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Returning 32 results for 'before both dealing colors respectively'.
Species
Sword Coast Adventurer's Guide
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
personality to any great degree. Years of dealing with mistrust does leave its mark on most tieflings, and they respond to it in different ways. Some choose to live up to the wicked stereotype, but others
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
miniatures to represent multiple monsters, you can tag the miniatures with small stickers of different colors or stickers with different letters or numbers on them. Nikki Dawes Three ogres block a narrow
mountain pass For example, in a combat encounter with three ogres, you could use three identical ogre miniatures tagged with stickers marked A, B, and C, respectively. To track the ogres’ Hit Points, you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
identical miniatures to represent multiple monsters, you can tag the miniatures with small stickers of different colors or stickers with different letters or numbers on them. For example, in a combat
encounter with three ogres, you could use three identical ogre miniatures tagged with stickers marked A, B, and C, respectively. To track the ogres’ hit points, you can sort them by letter, then
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the characters ask Cori for details, she explains that the magic lantern that used to decorate the outside of their inn doesn’t do anything useful other than light up the area with different colors
. If asked about a reward for dealing with the thieves, the sisters say they have little coin, but they can provide food and comfortable beds in exchange for the party’s help. They’ll even throw in a few
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters seek (see “Dealing with Tarina”). E8. Private Dining Room This room is called the Umber Hulk Room after the mounted head of an umber hulk hanging on the east wall. E9. Fancy Guest Suite This
wardrobe is a rug of smothering that attacks anyone other than Alan who steps on it or opens the chest. Treasure. The chest’s interior is divided into three equal-sized compartments containing 91 gp, 176 sp, and 288 cp, respectively. Alan uses this money to pay his staff and maintain the tavern.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to the point of joining a war against a different overlord. Or they could remain independent, traveling from one dragon’s domain to another and dealing with the complex and sometimes violent political
, the fang, the claw, the wing, and the eye, representing endurance, ruthlessness, savagery, speed, and cunning, respectively. You could also create factions based around the damage types dealt by
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
of different colors or stickers with different letters or numbers on them. For example, in a combat encounter with three ogres, you could use three identical ogre miniatures tagged with stickers marked
A, B, and C, respectively. To track the ogres’ Hit Points, you can sort them by letter, then subtract damage from their Hit Points as they take it. Your records might look something like this after a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of the city, this means not merely the ability to carry a weapon, but the right to retain up to seventy equipped soldiers. These soldiers always wear a house’s colors and the house’s “arms of grace
nobility, because when you have interaction with a noble, you are at the same time dealing with one’s entire family — as well as a network of business associates and allies. That situation can put you in a troublesome spot if you are unaware of the noble’s connections. Waterdeep at Night
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. His Lightning Breath becomes Shadow Breath, dealing necrotic damage instead of lightning damage. A humanoid reduced to 0
natural colors are restored, but the stench of death lingers (see “Into the Shadowfell”). The fog encountered throughout Vanrakdoom is not a byproduct of Umbraxakar’s despair and remains until Keresta is destroyed.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bargra Yefkos (human) Land of the Wolf Nomads—horse riders engaged in war against Iuz Baklunish Nomads The Chakyik and Wegwiur—called Tiger Nomads and Wolf Nomads, respectively, by their neighbors—are
traditions of their people, many of which can be traced back to the ancient Baklunish empire. The Baklunish nomads favor bright pastel colors in gowns and robes. When traveling or at war, though
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, and the lairs of crystal and topaz dragons are suffused with positive and negative energy, respectively. Other planar connections that might appear around a dragon’s lair include the following
lair might involve only minor visual or auditory phenomena. This includes such effects as the appearance of a copper dragon’s likeness on stone formations, the bright colors of underwater plants near a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, imperfect creatures you are.” Treasure The nine alcoves contain the following treasures: 12,000 cp, 5,000 sp, and 2,200 gp A clay chameleon statuette covered in crystal beads that change colors (25 gp
) Three painted gold masks sized for children and shaped like the faces of a bat, a monkey, and a parrot, respectively (75 gp each) A gold coronet shaped like an octopus with mother-of-pearl eyes
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Bond. Gellan values his reputation above all else. He wants to be admired by the people of Saltmarsh. Flaw. Greed colors every action Gellan takes. He can’t turn down a chance to turn a profit, even if
ever seen. The Traditionalists in Play The traditionalists simply want things to remain the same. If they had their way, the dwarves would go home, the guard would stick to dealing with monsters rather
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
K’rshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
challenge rating. Languages. Most dragons prefer to speak Draconic but learn Common for dealing with allies and minions. But given their high Intelligence and long life span, dragons can easily learn
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in the group check is a success or a failure, respectively. Determining Hazards Traveling by sea is an innately dangerous proposition. When running an ocean adventure, you can select hazards based on
things right, lest they risk mutiny or worse. Each day a ship spends dealing with a crew conflict requires those aboard to make a group check. The check’s DC is randomly determined or chosen from the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the door. (If the characters try to break through the door by dealing damage to it with a spell, go to “Opening the Door” below. The fight that immediately ensues will have the characters taking on
