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Returning 35 results for 'before blinded diffusing covering realizes'.
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Adult Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
point the dragon can see within 120 feet of it. The cloud spreads around corners. Each creature in the cloud must succeed on a DC 15 Constitution saving throw or be blinded for 1 minute. A creature can
sinkhole can be spotted from a safe distance with a successful DC 20 Wisdom (Perception) check. Otherwise, the first creature to step on the thin crust covering the sinkhole must succeed on a DC 15 Dexterity
Ancient Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
a point the dragon can see within 120 feet of it. The cloud spreads around corners. Each creature in the cloud must succeed on a DC 15 Constitution saving throw or be blinded for 1 minute. A creature
sinkhole can be spotted from a safe distance with a successful DC 20 Wisdom (Perception) check. Otherwise, the first creature to step on the thin crust covering the sinkhole must succeed on a DC 15
Zariel
Legacy
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Monsters
Mordenkainen’s Tome of Foes
","rollDamageType":"necrotic"} necrotic damage and be poisoned for 1 minute. While poisoned in this way, the target is also blinded and deafened. The target can repeat the saving throw at the end of each of its
to the stronghold’s wall, the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by walls reinforced with high turrets. Devils
Monsters
Princes of the Apocalypse
one of the following effects; he can’t use the same effect two rounds in a row:
Yan-C-Bin drops the temperature of the air, covering all surfaces with ice. This effect is identical to the
or be blinded until initiative count 20 on the next round.
Regional Effects
When Yan-C-Bin inhabits an elemental node, the air is at his command. Temperatures fluctuate from blistering hot to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
poisoned in this way, the target is blinded and deafened. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spellcasting. Zariel casts one of
’s wall—the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by walls reinforced with high turrets. Devils of all kinds
Monsters
Storm King's Thunder
see within 120 feet of it. The cloud spreads around corners. Each creature in the cloud must succeed on a DC 15 Constitution saving throw or be blinded for 1 minute. A creature can repeat the saving
a safe distance with a successful DC 20 Wisdom (Perception) check. Otherwise, the first creature to step on the thin crust covering the sinkhole must succeed on a DC 15 Dexterity saving throw or fall
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Sorrow’s Zenith Out of the way from the path to Bathalang Puno is a ruined temple called Sorrow’s Zenith. If the characters visit the site, they notice an unusual growth covering a weathered statue
thing and glows with a sickly light.
A character who studies the blister and succeeds on a DC 14 Wisdom (Perception) check realizes that the movement within the mass is the shifting of tiny, ghostly
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, arching windows set with panels of stained glass decorate the walls behind the altar. One of the windows has been shattered, covering the chapel floor with shards of colored glass and allowing thick fog to
characters find three armored corpses with longswords lying on the floor in front of the altar. The revenants, if still active, are blinded by their hate and attack the characters on sight, seeking to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Intellect Devourer An intellect devourer resembles a walking brain protected by a crusty covering and set on bestial clawed legs. This foul aberration feeds on the intelligence of sentient creatures
)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +2, Stealth +4
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities blinded
Senses
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
leads back to Atagua.
A character who investigates the walls and succeeds on a DC 16 Intelligence (Investigation or Nature) check realizes they’re inside some gigantic creature, though it doesn’t seem
the Hammock of Worlds. D2: Dead End This short tunnel ends in a wall of pallid meat, devoid of the thick chitin covering the other walls.
If a creature approaches what appears to be the tunnel’s
Magic Items
Infernal Machine Rebuild
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
DM’s determination.
37
Flowers turn to face you as you pass them.
Mundane animals can’t look at you.
38
Each time you finish a short rest, you suddenly sprout a covering of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
up the scepter, but admits not knowing for certain that either is harmful. Shrewd Papazotl realizes that the throne is made from the bones of dead Omuans and the skull of Omu’s great minotaur champion
changes: Instead of darkvision, each artist has blindsight out to a range of 30 feet. The artists are blind beyond this radius and immune to the blinded condition. They have no effective attacks and are
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
feeblemind spell (save DC 18). Regardless of the result of this saving throw, the viewer realizes that a tiny, dark hole at the pool’s bottom is a powerful gate to a deeper place in the Far Realm. The
succeeds on a DC 13 Intelligence (Investigation) check recognizes the dangerous buildup of necrotic energy that can be released by carefully manipulating the strips of leather armor covering the corpse’s
Compendium
- Sources->Dungeons & Dragons->Divine Contention
ceiling. This effect lasts for 1d3 rounds.
