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Returning 35 results for 'before block diffusing centered releases'.
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before block diffusing centered release
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Monsters
Monster Manual
while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
Monsters
Monster Manual
straight toward itself.Ink Cloud (1/Day). Trigger: The squid takes damage while underwater. Response: The squid releases ink that fills a 15-foot Cube centered on itself, and the squid moves up to its Swim
Monsters
Monster Manual
while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
Monsters
Van Richten’s Guide to Ravenloft
);{"diceNotation":"2d8","rollType":"damage","rollAction":"Slam","rollDamageType":"necrotic"} necrotic damage.
Virulent Miasma (1/Day). The plague spreader releases toxic gas in a 30-foot-radius sphere
centered on itself. Each creature in that area must make a DC 12 Constitution saving throw, taking 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Virulent Miasma","rollDamageType
Circle of Power
Legacy
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Spells
Player’s Handbook (2014)
Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly
Monsters
Out of the Abyss
). The chamberlain releases spores that burst out in a cloud that fills a 10-foot-radius sphere centered on it, and the cloud lingers for 1 minute. Any flesh-and-blood creature in the cloud when it
Mushroom Portal. The chamberlain counts as a mushroom for the Fungus Stride feature of the bridesmaid of Zuggtmoy.
Poison Spores. Whenever the chamberlain takes damage, it releases a cloud of spores
Monsters
Out of the Abyss
","rollType":"damage","rollAction":"Slam","rollDamageType":"poison"} poison damage.
Caustic Spores (1/Day). Yestabrod releases spores in a 30-foot cone. Each creature in that area must succeed on a DC 12
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Infestation Spores (1/Day). Yestabrod releases spores that burst out in a cloud that fills a
Equipment
against giant insects or the vile swarm of insects;swarms of insects described in appendix A of the Monster Manual.
A block of incense sells for 1 sp. When lit, it burns for 8 hours and repels normal insects within a 20-foot-radius centered on it.
Monsters
Fizban's Treasury of Dragons
necrotic damage dealt.
Torpor Spores (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Torpor Spores"}. The egg hunter releases a billow of sparkling blue spores. Each creature
in a 30-foot-radius sphere centered on the egg hunter must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the creature can take either an action
Monsters
Fizban's Treasury of Dragons
", "rollType":"recharge", "rollAction":"Calming Mist"}. The warbler releases a calming gas in a 5-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 11 Charisma saving
Monsters
Fizban's Treasury of Dragons
"} bludgeoning damage.
Calming Mist (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Calming Mist"}. The peacekeeper releases a calming gas in a 30-foot-radius sphere centered on
Monsters
Phandelver and Below: The Shattered Obelisk
through creature and earth alike.Fire, PoisonBurst of Heat (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Burst of Heat"}. The auger releases an intense burst of heat in a 30
-foot-radius sphere centered on itself. This heat spreads around corners. Each creature in this area must make a DC 17 Constitution saving throw, taking 13 (3d8);{"diceNotation":"3d8", "rollType":"damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, LightningInfestation Spores (3/Day). Zuggtmoy releases spores that burst out in a cloud that fills a 20-foot-radius sphere centered on her, and it lingers for 1 minute. Any creature in the cloud when it
(Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Mind Control Spores"}. Zuggtmoy releases spores that burst out in a cloud that fills a 20-foot-radius sphere centered on her
Monsters
Out of the Abyss
target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Infestation Spores (1/Day). The bridesmaid releases spores that burst out in a cloud that
fills a 10-foot-radius sphere centered on it, and the cloud lingers for 1 minute. Any flesh-and-blood creature in the cloud when it appears, or that enters it later, must make a DC 10 Constitution
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
":"Pseudopod","rollDamageType":"poison"} poison damage.
Infestation Spores (3/Day). Zuggtmoy releases spores that burst out in a cloud that fills a 20-foot-radius sphere centered on her, and it
","rollType":"recharge","rollAction":"Mind Control Spores"}. Zuggtmoy releases spores that burst out in a cloud that fills a 20-foot-radius sphere centered on her, and it lingers for 1 minute. Humanoids and
Monsters
The Book of Many Things
"}. The knight unleashes a blaze of brilliant energy that fills a 30-foot-radius sphere centered on the knight. Each creature of the knight’s choice in that area must make a DC 15 Dexterity saving
headquarters.
The Solar Bastion knight presented here is an example member of the organization.
Customize this stat block to suit individual knights and differentiate them from each other. For example
Staff of Power
Legacy
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Magic Items
Basic Rules (2014)
against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.
You have
Monsters
Misplaced Monsters: Volume One
a bonus action.
Rejuvenating Seedpods (2/Day). The dandylion releases a burst of seedpods from its tail, filling a 10-foot-radius sphere centered on itself. Each creature of the dandylion’s
magic-items
disk is activated, the user can set a time delay of up to 10 minutes before it releases its effect.
