry” are Common translations of often-used names. A kobold might change its name when it
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seize the dragon’s power. The benefit conferred by this transfer of power is up to you. It might include one of the draconic gifts described in chapter 2 of this book, or a charm or blessing from the
lay a claw on the recipient or bequeath a piece of treasure as an embodiment of the transferred power. Body and Blood. When a dragon dies a violent death, the dragon’s power might linger in the corpse
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
black field. The other two sleds transport goods for sale, including cut wood, flint and tinder, flasks of whale oil, blankets, furs, rations, bottles of wine, casks of cheap ale, fake medicines, and
unheated place such as a barn or an abandoned cottage. When asked about his odd style of dress, Sephek Kaltro claims that he was born on the holiday of Midwinter and that the Frostmaiden’s blessing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
one weapon attack.
[Tooltip Not Found]
Orc Claw of Luthic Luthic is Gruumsh’s wife and the paragon of maternity to all orcs. She is the Cave Mother, a fierce dweller in the darkness who raises new
the tribe, and most are skilled in the healing arts. The most powerful among Luthic’s disciples are the claws of Luthic, which can use the Cave Mother’s magic to heal, protect, and curse. Orc Claw of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
engraved with a giant snowflake. Two caryatids depicting a towering woman stand on either side of a door in the south wall. In the middle of the room is a five-foot-tall, claw-shaped lectern with a white
of it, they don’t need the rest of the book. Mounted on her roc, the Frostmaiden takes to the sky to cast her nightly spell G23. Auril’s Blessing Beyond the door is a small room filled with mist
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every member of the air cult, for example, would love to be able to soar on the wind, but only certain members have a magical ability or an item that confers that blessing. The cults have some special
burrowing speed of 20 feet, and you can tunnel through solid rock at a rate of 1 foot per round. You can use a claw as a melee weapon while wearing it. You have proficiency with it, and it deals 1d8
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeptical of the characters, but she wants the draconians to leave so the clan can reclaim the cave. If the characters are willing to help, Reka gives Grasha her blessing to lead them to the lair. If
opens to the sky above, and much of its ground is made of fine sand. The cavern walls are engraved with claw marks in intricate geometric patterns. Five draconians labor below, sifting the sand and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
encounters occur simultaneously: Six gnolls surround and attack the characters. Six dretches on Idyll Road (area I1) claw at an overturned cart covering Ella Deepwell, a neutral female human commoner
blessing to Lathander over the characters. Characters who answered that they would risk it all as Zariel did each gain a charm of vitality. Characters who answered that they would not risk it all to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the same character is submerged in all four pools, that character receives the blessing of That-Which-Endures. This blessing comes in handy later in area 7. Key. To make the key appear, one or more
. Ten of the feet in the room are stomping feet, the lesser known and smellier cousins to the crawling claw. A stomping foot uses the crawling claw stat block with these changes: Its speed is 30 feet
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following blessing. This blessing adheres to the rules for blessings presented in the Dungeon Master’s Guide: Blessing of the Solipsistic Mind. You access esoteric truths from an ancient tome by focusing
Bonus +4
Amphibious. Lowarnizel can breathe both air and water.
Actions
Multiattack. Lowarnizel makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(area P51). Since then, she has been surviving on rations, but her supplies are running low. She doesn’t know how to get to the tomb’s next level. Hazem Ameen Uma, a valiant warrior who headed Amun Sa’s
lids of the sarcophagi have been gouged out by deep claw marks.
The sarcophagi are actually doors to the inside of the stone block, which is hollow. Five wights lurk within. They rush out to attack the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and onto the ground, releasing the tadpoles. On its turn, a crawling claw can move to a specimen jar and take an action to release the slaad tadpole trapped within. Treasure. On the shelf along the
contains a wand of magic missiles hidden in a pile of straw. The third contains 20 days’ worth of edible rations. The final crate contains a dozen torches and three flasks of alchemist’s fire. D26a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and two claw attacks) that deals an average of 37 damage each round, as well as a breath weapon that deals 45 damage, or 90 if it hits two targets (and it probably will). In the first three rounds of
— Fiendish Blessing Cambion Apply the monster’s Charisma modifier to its actual AC. Flyby Peryton — Frightful Presence Ancient black dragon Increase the monster’s effective hit points by 25% if the monster
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
a well-engineered system that taps the hidden spring in area C26. An ancient blessing provides the fountain with modest healing powers; anyone who drinks from it gains the benefits of having finished
armor, most bent, twisted, or badly scored by claw marks. Doors lead to the north and the west.
This room is the lair of three aquatic trolls, which have a swimming speed of 40 feet and the ability
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
humanoid feet with claw-like nails. They begin in the center of the alcove, move west toward the pit, and then disappear into the pit. A character who enters the pit to follow the tracks must make another
corpse are several items: studded leather armor, five daggers, a longbow, a backpack (containing a water skin, one day’s rations, a bedroll, a tinderbox, and three torches), a quiver with six arrows, a