6-9 Flashbang. All creatures within 10 feet of the character must make a DC 12 Constitution saving throw. On a failed save, they are blinded and
library contains dozens of tomes covering a variety of esoteric subjects: magic, alchemy, religion, and the cosmos. B13. Planar Beacon This room is dominated by the planar beacon: a 5-foot-high, egg-shaped
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
moans coming from the burned victims chained to the stronghold’s wall, the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by
feet of her. The target must succeed on a DC 26 Constitution saving throw or take 44 (8d10) necrotic damage and be poisoned for 1 minute. While poisoned in this way, the target is also blinded and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
poisoned in this way, the target is blinded and deafened. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spellcasting. Zariel casts one
wall—the dying remains of those who failed to impress the archdevil. The stronghold, covering five square miles, is surrounded by walls reinforced with high turrets. Devils of all kinds crawl over the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, covering the 10-foot-square area between the front doors and the information desk. Creatures in that area are restrained by the net, and those that fail a DC 10 Strength saving throw are also knocked prone
. A character who examines the stones on display in the easternmost room realizes the central display cabinet includes a chunk of jade similar in size and weight to the Murkmire Stone. The display case
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
covering its body granting it advantage on Dexterity (Stealth) checks made to hide. The amphisbaena targets the first creature to approach the stone slab. Once the serpent is dealt with, anyone who
examines the rock formation quickly realizes it’s a door. Opening or otherwise investigating the door knocks free the dirt encrusting it, revealing an ancient etching of a phoenix wearing a mask rising from
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
door sets off the alarm. If an alarm is on a 5-foot square, entering that square sets it off. The alarm on the front doors in area V1 extends 10 feet, covering the entire width of the doorway. When an
Intelligence (Arcana) check. If the check is successful, the character realizes the statues can animate. Gemstone Wing. If the characters don’t carefully remove the Murkmire Stone from its pedestal in area V13
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
initiative ties), Yan-C-Bin takes a lair action to cause one of the following effects; he can’t use the same effect two rounds in a row: Yan-C-Bin drops the temperature of the air, covering all surfaces
creatures in the area must succeed at a DC 24 Wisdom saving throw or be blinded until initiative count 20 on the next round. Regional Effects When Yan-C-Bin inhabits an elemental node, the air is at his
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
unguents and bindings used in the creation of the golems. A character who succeeds on a DC 15 Intelligence (Arcana) check realizes that these materials, which weigh 10 pounds, are worth 1,500 gp. Glyph Key
15 Intelligence (Arcana) check realizes that these materials, which weigh 15 pounds, are worth 3,000 gp. Glyph Key. The Red Wizard has a glyph key attuned to this zone. White Gate. The corridor
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the governor to find Juliana and Orlando but never returned. Once the elementals are dead, weapons or tools can easily break away the mud shells covering the remains. One mound entombs the remains of a
the pool and succeeds on a DC 15 Wisdom (Perception) check realizes that seven of the smooth rocks are uncut gemstones: two garnets (10 gp each), two blue tourmalines (15 gp each), an amber (20 gp), a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
passed since they absconded The floor of this spacious bedroom is decorated with mosaics depicting the four seasons. Covering one wall is a detailed tapestry showing two female mages, a human and an
on a DC 14 Intelligence (Arcana) check realizes they have fallen under the enchantment of the Fountain All Heal (area G9). Characters who visited the fountain earlier make this check with advantage
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Illithinoch. He wrote his notes on the east wall, though time and moisture have mostly destroyed them. However, Thorgran placed his large traveling pack against the wall, covering (and protecting
(+1)
INT
12 (+1)
WIS
11 (+0)
CHA
14 (+2)
Skills Perception +4, Stealth +6
Damage Immunities lightning
Condition Immunities blinded, prone
Senses blindsight 60 ft. (blind beyond
