Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before borders defusing consort remains'.
Other Suggestions:
before border defusing consult remain
before borders defusing consult remain
before border diffusing convert remains
before borders defusing consult retain
before burdens defining consult remains
Monsters
Mordenkainen Presents: Monsters of the Multiverse
typically accompanied by a drow favored consort and a drow house captain. Other Underdark creatures might also be in the priestess’s presence, providing protection or advice.
Drow Mother of Rebellion
Manual). The summoned creature appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd’s Torment Eternity is a cruel consort. The following are just a few of the torments Strahd endures: Through endless generations, Tatyana has been reincarnated again and again. Each time Strahd
borders of his domain. His desire for novelty, passion, and conquest matches his thirst for blood. Strahd considers Barovia’s people dull inferiors, even as he resents them for the simple pleasures of hope and companionship they possess.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; Elminster
The serpent creatures known as yuan-ti are all that remains of an ancient, decadent human empire. Ages ago their dark gods taught them profane, cannibalistic rituals to mix their flesh
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Mists The Mists can always be found at a domain’s borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
wherever these wicked forces desire. The Dark Powers also grant Darklords limited ability to manipulate the Mists surrounding their domains, allowing most to open or close their domains’ borders to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
discord across Kalakeri. Ramya both loathes and loves her siblings, so despite their perpetual deceptions, she remains vulnerable to their promises and lies. Ramya can manipulate her domain and control
its borders only while she controls the Sapphire Throne. If she is ousted and one of her siblings controls the Cerulean Citadel, doubt and despair weaken her influence over her domain until she retakes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ivan’s Powers and Dominion Ivan isn’t a physically or magically powerful Darklord. He’s an extremely old man, but supernaturally he remains as physically fit as he was in the prime of life and has
. Those unable to escape are eventually forced to don the ludicrous livery of the Dilisnya household staff and become Ivan’s new servants. Closing the Borders. Ivan can close or open Borca’s borders
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
borders. Only Chakuna, the displacer beast Yana, and von Kharkov’s remains know the location of Chakuna’s heart and how to claim her power.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
survived the Mourning did so because they were beyond the borders of their nation. And why is that? Because they were soldiers.
The Sharn Inquisitive talks about starving children and ailing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
birdlike humanoids guard the windy borders of their home against invaders from the Elemental Plane of Earth, such as gargoyles, their sworn enemies.
Enemies of Elemental Evil. In service to the Wind
it takes to guard against the incursions of Elemental Evil.
Aarakocra have no concept of political borders or property ownership, and the value of gems, gold, and other precious materials means
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
saving throw. Success indicates the deafness ends 2 minutes after the Draakhorn ceases to sound. Failure indicates the character remains deafened for 1 hour after the Draakhorn ceases to sound. After the
dragonwings arrive to investigate. See appendix D for these cultists’ statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
from the surface have sunk in this ‘darkening’ and the coral has quickly grown to envelope the remains, so quickly as to no doubt be unnatural.
The elders are worried, as the source of this
strangeness remains unknown. The Turmish and Thayans are too busy with their conflicts to notice, and so it is up to you brave heroes to travel into the darkening and discover what evil has come to reside so
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
amulets bearing the Mark of the Raven (each worth 5 gp). Development. If Mara is destroyed, the cavern releases a mighty sigh. The house remains awakened, but the domain’s borders open. Mara re-forms
focus their attacks on its bearer. Treasure. The opaque water hides the skeletal remains of dozens of the house’s past victims. Any character who uses an action to sift through the water and succeeds
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Draegloth A draegloth is a half-drow, half-glabrezu demon, born of a drow high priestess in an unholy, dangerous ritual. Gifted with innate magic and physical might, it usually remains in the service
part in the welfare of its house, a draegloth can’t rise above the status of a favored slave or a consort to a priestess. Before a draegloth is given any duties, it receives instruction in accepting
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
saving throw. Success indicates the deafness ends 2 minutes after the Draakhorn ceases to sound. Failure indicates the character remains deafened for 1 hour after the Draakhorn ceases to sound. After the
4 dragonwings arrive to investigate. See appendix D for these cultists' statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
has fallen under the sway of a young shadow dragon, and their obeisance borders on fanaticism.
4 A young shadow dragon shares a lair with a cloaker; the cloaker leaves the dragon alone but hunts
indistinguishable from the dragon’s other grim baubles.
4 An ancient shadow dragon courts Tiamat, enacting the Dragon Queen’s every demand in hopes of gaining her affection—and becoming her first shadow dragon consort.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
yearns to reclaim the Eldeen Reaches, Breland keeps a wary eye on the monstrous kingdom of Droaam, and many mistrust the Valenar elves. Within the Five Nations, anger remains over how the final lines
were drawn; for example, Thrane retains control of the ancient Aundairian city of Thaliost, seized during the war. Physical Damage The borders between nations demonstrate the impact of generations of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and their borders remains graven on cavern walls, trail markings, and scattered coins. Some of these realms, and the marks that bear testimony to their presence, are detailed below.
