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Returning 35 results for 'before both days care reflection'.
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Magic Items
Dungeon Master’s Guide
, as though accustomed to being obeyed.The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. The sword believes that all matter and
.
Blackrazor’s hunger for souls must be regularly fed. If the sword goes 3 days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
Destroying
Monsters
Van Richten’s Guide to Ravenloft
Jiangshi Weaknesses. The jiangshi has the following flaws:
Fear of Its Own Reflection. If the jiangshi sees its own reflection, it immediately uses its reaction, if available, to move as far away
from the reflection as possible.
Susceptible to Holy Symbols. While the jiangshi is wearing or touching a holy symbol, it automatically fails saving throws against effects that turn Undead.
Unusual
Monsters
Icewind Dale: Rime of the Frostmaiden
described in the Monster Manual, are created through ceremorphosis, a process that begins with the implantation of an illithid tadpole in the brain of a humanoid host. After about seven days in its new home
propel it along whatever surface it’s floating above. Most mind flayers destroy squidlings on sight, so it’s rare to see one or more of these creatures.
Squidlings eat brains for sustenance, just like other mind flayers do, and they don’t care where the brains come from.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-skinned biped if its reflection can be seen in a mirror or on another surface.
Trackless. The skulk leaves no tracks to indicate where it has been or where it’s headed.Claw. Melee Weapon Attack: +6
performing a ritual, and it is bound to obey the summoner’s commands for 30 days. During this time, if the skulk is visible, an astute observer might deduce who summoned it, because the skulk assumes
Blackrazor
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
every language you know.
Personality
Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.
The sword’s purpose is to consume souls. It doesn’t care whose souls
together in combat, even though it violently disagrees with Whelm and finds Wave tedious.
Blackrazor’s hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
Urchin
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Backgrounds
Player’s Handbook (2014)
securely for at least ten days. How did you come by that money? What allowed you to break free of your desperate circumstances and embark on a better life?
Skill Proficiencies: Sleight of
or hiding.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
causing harm to anyone or anything. A fractine that doesn’t consume light or magical energy for ten days begins to flicker. A day later, it folds in on itself and self-destructs, leaving no trace
. A fractine can also imprison a creature inside a demiplane contained within its two-dimensional form, the prisoner’s distorted reflection visible in the fractine’s glassy surface
Backgrounds
Baldur’s Gate: Descent into Avernus
.
You begin your adventuring career with enough money to live modestly but securely for at least ten days. How did you come by that money? What allowed you to break free of your desperate
.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it. (Lawful
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ooze, a noxious creature that doesn’t care about the plots and schemes of others of its kind. It exists only to consume, digesting and transforming living matter into more of itself.
A true
, which is slick and sticks to anything that touches it.
If Juiblex dies, these effects fade over the course of 1d10;{"diceNotation":"1d10","rollType":"roll"} days.
Cultists of Juiblex
The Faceless
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
your responsibilities for a month.
Flaming Fist. If you serve in the Flaming Fist, once every ten days, you must report to the Seatower of Balduran for training, and you’re required to take a
Backgrounds
Sword Coast Adventurer's Guide
In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
money. (Evil)
5
People. I’m committed to the people I care about, not to ideals. (Neutral)
6
Aspiration. I work hard to be the best there is at my craft. (Any)
d6
Bond
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
chamber: a mythic cavern called the Cave of Shattered Reflection. In existence since the earliest days of the multiverse, the cavern has the ability to harness beings’ life force and reveal fundamental
Cave of Shattered Reflection Once the characters have dismantled all three demiplanes connected to Vecna’s Grasp, the large crystals in area E1 shatter to dust, opening the way to Vecna’s ritual
Juiblex
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Monsters
Out of the Abyss
of the target.Called the Faceless Lord and the Oozing Hunger in ancient grimoires, Juiblex is demon lord of slime and ooze, a noxious creature that doesn’t care about the plots and schemes of
regional effect again for 24 hours.
If Juiblex dies, these effects fade over the course of 1d10;{"diceNotation":"1d10","rollType":"roll"} days.
Madness of Juiblex
If a creature goes mad in Juiblex
Orc
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Species
Volo's Guide to Monsters
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
inspiration, consider how the Darklord is a reflection of the players’ characters. You might also look ahead to the “Genres of Horror” section to see if any of these types of horror seem right for your
Darklord’s childhood like? Whom did the Darklord care about? Who cared about the Darklord? Who hurt the Darklord? Whose respect or love did the Darklord crave? What did the Darklord value? Consult the
Yuan-ti Pureblood
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Species
Volo's Guide to Monsters
an anathema. (Evil)
3
Unity. No leader shall put personal goals above those of our race. (Any)
4
Kinship. My allegiance is to my caste and my city. Other settlements can burn for all I care
overindulge in food and wine, and I am impaired and lethargic for days afterward.
4
I worship a forbidden god.
5
I secretly believe things would be better if I was in charge.
6
If I could get
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Weaknesses. The jiangshi has the following flaws:
Fear of Its Own Reflection. If the jiangshi sees its own reflection, it immediately uses its reaction, if available, to move as far away from the
reflection as possible.
Susceptible to Holy Symbols. While the jiangshi is wearing or touching a holy symbol, it automatically fails saving throws against effects that turn Undead.
Unusual Nature
Monsters
Fizban's Treasury of Dragons
"}
Ideal
1
Endurance. We who dwell beneath the waves can weather all storms. (Any)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any
","rollAction":"Days"} days.Cold, FireIf the dragon turtle's Blessing of the Sea trait has activated in the last hour, it can use the options below as legendary actions.
