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Returning 35 results for 'before block divinity cunning reserves'.
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Monsters
Forgotten Realms: Adventures in Faerûn
financial recompense. These cunning serial killers and mass murderers remain a step ahead of investigators, at least until the cultists’ zealous bloodlust overwhelms their senses.
Cultists
The
adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three. Each of the Dead Three has inspired wicked cults that
Monsters
Tales from the Yawning Portal
Gnome Cunning. Erky has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spellcasting. Erky is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save
flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary
Channel Divinity: Turn Undead. As an action, Erky may present his holy symbol and speak a prayer censuring the undead. Each undead
Monsters
Quests from the Infinite Staircase
; 3–4, purple blossom; or 5–6, snapper saw. This form determines certain traits in this stat block.
False Appearance. If the horrid plant is motionless at the start of combat, it has
connect the flowers to reserves of acidic sap in the plant’s trunk. Purple blossoms squirt this sap at prey through the flowers’ pistils.
Snapper Saw
Snapper saws resemble ordinary bushes
Monsters
The Book of Many Things
cursed with lycanthropy. While cursed in this way, the target retains its alignment, languages, and equipment but otherwise uses the werewolf stat block, excluding actions that require equipment the
transformed. He reverts to his humanoid form if he dies.
Cunning Action. Augustus takes the Dash, Disengage, or Hide action.
Monsters
The Book of Many Things
but otherwise uses the wererat stat block, excluding actions that require equipment the target doesn’t have. During any night when there’s a full moon in the sky, the target becomes an NPC
hybrid, a Medium giant rat, or his humanoid form. His statistics, other than his size and speed, are the same in each form. Any equipment he is wearing or carrying isn’t transformed. He reverts to his humanoid form if he dies.
Cunning Action. Delour takes the Dash, Disengage, or Hide action.
Adult Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
","rollType":"damage","rollAction":"Wing Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.The most cunning and
labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every 1 foot
Ancient Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
":"2d6+8","rollType":"damage","rollAction":"Wing Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.The most cunning
form labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every
Monsters
Quests from the Infinite Staircase
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
by the creature that slays him (see the Last Wish trait in Nafas’s stat block).Lightning, ThunderPoison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
allowing creatures to enter or leave the city. She even bars gods from stepping foot in the city—a ban she can extend to anyone at any time. The Lady knows when any creature uses a portal and can block
that creature from entering or leaving, but she reserves this intervention for extreme circumstances. During times of great strife, notably when Sigil’s factions war openly against one another, the
Monsters
Divine Contention
up to half its flying speed.The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by
passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every 1 foot a creature moves
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Wererat Wererats are cunning lycanthropes that operate much like a thieves’ guild. Through its bite, a wererat can pass along the curse of lycanthropy — something it normally reserves for new gang
Goblin
Legacy
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Species
Volo's Guide to Monsters
appreciation for the finer things!
— Volo
Goblins occupy an uneasy place in a dangerous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and
goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
more deserving of divinity
In spite of my mortal mother.”
Scowling, all-wise Annam spoke to his daughter:
“Mighty are my sons in strength,
And Hiatea, your half sister, her heroism showed
In
satisfied, and reshaped it
Into a storm-tossed sea,
Then a fiery furnace-peak.
At last, Diancastra, laughing, said to him,
“Forsake your cunning craft!
Chaos is a canvas for creation, unbounded
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Player’s Handbook, equipping NPCs with magic items, and swapping armor, weapons, and spells. If you want to take an NPC stat block and adapt it for a specific monster race, apply the ability modifiers
Elvish Gnoll +2 Str, -2 Int Rampage; darkvision 60 ft. Gnome* +2 Int, +2 Dex or Con Gnome Cunning; Small size; speed 25 ft.; darkvision 60 ft.; speaks Common and Gnomish Gnome, deep +1 Str, +2 Dex
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
from the ranks of Master Readers. Each is acknowledged as Candlekeep’s foremost expert on a particular area of study. Many of them use the master sage stat block presented earlier in this section. In
1492 DR, the Great Readers are: A’lai Aivenmore, a human master sage and worshiper of Oghma (god of knowledge). Primary expertise: divinity (the gods and the nature of the divine). Alkrist, a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Expert The Expert is a master of certain tasks or knowledge, favoring cunning over brawn. It might be a scout, a musician, a librarian, a clever street kid, a wily merchant, or a burglar. To gain the
Expert class, a creature must have at least one language in its stat block that it can speak. A sidekick gains the following class features as it gains levels, as summarized on the Expert table. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
cup-shaped purple flowers. Tubules within the plant’s branches connect the flowers to reserves of acidic sap in the plant’s trunk. Purple blossoms squirt this sap at prey through the flowers’ pistils
determines certain traits in this stat block.
False Appearance. If the horrid plant is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t
Monsters
Fizban's Treasury of Dragons
":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
, usually when no one is watching. Often the rocks obstruct the approach to the emerald dragon’s lair, with boulders moving to block narrow defiles, way-markers tumbling off the path, or smaller stones
Monsters
Fizban's Treasury of Dragons
":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
dragon’s lair sometimes move of their own accord, usually when no one is watching. Often the rocks obstruct the approach to the emerald dragon’s lair, with boulders moving to block narrow
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character becomes afflicted with the yugoloth’s curse. Malaxxix can spy upon any creature so afflicted and can teleport to a cursed creature at will. Malaxxix typically reserves this attention for creatures
teleport to the characters’ location, attempt to slay the buffoonish mortals, and reclaim the treasures.
