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Returning 34 results for 'before blocking defend concept refuge'.
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Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
We spent three months tracking the green dragon before locating the forest in which it sought refuge. On our second day in that place, we woke to find the dragon’s head placed in the center
adopt elven names when they must deal with outsiders, although the concept of names strikes them as strange. They know the animals and plants of the forest without formal names, and instead identify the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Fortress Services The fortress offers the following services: Defense. In times of crisis, the castellan can muster up to thirty-six trained soldiers from the fortress to defend the keep. The
fortress also provides refuge during incursions. Seat of Government. During the day, the castellan and his two assistants conduct business in the main building, where they hold audience with citizens and visitors of the keep.
Kobold
Legacy
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Species
Volo's Guide to Monsters
responsible for blocking tunnels to deter pursuit.
Kobolds feel a cool affinity or something like kinship for other members of their tribe, but they are rarely affectionate with each other. Two kobolds
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sarlona In Sarlona, you could… Infiltrate an empire ruled by psychic overlords. Defend an ancient mountain monastery. Disable a monolith used to control the dreams of a city. Tens of thousands of
the might of Riedra: the mountain refuge of Adar, homeland of the kalashtar (see chapter 1). The Adarans lack the numbers to challenge Riedra, yet they hold their fortress monasteries against endless waves of Riedran assaults. The Adarans possess remarkable psychic and martial disciplines.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.
The characters must contend with Princess Ebonmire and Prince Livid (see the “Royal Oozes” sidebar). These dimly intelligent oozes defend their master to the death, blocking the characters from
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
against intruders, and their plans always include knowing the best escape routes and who is responsible for blocking tunnels to deter pursuit. Kobolds feel a cool affinity or something like kinship for
blows over their differences. Kobolds choose mates primarily for convenience. Their lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are
Orc
Legacy
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Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
goals of the tribe don’t concern me. Personal glory is what I crave. (Chaotic)
6
Savagery. I will not be controlled. (Chaotic)
Orc Bonds
d6
Bond
1
I will defend my
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
centuries, but the Netherese who mastered the power of the Nether Scrolls became a ruling class, living on great flying cities or taking refuge in remote, subterranean lairs.
Despite their great
fell into ruin. If you’ve ever played a science fiction game that includes the concept of a lost, highly advanced civilization, then you can begin to imagine what ancient Netheril must have been like
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and take refuge at Motherhorn. Skylla carries the key to Golmo’s chains and willingly parts with it only if doing so might save her life. Even though she is costumed, Skylla is instantly recognizable to
makes her way upstairs to area M2, where she can trust the darklings to defend her, with the hapless goblin tailor dogging Skylla’s heels. If Skylla is pinned down and forced to surrender to avoid
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
(level 1–4, dangerous threat) The crossbow trap is a favorite of kobolds and other creatures that rely on traps to defend their lairs. It consists of a trip wire strung across a hallway and connected to a
creature that steps on the pressure plate triggers the trap. Effect. An iron portcullis drops from the ceiling, blocking an exit or a passageway. Countermeasures. A successful DC 20 Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
blight to end. The adults zealously defend their leader, immediately attacking intruders who aren’t accompanied by other myconids. Treasure. If the characters bring the glowing red fungus, called a
Elemental Plane of Fire—another dimension of reality that is the cosmic source of fiery energy. The Plane of Fire is the origin of both the orange crystal blocking the vent (which is actually an egg case
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
alone. Three days ago, a cloud giant castle passed over Nightstone and dropped large rocks on the settlement and its keep. Unable to defend themselves against the bombardment, villagers who weren’t
killed in the attack lowered the drawbridge and fled into the nearby hills, taking refuge in some caves. Once the village was abandoned, four cloud giants descended from the sky, uprooted the nightstone
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of food and water has forced one group to abandon their refuge. Spotted by devils, these citizens are about to come under attack, and the characters are their only hope of survival. Read the following
Reya see the three humans about to be attacked by the devils and immediately move to defend them, regardless of what the characters do. Lulu is hesitant to use her trumpet for fear of hurting the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, war has come to Silvanesti. When the Dragon Armies besieged the realm, the leader Lorac Caladon, Speaker of the Stars, ordered his people to evacuate. Lorac then attempted to defend the kingdom with
together across the sea to Southern Ergoth, seeking refuge with the Kagonesti, while others refused to give up Silvanesti and sought to reclaim their ancestral home. As a Silvanesti high elf, you know
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, isolated homesteads, and wilderness. Four evil elemental cults have taken refuge there and are building secret temples in the ruins of a dungeon complex beneath the hills. By the time the characters reach
characters from Princes of the Apocalypse to this adventure by having them defend the town of Triboar from a giant attack. In this scenario, Triboar becomes the starting point for this adventure (see chapter
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
disappeared in the area. 11 Slay a dragon or some other challenging monster. 12 Discover the nature and origin of a strange location or phenomenon. 13 Pursue fleeing foes taking refuge in the dungeon. 14
Protect a wilderness site from attackers. 20 Roll twice, ignoring results of 20. Other Goals d12 Goal 1 Seize control of a fortified location such as a fortress, town, or ship. 2 Defend a location
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
stories involving the gate-town. Automata Adventures d4 Adventure Hook 1 Fleeing interplanar bounty hunters, a three-horned tiefling named Romerillo (chaotic good, tiefling spy) seeks refuge on
as modrons leave for work each morning. The Council of Order asks the characters to investigate. 4 A marid fruit vendor is arrested in the Inverse for color-coordinating the produce in their stall. The genie petitions the characters to defend them in the nonsensical courts of the Hall of Discord.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, the dragon takes no damage. Target 6: Termalaine Termalaine’s residents take refuge in the nearby mines while the militia defends the town. The dragon takes 6 hours to destroy the town, leaving no
attacks began, allowing Targos time to prepare. The local militia swells with furious residents eager to defend their town, and siege weapons are brought to bear. Unfortunately, many of the town’s prepared
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
of existence and my place in the world. 3 I stumbled into a portal to the Shadowfell and took refuge in a strange monastery, where I learned how to defend myself against the forces of darkness. 4 I
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
herself as a tall, red-haired, human woman with jade-green eyes. If the characters combat Ronnom, Veen fights to the death to defend him. Chest of Drawers. The top drawer is unlocked and contains three
via the sea caves, and takes refuge somewhere else on the island. Should Ronnom retreat to this cave, he urges Skalanthas to prepare for the characters’ arrival. The dragon fights Ronnom’s enemies on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, Iaseda and her fellow Tears defend themselves and the pyramid fiercely, decrying the characters as defilers. What Iaseda Knows. Iaseda can relay the history of Bakar (detailed in this adventure’s
path into our chosen afterlife. I watched as my father built a tomb for himself, to guard against bandits who might plunder his tomb, robbing him of his refuge in the beyond. Yet, only a few years
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
). ARUNDIL'S ANIMATED OBJECTS
A century ago, the dwarf mage Arundil animated a number of objects to defend the Foundry against intruders other than dwarves. Many of these creations remain in place today
terrible foe would never return. Then they entombed a fierce orc warrior to defend it forever in undeath. The door leading from area 36 bears an inscription in Orc: “Beyond this door the Maker of Death
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. Fiend’s Ante. A crackling crimson portal leads to area P4. Shemeshka’s Portal. An unopened, golden portal stands in an empty alcove to the north. This portal leads to Shemeshka’s refuge. This portal can’t
area P1. Chris Seaman Shemeshka’s uniformed bodyguards, a maelephant and an eater of knowledge, defend the House of Liars P5: Shemeshka’s Guard Characters can only access this area if the portal here is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, causing bits of debris to ricochet off the walls, exploding into dust from the impact. In the middle of the cavern a stone brazier is lit with a steady green flame. Blocking the tunnel to the north
) defend this cave. If Aerisi is here but isn’t the only prophet still alive, use the “Encounter with Aerisi” section. Use the “Encounter with Yan-C-Bin” section if Aerisi is the only remaining prophet
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the party, the dandelion unsheathes its rapier to defend his beloved honeybee. Upon seeing Amidor, the cyclops roars in Giant, “You stole queen bee! Mudlump needs queen to make honey mead! Best mead in
in love. This statement causes the cyclops to blink in confusion and ask, “What is love?” If the concept is explained to him, Mudlump declares that he’d like to be in love, too, and gives the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
they take offensive action. The lizardfolk adults defend their hatchlings and their property, doing their utmost to prevent the characters from entering area 25. If a fight breaks out, two lizardfolk
. The guards in this area keep a watch on the gate and the secret door that leads to area 26. They defend the gate if they hear anyone trying to attack it, but a successful attempt at unlocking it does
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present to defend the town, the frost giant raiders force hundreds of townsfolk to take refuge in the mines. The giants pile boulders in front of the mine entrances to trap the townsfolk inside, then loot
Pass, built to defend the pass against orc hordes and other threats, thus protecting Silverymoon’s eastern flank. Perched atop a rocky crag and surrounded by high battlements, Hawk’s Nest is under the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
claim south to Refuge Bay. No one (including the merchant princes of Port Nyanzaru) has the force in Chult to dispute this claim. So within its territory, the Flaming Fist does as it pleases, including
of beach with a few log buildings above the tide line. Ships anchor a half-mile offshore, and people and supplies are ferried back and forth on rowboats. Six Flaming Fist guards defend this station
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
gp and 700 sp. L17: Boulder Heap Small, rounded boulders are carefully stacked here, blocking the entrance to a wide tunnel.
The boulders are obviously not a natural formation. Chossos (see area
found their way to this cave through a planar rift that has since closed, stranding them here. The xorn are initially indifferent to the characters but defend themselves if attacked. Hungry Castaways
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
represent the casks in area D23, the crossed-out one representing the cask blocking a secret door.) A bubbling green potion contains
a Far Realm surprise D20: Component Storage This walk-in closet contains
Eldritch Surges table. Cloaked Figures. The cloaked figures are four neutral, human cultists who are taking notes on the eldritch surges that occur in this area. These cultists defend themselves if
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
barrier, which is immune to all damage and can’t be dispelled by dispel magic. The barrier also extends into the Ethereal Plane, blocking ethereal travel. Any creature that touches the barrier for the
, the stony floor next to him broken where the tomb tapper forced its way into the room. The magen won’t let anyone use the anvil and fight to defend it. Anvil of Disjunction. The anvil has the power
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
a Periapt of Proof against Poison left over from an unlucky explorer the behir digested. L16: Boulder Heap Small, rounded boulders are carefully stacked here, blocking the entrance to a wide tunnel
them here. The xorn are initially indifferent to the characters but defend themselves if attacked. Hungry Castaways. The xorn are discussing their plight when the characters arrive. The creatures are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
faulty well is a 10-foot-high gelatinous cylinder (use the gelatinous cube stat block) that’s blocking the normal flow of water. The creature’s presence has also contaminated the water above it
flees to Thither on her bobbing lily pad (in area B1) and reluctantly takes refuge with her older sister, Skabatha (see chapter 3 for details). If she has no option but to fight, Bavlorna doesn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with caves, wherein the natives take refuge should the village come under attack. The caves are furnished and well-stocked with preserves. Jalanthar boasts just one amenity for travelers. The Crowing
purposes: they defend Luskan against seafaring enemies, they conduct legitimate sea trade up and down the Sword Coast, and they raid and plunder the island kingdoms to the west (and the occasional settlement