Bite. The dragon turtle makes one Bite
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Homecoming Ten days after their encounter near the asteroid, the characters return to Toril: Shortly after Saerthe parks the tyrant ship in orbit around Toril, the hammerhead ship Flighty
Foundling arrives to give you, Saerthe, and Boatswain Tarto a lift back to the academy. Seasoned staff are left behind to take care of the tyrant ship.
After returning to Spelljammer Academy on the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
arrive early to “take care of business.”
You’ve spent the last few days following the High Road south from Neverwinter, and you’ve just recently veered east along the Triboar Trail. You’ve had no
the city of Neverwinter. A dwarf named Gundren Rockseeker hired you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel south of the city
Monsters
Fizban's Treasury of Dragons
"}
Trait
1
I seek no company other than my own, for no one else can compete with me.
2
If my offspring can’t care for themselves, I’m not sure they’re worthy of my
giant squid in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
D) guard the captives for Overseer Issar, a type 3 yuan-ti malison wearing a red cloth headdress. Issar is more interested in gazing at his own reflection in a hand mirror than overseeing anyone
order to fetch water, or the flick of the tongue an approval. In truth, Khoti makes up most of what he sees. Issar couldn’t care less either way, as long as the correct amount of deference is shown
Monsters
Fizban's Treasury of Dragons
information I glean, I don’t care what others do with it. (Evil)
Emerald Dragon Adventures
The Emerald Dragon Adventure Hooks table offers suggestions for stories and adventures involving
":"roll", "rollAction":"Days"} days. Rocks immediately stop moving of their own accord. The existing abundance of crystals and emeralds remains, but new ones form at a normal rate.Fire, PsychicChange
Monsters
Fizban's Treasury of Dragons
no company other than my own, for no one else can compete with me.
2
If my offspring can’t care for themselves, I’m not sure they’re worthy of my attention.
3
The sea is
returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains, but new ones form at a
Monsters
Fizban's Treasury of Dragons
, I don’t care what others do with it. (Evil)
Emerald Dragon Adventures
The Emerald Dragon Adventure Hooks table offers suggestions for stories and adventures involving emerald dragons
over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. Rocks immediately stop moving of their own accord. The existing abundance of crystals and emeralds remains
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and tinctures, he can go for days without sleeping, but his stock needs regular replenishing. This cycle casts Hazlik between extremes of exhaustion, jitteriness, and paranoia. Hazlik is terrified of
denies the various destructions afflicting his realm. At first, he didn’t care that this strange world was being destroyed, expecting to escape it swiftly. As that seems increasingly unlikely, his dread clashes with his refusal to acknowledge that he’s ever wrong.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
population. The Rat’s Nest is a tavern that caters to shifters, and the Bear’s Rest is an inn run by a family of shifters. Tooth & Nail is an apothecary specializing in the care of fangs and claws
the Martyr is an infamous spot in North Market. It is dedicated to a crusading priest of the Silver Flame who uncovered a group of wererats in the early days of Sharn. Fathen was torn apart by the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
threat level under wraps. Your ability to literally spend days hanging out at the tavern and never be noticed makes you a valuable addition to any franchise that needs to keep its collective eyes and
care more about their weapons than they care about the people around them. Because they do. As a monk following that tradition, you make a perfect fit for a martial-focused franchise. Your skill with
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. A skulk can be summoned from the Shadowfell by performing a ritual, and it is bound to obey the summoner’s commands for 30 days. During this time, if the skulk is visible, an astute observer might
through this invisibility.
Reflective Surfaces. The skulk appears as a drab, smooth-skinned biped if its reflection can be seen in a mirror or on another surface.
Trackless. The skulk leaves no tracks
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
starry silver clouds of the Astral Sea.
The ship’s spelljammer need only think about the destination—Doomspace—to travel there. The Astral Sea takes care of the rest, with the ship arriving at the
edge of Doomspace in 21 days. Bonding with the Crew As they travel to Doomspace, the characters can engage with other crew members. Commodore Krux, Grimzod Gargenhale, and Topolah are particularly fun
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
poisonous fangs into their flesh. “If you destroy me, I will return, and everyone you care about will suffer for it.”
— Explictica Defilus, spirit naga
Spirit Naga
Large monstrosity, chaotic
Challenge 8 (3,900 XP)
Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.
Spellcasting. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Noble The folk of Saltmarsh care little for nobles and their titles. Although the king technically rules the land, the south has long been left to its own devices. Are you a local noble turning to a
, including members of the town council. They typically take 1d6 + 1 days to fulfill such a request. The table below includes suggestions for how you came to arrive in Saltmarsh. d6 Origin 1–2 You were
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
commands for 30 days. If a skulk is visible, an astute observer might deduce who summoned it, because a skulk assumes a vague likeness of its master. Cruel and chaotic, skulks carry out their orders in
)
Fallible Invisibility. The skulk is invisible. This invisibility can be circumvented by three things:
The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
receive a lethal dose of poison, become petrified, and then are restored to flesh one year later. Petitioners who have Pharika’s favor emerge alive and healthy; those she doesn’t care for fail to
perished, having forgotten that too much of anything—even happiness—can be fatal.
The Basilisk’s Greed. In Pharika’s earliest days, her mind overflowed with knowledge, and she retreated to a secret
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
abnormally across the floor to reach for them. Characters who view themselves in a reflection momentarily see the face of a lost loved one or a hated enemy instead of their own. The hair on their arms and
prefer to stay in their nest until nightfall, though they sometimes hunt on overcast days.
The meenlocks avoid combat with a well-armed group of foes. If the characters don’t split up on their own, the






