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Returning 29 results for 'before bones diffusing could rating'.
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Monsters
Planescape: Adventures in the Multiverse
darkweaver encountered in its lair has a challenge rating of 11 (7,200 XP).
Lair Actions
On initiative count 20 (losing initiative ties), a darkweaver can take one of the following lair actions; the
","rollType":"roll","rollAction":"Darkweaver Cocoon Contents"}
Category
1
Roll a die. If you roll an even number, the cocoon contains the bones of a Humanoid. If you roll an odd number, the
Monsters
The Wild Beyond the Witchlight
has urged Elkhorn to retire, but the old dwarf stubbornly refuses to do so.
Alignment. Lawful good.
Personality Trait. “As long as I have the strength in my bones to fight evil, that is what I
dead.”
Combat Notes
Elkhorn’s challenge rating is based on him using Feint to improve his rather weak sword attack. Having been trained in his youth to fight ogres and trolls, he&rsquo
Demilich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
the demilich’s skull and the dust from its other bones.
In its crypt, a demilich has access to lair actions and additional uses for its legendary actions. Its whole lair also has unique traits
. A demilich in its lair has a challenge rating of 20 (24,500 XP).
Lair Actions
On initiative count 20 (losing initiative ties), the demilich rolls a d20;{"diceNotation":"1d20","rollType":"roll
Demilich (Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
disturb their lairs.
Demilich
The immortality granted to a lich lasts only as long as it feeds mortal souls to its phylactery. If it falters or fails in that task, its bones turn to dust until only
skull and the dust from its other bones.
In its crypt, a demilich has access to lair actions and additional uses for its legendary actions. Its whole lair also has unique traits. A demilich in its
Monsters
Planescape: Adventures in the Multiverse
Gray Wastes of Hades. Their gray, desiccated skin stretches over their bones, and their heads resemble horned equine skulls with ember-like eyes. Sages endlessly debate the nature of baernaloths, and
hovering at death’s door.
The challenge rating of a baernaloth is 18 (20,000 XP) when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
they can weave webs of shadow undisturbed. A darkweaver encountered in its lair has a challenge rating of 11 (7,200 XP). Lair Actions On initiative count 20 (losing initiative ties), a darkweaver can
masses. Darkweaver Cocoon Contents d6 Contents 1 Roll a die. If you roll an even number, the cocoon contains the bones of a Humanoid. If you roll an odd number, the cocoon contains the bones of a non
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
refuses to do so. Alignment. Lawful good. Personality Trait. “As long as I have the strength in my bones to fight evil, that is what I will do.” Ideal. “One who stands idle as evil remains unchecked is no
true menace to evildoers.” Flaw. “Retire? My goodness, no. I’ll retire when I’m dead.” Combat Notes Elkhorn’s challenge rating is based on him using Feint to improve his rather weak sword attack
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pillars carved to resemble spider legs support the balcony, which is enclosed by wrought iron railings shaped like webs.
Alcove. A deep alcove to the south contains a large pile of humanoid bones
.
Stairs. Two stone staircases rise on either side of the north entrance, climbing to the balcony.
If any creature disturbs the bones in the alcove, or if Muiral commands them to rise, they coalesce into
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
Constrict attack. This ability increases its challenge rating to 3 (700 XP). If the snake is slain, the four baboons leap through the hole in the ceiling and down upon the party. (They remained outside the
room because of their fear of the snake.) Treasure. The bones crushed beneath the fallen block belonged to two humans. This block can be moved by the combined effort of up to three characters with a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
, which increase its challenge rating to 8 (3,900 XP): It has 161 (14d12 + 70) hit points. Its Strength and Constitution are 20 (+5). On one of its claws it wears a rune-covered copper band that makes it
intelligently attack intruders, being careful not to bump the protective skin walls. The crab is experienced in fighting in this manner, as is evidenced by the bones scattered about, but the characters are
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
its other bones. In its crypt, a demilich has access to lair actions and additional uses for its legendary actions. Its whole lair also has unique traits. A demilich in its lair has a challenge rating
their phylacteries and destroy the adventurers who disturb their lairs.
Acererak or another demilich like him has a challenge rating of 21 (33,000 XP), or 23 (50,000 XP) in its lair, and gains the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
landscape. At the center of the compound is a hill of rust-colored stone that resembles a hand clawing out of the ground, with gaps between the fingers. A jagged wall made of rock, bones, and metal debris
characters can gain leverage in the negotiations and get what they want or need. Use the 1-to-10 scale as a barometer for rating the overall success of the characters in dealing with the strange, intriguing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(area V2). V2. Main Entrance Half-submerged in the icy mire are the bones, skull, and tusks of a long-dead mammoth. Beyond these remains is a yawning cave mouth.
