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Returning 35 results for 'before body decoded concerned reflections'.
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Monsters
Planescape: Adventures in the Multiverse
tears from its body and becomes a new vargouille reflection. Casting remove curse, greater restoration, or a similar spell on the target before the transformation is complete ends the curse and
saving throw is successful or if the effect ends on it, the target is immune to the Horrific Reflection of all vargouille reflections for 1 hour.Vargouille;Vargouilles are flying Fiends that resemble
Monsters
Mordenkainen Presents: Monsters of the Multiverse
recounted in dockside taverns tell of people lost to the sea—but not merely drowned and gone. Some unfortunates taken by the ocean live on as sea spawn, haunting the waves like tortured reflections
any combination of such qualities. Some of these piscine body parts provide them with special abilities.
The Sea Spawn of Purple Rocks
Visitors to a string of islands called the Purple Rocks (in
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
, enjoying every moment of invention, exploration, investigation, creation, and play.
Vibrant Expression
A gnome’s energy and enthusiasm for living shines through every inch of his or her tiny body
made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Delighted Dedication
As far as gnomes are concerned, being alive is a wonderful thing, and they
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
stole or used in a terrible crime becomes part of their body—perhaps a sizable jewel, emblem of rulership, or suit of armor.
3 The Darklord’s eyes distend from their sockets like a slug’s tentacles
, in the mouths of serpents, or on metallic cables.
4 The Darklord’s most painful memories visually repeat in reflections around them or amid illusory projections.
5 The Darklord gains an
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
elements. Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.
Druids are also concerned with the delicate ecological balance that sustains plant
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Timeless Body, Beast Spells
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, roaming monsters, suspicious strangers, and unseasonable weather.
The five factions know about the overdue delegation and are concerned enough to send agents to investigate. Characters affiliated with
these factions are contacted and asked to help out. Tell each player in private why his or her faction is concerned about the missing delegation. The exact reasons for each faction are described as
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Lamordia Domain of Snow and Stitched Flesh Darklord: Viktra Mordenheim Genres: Body horror and gothic horror Hallmarks: Amoral science, bizarre constructs, frigid wilderness, mutagenic radiation Mist
Talismans: Animate finger, glowing minerals, preserved limb Life is cheap in Lamordia. As far as the land’s esteemed scholars are concerned, the spark that animates flesh is merely the result of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
townsfolk concerned, including reports of bandit attacks on the roads, piracy on the Dessarin River, and monster sightings too close to town. But the mystery that has keen observers of the region most
concerned is the disappearance of a delegation traveling overland from the city of Mirabar to Waterdeep. The delegation stopped in the tiny village of Beliard, where the members mentioned their intent
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
area of a daylight spell. When the cursed target’s Charisma becomes 2, the target dies, and its head tears from its body and becomes a new vargouille reflection. Casting remove curse, greater
until the vargouille loses concentration (as if concentrating on a spell). If the target’s saving throw is successful or if the effect ends on it, the target is immune to the Horrific Reflection of all vargouille reflections for 1 hour.
Adrián Ibarra Lugo
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
flame, or a crackling bolt of lightning. On nothing more than a whim, Corellon’s body could become a school of fish, a swarm of bees, or a flock of birds. When consorting with other gods, Corellon often
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is concerned, elves see things the same way. Even if a murdered creature is brought back to life with magic, that doesn’t negate the crime any more than replacing stolen gold makes up for the original
act of thievery. But elves aren’t truly mortal in the way that humans and other creatures are. If an elf is killed, the soul is reincarnated into a new body after some indeterminate time. Only the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
and sate that hunger by drinking the blood of the living. Vampires abhor sunlight, for its touch burns them. They never cast shadows or reflections, and any vampire wishing to move unnoticed among the
the control of the vampire that created them. If a true vampire allows a spawn to draw blood from its own body, the spawn transforms into a true vampire no longer under its master’s control. Few
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
environment through its duplicate, its actual body is unconscious and can’t protect or nourish itself. Thus, a berbalang typically uses its duplicate for only a short time before returning its consciousness to
its body. Weird Oracles. The knowledge that berbalangs accumulate makes them great sources of information for powerful people traveling the planes. Berbalangs ignore petitioners, however, unless they
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
shells. Ultimately, he seems most concerned with whether a mortal has prepared for death, keeping payment ready out of respect and as a personal memento mori. Those whose bodies are burned, buried, or
borders, boundaries, and that which is “neither.” Those who undertake journeys, especially dangerous ones, often drop a coin into a fountain or a body of water in apotropaic acknowledgment of the River
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
act kills the imp and causes its body to disintegrate before the message can be read. The lord of Dis measures everything in terms of the knowledge it contains and the secrets that can be gleaned
best, with no guarantee that any correspondence truly reaches him. The Greatest Game Dispater’s trade in souls is concerned mainly with the acquisition of secrets. His imps scour the Material Plane in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Erebos To many mortals, Erebos is primarily concerned not with death, but with gold. Most of his followers downplay his association with death and misfortune, instead praying to him for
, allowing Daxos’s body to go back to the mortal world as a Returned. Bereft of memories, he wanders aimlessly.
