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Returning 35 results for 'before boon divine courage rely'.
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Classes
Player’s Handbook
associate themselves with temples dedicated to the deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn
, a Cleric can reach out to the divine magic of the Outer Planes—where gods dwell—and channel it to bolster people and battle foes.
Because their power is a divine gift, Clerics typically
Classes
Player’s Handbook
, 20 Arrows, Quiver, Thieves' Tools, Burglar's Pack, and 8 GP; or (B) 100 GP
Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They
Subclass feature
9d6
18
+6
Elusive
9d6
19
+6
Epic Boon
10d6
20
+6
Stroke of Luck
10d6
Rogue Class Features
As a Rogue, you gain the following class features when you reach the specified Rogue levels. These features are listed in the Rogue Features table.
Classes
Player’s Handbook
communities. They charge headlong into danger so those under their protection don’t have to. Their courage in the face of danger makes Barbarians perfectly suited for adventure.
Becoming a
+4
4
19
+6
Epic Boon
6
+4
4
20
+6
Primal Champion
6
+4
4
Barbarian Class Features
As a Barbarian, you gain the following class features when you reach the specified Barbarian levels. These features are listed in the Barbarian Features table.
Classes
Player’s Handbook
+4
Abjure Foes
2
9
4
3
2
—
—
10
+4
Aura of Courage
2
9
4
3
2
—
—
11
+4
Radiant Strikes
3
10
4
3
3
—
—
12
+4
Ability Score
2
—
16
+5
Ability Score Improvement
3
12
4
3
3
2
—
17
+6
—
3
14
4
3
3
3
1
18
+6
Aura Expansion
3
14
4
3
3
3
1
19
+6
Epic Boon
3
15
Monsters
Out of the Abyss
Divine Eminence. As a bonus action, Asha can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Divine
by 1d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Divine Eminence"} for each level above 1st.
Fey Ancestry. Asha has advantage on saving throws against being charmed, and magic can’t
Monsters
Waterdeep: Dungeon of the Mad Mage
Weapons","rollDamageType":"radiant"} radiant damage (included in the attack).
Divine Awareness. The planetar knows if it hears a lie.
Innate Spellcasting. The planetar's spellcasting ability is Charisma
","rollDamageType":"radiant"} radiant damage.Once an exemplar of courage and good judgment, Fazrian now seeks to destroy any creature it believes is undeserving of continued existence. Fazrian's views
Monsters
Mordenkainen Presents: Monsters of the Multiverse
howler. Even at a distance, listeners’ minds cringe at the sound and fill with horror at the realization that the noise is drawing closer. When howlers go on the prowl, courage isn’t
hesitation. Howler packs course over the battlefields of the Blood War and also serve evil mortals powerful and vicious enough to command their loyalty.
Howlers rely on speed, numbers, and their mind
Classes
Player’s Handbook (2014)
thunder, gods of earthquakes, some fire gods, and certain gods of violence, physical strength, and courage. In some pantheons, a god of this domain rules over other deities and is known for swift justice
, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath.
Tempest Domain Spells
Cleric Level
Spells
3rd
Cleric
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
to those chosen to fulfill a high calling.
Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers and ancient rites, but the ability to cast cleric
gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.
Healers and Warriors
Divine magic, as the name suggests, is the
War Domain
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case
warriors in any circumstance.
War Domain Spells
Cleric Level
Spells
1st
divine favor, shield of faith
3rd
magic weapon, spiritual weapon
5th
crusader's
Tempest Domain
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
thunder, gods of earthquakes, some fire gods, and certain gods of violence, physical strength, and courage. In some pantheons, a god of this domain rules over other deities and is known for swift
folk, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath.
Tempest Domain Spells
Cleric Level
Spells
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes two Demon Staff attacks or one Demon Staff attack
.
Divine Flame (2/Day). A 10-foot-radius, 40-foot-high column of divine fire sprouts in an area up to 120 feet away from the drow. Each creature in the column must make a DC 20 Dexterity saving throw
Monsters
Fizban's Treasury of Dragons
pray to Bahamut to uphold honor and justice, or when they need courage to face a great threat. In the most dire situations, a powerful follower of Bahamut who makes a tremendous sacrifice—a vast
hoard or even the follower’s own life—might convince the god to send aid to the world in the form of a divine aspect. This aspect is a physical manifestation of the Platinum Dragon
Monsters
Mordenkainen Presents: Monsters of the Multiverse
success. If a target’s saving throw is successful or the effect ends for it, the target is immune to any eidolon’s Divine Dread for the next 24 hours.To protect sites they deem holy, gods
often rely on eidolons, ghostly spirits bound to safeguard a sacred place. Forged from the souls of those with unwavering devotion, eidolons stalk temples and vaults to ensure that no enemy defiles
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes two Demon Staff attacks or one Demon Staff attack
.
Divine Flame (2/Day). A 10-foot-radius, 40-foot-high column of divine fire sprouts in an area up to 120 feet away from the drow. Each creature in the column must make a DC 20 Dexterity saving throw
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that rely on sight.
Web Sense. While in contact with a web, the choldrith knows the exact location of any other creature in contact with the same web.
Web Walker. The choldrith ignores movement
chitines, she watched as her followers used arcane magic and demonic powers and invoked her aid for the divine spark needed to ensure the subjects’ survival, expecting to see these new abominations
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, and the bugbears use your head to magically command all whom you once knew.
Lurid tales such as these have flowered from the seeds of truth. Bugbears do rely on stealth and strength to attack
host, bugbears believe Maglubiyet has again corralled the brothers into a divine battle, and they honor their gods by following suit.