those masters long gone, the characters must now defeat the combined forces of the library’s guardians to claim the keys. Zyrian knows that the guardians are summoned when any damage-dealing spell is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
set of doors that open into the throne room. Dealing with Mirran and Nym The sisters end their performance when the characters appear. The guards quickly interpose themselves between the princesses
, Hellenhild, and Braxow wait to attack them (see “Dealing with the Giant Lords”). The storm giant guards cover Mirran’s escape to area 15. Mirran and Nym do everything possible to avoid getting
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
translucent gemstones that come in different colors, including pale green, blue, pink, red, brown, and black. Mining Discoveries d100 Discovery
01–80 Nothing
81–95 Pebble-sized tourmaline
tugging on the suspension rope. The bucket is large enough to hold one Medium creature or two Small creatures. It takes 1 round for the bucket to cross the gap between the platforms. Dealing 5 acid, fire
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
vocational or ceremonial significance. Some events and locations admit only people wearing a Robe bearing certain colors or symbols. Rope (1 GP) As a Utilize action, you can tie a knot with Rope if
(Cantrip) or Spell Scroll (Level 1) is a magic item that bears the words of a cantrip or level 1 spell, respectively, determined by the scroll’s creator. If the spell is on your class’s spell list
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
fault. He is particularly braggadocious once the countdown to launch has begun, but once his adrenaline is pumping, he is bound to panic and let his true colors show. Stonky’s main goal is to protect
blinking. The wireframe windows mounted above the console are magic projection screens that act as security cameras, showing the interior of the tower (areas B1, B2, B3, and B4, respectively). Stonky has
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gantries in 2 and 3 rounds, respectively. Releasing the catch on a winch requires a knock spell. A creature can also use its action to make a DC 15 Strength (Athletics) check, releasing the catch on a
Zaltember prisoner, they can use him as leverage when dealing with either of his parents. Duke Zalto and Duchess Brimskarda don’t want any harm to befall their son and will accede to any reasonable
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
people wearing a Robe bearing certain colors or symbols. Rope (1 GP) As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check. The Rope can be
a cantrip or level 1 spell, respectively, determined by the scroll’s creator. If the spell is on your class’s spell list, you can read the scroll and cast the spell using its normal casting time and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
dealing damage to the target or enveloping its head. Magic Mirror. A detect magic spell reveals an aura of conjuration magic around the freestanding mirror, which acts as a portal. Touching the reflective
“spittlespew” written on it in Common. (This is the password to open the cauldron in area D18.) Bavlorna keeps various mementos and trinkets in the cupboard, including: Loose buttons of various shapes, colors
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
enclosed garden are like nothing you’ve ever seen. Their shapes are fantastic, and their colors are like gems sparkling in the sun. Enclosed by 5-foot-high walls, this strangely beautiful garden
stands atop a circular dais. Reclining on the divan is a woman dressed in a flowing robe made from parrot feathers in stunning colors. Despite the heat, her arms, head, and face are covered in feathery
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
as they enter. The tapestries displayed between the torches are rendered in bloody colors and show victorious fire giants. The door guard is hidden in the alcove (area 1A). 1A. Alcove The tapestry
it is subjected to one attack at a +6 bonus to hit, dealing 11 (2d10) piercing damage on a hit. 2. Grand Hall Two ettins are always in the hall that runs east–west off the entry passage, using their
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
hillside above reaches this irregular cavern, nourishing a profusion of fungus—weird puffballs, tall caps, and patches of fuzzy mold in a variety of colors. A golden-brown carpet of mold covers an old
successful one. Exposing a patch of the mold to sunlight or dealing any fire damage to it destroys it. Treasure. The dwarf skeleton clutches a +1 longsword that bears Durgeddin’s smith-mark. The human
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
courses in each ward, and the winners from each ward compete at the Field of Triumph. If you really want to see the wards come to life, this is the time. Pick your favorite, wear its colors, and cheer
inspires misfortune rather than avoiding it. For fear of catching the bad luck of cynics, citizens do their best to avoid talking to anyone known to not have played along, or dealing with them in any way
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
horizon. The patio leads to a grand, two-story palace, its walls as white as fresh-fallen snow. The dark roof shimmers with the colors of an aurora. Crystal snowflakes decorate the windows, and music
, and the casks contain wine. The staircases lead to areas P6 and area P8, respectively. Storage Closets. Both storage closets are locked. Oren (see area P3) and Anisetta (see area P8) carry keys to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
incense burner are silver, worth 10 gp, 3 gp, and 5 gp respectively. The chest contains 20 gp and a potion of water breathing. 19. Senior Shaman’s Sleeping Quarters A single cot rests by the south wall, an
, 5 gp, and 3 gp each, respectively. 36. Royal Bath This bare, stone-flagged room features a twenty-foot-square pool of clear water at its center. The floor of the pool is stepped to provide easy
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
space as gravity constantly shifts, and a riot of colors blazes through the ever-shifting sky. Still, stoic githzerai monks exert their will over the elements, crafting monasteries on islands of earth
maintains its temperature and doesn’t melt. An object carved from it can function as a spellcasting focus for spells dealing with water or ice. 3 Abominable yetis lair in a network of bitterly cold
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
by all creatures — including each other. Driven by Greed. Chromatic dragons lust after treasure, and this greed colors their every scheme and plot. They believe that the world’s wealth belongs to them
to serve them. Hoarders of Gems. Though blue dragons collect anything that looks valuable, they are especially fond of gems. Considering blue to be the most noble and beautiful of colors, they covet