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down. Protruding from her feathery owl’s head is a pair of curved goat horns. A
flares with a blue light. Each creature that can see Auril and is within 10 feet of her must succeed on a DC 17 Wisdom saving throw or be blinded by Auril’s magical gleam for 1 minute. The blinded
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
reach the town. Overland Adventuring This first part of the episode features three encounters covering the journey from Waterdeep to Phandalin, all of which offer connections to the rest of the adventure
sell for 50 gp, but which is worth 100 gp in Waterdeep. More importantly, any character with herbalist or alchemist experience realizes that the algae can be mixed with other reagents costing 150 gp to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
must make a DC 15 Constitution saving throw. On a failure, the creature takes 4d6 radiant damage and is blinded. On a success, it takes half damage and isn’t blinded. 61–66 One character in the region
restrained in this way by using an action to make a successful DC 14 Strength or Dexterity check (its choice). 64–72 Creatures in the region can’t leave it and find themselves covering the same ground over
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
hyena skulls that bite into the flesh of a screaming devil with sharp spines covering its thin, man-sized body. Jabbing the chained fiend with their long proboscises are three droning flies as big as
the Sword of Zariel, Alazub realizes they are Zariel’s foes and makes reporting that information to Zariel a priority. After being freed and talking with the characters, the barbed devil leaves the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
DC 12 Intelligence (Investigation) check. On a success, the character realizes the model depicts this area in the past, not the current day. H7d: Well. As a Search action, a character can peer down
imperious voice demands, “or face my wrath!” The black dust coalesces into the lanky shape of an emaciated halfling, rotting bandages and brass chains covering his decaying flesh. A proud, sinister grin
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
of poison, darkness, and murder. He is worshiped primarily by yuan-ti. If Oussa is rescued and then realizes that the characters aren’t Zehir’s faithful sent to help him, he uses his unholy power to
takes damage, it must make a DC 15 Wisdom saving throw. On a failed save, the creature takes 5 (2d4) poison damage, and it is blinded for 1 minute. A creature can repeat the saving throw at the end of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
realizes that the stench is an indicator of flammable gas in the room. This gas disperses before reaching other areas of the dungeon, and the Dead Three cultists extinguish their torches before moving
conducts a thorough search realizes that the sarcophagus has a false bottom made of inch-thick plaster. Smashing through this plaster layer reveals a cavity below that contains a human mummy floating in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the Incredible): Purveyor of antiques and imports A skeleton draped in rags lies atop a marble slab in the center of the crypt. Piled all around it, covering the floor, are heaps of old baskets
, covering the entire floor, are thousands of empty wine bottles. Each bottle’s label shows that it is from the Wizard of Wines winery, and the label names the wine inside: Champagne du le Stomp, Red
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Perception of 15+ realizes the perilous nature of the ice. Each 10-foot square of ice is a Large object with AC 13; HP 10; and Immunity to Cold, Poison, and Psychic damage. Placing more than 100
. D16: Trophy Cave Ed Kwong A river churning with ice chunks flows at the west end of this enormous cavern, running amid heaps of coins covering the frozen stone floor. Around the cavern’s perimeter
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
attack her at once, she realizes at once that this is no longer a practice session and tries her best to kill or incapacitate as many of her foes as possible. Her battered Sacred Stone monks join in as
walls.
The monster in the western portion of the chamber is an umber hulk. The cultists partially blinded the creature and removed its natural claws, so the hulk no longer has its Confusing Gaze power
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
entertaining. This area has the following features: A magically lit, circular chamber has a thin layer of blood-soaked sand covering the floor and stone buttresses supporting its 40-foot-high domed ceiling
realizes its beloved pet has died. Sylgar’s large fishbowl weighs about 6,000 pounds, and the treasure chest at the bottom is real (see “Treasure” below). The small fishbowl weighs 60 pounds and is used