Roleplaying Malaxxix Malaxxix is a being of great cunning, terrible rage, and insatiable bloodlust
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Connected Creatures
1 After breaking free from captivity at the hands of a cocky mage, a cunning black dragon wyrmling claimed the mage’s amulet—and the suits of animated armor the amulet controls
types of blights to spread prodigiously and upset nature’s balance.
4 A black dragon wyrmling is setting cunning traps along local roadways, hoping to injure horses and draft animals for easy
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the elephant Ophelia addresses hundreds of gathered animals nightly. Characters seeking Ophelia find her here. Ophelia uses the elephant stat block, with the following changes: Ophelia is lawful good
-toothed tiger stat block with the following changes: Ebonclaw is lawful neutral. He has an Intelligence of 12 and a Charisma of 12. He speaks Common. Talking with Ebonclaw Ebonclaw is arrogant and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
adventureDwindling resources contribute to terrifying situations. When a group runs out of hit points, spells, food, or other vital reserves, tension and dread increase. High-level characters, though, have such
stalwart companions. Determine how you want to use survivors in your adventure. If it’s important to the story, perhaps all the players use the same stat block, representing their shared experience—a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, the target retains its alignment, languages, and equipment but otherwise uses the werewolf stat block, excluding actions that require equipment the target doesn’t have. During any night when there’s
humanoid form if he dies.
Cunning Action. Augustus takes the Dash, Disengage, or Hide action.
Christopher Burdett Boss Delour Delour the wererat is a sly trickster and consummate thief who rules
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the main force engages the enemy. A cunning party should have the chance to take out numerous defenders, open the gate in area 1, and slay sahuagin leaders, possibly without ever raising an alert
reserves, or otherwise planning the fortress’s defense. Areas 1, area 5, and area 19 have particular encounters associated with them (see “Assault Encounters”). For every other area, consult the following
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
action.
Iriad beyond 1st Level Level Hit Points New Features 2nd 16 (3d8 + 3) Cunning Action. On Iriad’s turn in combat, she can take the Dash, Disengage, or Hide action as a bonus action. 3rd
attacks. 5th 33 (6d8 + 6) Proficiency Bonus. Iriad’s proficiency bonus increases by 1, so make the following changes in her stat block: increase the bonuses in the Saving Throws and Skills entries by
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on
attacks. Does a creature with Magic Resistance have advantage on saving throws against Channel Divinity abilities, such as Turn the Faithless? Channel Divinity creates magical effects (as stated in both
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings and devouring the town’s plentiful reserves. Nevertheless, Tradegate’s stouthearted folk remain undeterred, hastily rebuilding demolished businesses. Zuzanna WuZyk Tradegate’s living portal
for the characters, a gnome inventor’s latest creation (use the iron golem stat block) runs amok, wreaking havoc. 3 Melvin Manyroads (chaotic good, gnome mage) asks the characters to help map one of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. They’re always hostile and attack the party if they can’t flee. Use the wererat stat block in the Monster Manual with a few modifications: svirfneblin wererats are Small and have the following additional
features. Gnome Cunning. The wererat has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Innate Spellcasting. The wererat’s innate spellcasting ability is Intelligence
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
giant crane (use the pteranodon stat block) previously hidden by the fog emerges and takes flight. The giant crane poses no threat, but its sudden movement alerts a band of brigands lurking nearby. After
his cunning;
A flash of his scarf, he’ll take off running.
Quick as a bolt, his long scarf trailing,
Gasping, grasping, you’ll end up flailing.
You’ll pout, you’ll moan, you’ll huff, you’ll sneer
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
her sleeping area. Both use the ghast stat block and start combat with 5 temporary hit points, having recently bathed in area U1. The creatures attack without mercy. Combat here alerts Y’demi in area
with his magic, but she isn’t willing to die for him. Y’demi fights until she loses half or more of her hit points, then makes a cutting remark as she tries to escape. Y’demi is patient and cunning
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogue Stat Blocks This section offers four stat block options for the antagonist created when the Rogue card is drawn. Each is a legendary creature. These stat blocks can represent a new NPC that
enters the story, an existing NPC who reveals their true identity, or someone transformed into an enemy by the deck’s magic. Each stat block represents an appropriate antagonist for campaign arcs in a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
precious metals and stones, such as coins and gems, within 60 feet of her.
Skeemo Weirdbottle Skeemo (see below for his stat block) became the Master of Magic for the Black Network in Waterdeep
+5
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Common, Gnomish, Undercommon
Challenge 6 (2,300 XP)
Gnome Cunning. Skeemo has advantage on Intelligence, Wisdom, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
accompanying stat block) quickly dons his disguise if someone knocks on the door or tries to break it down, but it takes him 1 minute to do so. While putting on his goblin costume, Spellix makes light
Languages Common, Draconic, Elvish, Gnomish, Goblin
Challenge 1/2 (100 XP)
Gnome Cunning. Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Innate
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Molley (each a N male halfling), each using the spy stat block. The three spies use the mobility afforded by their Cunning Action to change targets, and can be easily goaded into focusing on the characters






