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Returning 35 results for 'before blows divinity common raging'.
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Species
Player’s Handbook
Hells and the raging battlefields of Acheron. Horns, spines, tails, golden eyes, and a faint odor of sulfur or smoke are common physical features of such tieflings, most of who trace their ancestry
abyssal legacy. Horns, fur, tusks, and peculiar scents are common physical features of such tieflings, most of whom have the blood of demons coursing through their veins.
Chthonic
Tieflings who have the
Classes
Player’s Handbook
one precise strike than wear an opponent down with a barrage of blows.
Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation
to the law, no common criminal or officer of the law can match the subtle brilliance of the greatest Rogues.
Becoming a Rogue...
As a Level 1 Character
Gain all the traits in the Core Rogue
Geryon (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
see.
Sound the Horn (1/Day). As an action Geryon blows his horn, which causes 5d4;{"diceNotation":"5d4","rollType":"roll","rollAction":"Sound the Horn"} minotaur;minotaurs to appear in unoccupied spaces
took from Baphomet, raging against Asmodeus's betrayal while spitting oaths of vengeance and hatching mad schemes to reclaim his standing from Levistus.
Lair Actions. On initiative count 20 (losing
Geryon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
and minotaur slaves he took from Baphomet, raging against Asmodeus's betrayal while spitting oaths of vengeance and hatching mad schemes to reclaim his standing from Levistus.
Lair Actions. On
minotaur;minotaurs.
Sound the Horn (1/Day). Geryon blows his horn, which causes 5d4;{"diceNotation":"5d4","rollType":"roll","rollAction":"Sound the Horn"} minotaur;minotaurs to appear in unoccupied spaces
Species
Fizban's Treasury of Dragons
and in the deadly energy of their breath weapons. Theirs is the raw elemental fury of the volcano, of biting arctic winds, and of raging lightning storms, as well as the subtle whisper of swamp and
. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
Backgrounds
Baldur’s Gate: Descent into Avernus
their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool
Proficiencies: One type of artisan’s tools, vehicles (land)
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
fuels your rage allows you to shrug off fatal blows. While you’re raging, having 0 hit points doesn’t knock you unconscious. You still must make death saving throws, and you suffer the normal effects
you’re raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Ogre Raging Hulk and Hoarder Ogres are 10-foot-tall brutes that overwhelm their foes and take what spoils they please. Ogre raiders ally with other evil forces in return for food, riches, and
Ability Score Mod Save
Int 5 −3 −3
Wis 7 −2 −2
Cha 7 −2 −2
Gear Greatclub, Javelins (3)
Senses Darkvision 60 ft.; Passive Perception 8
Languages Common, Giant
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
justice delivered by thunderbolts. In the pantheons of seafaring people, gods of this domain are ocean deities and the patrons of sailors. Tempest gods send their clerics to inspire fear in the common
successful one. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. Channel Divinity: Destructive Wrath
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Deception +7, Intimidation +7, Survival +3
Senses darkvision 60 ft., passive Perception 9
Languages Abyssal, Common
Challenge 11 (7,200 XP)
Goring Rush. Immediately after using the Dash
. While raging, Torogar gains the following benefits:
He has advantage on Strength checks and Strength saving throws. He deals an extra 3 damage when he hits a target with a melee weapon attack. He
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
and disarming traps, and opening locks. In combat, Rogues prioritize subtle strikes over brute strength. They would rather make one precise strike than wear an opponent down with a barrage of blows
. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common criminal or officer of the law can match the subtle
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas
believe they need to achieve true divinity. Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ogres Raging Hulks and Hoarders Habitat: Arctic, Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark; Treasure: Armaments Ogres are selfish raiders and hulking gluttons spawned of hateful
60 ft.; Passive Perception 8
Languages Common, Giant
CR 2 (XP 450; PB +2)
Actions
Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
strike than wear an opponent down with a barrage of blows. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
+5, Wis +7, Cha +9
Skills Insight +7, Nature +5, Perception +7
Damage Resistances acid, fire
Senses blindsight 60 ft., passive Perception 17
Languages Aquan, Common, Sylvan
Challenge 12
creature within 5 feet of the riverine’s destination space takes 5 (1d10) cold damage.
Raging Deluge (Costs 2 Actions). The riverine unleashes a torrent of river water in a 30-foot line that is 5
Compendium
- Sources->Dungeons & Dragons->Monster Manual
ever be the price of divinity.
—Iuz the Evil, cambion demigod
Cambions are former mortals corrupted by fiendish power or possessed by insidious forces. While tieflings are free-willed individuals
Resistances Cold, Fire, Lightning, Poison
Immunities Poisoned
Senses Darkvision 120 ft.; Passive Perception 14
Languages Abyssal, Common, Infernal
CR 5 (XP 1,800; PB +3)
Actions
Multiattack. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
layer of vast bogs and quicksand. Cathrys The stench of decay hangs over fetid jungles and scarlet plains. Minethys Stinging sand blows in unending storms, hiding the ruins of the ancient city
betrayal prevents those who are imprisoned here from working together for long toward the common goal of escape. Adventures on Carceri might explore the forces—spiritual and psychological as well as
Compendium
- Sources->Dungeons & Dragons->Monster Manual
demons turn on one another in frays that can devastate vast expanses. Barlguras vary in appearance, but all have powerful frames and hands capable of climbing swiftly and delivering crushing blows. If
versions of features of predators common to the lands the barlguras inhabit. Many embed trophies from past hunts in their demonic bodies. Barlgura Large Fiend (Demon), Chaotic Evil
AC 15 Initiative
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
blows over their differences. Kobolds choose mates primarily for convenience. Their lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are
placed in a common tribal hatchery with no effort to keep track of who each one’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
they come under attack, the goblins take cover behind the sled and retaliate with ranged attacks. On the goblins’ first turn in combat, one of them blows a horn to alert Izobai, who climbs to the roof
a raging inferno by the start of Izobai’s next turn. Freeing the Bears. A character who succeeds on a DC 12 Wisdom (Animal Handling) check can approach the polar bears without aggravating them and use
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Senses passive Perception 10
Languages Common
Challenge 5 (1,800 XP)
Indomitable (3/Day). Gunvald can reroll a saving throw he fails. He must use the new roll.