Proximity. 30 seconds after the disk is activated, it can trigger when someone comes within a
centered on the disk. Each creature in the area must make a DC 13 Dexterity saving throw, taking 11 2d10;{"diceNotation":"2d10", "rollType":"roll", "rollAction":"Explosive"} damage on a failed save, or half
Monsters
Van Richten’s Guide to Ravenloft
/Day). The carrion stalker releases a burst of larvae in a 10-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 13 Constitution saving throw or be poisoned. A
Monsters
Van Richten’s Guide to Ravenloft
the cerebral fluids from sapient minds. After doing so, they return to the Elder Brain of Bluetspur, which liquefies them into its pool and releases their stolen essences amid a hormone brine. This
, PsychicDisrupt Psyche (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Disrupt Psyche"}. The mind flayer magically emits psionic energy in a 30-foot-radius sphere centered on
Staff of the Magi
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Magic Items
Basic Rules (2014)
.
Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an
explosion that expands to fill a 30-foot-radius sphere centered on it.
You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid
magic-items
disk is activated, the user can set a time delay of up to 10 minutes before it releases its effect.
Proximity. 30 seconds after the disk is activated, it can trigger when someone comes within a
centered on the disk. Each creature in the area must make a DC 13 Dexterity saving throw, taking 11 2d10;{"diceNotation":"2d10", "rollType":"roll", "rollAction":""} damage on a failed save, or half as much
Monsters
Locathah Rising
Hearth of Moonlight and Shadow. At the start of a short or long rest, Amble can touch a point in space, and an invisible, 30-foot-radius sphere of magic appears, centered on that point. Total cover
gaining those of the creature. If the creature has the same proficiency as Amble and the bonus in its stat block is higher, use the creature's bonus instead of Amble's.
When Amble transforms, they
Magic Items
Mythic Odysseys of Theros
stat block), which appear in unoccupied spaces within 30 feet of it and are hostile.
7
Swarming Insects. The vessel casts the insect plague spell, centered on itself and with a radius of
magic-items
disk is activated, the user can set a time delay of up to 10 minutes before it releases its effect.
Proximity. 30 seconds after the disk is activated, it can trigger when someone comes within a
centered on the disk. Each creature in the area must make a DC 13 Dexterity saving throw, taking 11 2d10;{"diceNotation":"2d10", "rollType":"roll", "rollAction":"Explosive"} damage on a failed save, or half
magic-items
disk is activated, the user can set a time delay of up to 10 minutes before it releases its effect.
Proximity. 30 seconds after the disk is activated, it can trigger when someone comes within a
centered on the disk. Each creature in the area must make a DC 13 Dexterity saving throw, taking 11 2d10;{"diceNotation":"2d10", "rollType":"roll", "rollAction":"Explosive"} damage on a failed save, or half
Adult Green Dragon
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Monsters
Basic Rules (2014)
erupt in a 20-foot radius centered on a point on the ground that the dragon can see within 120 feet of it. That area becomes difficult terrain, and each creature there must succeed on a DC 15 Strength
labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every 1 foot
Ancient White Dragon
Legacy
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Monsters
Basic Rules (2014)
a row:
Freezing fog fills a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The fog spreads around corners, and its area is heavily obscured. Each creature in
lair.
Freezing precipitation falls within 6 miles of the dragon’s lair, sometimes forming blizzard conditions when the dragon is at rest.
Icy walls block off areas in the dragon’s lair
Monsters
Van Richten’s Guide to Ravenloft
priest’s next turn.
Circle of Death (Spell; Recharge 5–6;{"diceNotation":"1d6","rollType":"recharge","rollAction":"Circle of Death"}). Each creature in a 60-foot-radius sphere centered on a point
its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes
Adult White Dragon
Legacy
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Monsters
Basic Rules (2014)
a row:
Freezing fog fills a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The fog spreads around corners, and its area is heavily obscured. Each creature in
lair.
Freezing precipitation falls within 6 miles of the dragon’s lair, sometimes forming blizzard conditions when the dragon is at rest.
Icy walls block off areas in the dragon’s lair
Ancient Green Dragon
Legacy
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Monsters
Basic Rules (2014)
vines erupt in a 20-foot radius centered on a point on the ground that the dragon can see within 120 feet of it. That area becomes difficult terrain, and each creature there must succeed on a DC 15
form labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every
Monsters
Guildmasters’ Guide to Ravnica
creatures that can’t reproduce. A few multiply and become part of the guild’s standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
-radius sphere centered on a point in the krasis’s space before it moves. The sphere is heavily obscured until the ink disperses after 1 minute. A strong current also disperses the ink cloud.
7
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving






