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Returning 35 results for 'before blood drinking cantrip reappears'.
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before block draining cantrip reappears
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before bond driving cantrips reappears
Monsters
Astarion's Book of Hungers
":"2d6+4", "rollType":"roll", "rollAction":"Resilient Flesh"}.Stone-Skinned, Blood-Drinking Guardian
Vampires need trusted guards for their lairs, minions, and treasures. After all, vampire familiars
Monsters
Waterdeep: Dragon Heist
loves to cook, and uses his mage hand cantrip to cut vegetables. He assumes the characters are intruders unless convinced otherwise. Any ability check to do so is made with disadvantage, since
Manafret knows that Manshoon would have informed him if guests were expected.
If the mage suspects the characters are intruders, he surreptitiously pours a vial of Assassin's Blood (Ingested);assassin's
Monsters
Eberron: Rising from the Last War
, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot): power word kill, time stopChill Touch (Cantrip). Ranged Spell Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit
the end of another creature’s turn. Illmarrow regains spent legendary actions at the start of her turn.
Cantrip. Illmarrow casts a cantrip.
Paralyzing Claw. Illmarrow uses her Paralyzing Claw
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength, his
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Dybbuk
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
other magical effects.
Violate Corpse. The dybbuk can use a bonus action while it is possessing a corpse to make it do something unnatural, such as vomit blood, twist its head all the way around, or
lost (at which point the body becomes a corpse once more) or the dybbuk ends its possession using a bonus action. When the possession ends, the dybbuk reappears in an unoccupied space within 5 feet of
Magic Items
Out of the Abyss
.
Max. Spell Level
Gemstone
Rarity
Save DC
Attack Bonus
Cantrip
Spell Gem (Obsidian);Obsidian
Uncommon
13
+5
1st
Spell Gem (Lapis lazuli);Lapis lazuli
Uncommon
13
+5
2nd
Spell Gem (Quartz);Quartz
Rare
13
+5
3rd
Spell Gem (Bloodstone);Blood Stone
Rare
15
+7
4th
Spell Gem (Amber);Amber
Very rare
15
+9
5th
Spell Gem (Jade);Jade
Very rare
17
Monsters
Icewind Dale: Rime of the Frostmaiden
slot level above 3rd.
Chill Touch (Cantrip). Ranged Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Chill Touch"} to hit, range 120 ft., one creature. Hit: 9 (2d8
’s blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
Magic Items
The Book of Many Things
reappears in the deck, making it possible to draw the same card multiple times.
You can use an altered deck of playing cards to simulate the deck, as shown in the Deck of Wonder table.
Deck of Wonder
Friends cantrip. Use your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). If you already know this cantrip, the card has no effect.
Dawn. This card invigorates you. For
Backgrounds
Guildmasters’ Guide to Ravnica
. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Orzhov Guild Spells
Spell Level
Spells
Cantrip
friends, guidance
1st
draw the blood of your enemies, or even directly touch their souls.
Suggested Characteristics
Members of the Orzhov Syndicate range from the decadent nobility at the top of the oligarchy to the debt
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
smear the blood of my enemies over my skin.
7
I was, in fact, raised by maaka.
8
HarrRRAAGGHH! [I rarely form a coherent sentence and prefer to express myself by breaking things
Backgrounds
Guildmasters’ Guide to Ravnica
spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Boros Guild Spells
Spell Level
Spells
Cantrip
fire bolt,
relationship ended messily.
7
I owe a monetary debt to an Orzhov syndic.
8
A Rakdos blood witch seems to enjoy harassing me.
9
I tried to recruit a friend who ended up joining the Selesnya
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, vicious mockery
1st
burning hands, dissonant whispers, hellish rebuke
2nd
crown of madness, enthrall,
the same performance troupe for years, and these people mean everything to me.
2
A blood witch told me I have a special destiny to fulfill, and I’m trying to figure out what it is.
3
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
half-elf kidnaps children with aberrant marks, believing the organization is better suited to bring up the children than their parents. 4 A House Tarkanan mage starts drinking the blood of dragonmarked nobles, believing it will increase the strength of his aberrant mark.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
no apparent reason. (The blood might attract ravenous, blood-drinking creatures such as stirges or vampire spawn.) The song of an unholy choir echoes through an area whenever a fight breaks out, then fades away when combat ends.