Menacing Blows (1/Turn
Common
Shaman Druid with Survival +4; speaks Common and Druidic
Clan chieftain or great warrior Gladiator with hide armor instead of studded leather and Survival +5; speaks Common
Reghed
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
equipment that you find on your adventures, within the bounds of common sense. For example, a burly half-orc won’t fit in a halfling’s leather armor, and a gnome would be swallowed up in a cloud giant’s
determine the increase in cost based on the extent of the alterations required.
The Armor table shows the cost, weight, and other properties of the common types of armor and shields used in the worlds
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
minotaur slaves he took from Baphomet, raging against Asmodeus’s betrayal while spitting oaths of vengeance and hatching mad schemes to reclaim his standing from Levistus. Lair Actions. On initiative count
action that allows him to summon enslaved minotaurs.
Sound the Horn (1/Day). Geryon blows his horn, which causes 5d4 minotaurs to appear in unoccupied spaces of his choice within 600 feet of him
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Halia fought off the goblins to the best of her ability, but she couldn’t stop them from taking a piece of the building’s cornerstone. Swapping Blows. Halia was injured in the scuffle, so she couldn’t
the goblins complaining about their leader in Common: “Hope the others made it back, else Ruxithid’s gonna have our heads!”
Currently, three goblin psi brawlers (see appendix A) remain at the camp
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, an academy unites a network of learned individuals, allowing them to share their knowledge, further their research, and support common goals. Passing on wisdom to the next generation is part of an
their rightful owners. 6 Evolutionary Divinity. You dare to explore what no mortal was meant to know: the origins of divinity.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the sort one commonly sees in the wake of trebuchet blows that miss their mark. Farther in from the perimeter of this blasted land lies a scattered mess of buildings, some relatively intact, others
result of their experiments have been seen unleashed in the Troll Hills and Troll Forest around the ruins. Such monstrosities are also common prowling the ruins of the Crypt itself. During my brief
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Orcs To the common folk of the world, an orc is an orc. They know that any one of these savages can tear an ordinary person to pieces, so no further distinction is necessary. Orcs know better
, Insight +3, Intimidation +4
Senses darkvision 60 ft., passive Perception 13
Languages Common, Orc
Challenge 4 (1,100 XP)
Aggressive. As a bonus action, the orc can move up to its speed toward
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Languages Common, Giant
Challenge 11 (7,200 XP)
Innate Spellcasting. The giant’s innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no
giant is incapacitated. While raging, the giant gains the following benefits:
The giant has advantage on Strength checks and Strength saving throws When it makes a melee weapon attack, the giant
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(detailed later in this chapter), planes on which they operate, common members, common nicknames, and their roles in the City of Doors. Athar Who Claim the Gods Are Frauds Factol: Terrance Headquarters
. Bleakers dress in gloomy, drab color schemes. Frayed clothing and weather-beaten gear are common. Role in Sigil. The Bleak Cabal’s headquarters is the Gatehouse, a fortress of healing and respite in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
another. Two off-duty mates (drow elite warriors) relax in the hammocks. Three walnut chests sit under the hammocks. The chests are unlocked. Treasure. Each chest holds two sets of common clothes, a
potion of water breathing, and a bottle of excellent wine (worth 25 gp), bearing a label in the shape of an eye patch and the name “One-Eyed Jax” in Common. J11. Aft Castle Upper Deck This highest deck
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
and among those who practice the custom of writing the name of the deceased on a sheet of parchment and placing it in the corpse’s mouth. This rite is common in places where an individual’s grave or
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
his facility with languages, and he is often called upon by the town’s various organizations to assist with translations. He is fully literate in Common, Dwarvish, Gnomish, Elvish, and Halfling; he
near Saltmarsh are indicative of more valuable stones deeper in the rock. She was once a fearsome warrior, and she’s not above delivering a few well-placed blows to ensure her orders are followed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Though demons yearn to sow chaos on the Material Plane, they show no gratitude when brought there, raging against their prisons and demanding release. Those who would risk summoning a demon might do
, the possession lasts until powerful magic is used to drive the demonic spirit out of its host. DEMON TRUE NAMES
Though demons all have common names, every demon lord and every demon of type 1
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
something of the nature of the plane beyond. Kent Davis The Radiant Citadel is a refuge in the Ethereal Plane, despite its proximity to a raging ether cyclone Ethereal Curtains 1d12 Plane Curtain Color
looming threat that’s a grim reminder of the Radiant Citadel’s precarious position. Heroes and paupers meet on equal footing in the Radiant Citadel. By common agreement, power and resources are equitably