A Shadowed World. Heliod’s followers maintain that their god gave rise to Erebos by
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
sea spawn, haunting the waves like tortured reflections of their former selves. Coral encrusts them. Barnacles cling to their cold skin. Lungs that once filled with air can now breathe in water as well
qualities. Some of these piscine body parts provide them with special abilities. Sea Spawn
Medium Monstrosity, Typically Neutral Evil
Armor Class 11 (natural armor)
Hit Points 32 (5d8 + 10
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ocean and live on as sea spawn, haunting the waves like tortured reflections of their former selves. Coral encrusts them. Barnacles cling to their cold skin. Lungs that once filled with air can now
, octopus eyes, seaweed hair, or any combination of such qualities. Some sea spawn have piscine body parts that provide them with special abilities beyond those of an ordinary humanoid. THE SEA SPAWN OF
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
monastic tradition that they believe has its roots in the ancient empire of Netheril. In their philosophy, living things harbor a fragment of the sun’s mystic essence within them. Just as the body has a
should strive to make the body beautiful. Fitness, cleanliness, and well-honed physicality create a clearer window through which the light can shine. Seek spiritual virtue. Recognize the light in others
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
faces of the guests. Not all of them are amused. 31–32 A shifter glowers in a corner booth, looking angry at the world. 33–34 A warforged bard uses its body as a percussion instrument to entertain the
interactions of the clientele, paying close attention to any dragonmarked characters. 55–56 A House Cannith tinker examines the structure of the vehicle closely, looking concerned and asking
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the cylinder. Its body is wet and malformed, its arms and legs are atrophied, and its oversized head drips black goo. The creature is attached to the cylinder by a twisted umbilical cord.
The
alcoves for treasure. Nervous Obo’laka is concerned that the bones in the northern alcoves might rise up and attack. Shrewd Papazotl suspects that the atropal might be vulnerable to radiant damage and that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
twenty-foot-high cave is polished to a mirror finish, such that you are faced with countless distorted reflections of yourself. Your head spins as you try to keep your bearings.
If Tekeli-li is
in this cave have disadvantage because of the disorienting reflections. If Tekeli-li is here, the gnoll vampire (see appendix C) uses its Frightful Cackle first, then targets enemies with its Sickening
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
takes, the syndicate is largely concerned with increasing wealth for its members at the expense of society at large. Conversely, the syndicate could be an underground organization of good-hearted people
. Members of the society hone their skills as cutthroats, poisoners, body-disposal specialists, and any other profession focused on ending lives. The society is motivated by profit or labors in service to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
initiation, in which the initiate is mystically identified with a god, or a handful of related gods. Mystery cults are intensely personal, concerned with the initiate’s relationship with the divine
monotheistic religion has an extensive portfolio and is portrayed as the creator of everything, in control of everything, and concerned with every aspect of existence. Thus, a worshiper of this god offers
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
proficiency in the Stealth skill, and it has the Chameleon Skin trait: it has advantage on Dexterity (Stealth) checks made to hide. 3 The creature’s body has been infused with one kind of energy: acid, cold
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
chambers are connected by vertical or steeply sloped tunnels that the beholder carves out of the surrounding stone, each passage barely large enough to admit the beholder’s body. Enemies that are too big
beholder would primarily be concerned with securing the area in a 1-mile radius around its lair (corresponding to the area of the beholder’s regional effects), but could range even farther if the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
small mountain in the middle of the island. The ghost can’t move more than 200 feet from the place where Nass died unless it takes possession of a host. If it’s forced out of a host’s body when the body
isn’t concerned about the intrusion, since this place is much less important to her than her ice statues are. If the characters loiter in the garden, the ice troll attacks and fights to the death
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
concentration on these spells for as long as possible while attacking with their mauls on later turns. When a dao dies, its body disintegrates into crystalline powder. A slain dao leaves behind its maul and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
) skulking around. However, he is currently most concerned by the fact that a green dragon has moved into the tower (area 7) since the last time he was here. He warns the characters of all these threats
blights in area 5. Treasure The corpse of an unfortunate adventurer is cocooned in spider silk in the western half of the building. The body is shriveled up and sucked dry, but appears to have been a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Bonus +7
Awakening of the Scion. The cradle is a container for the scion of Grolantor. When the cradle drops to 0 hit points, its body crumbles to dirt and moss. The scion instantly appears in the
, Primordial
Challenge 26 (90,000 XP) Proficiency Bonus +8
Awakening of the Scion. The cradle is a container for the scion of Memnor. When the cradle drops to 0 hit points, its body dissipates into
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. But even where boulder tossing is concerned, artistry is fundamental to the effort. A stone giant hurling a boulder isn’t only performing a feat of strength but is also striving to display consummate
the rows of dead already there. The body gradually calcifies over many decades, until it becomes indistinguishable from an enormous stalagmite. Family members visit this tomb-chamber often to pay
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
concerned that a young green dragon has moved into the tower (area U7) since the last time she was here. She warns the characters of all these threats and suggests that they leave Thundertree before
the building to the south leads to the twig blights in area U5. Treasure. The corpse of an unfortunate adventurer lies cocooned in spider silk in the western half of the building. The body is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she points toward the sky and whispers, “The stars aren’t right. The dark times are coming.”
9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
visitors might bring with them. Few seek the church’s services on their own. Rather, most who come to dwell at the church either have a room rented for them by concerned family or receive a somewhat
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
concerned about the fate of his giant eel companion, which he saw forced into cell 50c by the sahuagin. He asks the characters to help him in going to the eel’s aid without delay. Cell Doors. Each
floor.
The characters experience some difficulty in opening this door, even with the bar removed. This is because the giant eel (Borgas’s companion) died in the confined space, and its body partially
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to an end a few months ago when the ship collided with the body of a dying god. Strange Magic. The ship’s prow was outfitted with “fancy magic stuff” beyond the githyanki’s understanding. This magic
the characters to take them, as she’s concerned about the crew getting too drunk to fend off threats. Z4: Mess Hall Empty wooden tables and chairs fill the mess hall. In the corner, an elf man plays a