Haungdannar
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides fear that
place at the head of all Red Wizards. Whether Tiamat will grant such a reward—or have any further use for the Red Wizards at all—remains unknown. Not all members of the Cult of the Dragon are happy about
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
undead masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides
his place at the head of all Red Wizards. Whether Tiamat will grant such a reward—or have any further use for the Red Wizards at all—remains unknown. Not all members of the Cult of the Dragon are
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tribes of wood elves — and a few moon elf tribes — still roam the wood protecting these ruins, the monuments to their golden age. Few beyond the borders of the High Forest know much about these elves, who
smaller pair of mountains called the Lost Peaks. Far less idyllic are the cursed ruins of Karse. Here are the remains of the great heresy of the Netherese wizard Karsus, who sought to claim godhood
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
masters, destroying some of Szass Tam’s lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thay’s borders, however. In this quiet civil war, both sides fear that
place at the head of all Red Wizards. Whether Tiamat will grant such a reward—or have any further use for the Red Wizards at all—remains unknown. Not all members of the Cult of the Dragon are happy about
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
consort and a drow house captain, each of whom appears in this book. Other Underdark creatures might also be in the priestess’s presence, providing protection or advice. Mothers of Rebellion Some
within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that victory remains strong in Cormyr’s collective consciousness, even as Queen Raedra draws back from plans to permanently welcome into the realm towns that lie beyond Cormyr’s traditional borders
of Five are fairly unified and tight-fisted in their control of Amn, but their ability to affect events outside their own borders is limited because they can’t agree enough on major matters of foreign
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the unknown doesn’t feel fear as much as wonderment. Instead of being frightened, the halfling remains optimistic, confident of having a good story to tell when it’s all over. Whether the situation
Today Throughout recorded history, halflings have never sought to expand their reach beyond the borders of their isolated communities. They live their lives satisfied with what the world has to offer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, consort of Erelal Freth and the father of her unborn eleventh child. He is unarmed and unarmored, and has 3 hit points remaining. Erelal is torturing him because she received a report that someone
to become her new consort. They both wear spider silk togas instead of armor, giving them AC 12. Erelal is a mere thirty days away from giving birth to her eleventh child, but she refuses to let her
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
believe themselves more powerful and influential than they truly are, imitating the Lords of Waterdeep by going robed and masked to council meetings. This charade, in the eyes of most, borders on farce, as
Gate, which handles most landgoing traffic, including land-based trade; and Farmers’ Gate, which remains open at nearly all times, but is wide enough only to let one wagon or cart pass at a time. A
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
once presumed was theirs.
— Tezzeryn, Head Consort of House Bhaerynden, instructing his son
The ideal of what a male drow can become, Keptolo is handsome, stylish, witty, hedonistic, an outrageous
— who is also a true disciple of Keptolo. In most myths, Keptolo resides in the Demonweb Pits alongside Lolth, whom he serves as consort, more than a plaything but much less than an equal. Keptolo is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
temples of its many gods, several organizations operate across national borders in pursuit of their goals. Some of these organizations could serve as patrons or allies of adventurers in a Greyhawk
before the Rain of Colorless Fire destroyed the Suloise Empire. Others claim Korenth is a red dragon—a former consort of Tiamat who became trapped in human form. Whatever the true story, the Father of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
overlooks the forest it borders. A few farms cluster around it, the locals relying on the royal garrison to keep them safe from marauders. Burle’s most distinctive feature is the small copse of trees
making incursions into the area. Tower of Zenopus The wizard Zenopus once dwelled in this tower on the cliffs outside Saltmarsh. He built his lair next to the remains of an ancient graveyard rumored to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mournland Environment The arcane energies that caused the Day of Mourning and that linger in the remains of Cyre are mysterious and unpredictable, so they can be the cause of any bizarre magical
it was; the entire land is a scar left by the catastrophe of the Mourning. Mist Wall. The borders of the Mournland are defined by a wall of thick, gray mist that rises thousands of feet into the air
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nangalore This great garden (map 2.12) was built to honor Zalkoré, a vain Omuan queen. Its builder, Thiru-taya, was Zalkoré’s foremost general and consort. In their time, the garden was called Ka
. The chamber echoes with the sound of rainwater dripping from the ceiling into the gaping pit. The face of the giant warrior statue is obliterated by deep gouges, but the rest of the statue remains
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fear of what evil they might release into the world. The fort remains sealed today, and guards occupy a fortified encampment nearby to patrol this area and serve as a deterrent to adventurers and
note are located within the borders of Elturgard. I describe three of them briefly here. Berdusk. A large population of artisans drives the activity in the city of Berdusk. Its native nobility, the so
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. They refuse to leave their woods, guarding relics and ruins of ages past, and they want nothing to do with the world beyond their borders. Arn Forest This stretch of pine trees and muskeg bogs lies on
. Before reaching the edge of Anauroch, the road ends at a great set of stone doors set into a high ridge. Statues of dwarves once stood in rows on either side of these doors, but all that remains of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
are keyed to map 15.1. Mike Schley Map 15.1: Harrowhall View Player Version 1: Moat and Walls A 30-foot-high wall borders Harrowhall, surrounded by a 20-foot-wide, 15-foot-deep, dry moat. The
skeletons, many still wearing rusted armor or tattered robes.
Gremorly dumped the corpses of those he killed into the moat. A character who examines these remains and succeeds on a DC 15 Wisdom