Skiggaret is the bugbear version of the bogeyman, as hateful and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Light Sensitivity. While in bright light, the meenlock has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Claw. Melee Weapon Attack: +4;{"diceNotation":"1d20
’s control. Only a wish spell or divine intervention can restore a transformed creature to its former state.Shadow Teleport (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
3
2
—
—
10th
+4
Aura of Courage
4
3
2
—
—
11th
+4
Improved Divine Smite
4
3
3
Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine radiance
Drow Matron Mother
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
slots): blade barrier, harm
7th level (2 slots): divine word, plane shift
8th level (1 slot): holy aura
9th level (1 slot): gate
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on
attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The matron mother makes two demon staff attacks or three tentacle rod attacks.
Demon Staff. Melee Weapon Attack: +10
Backgrounds
Guildmasters’ Guide to Ravnica
siblings or ancestors.]
Flaws
d6
Flaw
1
If you question my courage, I will never back down.
2
HrrrGGGAAAARRuuuh! [My anger in battle led to the death of a loved one
manipulated by people I find attractive.
6
I’m not actually all that angry.
Contacts
The members of the Gruul Clans rely on each other even as they vie for territory and glory. Their
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin
— Spell Slots per Spell Level —
Level
Proficiency
Bonus
Features
1st
2nd
3rd
4th
5th
1st
+2
Divine Sense, Lay on Hands
—
—
—
—
—
2nd
+2
Fighting Style, Spellcasting, Divine Smite
2
—
—
—
—
3rd
+2
Divine Health, Sacred Oath
3
—
—
—
—
4th
+2
Ability Score Improvement
3
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
—who demands that his children display both courage and honor on the battlefield. While the cruel minotaurs are primarily encountered as raiders on the borders of Droaam, honorable minotaurs often work
adventure? Are you following a divine mission? Are you working for House Tharashk, a minotaur warlord, or the Daughters of Sora Kell?
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
4 2 — — — 7 +3 Subclass feature 2 7 4 3 — — — 8 +3 Ability Score Improvement 2 7 4 3 — — — 9 +4 Abjure Foes 2 9 4 3 2 — — 10 +4 Aura of Courage 2 9 4 3 2 — — 11 +4 Radiant Strikes 3 10 4 3 3 — — 12
4 3 3 3 1 18 +6 Aura Expansion 3 14 4 3 3 3 1 19 +6 Epic Boon 3 15 4 3 3 3 2 20 +6 Subclass feature 3 15 4 3 3 3 2 Level 1: Lay On Hands Your blessed touch can heal wounds. You have a pool of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
4 2 — — — 7 +3 Subclass feature 2 7 4 3 — — — 8 +3 Ability Score Improvement 2 7 4 3 — — — 9 +4 Abjure Foes 2 9 4 3 2 — — 10 +4 Aura of Courage 2 9 4 3 2 — — 11 +4 Radiant Strikes 3 10 4 3 3 — — 12
4 3 3 3 1 18 +6 Aura Expansion 3 14 4 3 3 3 1 19 +6 Epic Boon 3 15 4 3 3 3 2 20 +6 Subclass feature 3 15 4 3 3 3 2 Level 1: Lay On Hands Your blessed touch can heal wounds. You have a pool of
Monsters
Fizban's Treasury of Dragons
is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and the creature’s weapon attacks that rely on
of eel favored by a local topaz dragon is “haunted,” and shipments of the eel vanish every time the ghost appears.
4
Legends claim that a gauntlet imbued with divine power rests in a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
feat (see “Feats”) or another feat of your choice for which you qualify. Boon of Fate is recommended. Level 20: Greater Divine Intervention You can call on even more powerful divine intervention
——Spell Slots per Spell Level—— Level Proficiency Bonus Class Features Channel Divinity Cantrips Prepared Spells 1 2 3 4 5 6 7 8 9 1 +2 Spellcasting, Divine Order — 3 4 2 — — — — — — — — 2 +2 Channel
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
——Spell Slots per Spell Level—— Level Proficiency Bonus Class Features Channel Divinity Cantrips Prepared Spells 1 2 3 4 5 6 7 8 9 1 +2 Spellcasting, Divine Order — 3 4 2 — — — — — — — — 2 +2 Channel
4 3 3 — — — — — — 7 +3 Blessed Strikes 3 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 3 4 12 4 3 3 2 — — — — — 9 +4 — 3 4 14 4 3 3 3 1 — — — — 10 +4 Divine Intervention 3 5 15 4 3 3 3 2
Monsters
Fizban's Treasury of Dragons
saving throws, and the creature’s weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn’t weakened.
Spellcasting (Psionics
with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
associate themselves with temples dedicated to the deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn prayers
Cleric MICHAEL BROUSSARD A Miraculous Priest of Divine Power Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn prayers and rites that help them draw on power from the Outer
GP; or (B) 110 GP Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another immortal entity, a Cleric can reach out to the divine
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and thunder, gods of earthquakes, some fire gods, and certain gods of violence, physical strength, and courage. In some pantheons, a god of this domain rules over other deities and is known for swift
folk, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath. Tempest Domain Spells Cleric Level
Spells
1st
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
gods don’t grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers
Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
gods don’t grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers
Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Fazrian the Planetar Fazrian is a planetar formerly in the service of Torm, god of courage and self-sacrifice. The planetar was summoned to Undermountain months ago by an adventuring cleric. Sickened
by the foulness it beheld, Fazrian sought to cleanse the Terminus Level of corruption, but the magic suffusing Halaster’s abominations corrupted the planetar’s divine zeal. The more horrors it






