Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before border dancing continues reduced'.
Monsters
Forgotten Realms: Adventures in Faerûn
until he is reduced to 0 Hit Points. If Sammaster is reduced to 0 Hit Points, his dracolich form dissolves to dust. After 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Soul Gem"} days
Immunity to Acid, Necrotic, Poison, and Psychic damage. The gem regains all its Hit Points at the end of every turn, but it turns to dust if reduced to 0 Hit Points.Multiattack. Sammaster makes three Rend
Monsters
Forgotten Realms: Adventures in Faerûn
Resistance. Sammaster has Advantage on saving throws against spells and other magical effects.
Soul Gem. If Sammaster is reduced to 0 Hit Points while his magical soul gem exists, his lich form dissolves
Tiny object that has AC 20; HP 50; and Immunity to Acid, Necrotic, Poison, and Psychic damage. The gem regains all its Hit Points at the end of every turn, but it turns to dust if reduced to 0 Hit Points
Clay Golem
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
continues to do so until it is destroyed or regains all its hit points.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on
":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target
Monsters
Tales from the Yawning Portal
continues to do so until it is destroyed or regains all its hit points.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on
saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Reduced Threat. This creature has -2 penalty on all ability checks and saving
Monsters
Planescape: Adventures in the Multiverse
reactions per round but only one per turn.
Deflect Attack. In response to being hit by an attack roll, the conduit partially deflects the blow. The damage the conduit takes from the attack is reduced by 1d10
Transcendent Order train to act without thinking, eliminating thought behind action. Conduits react with the cadence of the multiverse. Their sharp reflexes border on precognition, allowing them to unconsciously act before their foes.
Abjurer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
with spell attacks). The abjurer has the following wizard spells prepared:
Cantrips (at will): blade ward, dancing lights, mending, message, ray of frost
1st level (4 slots): alarm,* mage armor
ward that has 30 hit points. Whenever the abjurer takes damage, the ward takes the damage instead. If the ward is reduced to 0 hit points, the abjurer takes any remaining damage. When the abjurer
Drow Inquisitor
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
sleep.
Innate Spellcasting. The drow's innate spellcasting ability is Charisma (spell save DC 18). She can innately cast the following spells, requiring no material components:
At will: dancing
plus 18 (4d8);{"diceNotation":"4d8","rollType":"damage","rollAction":"Death Lance","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the
Monsters
Keys from the Golden Vault
is near enough to move to and attack, Jhaeros attacks an object, with preference for an object smaller than himself. Once Jhaeros goes berserk, he continues to do so until he is destroyed or regains
Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the
Monsters
Waterdeep: Dragon Heist
attacks). She has the following wizard spells prepared:
Cantrips (at will): dancing lights, mage hand, mending, message, ray of frost
1st level (4 slots): alarm,* mage armor,* magic missile, shield*
2nd
points. Whenever she takes damage, the ward takes the damage instead. If the ward is reduced to 0 hit points, Remallia takes any remaining damage. When Remallia casts an abjuration spell of 1st level or
Monsters
Tales from the Yawning Portal
. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.
The golem's creator, if within 60 feet of the berserk golem, can try to calm it by speaking
. The golem's weapon attacks are magical.
Reduced Threat. This creature has -2 penalty on all ability checks and saving throws.Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack
Drow Inquisitor (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
sleep.
Innate Spellcasting. The drow's innate spellcasting ability is Charisma (spell save DC 18). She can innately cast the following spells, requiring no material components:
At will: dancing
plus 18 (4d8);{"diceNotation":"4d8","rollType":"damage","rollAction":"Death Lance","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the
Monsters
Bigby Presents: Glory of the Giants
save, the creature takes 22 (4d10);{"diceNotation":"4d10", "rollType":"damage", "rollAction":"Trail of Frost", "rollDamageType":"cold"} cold damage, and its speed is reduced by 10 feet until the start
who withdrew from the world and succumbed to their elemental nature. Most rime hulks dwell in the Frostfell, the “plane of ice” that forms the border between the Elemental Planes of Air and
Monsters
Quests from the Infinite Staircase
condition (escape DC 17). The vine vanishes when the target is no longer grappled, or when the Gardener wills it to (no action required). A creature reduced to 0 hit points by the vine has the
carrying, to an unoccupied space they can see within 15 feet. A creature reduced to 0 hit points by the psychic damage has the unconscious condition and is stable instead of dying.
Spell Refuge. When
Monsters
Dragonlance: Shadow of the Dragon Queen
the Material Plane while she is in the Border Ethereal, and vice versa, yet she can’t affect or be affected by anything on the other plane.
Horrifying Visage. Each non-undead creature within 60
transformation ends if Leedara is reduced to 0 hit points or uses an action to end it.Leedara died during the Cataclysm over three hundred years ago. Once an elven priest, Leedara witnessed her companion and
Monsters
Strixhaven: A Curriculum of Chaos
spellcasting ability:
At will: comprehend languages, dancing lights, guidance
2/day each: locate object, mage armor, passwall
Weight of History (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge
saving throw or be restrained for 1 minute, but the restrained target’s speed is halved instead of being reduced to 0. At the start of each of its turns, the restrained target takes 4 (1d8
Monsters
Planescape: Adventures in the Multiverse
", "rollAction":"Barbed Javelin", "rollDamageType":"piercing"} piercing damage. If the target is a creature, its speed is reduced by 10 feet until the start of the bariaur’s next turn.
