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Returning 35 results for 'before blue diffusing counting refuses'.
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Tabaxi
Legacy
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Species
Volo's Guide to Monsters
mull over the stories and rumors they collected like a miser counting coins.
Although material wealth holds little attraction for the tabaxi, they have an insatiable desire to find and inspect ancient
on a particularly interesting item when an owner refuses to sell or trade it.
Tabaxi Names
Each tabaxi has a single name, determined by clan and based on a complex formula that involves astrology
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Blue Dragon Adventures The Blue Dragon Adventure Hooks table offers suggestions for stories and adventures involving blue dragons. Blue Dragon Adventure Hooks d8 Adventure Hook
1 A blue
dragon family demands tribute from desert communities in exchange for protection.
2 Enraged at the loss of a wyrmling, a blue dragon is causing lightning storms to destroy coastal settlements and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Lionshield Coster Hanging above the front door of this modest trading post is a sign shaped like a wooden shield with a blue lion painted on it.
This building is owned by the Lionshields, a
threat to the town. Among those with whom she refuses to do business are the Redbrands. She warns the characters that the ruffians are trouble and advises them to avoid the Sleeping Giant tap house
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, swoops down from the direction of the tower. His skin is cadaver-blue, and his face is frozen in a scream. Rigorath holds a kettle of steaming water in one hand. Before speaking, he pours the boiling
case, his terms are the same. Rigorath refuses to explain why Mephistopheles wants the River Styx dammed. His master is wary of angering Zariel and refuses to grant directions to the Bleeding Citadel
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Meeting Eldemere Eldemere is a Chaotic Good Mage. She is a scholar who seeks someone capable of helping her thwart the blue dragon Anthradusk’s schemes using the egg in the basket, which she refers
dragon Cozmioko. She was slain recently trying to defend this land from Anthradusk, a blue dragon who seeks to resurrect his ancestors: generations of blue dragons, each an architect of untold calamities
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
recounts the heat wave’s dire effects. “There’s no end in sight,” she says. “But I might have a solution.”
Grahlista pats a tome bound in frosty blue. “Long ago, the frost giant Elakdras tried to freeze
reward, Grahlista agrees to give them the boots before they leave but refuses to budge on the amount of gold she offers. If the characters agree to aid Grahlista, she shares the following information
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
goals are self-serving, not actively malicious. Because the pack originally resided in the nation of Amn, their humanoid forms have dusky brown skin, brown or blue eyes, and varying shades of brown
effect, Korvala refuses to divulge information about the ritual. Personality Trait. “When I have a goal in mind, I will do everything to be sure it gets completed.” Ideal. “My pack should be able to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
man with a monkey. This man is more than he seems.
This card refers to Rictavio (see appendix D), who can be found at the Blue Water Inn in Vallaki (chapter 5, area N2). Normally reluctant to
characters don’t have the means to raise Nikolai from the dead, Rictavio (see appendix D) gives them a spell scroll of raise dead if he learns of their need. If they’re staying at the Blue Water Inn
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Uthgardt The Uthgardt are a black-haired and blue—eyed people—large, hale, territorial folk who don’t trust outsiders. Few Uthgardt are willing to trade with non-Uthgardt settlements. Many are
Wolf tribe. The great chief of the Black Raven tribe is Ojin Voninsdottir, a cold, heartless woman with an orc-skull helm. Blue Bear Tribe The easternmost of the Uthgardt tribes, the Blue Bear tribe
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
which you have grown wearily accustomed. Eventually, stone tiles become more noticeable, turning the path into a proper road. You can see spots of light in the distance, blue-white and too regularly
check succeeds, and refuses them entrance if it fails. If the check fails by 5 or more, the guard gives the order to arrest the characters, announcing that they are now slaves of the duergar (see
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
’ progress. He tells the characters he and the rest of the elves are conducting research, but he refuses to elaborate. A character who speaks to Zhelsuel in Elvish or succeeds on a DC 16 Charisma
able to glean more information about the city’s location. The following locations (detailed later in this chapter and shown on map 5.1) are of particular interest to Dalamar: Blue Phoenix Shrine
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
invitations and hands one to each character. Each invitation is contained in a pale-blue envelope that is cool to the touch and smells like a crisp winter morning. The invitations read as follows: Zorhanna
before. All her warmth is gone. When I look into her eyes, I see a cold and spiteful woman staring back at me.