This route leads to the firelit cave
points and a walking speed of 30 feet. It lacks the Charge feature and any effective attacks, giving it a challenge rating of 0 (0 XP). The verbeeg acquired his livestock by robbing travelers on the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
made of bones, horns, claws, or teeth taken from enemies
17 Extra horns or spines
18 Elongated, fang-like teeth, or extra rows of teeth
19 Sharpened or serrated scales
20
challenge rating. Languages. Most dragons prefer to speak Draconic but learn Common for dealing with allies and minions. But given their high Intelligence and long life span, dragons can easily learn
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
increase his challenge rating to 2 (450 XP): He has 45 (7d8 + 14) hit points. His Intelligence is 14 (+2). He has an additional trait: Spellcasting. Snurrevin is a 3rd-level spellcaster. His spellcasting
duergar guard, the sounds of battle alert the leader, Nimira. She is a duergar with the following changes, which increase her challenge rating to 3 (700 XP): Her AC is 17 (splint armor). She has 52
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
of the humanoid creature type. If the spell targets a pile of bones, there is no creature type restriction; the bones become a skeleton. Does casting animate objects during a time stop spell end the
minor elementals offers four options. Here are the first two: One elemental of challenge rating 2 or lower Two elementals of challenge rating 1 or lower The design intent for options like these is that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
flying dagger is a Tiny construct with 7 (3d4) hit points and a challenge rating of 1/8 (25 XP). Each flying dagger deals 3 (1d4 + 1) piercing damage on a hit. Treasure. The chest contains a nice pair of
to play Baldur’s Bones here. The tavern is lit by hanging oil lanterns and whatever natural light slips through the glass hatch and the ship’s grimy portholes. Those portholes are 1½ feet in diameter
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in an intricate dance. The far wall is almost completely covered by a map of the night sky, with a golden sunburst in the center above a closed door.
The cabinets are crowded with skulls, bones
Languages —
Challenge Rating 1 (200 XP) Proficiency Bonus +2
False Object. If the library is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
few bones (the remains of mountain goats) but nothing of value. S4. Chieftain’s Cave This twelve-foot-high cave has a crackling fire in its center and walls lined with hunting trophies, including the
. Its challenge rating is 0 (10 XP).
After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
interrupted by a naturally formed, 50-foot-wide, 50-foot-deep chamber that a chimera has made into a lair. The ledge that leads across this area is covered with the bones of the chimera’s kills (beasts
mostly, with a few orc and dwarf bones). The staircase resumes on the opposite side of the ledge, climbing another 150 feet to area 2. In the back of its lair, the chimera has a nest of bones, bits of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
darkness. Numerous rock columns rise to meet the stone overhead. The air is thick with troglodyte stench, and the floor is littered with refuse from the monsters’ meals and gnawed bones of dubious
a troglodyte with the following changes, which increase his challenge rating to 2 (450 XP): His AC is 13 (natural armor). He has 39 (6d8 + 12) hit points. His Charisma is 15 (+2). He can speak
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
now stands watch in area B24, and the other is here. The ancient construct is equivalent to a stone golem with 102 hit points and no Multiattack action (challenge rating 4 instead of 8). Roleplaying
room’s interior: Crumbling masonry, huge uncured pelts, and heaps of picked-over bones and refuse fill this large room. It looks like it used to be a kitchen or bakery: huge ancient brick ovens stand
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
debris, and the bones of small animals cover it. A rough-hewn stairwell zigs and zags down the side of the ledge, descending into darkness.
The far wall of the chasm is 250 feet to the west, and the
accumulated ash of hundreds of fires, though no fire has been lit here for a few years. Inside the ash pile are a few rough-hewn spear tips of goblin manufacture and small animal bones. 2. Switchback
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
talk about the founding of Secomber and the ancient kingdom of Athalantar, on whose bones the town was built. Despite their intimidating size, the giants (who are neutral good in alignment) mean no
, beasts with a challenge rating of 2 or lower treat the cursed creature as hostile and do everything they can to avoid it. A remove curse spell or similar magic lifts the curse. Silver Marches Also known as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
its lair, Belashyrra has a challenge rating of 23 (50,000 XP). Lair Actions. While within the Citadel of Lidless Eyes, Belashyrra can invoke the ambient magic to take lair actions. On initiative count
Palace of Sinew, a horrid site shaped from the leftover flesh and bones of the daelkyr’s sculpting. The walls of the palace undulate as air flows through them, as if the space were breathing. Lair
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
it, and the creature can’t benefit from being invisible. 16–20 A boil of termites bursts from the ground, along with dozens of bones and a treasure of the DM’s choice (see “Random Treasure” in the
higher is expended. A dragon, a fey, or an elemental of challenge rating 5 or higher dies. A wood elf child reaches for unraveling magic. Unraveling Magic Effects d100 Effect 01–05 All magic
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
increase his challenge rating to 11 (7,200 XP): He has 187 (15d12 + 90) hit points. He has resistance to cold damage. He can speak Common and Giant. His greatsword deals an extra 7 (2d6) fire damage on a hit
hounds love their handler at area 23 and come to his rescue if he whistles. The kennel contains no treasure, other than the hounds’ prized bones (of interest only to other hell hounds). 23. Kennel
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
crumbling and crooked, and the heaps of uncured pelts and hides strewn across the floor form a crude, foul-smelling carpet. Gnawed bones and broken crockery are scattered about, along with a few odd pieces of
time is right to seize control of the river. Due to her reduced hit points, Bronzefume has a challenge rating of 13 (10,000 XP). If a boat ventures into her half of the lake, Bronzefume surfaces to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
crushed or charred bones of powerful adventurers and entire orc hordes that dared to enter the valley. “Old Snarl,” as Klauth is also known, likes to lie on a ledge high on one of the valley walls
Equipment trait, and Spellcasting action option described below, all of which increase his challenge rating to 25 (75,000 XP): Dual Wand Wielder. If Klauth is carrying two wands, he can use an action to