Ram. Melee
: dancing lights, druidcraft
1/day each: goodberry, pass without trace, tonguesHailing from Ysgard, bariaurs are centaur-like Celestials with the lower bodies of goats, humanoid torsos, and curved horns
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollDamageType":"necrotic"} necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest
. The target dies if its hit point maximum is reduced to 0.
Spellcasting. The drow casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollDamageType":"necrotic"} necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest
. The target dies if its hit point maximum is reduced to 0.
Spellcasting. The drow casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability
Monsters
Spelljammer: Adventures in Space
object.
Crew of the Last Breath. The following rules apply to Agony the ghost:
As long as the Last Breath has at least 1 hit point, the ghost can’t be permanently slain. If the ghost is reduced
Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Horrifying Visage
Monsters
Waterdeep: Dungeon of the Mad Mage
). He can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire, levitate (self only)
Magic Resistance. Drivvin has advantage
demons. The summoned demon remains until Drivvin dismisses it as an action or until the demon is reduced to 0 hit points.Archmages are powerful (and usually quite old) spellcasters dedicated to the
Animate Objects
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
, Huge targets count as eight objects. You can't animate any object larger than Huge. Each target animates and becomes a creature under your control until the spell ends or until reduced to 0 hit points
particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete
Monsters
Fizban's Treasury of Dragons
storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
a moonstone dragon’s lair that lie in the Border Ethereal.A Moonstone Dragon’s Lair
For their lairs, moonstone dragons look for places kissed by the moon; lonely peaks, forest clearings
Monsters
Keys from the Golden Vault
damage on a successful one. A Humanoid reduced to 0 hit points by this damage dies and is transformed into a Tiny charcoal figurine.
Spellcasting. Charmayne casts one of the following spells, using
Intelligence as the spellcasting ability (spell save DC 17):
At will: dancing lights, mage hand
3/day: mage armor
1/day each: dispel magic, invisibility, polymorphCharmayne can take up to three
Monsters
Eberron: Rising from the Last War
much damage on a successful one. A creature reduced to 0 hit points by this beam is disintegrated, leaving behind anything it was wearing or carrying.In the final days of the Last War, House Cannith
use its Stomp action, but makes three extra turret attacks when it takes the Multiattack action option.
“Landro” (Colossus WX-33) is partially phased into a mountainside on the border of
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
’s statistics don’t change. The veil keeper reverts to its true form if the veil keeper is reduced to 0 hit points or if the veil keeper uses an action to end the transformation
.
Spellcasting. The veil keeper casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):
At will: dancing lights, minor illusion
2
Monsters
Van Richten’s Guide to Ravenloft
Headless Summoning (Recharges after a Short or Long Rest). If the dullahan is reduced to 0 hit points, it doesn’t die or fall unconscious. Instead, it regains 97 hit points. In addition, it
a specific location their battlefield. This gives rise to stories of haunted battlegrounds, ruins, roads, river crossings and other strategic locations where a dullahan continues a terrifying
Monsters
Fizban's Treasury of Dragons
is turned; until it is reduced to 0 hit points; or until an effect that ends possession, such as a dispel evil and good spell, is used on it. When it leaves the object, it reappears in the nearest
. In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
Monsters
Fizban's Treasury of Dragons
things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily trafficked forest on the Material Plane.
Moonstone dragons navigate their
the Material Plane. And features such as the cloud bridges of the silver dragon lair (map 5.13) can be used for the parts of a moonstone dragon’s lair that lie in the Border Ethereal.A Moonstone
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"necrotic"} necrotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border
Zelennor, watches over the wizard’s frozen remains. It uses the weasel stat block in the Monster Manual but is a fey instead of a beast. If Zelennor is reduced to 0 hit points, Nass’s
Monsters
Vecna: Eve of Ruin
, the target has the incapacitated condition until the start of Alustriel’s next turn. On a successful save, the target’s speed is reduced by 10 feet until the start of Alustriel’s
spells, using Intelligence as the spellcasting ability (spell save DC 22):
At will: Dancing Lights, Detect Magic, Mage Armor (self only), Mage Hand
2/day each: Detect Thoughts, Dispel Magic, Tongues
1
Monsters
Princes of the Apocalypse
of Imix, and disappear if Imix is reduced to 0 hit points.Imix can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end
die and ponds dry up; after 10 days, unprotected livestock dies, and wells and small rivers dry up; after 20 days, large lakes and rivers are reduced in depth by 20 feet and shrink accordingly
Monsters
Fizban's Treasury of Dragons
visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon
Creatures
1
Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2
A pseudodragon who is
Magic Items
Tasha’s Cauldron of Everything
is reduced to powder, pulp, or paste, as appropriate. Only magic items are unaffected. If you wish, when the pestle stops, you can have the mortar separate its contents-like powdered bone, crushed
.
Destroying the Mortar and Pestle. The mortar and pestle are destroyed if they are crushed underfoot by the Dancing Hut of Baba Yaga or by Baba Yaga herself.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reveals that the youths aren’t really dancing but fighting off swarms of bats. The red marble staircase that started on the first floor continues its upward spiral to area 11. A cold draft can be felt coming down the steps.
. Each suit of armor clutches a spear and has a visored helm shaped like a wolf’s head. The doors are carved with dancing youths, although close inspection and a successful DC 12 Wisdom (Perception) check
Monsters
Fizban's Treasury of Dragons
next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
object dropped down one of the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it. This property of the lair vanishes after 1d10;{"diceNotation":"1d10






