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Returning 14 results for 'before blessing during crawling really'.
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Satyr
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mythic Odysseys of Theros
.
While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness.
Life is a blessing from the gods, after
importantly—it feels really good. Driven by instinct and intuition, most satyrs prove unpredictable, following their sense of wonder wherever it leads.
Very Odd Indeed
Satyrs are known for their
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
dwarfhold, the orcs will butcher any dwarf that stands against them, but it’s really all about the property—they would be just as happy if all the dwarves ran away.
Strength Respects
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
encouragement, telling them, “I bet you can do this.” Each character gains inspiration and a blessing of wound closure (see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide). Jimjar disappears
afterward, potentially putting in one last appearance at the end of the adventure to hint as to his true nature before vanishing into the Underdark.
Who is Jimjar really? That depends on your characters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
pleasure. While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness. Life is a blessing from the gods
constraints of time, to let go of the future and past, and to be wholly in the present moment. For satyrs, encountering life with all the senses honors the gods, and—most importantly—it feels really good
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
anyone who fell into the trap. Grasha warns against going into the cave, as it’s crawling with monsters and draconians. She explains that she and her clan came here after being captured by the Dragon
skeptical of the characters, but she wants the draconians to leave so the clan can reclaim the cave. If the characters are willing to help, Reka gives Grasha her blessing to lead them to the lair. If
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
have fallen prey to a pack of werewolves that spills out of the Misty Forest on nights of the full moon, cloaked in crawling mist that seems to follow them wherever they go. The beasts spread death and
. Only then can the order mount an organized assault. As you prepare to depart, a knight of the order named Lanniver Strayl offers you his blessing. Lanniver Strayl (LG male human knight), a devout
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
past the age of 25 due to battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is
stands against them, but it’s really all about the property — they would be just as happy if all the dwarves ran away. Strength Respects Strength Orcs appreciate physical prowess and formidable combat
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
enters your mind. “Nice work. Take a break. You’ve got an hour before the really bad stuff happens.”
The characters can spend the next hour interacting with Lulu’s memory of Idyllglen. They can
blessing to Lathander over the characters. Characters who answered that they would risk it all as Zariel did each gain a charm of vitality. Characters who answered that they would not risk it all to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
courses in each ward, and the winners from each ward compete at the Field of Triumph. If you really want to see the wards come to life, this is the time. Pick your favorite, wear its colors, and cheer
wields the Wand of the Four Moons in a ceremony blessing all navigators. This holy relic is said to be the mace wielded by Selûne in her first battle against Shar, and again in a fight with her sister
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the same character is submerged in all four pools, that character receives the blessing of That-Which-Endures. This blessing comes in handy later in area 7. Key. To make the key appear, one or more
. Ten of the feet in the room are stomping feet, the lesser known and smellier cousins to the crawling claw. A stomping foot uses the crawling claw stat block with these changes: Its speed is 30 feet
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
promises to be good this time, really she does.” A closet at the south end of the hallway holds blankets and linens. N4m. Brothers’ Rooms This bedroom contains nothing out of the ordinary: a neatly
double doors to this room are locked. Lady Wachter and her servants carry keys. This room is crawling with cats. Bookshelves hug the walls, but most of the shelves are bare. Other furnishings include a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
continues south a short distance past the ruin before ending in an overgrown field.
The thicket east of this ruin is crawling with eight twig blights. Any disturbance in the ruined farmhouse (for
dragon (whose name he doesn’t know). If the characters express a similar desire, Favric suggests an alliance. He really plans to offer the characters to the dragon as part of his tribute, and if a fight
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
lumbered from the enclave and into a roper ambush. The ropers killed and ate Zoklork’s rockmate, including the amethysts in the rockmate’s gut. Revenge. Zoklork is angry at the ropers and really wants
of tough silk over metal frames. Against the west wall stands a metal cabinet adorned with symbols of coins crawling on spider legs.
When the mind flayers attacked, the drow denizens moved the large
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
: dwarves and fire giants. If you don’t want to be forced to slave in the mines until you’re tossed in the coals, you have really only one option.
— Volo
Mighty Fighters, Poor Planners When fire
plundered, in the same way that a farmer might look at a rainstorm as a blessing from the harvest god. Frost giants recognize two kinds of loot: rod and kvit. Rod (“red”) plunder consists of living