roses mixed with sulfur. Characters who try to track the breeze to its source are led toward Fazrian in area 23b. Warm blood oozes from the walls and drips from the ceiling, starting and stopping for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wand with a light cantrip cast on the end of it and reading a bone-dry biography of Ahghairon, the archwizard who founded Waterdeep. If the characters are being led through Dweomercore by the
, and essays written by previous students on a wide range of arcane topics. Any book in this collection that is removed from Dweomercore magically disappears and reappears back on its proper shelf
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Blood Fury Tattoo Wondrous item (tattoo), legendary (requires attunement) Produced by a special needle, this magic tattoo evokes fury in its form and colors. Tattoo Attunement. To attune to this item
becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Bloodthirsty Strikes. The tattoo has 10 charges, and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
experiment to infuse piscine traits into a soldier or the result of someone drinking from a spring tainted by demon’s blood; the merrow’s stat block remains the same. But those different origin stories suggest
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Blights Awakened plants gifted with the powers of intelligence and mobility, blights plague lands contaminated by darkness. Drinking that darkness from the soil, a blight carries out the will of
Nightfang Spire. Gulthias was undone when a hero plunged a wooden stake through his heart, but as the vampire was destroyed, his blood infused the stake with a dreadful power. In time, tendrils of new
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
and sate that hunger by drinking the blood of the living. Vampires abhor sunlight, for its touch burns them. They never cast shadows or reflections, and any vampire wishing to move unnoticed among the
such as torture devices or trophies from creatures they have killed. Born from Death. Most of a vampire’s victims become vampire spawn — ravenous creatures with a vampire’s hunger for blood, but under
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
your Intelligence score increases by 1. Legacy of Maladomini. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the ray of sickness spell as a 2nd-level spell once with this
. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the disguise self spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
duplicate moves backward, the duplicate moves toward the font. If the character then mimes drinking from the font, the duplicate slurps up the “soup” at a rate of 5 pints per round, draining the font in 8
, but the treasure does not appear. The illusory soup reappears 1 minute later. The shadow duplicate can’t exert pressure on objects and glides through any obstacles it encounters. Casting dispel magic on
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Mortals and Minions Devils and demons are far from the only combatants in the Blood War. Both sides exploit the Material Plane’s most abundant resource — mortal creatures, whose bodies and souls are
their archdevil masters, whether raiding an enemy outpost or gathering more members for the cult. When a cultist dies, its soul emerges in the Nine Hells and becomes another of the Blood War’s immortal
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
here, constantly mixing fresh pigments to be applied to the plaster walls. A muralist uses the cultist stat block with the following changes: It knows the thaumaturgy cantrip. It has resistance to
identifies the ingredients as including impossibly bright-red blood. If questioned, the muralists talk of working in the tomb in the service of its art, which transcends all other concerns. They direct the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
9. The Fane An underground cathedral opens before you. At one end, a sculptured balcony perches atop five rearing stone serpents. Blood dribbling from the serpents’ jaws falls into a semicircular
strikes in quick succession signal an alarm: when sounded, yuan-ti throughout the temple converge on this location as quickly as possible (see the Temple Roster table). Blood Pool Blood spilled in area
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
funnier than tricking a thirsty traveler into drinking a mouthful of sand.
5 I have standards for my hoard. Not just any gem or trinket will do.
6 I’m so pleased with myself and my own good
of wealth a sign of inferiority. (Any)
4 Family. Blood ties are irrevocable, and even if one doesn’t particularly like one’s family members, they come before anyone else. (Lawful)
5
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, you learn a cantrip of your choice: either druidcraft or thaumaturgy. Wisdom is your spellcasting ability for this spell. Giant’s Havoc 3rd-Level Path of the Giant Feature Your rages pull strength from
hits, and it gains the thrown property, with a normal range of 20 feet and a long range of 60 feet. If you throw the weapon, it reappears in your hand the instant after it hits or misses a target. The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Desired Offering 1 Your soul 2 A desecrated holy object 3 Blood from a living or recently slain loved one 4 Breaking a sacred promise in the fiend’s presence Giants d4 Desired Offering 1 A dwarf
item of great importance to their culture 2 Challenging them to a type of friendly contest, such as dancing, singing, or drinking 3 Recovering something they’ve lost 4 Information on a foe’s secrets
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters’ investigation. En route to the tavern, “Blood in the Streets” is a chance for characters to see the City Watch in action. If the characters decide to look around, “Searching the Dock Ward” gives
opportunity for the characters to get information from the patrons, which leads them to “Candle Lane,” where their quest continues. Blood in the Streets As the characters travel through the Dock Ward
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
extend far beyond her island domain. Long ago, it was revealed that the elven line of Vol—a house that practiced the art of necromancy and bore the Dragonmark of Death—was engaged in secret blood
cares for nothing except increasing her necromantic knowledge and finding a way to restore her lost mark. LADY ILLMARROW AND THE BLOOD OF VOL
The Blood of Vol and Lady Illmarrow are both legacies of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and you can take this idea wherever you like. Could drinking dragon’s blood cause someone to develop a dragonmark? Could it turn addicts into crazed, draconic creatures? Is Daask simply selling it
powers in Sharn, or pursue ancient artifacts in the ruins below the city to keep them out of others’ hands. Dreamlily is relatively safe; dragon’s blood is not. Its effects are intentionally unpredictable
Magic Items
Infernal Machine Rebuild
, and you are its familiar. If destroyed, it reappears in 1d4 hours.
18
While you are afflicted by a disease or suffering the poisoned or frightened condition, whenever you hit a humanoid with a
becomes intensely acidic to you. If you are submerged in water, you take 1d6 acid damage at the start of each of your turns, and drinking pure water causes you to be poisoned for 1 hour.
19
A
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, blood and offal from butchers, lye and fur from tanners, and indescribable chemical mixtures from alchemists. In the eastern portion of the Styes, the pollution is so bad that the river’s flow has been
effects of redface are identical to those of sight rot (see “Diseases” in chapter 8 of the Dungeon Master’s Guide), but it’s caused by pollutants in the air rather than contaminated drinking water, making
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
-mindedness that betrays its true nature. Dybbuks delight in terrorizing other creatures by making their host bodies behave in horrifying ways — throwing up gouts of blood, excreting piles of squirming
, such as vomit blood, twist its head all the way around, or cause a quadruped to move as a biped. Any beast or humanoid that sees this behavior must succeed on a DC 12 Wisdom saving throw or become
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
for a short time. Drinking or bathing in the dragon’s blood; sleeping entombed in the carcass; or consuming the dragon’s heart, brain, eyes, breath-producing organ, or muscle can be an effective way
lay a claw on the recipient or bequeath a piece of treasure as an embodiment of the transferred power. Body and Blood. When a dragon dies a violent death, the dragon’s power might linger in the corpse
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tieflings are of the blood of Asmodeus, some have traits that differ from those in the Player’s Handbook. The Dungeon Master may permit the following variants for your tiefling character, although
the Ability Score Increase trait.
Devil’s Tongue. You know the vicious mockery cantrip. When you reach 3rd level, you can cast the charm person spell as a 2nd-level spell once with this trait. When






