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Returning 35 results for 'before born divine color remove'.
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Monsters
Monster Manual
Divine Awareness. The planetar knows if it hears a lie.
Exalted Restoration. If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all
DeadRadiantDivine Aid (2/Day). The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Monsters
Monster Manual
Divine Awareness. The solar knows if it hears a lie.
Exalted Restoration. If the solar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit
":"Radiant"} Radiant damage. Success: Half damage.Poison, RadiantDivine Aid (3/Day). The solar casts Cure Wounds (level 2 version), Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Blue Slaad (control gem variant)
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Monsters
Monster Manual (2014)
remove the gem from an incapacitated slaad. Each try requires 1 minute of uninterrupted work and a successful DC 20 Wisdom (Medicine) check. Each failed attempt deals 22 (4d10);{"diceNotation":"4d10
shape of a human child's fist. The gem is the same color as the slaad. Another creature can use magic to draw forth a slaad's gem and use it to subjugate the slaad. The slaad must obey whoever
Gray Slaad (control gem variant)
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Monsters
Monster Manual (2014)
cast on the slaad destroys the gem without harming the slaad.
Someone who is proficient in Wisdom (Medicine) can remove the gem from an incapacitated slaad. Each try requires 1 minute of
fragment of itself in the slaad’s brain. This fragment takes the form of a magic gem roughly the size and shape of a human child’s fist. The gem is the same color as the slaad. Another
Death Slaad (control gem variant)
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Monsters
Monster Manual (2014)
presence, can be worded to acquire the gem.
A greater restoration spell cast on the slaad destroys the gem without harming the slaad.
Someone who is proficient in Wisdom (Medicine) can remove the gem
, the stone magically implants a fragment of itself in the slaad's brain. This fragment takes the form of a magic gem roughly the size and shape of a human child's fist. The gem is the same color as the
Green Slaad (control gem variant)
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Monsters
Monster Manual (2014)
to acquire the gem.
A greater restoration spell cast on the slaad destroys the gem without harming the slaad.
Someone who is proficient in Wisdom (Medicine) can remove the gem from an incapacitated
fragment of itself in the slaad's brain. This fragment takes the form of a magic gem roughly the size and shape of a human child's fist. The gem is the same color as the slaad. Another creature can use
Red Slaad (control gem variant)
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Monsters
Monster Manual (2014)
remove the gem from an incapacitated slaad. Each try requires 1 minute of uninterrupted work and a successful DC 20 Wisdom (Medicine) check. Each failed attempt deals 22 (4d10);{"diceNotation":"4d10
stone magically implants a fragment of itself in the slaad's brain. This fragment takes the form of a magic gem roughly the size and shape of a human child's fist. The gem is the same color as the
Monsters
Baldur’s Gate: Descent into Avernus
":"3d10+4","rollType":"damage","rollAction":"Ironbound Pursuit","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone.A redcap is a homicidal fey creature born of blood lust
, the word “cool,” or the color blue.
When a madcap drops to 0 hit points, its hateful existence comes to an end in spectacular fashion as it bursts into flames, reducing itself, its ichor-soaked hat, and its pants to ashes instantly while leaving behind its weapon and smoldering iron boots.
Monsters
The Book of Many Things
target doesn’t have. During any night when there’s a full moon in the sky, the target becomes an NPC under the DM’s control and remains so until the night ends. A Remove Curse spell
Bitterwind—have noticed he’s become more reclusive recently, and when he does appear, he’s restless.
Augustus is a natural-born lycanthrope, born to werewolf parents. His parents
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of an adult, and after another six months, the grung reaches maturity.
Born in a wide range of colors, grungs most often appear in shades of green, blue, purple, red, orange, and gold. All grungs
secrete a substance that is harmless to them but poisonous to other creatures, and sometimes that substance has a special effect based on the grung’s color (see “Variant: Grung Poison&rdquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
takes on the shape of an adult, and after another six months, the grung reaches maturity.
Born in a wide range of colors, grungs most often appear in shades of green, blue, purple, red, orange, and
gold. All grungs secrete a substance that is harmless to them but poisonous to other creatures, and sometimes that substance has a special effect based on the grung’s color (see “Variant
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-level pools. About three months after hatching, a grung tadpole takes on the shape of an adult, and after another six months, the grung reaches maturity.
Born in a wide range of colors, grungs most often
effect based on the grung’s color (see “Variant: Grung Poison”). They also use this venom to poison their weapons.
Variant: Grung Poison
A creature poisoned by a grung can suffer an
Gynosphinx
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Monsters
Basic Rules (2014)
, suggestion
3rd level (3 slots): dispel magic, remove curse, tongues
4th level (3 slots): banishment, greater invisibility
5th level (1 slot): legend loreMultiattack. The sphinx makes two claw attacks
spells, using a spell slot as normal.A Sphinx’s Lair
A sphinx presides over an ancient temple, sepulcher, or vault, within which are hidden divine secrets and treasures beyond the reach of
Monsters
Lost Laboratory of Kwalish
, suggestion
3rd level (3 slots): dispel magic, remove curse, tongues
4th level (3 slots): banishment, greater invisibility
5th level (1 slot): legend lore
It has a +1 bonus to Intelligence checks and
, within which are hidden divine secrets and treasures beyond the reach of mortals.