“I want you to steal the necklace, which Zorhanna now refuses to remove. I can’t safely do
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
natural cleft in the rock. Descending into this cleft, you come to an icy courtyard strewn with rubble. Hardy blue shrubs rise from the frozen ground. Lodged at the far end of the cleft is a keep sized
, cupboards and cabinets for storage, and a fireplace. Two ceramic jugs sit on a twelve-foot-high table in the middle of the room. One of the jugs is blue, the other orange. Standing next to this table is a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Leylenna to reveal the elaborate necromantic masterpiece — an evolution of both art and life — that she’s been slowly patching together for months in her basement. Counting House This thick-walled fortress
of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House squats on the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
force Leylenna to reveal the elaborate necromantic masterpiece — an evolution of both art and life — that she’s been slowly patching together for months in her basement. Counting House This thick
-walled fortress of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
dimly lit lounge. At the center of the room is a circular bar. Liquor bottles on shelves flash colors in time with faintly playing jazz, while a frost-blue devil pours drinks behind the bar.
The
both sweet and spicy. When consumed, this drink functions as a Potion of Heroism. Joker’s Sky (Costs 125 Talons). This lustrous blue drink is topped with fluffy, white cream. When consumed, this
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feast on their flesh and gnaw on their bones. If the characters tell Guh a story that explains why they need her conch of teleportation, she wiggles uncomfortably but refuses to give up the item
. The rest of Guh’s treasure lies amid the refuse of her past meals and consists of 5,600 cp, 2,200 sp, 630 ep, and 150 gp; a wooden rocking horse with silver inlay and blue quartz eyes (worth 25 gp); a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Guardroom Two disheveled humans in stylized rat masks and red robes trimmed with rat fur crouch over a small chest, chattering and counting coins. In the northeast corner of the room, stairs lead downward
the winner refuses, the cultists forcefully escort them through the secret door to Darius’s private office (area B63). Treasure. The room’s occupants collectively hold 255 gp, 610 sp, three banded
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
for strings 66 Iron needle with an eye that refuses to let thread pass through it 67 Tiny sundial that casts a shadow only in moonlight 68 Wooden pan flute that attracts harmless local fauna when
played 69 Silvered pinecone 70 Flask of spectral glowworms that change color to reflect the mood of the flask’s holder 71 Wooden apple painted blue 72 Tuning fork that sounds the tone for the F key 73
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
leather bag containing 25 gp 23. Champions’ Quarters The walls and floor of this room are tiled in deep blue, and the ceiling is light blue. In the center of the room is a table with a small bench
with ivory handles (200 gp) 340 sp scattered loosely inside the container A silver goblet (50 gp) with the insignia of Prince Monmurg—a spire rising against a blue ocean sky—pressed into the bottom
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
room’s eastern wall between shelves of cooking supplies. A stressed-looking human barely out of his youth, with blue skin and disheveled white hair, stirs a cauldron over a small fire. On either side of
. The Corsairs keep valuable loot in the side room to the east. This door is locked with a simple lock (requiring 1 action to pick) of superior quality (DC 20). One of the Elemental Gem (Blue Sapphire
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
color spray, haste, and spider climb. Fastened to his robes is an obsidian scarab engraved with the insignia of House Freth (25 gp) and a spider silk pouch containing two blue spinels (500 gp each). 18b
overseer. The vrocks in area 17b and 17c swoop down and attack any slave that refuses to work or any creatures that threaten the overseer.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
tubes are identical to those in area S2, except they require a violet key card to descend to the garden level; a blue key card still allows passage back up to the ship’s first level. It’s an 80-foot
the characters. The robots gleefully accept any order, disappear to the kitchen, and quickly return with trays of decaying mush coated in nauseating blue-green mold. A character who ingests the food
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
: Anthradusk. The ancient blue dragon created a den (area H10) attached to the temple sanctum (area H15). A tunnel just north of the genie’s tower once led directly to this den, but Anthradusk collapsed part
den (area H10), which is accessible from the balcony over the temple sanctum. Though Rummox intends to betray Anthradusk, she refuses to fight the dragon alongside the party and avoids revealing her
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
will interfere. She refuses to take orders, and if the characters treat her badly, she tries to frighten them into leaving the outpost—but stops short of fighting them without provocation. Using the
Sensor (in area S12); on a 3, Enable Flight; on a 4, Vent Gas. 10–12 A Hostile Blue Slaad, released from an extradimensional space, appears in an unoccupied space as close to the console as possible. It
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
natural shaft into this rocky cavity. A gash in the rock forms a passage to the east, where a familiar, blue-skinned elf in a pale dress stands with a knowing smile on her face.