Lair Actions
On initiative count 20 (losing initiative ties), the sphinx can take a lair action to cause one of the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
influence is strong, one or more meenlocks might spontaneously arise in the shadows or darkness nearby. If more than one meenlock is born, a lair also magically forms. The earth creaks and moans as narrow
’s control. Only a wish spell or divine intervention can restore a transformed creature to its former state.Shadow Teleport (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chitines, she watched as her followers used arcane magic and demonic powers and invoked her aid for the divine spark needed to ensure the subjects’ survival, expecting to see these new abominations
and soul. Choldriths whispered to the chitines of their adoration of the Spider Queen and their enmity against their creators, and led them in a successful revolt.
Choldriths are born with a mystical
Monsters
Spelljammer: Adventures in Space
collectors, neh-thalggu consume the brains of Humanoids and use them as receptacles to enhance their magical abilities.
Neh-thalggu are born in the nightmarish Far Realm, but they spread across the
.
After a neh-thalggu kills a victim, it uses its pincers to cut open the victim’s head and remove the brain. It then swallows the brain whole. The collected brain is stored inside one of several
Species
Dragonlance: Shadow of the Dragon Queen
During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Many peoples sprang from his divine forge, but not all among them remained as the god created
other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from
Species
Spelljammer: Adventures in Space
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they don’t realize
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
Species
One Grung Above
. All grungs are a dull greenish gray when they are born, but each individual takes on the color of its caste as it grows to adulthood.
Green grungs are the tribe’s warriors, hunters, and laborers
elevated grung changes color and is inducted into its new caste in the same way that a juvenile of the caste would be. From then on, the grung and its progeny are members of the higher caste.
7707;center
Human
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Species
Basic Rules (2014)
(except for those few who seek undeath or divine ascension to escape death’s clutches) they achieve it by ensuring that they will be remembered when they are gone.
Although some humans can be
black, and their eye color varies widely, though brown is most common.
Damaran Names: (Male) Bor, Fodel, Glar, Grigor, Igan, Ivor, Kosef, Mival, Orel, Pavel, Sergor; (female) Alethra, Kara, Katernin
Species
Spelljammer: Adventures in Space
Long ago, groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests
that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list
Monsters
Curse of Strahd
. The target must succeed on a DC 17 Wisdom saving throw or be cursed. While cursed, the target is blinded and deafened. The curse lasts until ended with a greater restoration spell, a remove curse
. “I wish Strahd to be free of his curse.”
Bond. “The Vistani are my people now.”
Flaw. “The people whose fates I divine aren’t important. They are but the means to an end.”
Aasimar
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Species
Volo's Guide to Monsters
Dragons
Aasimar bear within their souls the light of the heavens. They are descended from humans with a touch of the power of Mount Celestia, the divine realm of many lawful good deities. Aasimar are
born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
Dragonborn
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Species
Basic Rules (2014)
it, this time, seemed completely still—the indifference of a dragon, even to Farideh.
— Erin M. Evans, The Adversary
Born of dragons, as their name proclaims, the dragonborn walk
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
Species
Mordenkainen Presents: Monsters of the Multiverse
Underdark near the lairs of the earliest dragons. In some lands, kobolds serve chromatic or metallic dragons—even worshiping them as divine beings. In other places, kobolds know too well how
a scale color more akin to that of a chromatic or a metallic dragon. A kobold’s cry can express a range of emotion: anger, resolve, elation, fear, and more. Regardless of the emotion expressed
Genasi
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Species
Elemental Evil Player's Companion
ties to two worlds, yet belonging to neither. Some genasi are born of mortal–genie unions, others have two genasi as parents, and a rare few have a genie further up their family tree, manifesting
a planar convergence. Elemental energy saturates any creatures in the area and might alter their nature enough that their offspring with other mortals are born as genasi.
Heirs to Elemental Power
Species
Spelljammer: Adventures in Space
grasp and manipulate weapons and tools. Although most plasmoids are translucent gray, they can alter their color and translucence by absorbing dyes through their pores.
Plasmoids don’t have
Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
manufactured on a divine forge, born from the blood spilled by a god, or otherwise brought about through divine will or substance. Some titans, including krakens and the tarrasque, appear in the
Divine Rank The divine beings of the multiverse are often categorized according to their relative cosmic power. Some gods who are worshiped on multiple worlds have a different rank on each world
Monsters
Fizban's Treasury of Dragons
-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color. Their bodies are wider at the
of eel favored by a local topaz dragon is “haunted,” and shipments of the eel vanish every time the ghost appears.
4
Legends claim that a gauntlet imbued with divine power rests in a
Bugbear
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Species
Volo's Guide to Monsters
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
host, bugbears believe Maglubiyet has again corralled the brothers into a divine battle, and they honor their gods by following suit.
Skiggaret is the bugbear version of the bogeyman, as hateful and
Monsters
Fizban's Treasury of Dragons
; scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color
with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
zodiac’s constellations, their nicknames, and the time of year they appear most prominently in the night sky. The next three columns denote the birthstone, creature, and color associated with each of
the twelve signs. The Ability Score column suggests individuals born under a specific sign are believed to have characteristics related to this attribute. People born under the Balance, for example
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
crossbreed enough to create a new look, although occasional outliers and throwbacks are born that bear the appearance of one of the original tribes. Use the Scale Color table to randomly determine the
predominant appearance of kobolds in a tribe. If the roll on the table indicates a patterned appearance, roll on the Scale Pattern table to determine how the two colors are combined. Scale Color d100
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.