This chamber is a crooked
the character refuses the offer, the altar emits smoke that coalesces into a hulking figure. This hostile figure uses the clay golem stat block, but it is an Undead instead of a Construct. If the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Two neatly made beds crowd this ten-foot-square room. Four stained-glass windows depicting grazing goats let in dim light in dappled patterns of green, blue, and yellow.
The sick and the wounded
pale blue skin who can breathe both air and water. She was close to the Naiad’s late captain, a human named Jeressa Lameer. When the Naiad sank, Ashlyn helped Devi and Treef swim to Najkir. She is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
an uneven floor covered with toadstools. The toadstool caps are spotted white, purple, green, and blue. Some are as low and wide as forest ferns while others stand as tall as humans, their stems thick
fungi, a wide, placid pool of water stretches through this elongated cavern. The water glows a soft blue, and in its shallows, silvery fish dart in and out of sight.
The mere is 15 feet deep at its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, searching for a dangerous blue slaad that stole a mote of primordial chaos from the Face of Gith tavern (see the “Lower Ward Locations” section). 8 A soot-stained goblin mage uses fire magic to repair a
shadow demon that directs his wererat minions through wispy messages scrawled on passage walls. The King of the Rats spends his lonely hours obsessively counting the treasure the rats sift from the Ditch
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
helm to the king’s tomb. Characters who agree find that Reulek accompanies them through his connection to the relic, although he manifests only when you wish him to do so. If the party refuses to help
the hook horrors’ previous victims find 17 sp, four pieces of blue quartz (10 gp each), a silver hand mirror inlaid with lapis lazuli (270 gp), and a pearl of power. G11. Elemental Mud Pool A river of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, she leads them to area 21a but fearfully refuses to go inside. Treasure. If the characters return the doll to Huggybug, she gives them a turquoise dolphin figurine (25 gp) in gratitude. 21c
House Rosznar of Waterdeep: a diving white falcon on a field of blue. Inscribed on the inside of the band are the words “To Kres — Fly high and stoop swift.” The ring is worth 25 gp. The finger upon
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
beautiful glass sculptures attached to stone pedestals. The sculptures include a red glass dragon unfurling its wings, blue glass waves crashing against a lighthouse, a delicate teal dryad laughing
. Figurine 4 is sorrowful and filled with regret from a life that ended too soon. Figurine 5 is full of undying loyalty to the king. Figurine 6 exudes denial and refuses to accept what is happening
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
exposed a 20-foot-tall, 5-foot-wide window: The scab on one side of this narrow passage is stripped away, partially revealing one of the citadel’s stained glass windows. The opaque blue and yellow panes
despondent if her advice is ignored. Lulu refuses to do anything but the bare minimum to help the characters until her confidence in their good judgment is restored. If the characters mention their interest in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bedding. The pouch contains several shiny rocks as well as one blue quartz (5 gp), one hematite (5 gp), and one piece of obsidian (10 gp). One of the shiny rocks is actually a stone of good luck
salamanders have a twenty-five percent chance each round of turning on the azers during a fight. Each unfurnished cell south of the hall (not counting the easternmost cell, which is empty) contains two azers
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
merchant company based in the city of Yartar. Above the store’s entrance hangs a polished shield emblazoned with the head of a stylized golden lion on a blue background. Lionshields are not well liked in
war, yet he restrained himself because he had a business to run. But when giants attack Triboar, he refuses to stand back and idly watch. T19. Merivold Pony Park North of the Evermoor Way, a quaint






